from typing import List
from ..ItemData import GoodyHutRewardData


reward_data: List[GoodyHutRewardData] = [
  {
    "Type": "GOODY_GOLD_SMALL_MODIFIER",
    "Rarity": "COMMON",
    "Name": "Gold: Small"
  },
  {
    "Type": "GOODY_GOLD_MEDIUM_MODIFIER",
    "Rarity": "COMMON",
    "Name": "Gold: Medium"
  },
  {
    "Type": "GOODY_GOLD_LARGE_MODIFIER",
    "Rarity": "UNCOMMON",
    "Name": "Gold: Large"
  },
  {
    "Type": "GOODY_FAITH_SMALL_MODIFIER",
    "Rarity": "COMMON",
    "Name": "Faith: Small"
  },
  {
    "Type": "GOODY_FAITH_MEDIUM_MODIFIER",
    "Rarity": "COMMON",
    "Name": "Faith: Medium"
  },
  {
    "Type": "GOODY_FAITH_LARGE_MODIFIER",
    "Rarity": "UNCOMMON",
    "Name": "Faith: Large"
  },
  {
    "Type": "GOODY_DIPLOMACY_GRANT_FAVOR",
    "Rarity": "COMMON",
    "Name": "Diplomatic Favor"
  },
  {
    "Type": "GOODY_DIPLOMACY_GRANT_GOVERNOR_TITLE",
    "Rarity": "RARE",
    "Name": "Governor Title"
  },
  {
    "Type": "GOODY_DIPLOMACY_GRANT_ENVOY",
    "Rarity": "UNCOMMON",
    "Name": "Envoy"
  },
  {
    "Type": "GOODY_CULTURE_GRANT_ONE_RELIC",
    "Rarity": "RARE",
    "Name": "Relic"
  },
  {
    "Type": "GOODY_MILITARY_GRANT_SCOUT",
    "Rarity": "UNCOMMON",
    "Name": "Scout"
  },
  {
    "Type": "GOODY_SURVIVORS_ADD_POPULATION",
    "Rarity": "UNCOMMON",
    "Name": "Additional Population"
  },
  {
    "Type": "GOODY_SURVIVORS_GRANT_BUILDER",
    "Rarity": "UNCOMMON",
    "Name": "Builder"
  },
  {
    "Type": "GOODY_SURVIVORS_GRANT_TRADER",
    "Rarity": "UNCOMMON",
    "Name": "Trader"
  },
  {
    "Type": "GOODY_SURVIVORS_GRANT_SETTLER",
    "Rarity": "UNCOMMON",
    "Name": "Settler"
  }
]
