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										 |  |  | # Factorio
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							|  |  |  | ## Where is the settings page?
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										 |  |  | The [player settings page for this game](../player-settings) contains all the options you need to configure and export a | 
					
						
							|  |  |  | config file. | 
					
						
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							|  |  |  | ## What does randomization do to this game?
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							|  |  |  | In Factorio, the research tree is shuffled, causing certain technologies to be obtained in a non-standard order. Recipe | 
					
						
							|  |  |  | costs, technology requirements, and science pack requirements may also be shuffled at the player's discretion. | 
					
						
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							|  |  |  | ## What Factorio items can appear in other players' worlds?
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							|  |  |  | Factorio's technologies are removed from its tech tree and placed into other players' worlds. When those technologies | 
					
						
							|  |  |  | are found, they are sent back to Factorio along with, optionally, free samples of those technologies. | 
					
						
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							|  |  |  | ## What is a free sample?
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							|  |  |  | A free sample is a single or stack of items in Factorio, granted by a technology received from another world. For | 
					
						
							|  |  |  | example, receiving the technology `Portable Solar Panel` may also grant the player a stack of portable solar panels, and | 
					
						
							|  |  |  | place them directly into the player's inventory. | 
					
						
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							|  |  |  | ## What does another world's item look like in Factorio?
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							|  |  |  | In Factorio, items which need to be sent to other worlds appear in the tech tree as new research items. They are | 
					
						
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										 |  |  | represented by the Archipelago icon, and must be researched as if they were normal technologies. Upon successful | 
					
						
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										 |  |  | completion of research, the item will be sent to its home world. | 
					
						
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							|  |  |  | ## When the engineer receives an item, what happens?
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							|  |  |  | When the player receives a technology, it is instantly learned and able to be crafted. A message will appear in the chat | 
					
						
							|  |  |  | log to notify the player, and if free samples are enabled the player may also receive some items directly to their | 
					
						
							|  |  |  | inventory. | 
					
						
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							|  |  |  | ## What is EnergyLink?
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							|  |  |  | EnergyLink is an energy storage supported by certain games that is shared across all worlds in a multiworld. | 
					
						
							|  |  |  | In Factorio, if enabled in the player settings, EnergyLink Bridge buildings can be crafted and placed, which allow | 
					
						
							|  |  |  | depositing excess energy and supplementing energy deficits, much like Accumulators. | 
					
						
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										 |  |  | Each placed EnergyLink Bridge provides 10 MW of throughput. The shared storage has unlimited capacity, but 25% of energy | 
					
						
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										 |  |  | is lost during depositing. The amount of energy currently in the shared storage is displayed in the Archipelago client. | 
					
						
							|  |  |  | It can also be queried by typing `/energy-link` in-game. |