Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..game_content import ContentPack, StardewContent
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								from ..mod_registry import register_mod_content_pack
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								from ..override import override
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								from ..vanilla.ginger_island import ginger_island_content_pack as ginger_island_content_pack
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								from ...data import villagers_data, fish_data
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								from ...data.game_item import ItemTag, Tag
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								from ...data.harvest import ForagingSource, HarvestCropSource
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								from ...data.requirement import YearRequirement, CombatRequirement, RelationshipRequirement, ToolRequirement, SkillRequirement, FishingRequirement
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								from ...data.shop import ShopSource
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ...mods.mod_data import ModNames
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								from ...strings.craftable_names import ModEdible
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								from ...strings.crop_names import Fruit, SVEVegetable, SVEFruit
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											2025-02-01 16:07:08 -05:00
										 
									 
								 
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								from ...strings.fish_names import WaterItem, SVEWaterItem
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ...strings.flower_names import Flower
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								from ...strings.food_names import SVEMeal, SVEBeverage
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								from ...strings.forageable_names import Mushroom, Forageable, SVEForage
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								from ...strings.gift_names import SVEGift
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											2025-02-01 16:07:08 -05:00
										 
									 
								 
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								from ...strings.monster_drop_names import ModLoot
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								from ...strings.performance_names import Performance
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											2025-02-01 16:07:08 -05:00
										 
									 
								 
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								from ...strings.region_names import Region, SVERegion
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ...strings.season_names import Season
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								from ...strings.seed_names import SVESeed
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								from ...strings.skill_names import Skill
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								from ...strings.tool_names import Tool, ToolMaterial
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								from ...strings.villager_names import ModNPC
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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											2025-05-24 01:15:41 -04:00
										 
									 
								 
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								# Used to adapt content not yet moved to content packs to easily detect when SVE and Ginger Island are both enabled.
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								SVE_GINGER_ISLAND_PACK = ModNames.sve + "+" + ginger_island_content_pack.name
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								class SVEContentPack(ContentPack):
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								    def fish_hook(self, content: StardewContent):
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								        if ginger_island_content_pack.name not in content.registered_packs:
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								            content.fishes.pop(fish_data.baby_lunaloo.name)
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								            content.fishes.pop(fish_data.clownfish.name)
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								            content.fishes.pop(fish_data.lunaloo.name)
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								            content.fishes.pop(fish_data.seahorse.name)
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								            content.fishes.pop(fish_data.shiny_lunaloo.name)
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								            content.fishes.pop(fish_data.starfish.name)
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								            content.fishes.pop(fish_data.sea_sponge.name)
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								            # Remove Highlands fishes at it requires 2 Lance hearts for the quest to access it
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								            content.fishes.pop(fish_data.daggerfish.name)
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								            content.fishes.pop(fish_data.gemfish.name)
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								            # Remove Fable Reef fishes at it requires 8 Lance hearts for the event to access it
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								            content.fishes.pop(fish_data.torpedo_trout.name)
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								    def villager_hook(self, content: StardewContent):
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								        if ginger_island_content_pack.name not in content.registered_packs:
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								            # Remove Lance if Ginger Island is not in content since he is first encountered in Volcano Forge
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								            content.villagers.pop(villagers_data.lance.name)
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								    def harvest_source_hook(self, content: StardewContent):
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								        content.untag_item(SVESeed.shrub, tag=ItemTag.CROPSANITY_SEED)
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								        content.untag_item(SVESeed.fungus, tag=ItemTag.CROPSANITY_SEED)
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								        content.untag_item(SVESeed.slime, tag=ItemTag.CROPSANITY_SEED)
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								        content.untag_item(SVESeed.stalk, tag=ItemTag.CROPSANITY_SEED)
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								        content.untag_item(SVESeed.void, tag=ItemTag.CROPSANITY_SEED)
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								        content.untag_item(SVESeed.ancient_fern, tag=ItemTag.CROPSANITY_SEED)
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								        if ginger_island_content_pack.name not in content.registered_packs:
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								            # Remove Highlands seeds as these are behind Lance existing.
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								            content.game_items.pop(SVESeed.void)
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								            content.game_items.pop(SVEVegetable.void_root)
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								            content.game_items.pop(SVESeed.stalk)
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								            content.game_items.pop(SVEFruit.monster_fruit)
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								            content.game_items.pop(SVESeed.fungus)
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								            content.game_items.pop(SVEVegetable.monster_mushroom)
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								            content.game_items.pop(SVESeed.slime)
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								            content.game_items.pop(SVEFruit.slime_berry)
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											2025-05-24 01:15:41 -04:00
										 
									 
								 
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								    def finalize_hook(self, content: StardewContent):
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								        if ginger_island_content_pack.name in content.registered_packs:
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								            content.registered_packs.add(SVE_GINGER_ISLAND_PACK)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								register_mod_content_pack(SVEContentPack(
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								    ModNames.sve,
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								    weak_dependencies=(
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								        ginger_island_content_pack.name,
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								        ModNames.jasper,  # To override Marlon and Gunther
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								    ),
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								    shop_sources={
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								        SVEGift.aged_blue_moon_wine: (ShopSource(money_price=28000, shop_region=SVERegion.blue_moon_vineyard),),
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								        SVEGift.blue_moon_wine: (ShopSource(money_price=3000, shop_region=SVERegion.blue_moon_vineyard),),
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								        ModEdible.lightning_elixir: (ShopSource(money_price=12000, shop_region=SVERegion.galmoran_outpost),),
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								        ModEdible.barbarian_elixir: (ShopSource(money_price=22000, shop_region=SVERegion.galmoran_outpost),),
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								        ModEdible.gravity_elixir: (ShopSource(money_price=4000, shop_region=SVERegion.galmoran_outpost),),
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											2025-05-24 01:15:41 -04:00
										 
									 
								 
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								        SVEMeal.grampleton_orange_chicken: (ShopSource(money_price=650,
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								                                                       shop_region=Region.saloon,
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								                                                       other_requirements=(RelationshipRequirement(ModNPC.sophia, 6),)),),
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								        ModEdible.hero_elixir: (ShopSource(money_price=8000, shop_region=SVERegion.isaac_shop),),
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								        ModEdible.aegis_elixir: (ShopSource(money_price=28000, shop_region=SVERegion.galmoran_outpost),),
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								        SVEBeverage.sports_drink: (ShopSource(money_price=750, shop_region=Region.hospital),),
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								        SVEMeal.stamina_capsule: (ShopSource(money_price=4000, shop_region=Region.hospital),),
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								    },
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    harvest_sources={
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Mushroom.red: (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.summer, Season.fall)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Mushroom.purple: (
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-01 16:07:08 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.sprite_spring_cave, SVERegion.junimo_woods), )
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Mushroom.morel: (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Mushroom.chanterelle: (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Flower.tulip: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Flower.blue_jazz: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Flower.summer_spangle: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Flower.sunflower: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Flower.fairy_rose: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.fall,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Fruit.ancient_fruit: (
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.sprite_spring_cave,)),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Fruit.sweet_gem_berry: (
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        # New items
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ModLoot.green_mushroom: (ForagingSource(regions=(SVERegion.highlands_pond,), seasons=Season.not_winter),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ModLoot.ornate_treasure_chest: (ForagingSource(regions=(SVERegion.highlands_outside,),
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-24 01:15:41 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                                                       other_requirements=(CombatRequirement(Performance.galaxy),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                                           ToolRequirement(Tool.axe, ToolMaterial.iron))),),
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        ModLoot.swirl_stone: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.galaxy),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ModLoot.void_soul: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.winter_star_rose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.winter,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.bearberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.winter,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.poison_mushroom: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.fall)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.red_baneberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.summer)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.ferngill_primrose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.spring,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.goldenrod: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.summer, Season.fall)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.conch: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.dewdrop_berry: (ForagingSource(regions=(SVERegion.enchanted_grove,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.sand_dollar: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,), seasons=(Season.spring, Season.summer)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.golden_ocean_flower: (ForagingSource(regions=(SVERegion.fable_reef,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.four_leaf_clover: (ForagingSource(regions=(Region.secret_woods, SVERegion.forest_west,), seasons=(Season.summer, Season.fall)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.mushroom_colony: (ForagingSource(regions=(Region.secret_woods, SVERegion.junimo_woods, SVERegion.forest_west,), seasons=(Season.fall,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.rusty_blade: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.rafflesia: (ForagingSource(regions=(Region.secret_woods,), seasons=Season.not_winter),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEForage.thistle: (ForagingSource(regions=(SVERegion.summit,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ModLoot.void_pebble: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ModLoot.void_shard: (ForagingSource(regions=(SVERegion.crimson_badlands,),
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-24 01:15:41 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                                            other_requirements=(CombatRequirement(Performance.galaxy),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                                SkillRequirement(Skill.combat, 10),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                                YearRequirement(3),)),),
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        SVEWaterItem.dulse_seaweed: (ForagingSource(regions=(Region.beach,), other_requirements=(FishingRequirement(Region.beach),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Fable Reef
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        WaterItem.coral: (ForagingSource(regions=(SVERegion.fable_reef,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Forageable.rainbow_shell: (ForagingSource(regions=(SVERegion.fable_reef,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        WaterItem.sea_urchin: (ForagingSource(regions=(SVERegion.fable_reef,)),),
							 | 
						
					
						
							
								
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Crops
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.shrub: (ForagingSource(regions=(Region.secret_woods,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEFruit.salal_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.shrub, seasons=(Season.spring,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.slime: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEFruit.slime_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.slime, seasons=(Season.spring,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.ancient_fern: (ForagingSource(regions=(Region.secret_woods,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEVegetable.ancient_fiber: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.ancient_fern, seasons=(Season.summer,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.stalk: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEFruit.monster_fruit: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.stalk, seasons=(Season.summer,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.fungus: (ForagingSource(regions=(SVERegion.highlands_pond,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEVegetable.monster_mushroom: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.fungus, seasons=(Season.fall,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVESeed.void: (ForagingSource(regions=(SVERegion.highlands_cavern,), other_requirements=(CombatRequirement(Performance.good),)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SVEVegetable.void_root: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.void, seasons=(Season.winter,)),),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    fishes=(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.baby_lunaloo,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.bonefish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.bull_trout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.butterfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.clownfish,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.daggerfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.frog,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.gemfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.goldenfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.grass_carp,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.king_salmon,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.kittyfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.lunaloo,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.meteor_carp,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.minnow,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.puppyfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.radioactive_bass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.seahorse,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.shiny_lunaloo,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.snatcher_worm,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.starfish,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.torpedo_trout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.undeadfish,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.void_eel,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.water_grub,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        fish_data.sea_sponge,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    villagers=(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.claire,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.lance,  # Removed when no ginger island
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.mommy,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.sophia,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.victor,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.andy,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.apples,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.gunther,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.martin,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.marlon,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.morgan,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.scarlett,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.susan,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        villagers_data.morris,
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-31 07:57:42 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        override(villagers_data.wizard, bachelor=True, mod_name=ModNames.sve),
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								))
							 |