
BASE_ITEM_ID = 4000

BASE_LOCATION_ID = 4000
BASE_GROUND_LOCATION_ID = BASE_LOCATION_ID + 256
BASE_SHOP_LOCATION_ID = BASE_GROUND_LOCATION_ID + 30
BASE_REWARD_LOCATION_ID = BASE_SHOP_LOCATION_ID + 50

ENDGAME_REGIONS = [
    "kazalt",
    "king_nole_labyrinth_pre_door",
    "king_nole_labyrinth_post_door",
    "king_nole_labyrinth_exterior",
    "king_nole_labyrinth_fall_from_exterior",
    "king_nole_labyrinth_path_to_palace",
    "king_nole_labyrinth_raft_entrance",
    "king_nole_labyrinth_raft",
    "king_nole_labyrinth_sacred_tree",
    "king_nole_palace"
]

ENDGAME_PROGRESSION_ITEMS = [
    "Gola's Nail",
    "Gola's Fang",
    "Gola's Horn",
    "Logs",
    "Snow Spikes"
]