187 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			187 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from typing import Dict, List, Set, NamedTuple, Optional | ||
|  | 
 | ||
|  | 
 | ||
|  | # ladders in overworld, since it is the most complex area for ladder storage | ||
|  | class OWLadderInfo(NamedTuple): | ||
|  |     ladders: Set[str]  # ladders where the top or bottom is at the same elevation | ||
|  |     portals: List[str]  # portals at the same elevation, only those without doors | ||
|  |     regions: List[str]  # regions where a melee enemy can hit you out of ladder storage | ||
|  | 
 | ||
|  | 
 | ||
|  | # groups for ladders at the same elevation, for use in determing whether you can ls to entrances in diff rulesets | ||
|  | ow_ladder_groups: Dict[str, OWLadderInfo] = { | ||
|  |     # lowest elevation | ||
|  |     "LS Elev 0": OWLadderInfo({"Ladders in Overworld Town", "Ladder to Ruined Atoll", "Ladder to Swamp"}, | ||
|  |                               ["Swamp Redux 2_conduit", "Overworld Cave_", "Atoll Redux_lower", "Maze Room_", | ||
|  |                               "Town Basement_beach", "Archipelagos Redux_lower", "Archipelagos Redux_lowest"], | ||
|  |                               ["Overworld Beach"]), | ||
|  |     # also the east filigree room | ||
|  |     "LS Elev 1": OWLadderInfo({"Ladders near Weathervane", "Ladders in Overworld Town", "Ladder to Swamp"}, | ||
|  |                               ["Furnace_gyro_lower", "Swamp Redux 2_wall"], | ||
|  |                               ["Overworld Tunnel Turret"]), | ||
|  |     # also the fountain filigree room and ruined passage door | ||
|  |     "LS Elev 2": OWLadderInfo({"Ladders near Weathervane", "Ladders to West Bell"}, | ||
|  |                               ["Archipelagos Redux_upper", "Ruins Passage_east"], | ||
|  |                               ["After Ruined Passage"]), | ||
|  |     # also old house door | ||
|  |     "LS Elev 3": OWLadderInfo({"Ladders near Weathervane", "Ladder to Quarry", "Ladders to West Bell", | ||
|  |                                "Ladders in Overworld Town"}, | ||
|  |                               [], | ||
|  |                               ["Overworld after Envoy", "East Overworld"]), | ||
|  |     # skip top of top ladder next to weathervane level, does not provide logical access to anything | ||
|  |     "LS Elev 4": OWLadderInfo({"Ladders near Dark Tomb", "Ladder to Quarry", "Ladders to West Bell", "Ladders in Well", | ||
|  |                                "Ladders in Overworld Town"}, | ||
|  |                               ["Darkwoods Tunnel_"], | ||
|  |                               []), | ||
|  |     "LS Elev 5": OWLadderInfo({"Ladders near Overworld Checkpoint", "Ladders near Patrol Cave"}, | ||
|  |                               ["PatrolCave_", "Forest Belltower_", "Fortress Courtyard_", "ShopSpecial_"], | ||
|  |                               ["East Overworld"]), | ||
|  |     # skip top of belltower, middle of dark tomb ladders, and top of checkpoint, does not grant access to anything | ||
|  |     "LS Elev 6": OWLadderInfo({"Ladders near Patrol Cave", "Ladder near Temple Rafters"}, | ||
|  |                               ["Temple_rafters"], | ||
|  |                               ["Overworld above Patrol Cave"]), | ||
|  |     # in-line with the chest above dark tomb, gets you up the mountain stairs | ||
|  |     "LS Elev 7": OWLadderInfo({"Ladders near Patrol Cave", "Ladder near Temple Rafters", "Ladders near Dark Tomb"}, | ||
|  |                               ["Mountain_"], | ||
|  |                               ["Upper Overworld"]), | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | # ladders accessible within different regions of overworld, only those that are relevant | ||
|  | # other scenes will just have them hardcoded since this type of structure is not necessary there | ||
|  | region_ladders: Dict[str, Set[str]] = { | ||
|  |     "Overworld": {"Ladders near Weathervane", "Ladders near Overworld Checkpoint", "Ladders near Dark Tomb", | ||
|  |                   "Ladders in Overworld Town", "Ladder to Swamp", "Ladders in Well"}, | ||
|  |     "Overworld Beach": {"Ladder to Ruined Atoll"}, | ||
|  |     "Overworld at Patrol Cave": {"Ladders near Patrol Cave"}, | ||
|  |     "Overworld Quarry Entry": {"Ladder to Quarry"}, | ||
|  |     "Overworld Belltower": {"Ladders to West Bell"}, | ||
|  |     "Overworld after Temple Rafters": {"Ladders near Temple Rafters"}, | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | class LadderInfo(NamedTuple): | ||
|  |     origin: str  # origin region | ||
|  |     destination: str  # destination portal | ||
|  |     ladders_req: Optional[str] = None  # ladders required to do this | ||
|  |     dest_is_region: bool = False  # whether it is a region that you are going to | ||
|  | 
 | ||
|  | 
 | ||
|  | easy_ls: List[LadderInfo] = [ | ||
|  |     # In the furnace | ||
|  |     # Furnace ladder to the fuse entrance | ||
|  |     LadderInfo("Furnace Ladder Area", "Furnace, Overworld Redux_gyro_upper_north"), | ||
|  |     # Furnace ladder to Dark Tomb | ||
|  |     LadderInfo("Furnace Ladder Area", "Furnace, Crypt Redux_"), | ||
|  |     # Furnace ladder to the West Garden connector | ||
|  |     LadderInfo("Furnace Ladder Area", "Furnace, Overworld Redux_gyro_west"), | ||
|  | 
 | ||
|  |     # West Garden | ||
|  |     # exit after Garden Knight | ||
|  |     LadderInfo("West Garden", "Archipelagos Redux, Overworld Redux_upper"), | ||
|  |     # West Garden laurels exit | ||
|  |     LadderInfo("West Garden", "Archipelagos Redux, Overworld Redux_lowest"), | ||
|  | 
 | ||
|  |     # Atoll, use the little ladder you fix at the beginning | ||
|  |     LadderInfo("Ruined Atoll", "Atoll Redux, Overworld Redux_lower"), | ||
|  |     LadderInfo("Ruined Atoll", "Atoll Redux, Frog Stairs_mouth"),  # special case | ||
|  | 
 | ||
|  |     # East Forest | ||
|  |     # Entrance by the dancing fox holy cross spot | ||
|  |     LadderInfo("East Forest", "East Forest Redux, East Forest Redux Laddercave_upper"), | ||
|  | 
 | ||
|  |     # From the west side of Guard House 1 to the east side | ||
|  |     LadderInfo("Guard House 1 West", "East Forest Redux Laddercave, East Forest Redux_gate"), | ||
|  |     LadderInfo("Guard House 1 West", "East Forest Redux Laddercave, Forest Boss Room_"), | ||
|  | 
 | ||
|  |     # Fortress Exterior | ||
|  |     # shop, ls at the ladder by the telescope | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard, Shop_"), | ||
|  |     # Fortress main entry and grave path lower entry, ls at the ladder by the telescope | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard, Fortress Main_Big Door"), | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard, Fortress Reliquary_Lower"), | ||
|  |     # Use the top of the ladder by the telescope | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard, Fortress Reliquary_Upper"), | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard, Fortress East_"), | ||
|  | 
 | ||
|  |     # same as above, except from the east side of the area | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Overworld Redux_"), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Shop_"), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Fortress Main_Big Door"), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Fortress Reliquary_Lower"), | ||
|  | 
 | ||
|  |     # same as above, except from the Beneath the Vault entrance ladder | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard, Overworld Redux_", "Ladder to Beneath the Vault"), | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard, Fortress Main_Big Door", | ||
|  |                "Ladder to Beneath the Vault"), | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard, Fortress Reliquary_Lower", | ||
|  |                "Ladder to Beneath the Vault"), | ||
|  | 
 | ||
|  |     # Swamp to Gauntlet | ||
|  |     LadderInfo("Swamp Mid", "Swamp Redux 2, Cathedral Arena_", "Ladders in Swamp"), | ||
|  | 
 | ||
|  |     # Ladder by the hero grave | ||
|  |     LadderInfo("Back of Swamp", "Swamp Redux 2, Overworld Redux_conduit"), | ||
|  |     LadderInfo("Back of Swamp", "Swamp Redux 2, Shop_"), | ||
|  | ] | ||
|  | 
 | ||
|  | # if we can gain elevation or get knocked down, add the harder ones | ||
|  | medium_ls: List[LadderInfo] = [ | ||
|  |     # region-destination versions of easy ls spots | ||
|  |     LadderInfo("East Forest", "East Forest Dance Fox Spot", dest_is_region=True), | ||
|  |     # fortress courtyard knockdowns are never logically relevant, the fuse requires upper | ||
|  |     LadderInfo("Back of Swamp", "Swamp Mid", dest_is_region=True), | ||
|  |     LadderInfo("Back of Swamp", "Swamp Front", dest_is_region=True), | ||
|  | 
 | ||
|  |     # gain height off the northeast fuse ramp | ||
|  |     LadderInfo("Ruined Atoll", "Atoll Redux, Frog Stairs_eye"), | ||
|  | 
 | ||
|  |     # Upper exit from the Forest Grave Path, use LS at the ladder by the gate switch | ||
|  |     LadderInfo("Forest Grave Path Main", "Sword Access, East Forest Redux_upper"), | ||
|  | 
 | ||
|  |     # Upper exits from the courtyard. Use the ramp in the courtyard, then the blocks north of the first fuse | ||
|  |     LadderInfo("Fortress Exterior from Overworld", "Fortress Courtyard Upper", dest_is_region=True), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Fortress Reliquary_Upper"), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard, Fortress East_"), | ||
|  |     LadderInfo("Fortress Exterior from East Forest", "Fortress Courtyard Upper", dest_is_region=True), | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard, Fortress Reliquary_Upper", | ||
|  |                "Ladder to Beneath the Vault"), | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard, Fortress East_", "Ladder to Beneath the Vault"), | ||
|  |     LadderInfo("Fortress Exterior near cave", "Fortress Courtyard Upper", "Ladder to Beneath the Vault", | ||
|  |                dest_is_region=True), | ||
|  | 
 | ||
|  |     # need to gain height to get up the stairs | ||
|  |     LadderInfo("Lower Mountain", "Mountain, Mountaintop_"), | ||
|  | 
 | ||
|  |     # Where the rope is behind Monastery | ||
|  |     LadderInfo("Quarry Entry", "Quarry Redux, Monastery_back"), | ||
|  |     LadderInfo("Quarry Monastery Entry", "Quarry Redux, Monastery_back"), | ||
|  |     LadderInfo("Quarry Back", "Quarry Redux, Monastery_back"), | ||
|  | 
 | ||
|  |     LadderInfo("Rooted Ziggurat Lower Back", "ziggurat2020_3, ziggurat2020_2_"), | ||
|  |     LadderInfo("Rooted Ziggurat Lower Back", "Rooted Ziggurat Lower Front", dest_is_region=True), | ||
|  | 
 | ||
|  |     # Swamp to Overworld upper | ||
|  |     LadderInfo("Swamp Mid", "Swamp Redux 2, Overworld Redux_wall", "Ladders in Swamp"), | ||
|  |     LadderInfo("Back of Swamp", "Swamp Redux 2, Overworld Redux_wall"), | ||
|  | ] | ||
|  | 
 | ||
|  | hard_ls: List[LadderInfo] = [ | ||
|  |     # lower ladder, go into the waterfall then above the bonfire, up a ramp, then through the right wall | ||
|  |     LadderInfo("Beneath the Well Front", "Sewer, Sewer_Boss_", "Ladders in Well"), | ||
|  |     LadderInfo("Beneath the Well Front", "Sewer, Overworld Redux_west_aqueduct", "Ladders in Well"), | ||
|  |     LadderInfo("Beneath the Well Front", "Beneath the Well Back", "Ladders in Well", dest_is_region=True), | ||
|  |     # go through the hexagon engraving above the vault door | ||
|  |     LadderInfo("Frog's Domain", "frog cave main, Frog Stairs_Exit", "Ladders to Frog's Domain"), | ||
|  |     # the turret at the end here is not affected by enemy rando | ||
|  |     LadderInfo("Frog's Domain", "Frog's Domain Back", "Ladders to Frog's Domain", dest_is_region=True), | ||
|  |     # todo: see if we can use that new laurels strat here | ||
|  |     # LadderInfo("Rooted Ziggurat Lower Back", "ziggurat2020_3, ziggurat2020_FTRoom_"), | ||
|  |     # go behind the cathedral to reach the door, pretty easily doable | ||
|  |     LadderInfo("Swamp Mid", "Swamp Redux 2, Cathedral Redux_main", "Ladders in Swamp"), | ||
|  |     LadderInfo("Back of Swamp", "Swamp Redux 2, Cathedral Redux_main"), | ||
|  |     # need to do hc midair, probably cannot get into this without hc | ||
|  |     LadderInfo("Swamp Mid", "Swamp Redux 2, Cathedral Redux_secret", "Ladders in Swamp"), | ||
|  |     LadderInfo("Back of Swamp", "Swamp Redux 2, Cathedral Redux_secret"), | ||
|  | ] |