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										 |  |  | # Hollow Knight
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										 |  |  | ## Where is the options page?
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										 |  |  | The [player options page for this game](../player-options) contains all the options you need to configure and export a | 
					
						
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										 |  |  | config file. | 
					
						
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							|  |  |  | ## What does randomization do to this game?
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							|  |  |  | Randomization swaps around the locations of items. The items being swapped around are chosen within your YAML. | 
					
						
							|  |  |  | Shop costs are presently always randomized. | 
					
						
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							|  |  |  | ## What Hollow Knight items can appear in other players' worlds?
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										 |  |  | This is dependent entirely upon your YAML options. Some examples include: charms, grubs, lifeblood cocoons, geo, etc. | 
					
						
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							|  |  |  | ## What does another world's item look like in Hollow Knight?
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							|  |  |  | When the Hollow Knight player picks up an item from a location and it is an item for another game it will appear in that | 
					
						
							|  |  |  | player's recent items display as an item being sent to another player. If the item is for another Hollow Knight player | 
					
						
							|  |  |  | then the sprite will be that of the item's original sprite. If the item belongs to a player that is not playing Hollow | 
					
						
							|  |  |  | Knight then the sprite will be the Archipelago logo. |