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								import typing
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								from Options import Choice, Option, Toggle, DefaultOnToggle, Range
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								class SMLogic(Choice):
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								    """This option selects what kind of logic to use for item placement inside
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								    Super Metroid.
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								    Normal - Normal logic includes only what Super Metroid teaches players
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								    itself. Anything that's not demonstrated in-game or by the intro cutscenes
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								    will not be required here.
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								    Hard - Hard logic is based upon the "no major glitches" ruleset and
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								    includes most tricks that are considered minor glitches, with some 
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								    restrictions. You'll want to be somewhat of a Super Metroid veteran for
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								    this logic.
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								    See https://samus.link/information for required moves."""
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								    display_name = "SMLogic"
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								    option_Normal = 0
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								    option_Hard = 1
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								    default = 0
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								class SwordLocation(Choice):
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								    """This option decides where the first sword will be placed.
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								    Randomized - The sword can be placed anywhere.
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								    Early - The sword will be placed in a location accessible from the start of
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								    the game.
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								    Uncle - The sword will always be placed on Link's Uncle."""
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								    display_name = "Sword Location"
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								    option_Randomized = 0
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								    option_Early = 1
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								    option_Uncle = 2
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								    default = 0
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								class MorphLocation(Choice):
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								    """This option decides where the morph ball will be placed.
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								    Randomized - The morph ball can be placed anywhere.
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								    Early - The morph ball will be placed in a location accessible from the 
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								    start of the game.
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								    Original location - The morph ball will always be placed at its original 
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								    location."""
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								    display_name = "Morph Location"
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								    option_Randomized = 0
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								    option_Early = 1
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								    option_Original = 2
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								    default = 0
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								class Goal(Choice):
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								    """This option decides what goal is required to finish the randomizer.
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								    Defeat Ganon and Mother Brain - Find the required crystals and boss tokens to kill both bosses.
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								    Fast Ganon and Defeat Mother Brain - The hole to ganon is open without having to defeat Agahnim in 
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								                                         Ganon's Tower and Ganon can be defeat as soon you have the required 
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								                                         crystals to make Ganon vulnerable. For keysanity, this mode also removes 
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								                                         the Crateria Boss Key requirement from Tourian to allow faster access.
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								    All Dungeons and Defeat Mother Brain -  Similar to "Defeat Ganon and Mother Brain", but also requires all dungeons 
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								                                            to be beaten including Castle Tower and Agahnim."""
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								    display_name = "Goal"
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								    option_DefeatBoth = 0
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								    option_FastGanonDefeatMotherBrain = 1
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								    option_AllDungeonsDefeatMotherBrain = 2
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								    default = 0
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								class KeyShuffle(Choice):
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								    """This option decides how dungeon items such as keys are shuffled.
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								    None - A Link to the Past dungeon items can only be placed inside the 
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								    dungeon they belong to, and there are no changes to Super Metroid.
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								    Keysanity - See https://samus.link/information"""
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								    display_name = "Key Shuffle"
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								    option_None = 0
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								    option_Keysanity = 1
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								    default = 0
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								class OpenTower(Range):
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								    """The amount of crystals required to be able to enter Ganon's Tower. 
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								    If this is set to Random, the amount can be found in-game on a sign next to Ganon's Tower."""
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								    display_name = "Open Tower"
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								    range_start = 0
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								    range_end = 7
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								    default = 7
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								class GanonVulnerable(Range):
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								    """The amount of crystals required to be able to harm Ganon. The amount can be found 
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								    in-game on a sign near the top of the Pyramid."""
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								    display_name = "Ganon Vulnerable"
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								    range_start = 0
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								    range_end = 7
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								    default = 7
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								class OpenTourian(Range):
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								    """The amount of boss tokens required to enter Tourian. The amount can be found in-game 
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								    on a sign above the door leading to the Tourian entrance."""
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								    display_name = "Open Tourian"
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								    range_start = 0
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								    range_end = 4
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								    default = 4
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								class SpinJumpsAnimation(Toggle):
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								    """Enable separate space/screw jump animations"""
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								    display_name = "Spin Jumps Animation"
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								class HeartBeepSpeed(Choice):
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								    """Sets the speed of the heart beep sound in A Link to the Past."""
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								    display_name = "Heart Beep Speed"
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								    option_Off = 0
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								    option_Quarter = 1
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								    option_Half = 2
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								    option_Normal = 3
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								    option_Double = 4
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								    default = 3
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								class HeartColor(Choice):
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								    """Changes the color of the hearts in the HUD for A Link to the Past."""
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								    display_name = "Heart Color"
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								    option_Red = 0
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								    option_Green = 1
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								    option_Blue = 2
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								    option_Yellow = 3
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								    default = 0
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								class QuickSwap(Toggle):
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								    """When enabled, lets you switch items in ALTTP with L/R"""
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								    display_name = "Quick Swap"
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								class EnergyBeep(DefaultOnToggle):
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								    """Toggles the low health energy beep in Super Metroid."""
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								    display_name = "Energy Beep"
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								smz3_options: typing.Dict[str, type(Option)] = {
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								    "sm_logic": SMLogic,
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								    "sword_location": SwordLocation,
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								    "morph_location": MorphLocation,
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								    "goal": Goal,
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								    "key_shuffle": KeyShuffle,
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								    "open_tower": OpenTower, 
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								    "ganon_vulnerable": GanonVulnerable,
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								    "open_tourian": OpenTourian,
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								    "spin_jumps_animation": SpinJumpsAnimation,
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								    "heart_beep_speed": HeartBeepSpeed,
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								    "heart_color": HeartColor, 
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								    "quick_swap": QuickSwap,
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								    "energy_beep": EnergyBeep
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								    }
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