54 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			54 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | import unittest | ||
|  | 
 | ||
|  | from test.general import setup_solo_multiworld | ||
|  | from .. import StardewValleyWorld | ||
|  | from ..bundle_data import all_bundle_items_except_money | ||
|  | from ..logic import MISSING_ITEM, _False | ||
|  | 
 | ||
|  | 
 | ||
|  | class TestAllLogicalItem(unittest.TestCase): | ||
|  |     multi_world = setup_solo_multiworld(StardewValleyWorld) | ||
|  |     world = multi_world.worlds[1] | ||
|  |     logic = world.logic | ||
|  | 
 | ||
|  |     def setUp(self) -> None: | ||
|  |         for item in self.multi_world.get_items(): | ||
|  |             self.multi_world.state.collect(item, event=True) | ||
|  | 
 | ||
|  |     def test_given_bundle_item_then_is_available_in_logic(self): | ||
|  |         for bundle_item in all_bundle_items_except_money: | ||
|  |             with self.subTest(bundle_item=bundle_item): | ||
|  |                 assert bundle_item.item.name in self.logic.item_rules | ||
|  | 
 | ||
|  |     def test_given_item_rule_then_can_be_resolved(self): | ||
|  |         for item in self.logic.item_rules.keys(): | ||
|  |             with self.subTest(item=item): | ||
|  |                 rule = self.logic.item_rules[item] | ||
|  | 
 | ||
|  |                 assert MISSING_ITEM not in repr(rule) | ||
|  |                 assert rule == _False() or rule(self.multi_world.state), f"Could not resolve rule for {item} {rule}" | ||
|  | 
 | ||
|  |     def test_given_building_rule_then_can_be_resolved(self): | ||
|  |         for item in self.logic.building_rules.keys(): | ||
|  |             with self.subTest(item=item): | ||
|  |                 rule = self.logic.building_rules[item] | ||
|  | 
 | ||
|  |                 assert MISSING_ITEM not in repr(rule) | ||
|  |                 assert rule == _False() or rule(self.multi_world.state), f"Could not resolve rule for {item} {rule}" | ||
|  | 
 | ||
|  |     def test_given_quest_rule_then_can_be_resolved(self): | ||
|  |         for item in self.logic.quest_rules.keys(): | ||
|  |             with self.subTest(item=item): | ||
|  |                 rule = self.logic.quest_rules[item] | ||
|  | 
 | ||
|  |                 assert MISSING_ITEM not in repr(rule) | ||
|  |                 assert rule == _False() or rule(self.multi_world.state), f"Could not resolve rule for {item} {rule}" | ||
|  | 
 | ||
|  |     def test_given_location_rule_then_can_be_resolved(self): | ||
|  |         for location in self.multi_world.get_locations(1): | ||
|  |             with self.subTest(location=location): | ||
|  |                 rule = location.access_rule | ||
|  | 
 | ||
|  |                 assert MISSING_ITEM not in repr(rule) | ||
|  |                 assert rule == _False() or rule(self.multi_world.state), f"Could not resolve rule for {location} {rule}" |