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Grinch-AP/worlds/witness/data/settings/easter_eggs.py

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The Witness: The Secret Feature (#4370) * Secret Feature * Fixes * Fixes and unit tests * renaming some variables * Fix the thing * unit test for elevator egg * Docstring * reword * Fix duplicate locations I think? * Remove debug thing * Add the tests back lol * Make it so that you can exclude an egg to disable it * Improve hint text for easter eggs * Update worlds/witness/options.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/witness/player_logic.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/witness/options.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/witness/player_logic.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/witness/rules.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update test_easter_egg_shuffle.py * This was actually not necessary, since this is the Egg requirements, nothing to do with location names * Move one of them * Improve logic * Lol * Moar * Adjust unit tests * option docstring adjustment * Recommend door shuffle * Don't overlap IDs * Option description idk * Change the way the difficulties work to reward playing higher modes * Fix merge * add some stuff to generate_data_file (this file is not imported during gen, don't review it :D) * oop * space * This can be earlier than I thought, apparently. * buffer * Comment * Make sure the option is VERY visible * Some mypy stuff * apparently ruff wants this * . * durinig * Update options.py * Explain the additional effects of each difficulty * Fix logic of flood room secret * Add Southern Peninsula Area * oop --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com>
2025-03-08 01:44:06 +01:00
MAXIMUM_EASTER_EGG_CHECKS = 50
EASTER_EGGS = {
"Tutorial": 1,
"Outside Tutorial": 4,
"Outside Tutorial Path To Outpost": 1,
"Outside Tutorial Outpost": 1,
"Orchard Beyond First Gate": 1,
"Orchard End": 1,
"Inside Glass Factory": 2,
"Symmetry Island Lower": 2,
"Symmetry Island Upper": 1,
"Desert Outside": 6,
"Desert Vault": 1,
"Desert Pond Room": 2,
"Desert Flood Room Underwater": 1,
"Desert Elevator Room": 1,
"Outside Quarry": 2,
"Quarry": 5,
"Quarry Stoneworks Upper Floor": 2,
"Quarry Boathouse": 2,
"Shadows": 2,
"Shadows Ledge": 1,
"Shadows Laser Room": 1,
"Keep": 1,
"Keep 3rd Maze": 3,
"Keep 2nd Pressure Plate": 2,
"Keep 3rd Pressure Plate": 1,
"Keep 4th Pressure Plate": 1,
"Keep Tower": 2,
"Shipwreck": 5,
"Inside Monastery": 1,
"Monastery North Shutters": 1,
"Monastery Garden": 1,
"Town": 5,
"Town Wooden Rooftop": 1,
"Town RGB House": 2,
"Town Tower Top": 1,
"Windmill Interior": 2,
"Theater": 1,
"Southern Peninsula": 5,
"Jungle": 2,
"Jungle Under Popup Wall": 1,
"Jungle Vault": 1,
"Outside Bunker": 3,
"Bunker Glass Room": 1,
"Bunker Under Elevator": 1,
"Bunker Green Room": 1,
"Outside Swamp": 2,
"Swamp Entry Area": 1,
"Swamp Platform": 1,
"Swamp Cyan Underwater": 1,
"Swamp Near Boat": 1,
"Swamp Laser Area": 1,
"Treehouse Beach": 1,
"Treehouse Yellow Bridge": 1,
"Treehouse Junction": 2,
"Treehouse Second Purple Bridge": 1,
"Treehouse Green Bridge Left House": 1,
"Treehouse Laser Room Back Platform": 1,
"Treehouse Burned House": 1,
"Treehouse Drawbridge Platform": 1,
"Mountainside": 4,
"Mountaintop": 1,
"Mountain Floor 1 Trash Pillar": 1,
"Mountain Floor 1 Back Section": 1,
"Mountain Floor 2": 1,
"Mountain Bottom Floor Pillars Room": 1,
"Caves Entry Door": 1,
"Caves": 2,
"Caves Path to Challenge": 1,
"Challenge": 2,
"Tunnels": 2,
"The Ocean": 2,
}