29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from typing import Dict, Union | ||
|  | 
 | ||
|  | from ..mod_data import ModNames | ||
|  | from ...logic.base_logic import BaseLogicMixin, BaseLogic | ||
|  | from ...logic.has_logic import HasLogicMixin | ||
|  | from ...logic.money_logic import MoneyLogicMixin | ||
|  | from ...stardew_rule import StardewRule | ||
|  | from ...strings.artisan_good_names import ArtisanGood | ||
|  | from ...strings.building_names import ModBuilding | ||
|  | from ...strings.metal_names import MetalBar | ||
|  | from ...strings.region_names import Region | ||
|  | 
 | ||
|  | 
 | ||
|  | class ModBuildingLogicMixin(BaseLogicMixin): | ||
|  |     def __init__(self, *args, **kwargs): | ||
|  |         super().__init__(*args, **kwargs) | ||
|  |         self.building = ModBuildingLogic(*args, **kwargs) | ||
|  | 
 | ||
|  | 
 | ||
|  | class ModBuildingLogic(BaseLogic[Union[MoneyLogicMixin, HasLogicMixin]]): | ||
|  | 
 | ||
|  |     def get_modded_building_rules(self) -> Dict[str, StardewRule]: | ||
|  |         buildings = dict() | ||
|  |         if ModNames.tractor in self.options.mods: | ||
|  |             tractor_rule = (self.logic.money.can_spend_at(Region.carpenter, 150000) & | ||
|  |                             self.logic.has_all(MetalBar.iron, MetalBar.iridium, ArtisanGood.battery_pack)) | ||
|  |             buildings.update({ModBuilding.tractor_garage: tractor_rule}) | ||
|  |         return buildings |