112 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			112 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
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								from functools import cached_property
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								from typing import Union
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								from Utils import cache_self1
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								from .base_logic import BaseLogicMixin, BaseLogic
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								from .has_logic import HasLogicMixin
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								from .money_logic import MoneyLogicMixin
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								from .quest_logic import QuestLogicMixin
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								from .received_logic import ReceivedLogicMixin
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								from .region_logic import RegionLogicMixin
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								from .relationship_logic import RelationshipLogicMixin
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								from .skill_logic import SkillLogicMixin
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								from .special_order_logic import SpecialOrderLogicMixin
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								from .. import options
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								from ..data.craftable_data import CraftingRecipe, all_crafting_recipes_by_name
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								from ..data.recipe_data import StarterSource, ShopSource, SkillSource, FriendshipSource
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								from ..data.recipe_source import CutsceneSource, ShopTradeSource, ArchipelagoSource, LogicSource, SpecialOrderSource, \
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								    FestivalShopSource, QuestSource
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								from ..locations import locations_by_tag, LocationTags
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								from ..options import Craftsanity, SpecialOrderLocations, ExcludeGingerIsland
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								from ..stardew_rule import StardewRule, True_, False_, And
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								from ..strings.region_names import Region
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								class CraftingLogicMixin(BaseLogicMixin):
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								    def __init__(self, *args, **kwargs):
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								        super().__init__(*args, **kwargs)
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								        self.crafting = CraftingLogic(*args, **kwargs)
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								class CraftingLogic(BaseLogic[Union[ReceivedLogicMixin, HasLogicMixin, RegionLogicMixin, MoneyLogicMixin, RelationshipLogicMixin,
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								SkillLogicMixin, SpecialOrderLogicMixin, CraftingLogicMixin, QuestLogicMixin]]):
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								    @cache_self1
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								    def can_craft(self, recipe: CraftingRecipe = None) -> StardewRule:
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								        if recipe is None:
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								            return True_()
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								        learn_rule = self.logic.crafting.knows_recipe(recipe)
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								        ingredients_rule = self.logic.has_all(*recipe.ingredients)
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								        return learn_rule & ingredients_rule
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								    @cache_self1
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								    def knows_recipe(self, recipe: CraftingRecipe) -> StardewRule:
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								        if isinstance(recipe.source, ArchipelagoSource):
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								            return self.logic.received_all(*recipe.source.ap_item)
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								        if isinstance(recipe.source, FestivalShopSource):
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								            if self.options.festival_locations == options.FestivalLocations.option_disabled:
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								                return self.logic.crafting.can_learn_recipe(recipe)
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								            else:
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								                return self.logic.crafting.received_recipe(recipe.item)
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								        if isinstance(recipe.source, QuestSource):
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								            if self.options.quest_locations < 0:
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								                return self.logic.crafting.can_learn_recipe(recipe)
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								            else:
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								                return self.logic.crafting.received_recipe(recipe.item)
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								        if self.options.craftsanity == Craftsanity.option_none:
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								            return self.logic.crafting.can_learn_recipe(recipe)
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								        if isinstance(recipe.source, StarterSource) or isinstance(recipe.source, ShopTradeSource) or isinstance(
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								                recipe.source, ShopSource):
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								            return self.logic.crafting.received_recipe(recipe.item)
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								        if isinstance(recipe.source, SpecialOrderSource) and self.options.special_order_locations != SpecialOrderLocations.option_disabled:
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								            return self.logic.crafting.received_recipe(recipe.item)
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								        return self.logic.crafting.can_learn_recipe(recipe)
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								    @cache_self1
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								    def can_learn_recipe(self, recipe: CraftingRecipe) -> StardewRule:
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								        if isinstance(recipe.source, StarterSource):
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								            return True_()
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								        if isinstance(recipe.source, ArchipelagoSource):
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								            return self.logic.received_all(*recipe.source.ap_item)
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								        if isinstance(recipe.source, ShopTradeSource):
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								            return self.logic.money.can_trade_at(recipe.source.region, recipe.source.currency, recipe.source.price)
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								        if isinstance(recipe.source, ShopSource):
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								            return self.logic.money.can_spend_at(recipe.source.region, recipe.source.price)
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								        if isinstance(recipe.source, SkillSource):
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								            return self.logic.skill.has_level(recipe.source.skill, recipe.source.level)
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								        if isinstance(recipe.source, CutsceneSource):
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								            return self.logic.region.can_reach(recipe.source.region) & self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts)
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								        if isinstance(recipe.source, FriendshipSource):
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								            return self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts)
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								        if isinstance(recipe.source, QuestSource):
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								            return self.logic.quest.can_complete_quest(recipe.source.quest)
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								        if isinstance(recipe.source, SpecialOrderSource):
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								            if self.options.special_order_locations == SpecialOrderLocations.option_disabled:
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								                return self.logic.special_order.can_complete_special_order(recipe.source.special_order)
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								            return self.logic.crafting.received_recipe(recipe.item)
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								        if isinstance(recipe.source, LogicSource):
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								            if recipe.source.logic_rule == "Cellar":
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								                return self.logic.region.can_reach(Region.cellar)
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								        return False_()
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								    @cache_self1
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								    def received_recipe(self, item_name: str):
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								        return self.logic.received(f"{item_name} Recipe")
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								    @cached_property
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								    def can_craft_everything(self) -> StardewRule:
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								        craftsanity_prefix = "Craft "
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								        all_recipes_names = []
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								        exclude_island = self.options.exclude_ginger_island == ExcludeGingerIsland.option_true
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								        for location in locations_by_tag[LocationTags.CRAFTSANITY]:
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								            if not location.name.startswith(craftsanity_prefix):
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								                continue
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								            if exclude_island and LocationTags.GINGER_ISLAND in location.tags:
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								                continue
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								            if location.mod_name and location.mod_name not in self.options.mods:
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								                continue
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								            all_recipes_names.append(location.name[len(craftsanity_prefix):])
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								        all_recipes = [all_crafting_recipes_by_name[recipe_name] for recipe_name in all_recipes_names]
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								        return And(*(self.logic.crafting.can_craft(recipe) for recipe in all_recipes))
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