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										 |  |  | import collections | 
					
						
							|  |  |  | import itertools | 
					
						
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										 |  |  | import logging | 
					
						
							|  |  |  | import typing | 
					
						
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										 |  |  | from collections import Counter, deque | 
					
						
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 | 
					
						
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										 |  |  | from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld | 
					
						
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										 |  |  | from Options import Accessibility | 
					
						
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										 |  |  | from worlds.AutoWorld import call_all | 
					
						
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										 |  |  | from worlds.generic.Rules import add_item_rule | 
					
						
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										 |  |  | class FillError(RuntimeError): | 
					
						
							|  |  |  |     pass | 
					
						
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										 |  |  | def _log_fill_progress(name: str, placed: int, total_items: int) -> None: | 
					
						
							|  |  |  |     logging.info(f"Current fill step ({name}) at {placed}/{total_items} items placed.") | 
					
						
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										 |  |  | def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item] = tuple()) -> CollectionState: | 
					
						
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										 |  |  |     new_state = base_state.copy() | 
					
						
							|  |  |  |     for item in itempool: | 
					
						
							|  |  |  |         new_state.collect(item, True) | 
					
						
							|  |  |  |     new_state.sweep_for_events() | 
					
						
							|  |  |  |     return new_state | 
					
						
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										 |  |  | def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locations: typing.List[Location], | 
					
						
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										 |  |  |                      item_pool: typing.List[Item], single_player_placement: bool = False, lock: bool = False, | 
					
						
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										 |  |  |                      swap: bool = True, on_place: typing.Optional[typing.Callable[[Location], None]] = None, | 
					
						
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										 |  |  |                      allow_partial: bool = False, allow_excluded: bool = False, name: str = "Unknown") -> None: | 
					
						
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										 |  |  |     """
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										 |  |  |     :param multiworld: Multiworld to be filled. | 
					
						
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										 |  |  |     :param base_state: State assumed before fill. | 
					
						
							|  |  |  |     :param locations: Locations to be filled with item_pool | 
					
						
							|  |  |  |     :param item_pool: Items to fill into the locations | 
					
						
							|  |  |  |     :param single_player_placement: if true, can speed up placement if everything belongs to a single player | 
					
						
							|  |  |  |     :param lock: locations are set to locked as they are filled | 
					
						
							|  |  |  |     :param swap: if true, swaps of already place items are done in the event of a dead end | 
					
						
							|  |  |  |     :param on_place: callback that is called when a placement happens | 
					
						
							|  |  |  |     :param allow_partial: only place what is possible. Remaining items will be in the item_pool list. | 
					
						
							|  |  |  |     :param allow_excluded: if true and placement fails, it is re-attempted while ignoring excluded on Locations | 
					
						
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										 |  |  |     :param name: name of this fill step for progress logging purposes | 
					
						
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										 |  |  |     """
 | 
					
						
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										 |  |  |     unplaced_items: typing.List[Item] = [] | 
					
						
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										 |  |  |     placements: typing.List[Location] = [] | 
					
						
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										 |  |  |     cleanup_required = False | 
					
						
							|  |  |  |     swapped_items: typing.Counter[typing.Tuple[int, str, bool]] = Counter() | 
					
						
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										 |  |  |     reachable_items: typing.Dict[int, typing.Deque[Item]] = {} | 
					
						
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										 |  |  |     for item in item_pool: | 
					
						
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										 |  |  |         reachable_items.setdefault(item.player, deque()).append(item) | 
					
						
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										 |  |  |     # for progress logging | 
					
						
							|  |  |  |     total = min(len(item_pool), len(locations)) | 
					
						
							|  |  |  |     placed = 0 | 
					
						
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										 |  |  |     while any(reachable_items.values()) and locations: | 
					
						
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										 |  |  |         # grab one item per player | 
					
						
							|  |  |  |         items_to_place = [items.pop() | 
					
						
							|  |  |  |                           for items in reachable_items.values() if items] | 
					
						
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										 |  |  |         for item in items_to_place: | 
					
						
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										 |  |  |             for p, pool_item in enumerate(item_pool): | 
					
						
							|  |  |  |                 if pool_item is item: | 
					
						
							|  |  |  |                     item_pool.pop(p) | 
					
						
							|  |  |  |                     break | 
					
						
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										 |  |  |         maximum_exploration_state = sweep_from_pool( | 
					
						
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										 |  |  |             base_state, item_pool + unplaced_items) | 
					
						
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										 |  |  |         has_beaten_game = multiworld.has_beaten_game(maximum_exploration_state) | 
					
						
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										 |  |  |         while items_to_place: | 
					
						
							|  |  |  |             # if we have run out of locations to fill,break out of this loop | 
					
						
							|  |  |  |             if not locations: | 
					
						
							|  |  |  |                 unplaced_items += items_to_place | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  |             item_to_place = items_to_place.pop(0) | 
					
						
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										 |  |  |             spot_to_fill: typing.Optional[Location] = None | 
					
						
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 | 
					
						
							|  |  |  |             # if minimal accessibility, only check whether location is reachable if game not beatable | 
					
						
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										 |  |  |             if multiworld.worlds[item_to_place.player].options.accessibility == Accessibility.option_minimal: | 
					
						
							|  |  |  |                 perform_access_check = not multiworld.has_beaten_game(maximum_exploration_state, | 
					
						
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										 |  |  |                                                                  item_to_place.player) \ | 
					
						
							|  |  |  |                     if single_player_placement else not has_beaten_game | 
					
						
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										 |  |  |             else: | 
					
						
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										 |  |  |                 perform_access_check = True | 
					
						
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							|  |  |  |             for i, location in enumerate(locations): | 
					
						
							|  |  |  |                 if (not single_player_placement or location.player == item_to_place.player) \ | 
					
						
							|  |  |  |                         and location.can_fill(maximum_exploration_state, item_to_place, perform_access_check): | 
					
						
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										 |  |  |                     # popping by index is faster than removing by content, | 
					
						
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										 |  |  |                     spot_to_fill = locations.pop(i) | 
					
						
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										 |  |  |                     # skipping a scan for the element | 
					
						
							|  |  |  |                     break | 
					
						
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 | 
					
						
							|  |  |  |             else: | 
					
						
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										 |  |  |                 # we filled all reachable spots. | 
					
						
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										 |  |  |                 if swap: | 
					
						
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										 |  |  |                     # try swapping this item with previously placed items in a safe way then in an unsafe way | 
					
						
							|  |  |  |                     swap_attempts = ((i, location, unsafe) | 
					
						
							|  |  |  |                                      for unsafe in (False, True) | 
					
						
							|  |  |  |                                      for i, location in enumerate(placements)) | 
					
						
							|  |  |  |                     for (i, location, unsafe) in swap_attempts: | 
					
						
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										 |  |  |                         placed_item = location.item | 
					
						
							|  |  |  |                         # Unplaceable items can sometimes be swapped infinitely. Limit the | 
					
						
							|  |  |  |                         # number of times we will swap an individual item to prevent this | 
					
						
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										 |  |  |                         swap_count = swapped_items[placed_item.player, placed_item.name, unsafe] | 
					
						
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										 |  |  |                         if swap_count > 1: | 
					
						
							|  |  |  |                             continue | 
					
						
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							|  |  |  |                         location.item = None | 
					
						
							|  |  |  |                         placed_item.location = None | 
					
						
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										 |  |  |                         swap_state = sweep_from_pool(base_state, [placed_item, *item_pool] if unsafe else item_pool) | 
					
						
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										 |  |  |                         # unsafe means swap_state assumes we can somehow collect placed_item before item_to_place | 
					
						
							|  |  |  |                         # by continuing to swap, which is not guaranteed. This is unsafe because there is no mechanic | 
					
						
							|  |  |  |                         # to clean that up later, so there is a chance generation fails. | 
					
						
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										 |  |  |                         if (not single_player_placement or location.player == item_to_place.player) \ | 
					
						
							|  |  |  |                                 and location.can_fill(swap_state, item_to_place, perform_access_check): | 
					
						
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										 |  |  |                             # Verify placing this item won't reduce available locations, which would be a useless swap. | 
					
						
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										 |  |  |                             prev_state = swap_state.copy() | 
					
						
							|  |  |  |                             prev_loc_count = len( | 
					
						
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										 |  |  |                                 multiworld.get_reachable_locations(prev_state)) | 
					
						
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										 |  |  | 
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							|  |  |  |                             swap_state.collect(item_to_place, True) | 
					
						
							|  |  |  |                             new_loc_count = len( | 
					
						
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										 |  |  |                                 multiworld.get_reachable_locations(swap_state)) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |                             if new_loc_count >= prev_loc_count: | 
					
						
							|  |  |  |                                 # Add this item to the existing placement, and | 
					
						
							|  |  |  |                                 # add the old item to the back of the queue | 
					
						
							|  |  |  |                                 spot_to_fill = placements.pop(i) | 
					
						
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							|  |  |  |                                 swap_count += 1 | 
					
						
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										 |  |  |                                 swapped_items[placed_item.player, placed_item.name, unsafe] = swap_count | 
					
						
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										 |  |  | 
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							|  |  |  |                                 reachable_items[placed_item.player].appendleft( | 
					
						
							|  |  |  |                                     placed_item) | 
					
						
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										 |  |  |                                 item_pool.append(placed_item) | 
					
						
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										 |  |  |                                 # cleanup at the end to hopefully get better errors | 
					
						
							|  |  |  |                                 cleanup_required = True | 
					
						
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										 |  |  |                                 break | 
					
						
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							|  |  |  |                         # Item can't be placed here, restore original item | 
					
						
							|  |  |  |                         location.item = placed_item | 
					
						
							|  |  |  |                         placed_item.location = location | 
					
						
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 | 
					
						
							|  |  |  |                     if spot_to_fill is None: | 
					
						
							|  |  |  |                         # Can't place this item, move on to the next | 
					
						
							|  |  |  |                         unplaced_items.append(item_to_place) | 
					
						
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										 |  |  |                         continue | 
					
						
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										 |  |  |                 else: | 
					
						
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										 |  |  |                     unplaced_items.append(item_to_place) | 
					
						
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										 |  |  |                     continue | 
					
						
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										 |  |  |             multiworld.push_item(spot_to_fill, item_to_place, False) | 
					
						
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										 |  |  |             spot_to_fill.locked = lock | 
					
						
							|  |  |  |             placements.append(spot_to_fill) | 
					
						
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										 |  |  |             spot_to_fill.event = item_to_place.advancement | 
					
						
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										 |  |  |             placed += 1 | 
					
						
							|  |  |  |             if not placed % 1000: | 
					
						
							|  |  |  |                 _log_fill_progress(name, placed, total) | 
					
						
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										 |  |  |             if on_place: | 
					
						
							|  |  |  |                 on_place(spot_to_fill) | 
					
						
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										 |  |  |     if total > 1000: | 
					
						
							|  |  |  |         _log_fill_progress(name, placed, total) | 
					
						
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										 |  |  |     if cleanup_required: | 
					
						
							|  |  |  |         # validate all placements and remove invalid ones | 
					
						
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										 |  |  |         state = sweep_from_pool(base_state, []) | 
					
						
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										 |  |  |         for placement in placements: | 
					
						
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										 |  |  |             if multiworld.worlds[placement.item.player].options.accessibility != "minimal" and not placement.can_reach(state): | 
					
						
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										 |  |  |                 placement.item.location = None | 
					
						
							|  |  |  |                 unplaced_items.append(placement.item) | 
					
						
							|  |  |  |                 placement.item = None | 
					
						
							|  |  |  |                 locations.append(placement) | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     if allow_excluded: | 
					
						
							|  |  |  |         # check if partial fill is the result of excluded locations, in which case retry | 
					
						
							|  |  |  |         excluded_locations = [ | 
					
						
							|  |  |  |             location for location in locations | 
					
						
							|  |  |  |             if location.progress_type == location.progress_type.EXCLUDED and not location.item | 
					
						
							|  |  |  |         ] | 
					
						
							|  |  |  |         if excluded_locations: | 
					
						
							|  |  |  |             for location in excluded_locations: | 
					
						
							|  |  |  |                 location.progress_type = location.progress_type.DEFAULT | 
					
						
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										 |  |  |             fill_restrictive(multiworld, base_state, excluded_locations, unplaced_items, single_player_placement, lock, | 
					
						
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										 |  |  |                              swap, on_place, allow_partial, False) | 
					
						
							|  |  |  |             for location in excluded_locations: | 
					
						
							|  |  |  |                 if not location.item: | 
					
						
							|  |  |  |                     location.progress_type = location.progress_type.EXCLUDED | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     if not allow_partial and len(unplaced_items) > 0 and len(locations) > 0: | 
					
						
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										 |  |  |         # There are leftover unplaceable items and locations that won't accept them | 
					
						
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											2024-02-04 18:38:00 -05:00
										 |  |  |         if multiworld.can_beat_game(): | 
					
						
							| 
									
										
										
										
											2022-01-29 09:20:04 -07:00
										 |  |  |             logging.warning( | 
					
						
							|  |  |  |                 f'Not all items placed. Game beatable anyway. (Could not place {unplaced_items})') | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             raise FillError(f'No more spots to place {unplaced_items}, locations {locations} are invalid. ' | 
					
						
							|  |  |  |                             f'Already placed {len(placements)}: {", ".join(str(place) for place in placements)}') | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-20 17:10:12 +01:00
										 |  |  |     item_pool.extend(unplaced_items) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def remaining_fill(multiworld: MultiWorld, | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |                    locations: typing.List[Location], | 
					
						
							|  |  |  |                    itempool: typing.List[Item]) -> None: | 
					
						
							|  |  |  |     unplaced_items: typing.List[Item] = [] | 
					
						
							|  |  |  |     placements: typing.List[Location] = [] | 
					
						
							|  |  |  |     swapped_items: typing.Counter[typing.Tuple[int, str]] = Counter() | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |     total = min(len(itempool),  len(locations)) | 
					
						
							|  |  |  |     placed = 0 | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |     while locations and itempool: | 
					
						
							|  |  |  |         item_to_place = itempool.pop() | 
					
						
							|  |  |  |         spot_to_fill: typing.Optional[Location] = None | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for i, location in enumerate(locations): | 
					
						
							|  |  |  |             if location.item_rule(item_to_place): | 
					
						
							|  |  |  |                 # popping by index is faster than removing by content, | 
					
						
							|  |  |  |                 spot_to_fill = locations.pop(i) | 
					
						
							|  |  |  |                 # skipping a scan for the element | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             # we filled all reachable spots. | 
					
						
							|  |  |  |             # try swapping this item with previously placed items | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             for (i, location) in enumerate(placements): | 
					
						
							|  |  |  |                 placed_item = location.item | 
					
						
							|  |  |  |                 # Unplaceable items can sometimes be swapped infinitely. Limit the | 
					
						
							|  |  |  |                 # number of times we will swap an individual item to prevent this | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 if swapped_items[placed_item.player, | 
					
						
							|  |  |  |                                  placed_item.name] > 1: | 
					
						
							|  |  |  |                     continue | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 location.item = None | 
					
						
							|  |  |  |                 placed_item.location = None | 
					
						
							|  |  |  |                 if location.item_rule(item_to_place): | 
					
						
							|  |  |  |                     # Add this item to the existing placement, and | 
					
						
							|  |  |  |                     # add the old item to the back of the queue | 
					
						
							|  |  |  |                     spot_to_fill = placements.pop(i) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                     swapped_items[placed_item.player, | 
					
						
							|  |  |  |                                   placed_item.name] += 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                     itempool.append(placed_item) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                     break | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 # Item can't be placed here, restore original item | 
					
						
							|  |  |  |                 location.item = placed_item | 
					
						
							|  |  |  |                 placed_item.location = location | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if spot_to_fill is None: | 
					
						
							|  |  |  |                 # Can't place this item, move on to the next | 
					
						
							|  |  |  |                 unplaced_items.append(item_to_place) | 
					
						
							|  |  |  |                 continue | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         multiworld.push_item(spot_to_fill, item_to_place, False) | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |         placements.append(spot_to_fill) | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |         placed += 1 | 
					
						
							|  |  |  |         if not placed % 1000: | 
					
						
							|  |  |  |             _log_fill_progress("Remaining", placed, total) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if total > 1000: | 
					
						
							|  |  |  |         _log_fill_progress("Remaining", placed, total) | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |     if unplaced_items and locations: | 
					
						
							|  |  |  |         # There are leftover unplaceable items and locations that won't accept them | 
					
						
							|  |  |  |         raise FillError(f'No more spots to place {unplaced_items}, locations {locations} are invalid. ' | 
					
						
							|  |  |  |                         f'Already placed {len(placements)}: {", ".join(str(place) for place in placements)}') | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     itempool.extend(unplaced_items) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def fast_fill(multiworld: MultiWorld, | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |               item_pool: typing.List[Item], | 
					
						
							|  |  |  |               fill_locations: typing.List[Location]) -> typing.Tuple[typing.List[Item], typing.List[Location]]: | 
					
						
							|  |  |  |     placing = min(len(item_pool), len(fill_locations)) | 
					
						
							|  |  |  |     for item, location in zip(item_pool, fill_locations): | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         multiworld.push_item(location, item, False) | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |     return item_pool[placing:], fill_locations[placing:] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def accessibility_corrections(multiworld: MultiWorld, state: CollectionState, locations, pool=[]): | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  |     maximum_exploration_state = sweep_from_pool(state, pool) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     minimal_players = {player for player in multiworld.player_ids if multiworld.worlds[player].options.accessibility == "minimal"} | 
					
						
							|  |  |  |     unreachable_locations = [location for location in multiworld.get_locations() if location.player in minimal_players and | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  |                              not location.can_reach(maximum_exploration_state)] | 
					
						
							|  |  |  |     for location in unreachable_locations: | 
					
						
							|  |  |  |         if (location.item is not None and location.item.advancement and location.address is not None and not | 
					
						
							|  |  |  |                 location.locked and location.item.player not in minimal_players): | 
					
						
							|  |  |  |             pool.append(location.item) | 
					
						
							|  |  |  |             state.remove(location.item) | 
					
						
							|  |  |  |             location.item = None | 
					
						
							|  |  |  |             location.event = False | 
					
						
							|  |  |  |             if location in state.events: | 
					
						
							|  |  |  |                 state.events.remove(location) | 
					
						
							|  |  |  |             locations.append(location) | 
					
						
							| 
									
										
										
										
											2022-10-21 21:29:20 -04:00
										 |  |  |     if pool and locations: | 
					
						
							|  |  |  |         locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         fill_restrictive(multiworld, state, locations, pool, name="Accessibility Corrections") | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def inaccessible_location_rules(multiworld: MultiWorld, state: CollectionState, locations): | 
					
						
							| 
									
										
										
										
											2022-10-21 21:29:20 -04:00
										 |  |  |     maximum_exploration_state = sweep_from_pool(state) | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  |     unreachable_locations = [location for location in locations if not location.can_reach(maximum_exploration_state)] | 
					
						
							| 
									
										
										
										
											2022-10-14 03:56:03 +02:00
										 |  |  |     if unreachable_locations: | 
					
						
							|  |  |  |         def forbid_important_item_rule(item: Item): | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             return not ((item.classification & 0b0011) and multiworld.worlds[item.player].options.accessibility != 'minimal') | 
					
						
							| 
									
										
										
										
											2022-10-14 03:56:03 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |         for location in unreachable_locations: | 
					
						
							|  |  |  |             add_item_rule(location, forbid_important_item_rule) | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def distribute_early_items(multiworld: MultiWorld, | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |                            fill_locations: typing.List[Location], | 
					
						
							|  |  |  |                            itempool: typing.List[Item]) -> typing.Tuple[typing.List[Location], typing.List[Item]]: | 
					
						
							|  |  |  |     """ returns new fill_locations and itempool """ | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |     early_items_count: typing.Dict[typing.Tuple[str, int], typing.List[int]] = {} | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     for player in multiworld.player_ids: | 
					
						
							|  |  |  |         items = itertools.chain(multiworld.early_items[player], multiworld.local_early_items[player]) | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |         for item in items: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             early_items_count[item, player] = [multiworld.early_items[player].get(item, 0), | 
					
						
							|  |  |  |                                                multiworld.local_early_items[player].get(item, 0)] | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |     if early_items_count: | 
					
						
							|  |  |  |         early_locations: typing.List[Location] = [] | 
					
						
							|  |  |  |         early_priority_locations: typing.List[Location] = [] | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |         loc_indexes_to_remove: typing.Set[int] = set() | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         base_state = multiworld.state.copy() | 
					
						
							|  |  |  |         base_state.sweep_for_events(locations=(loc for loc in multiworld.get_filled_locations() if loc.address is None)) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |         for i, loc in enumerate(fill_locations): | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |             if loc.can_reach(base_state): | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |                 if loc.progress_type == LocationProgressType.PRIORITY: | 
					
						
							|  |  |  |                     early_priority_locations.append(loc) | 
					
						
							|  |  |  |                 else: | 
					
						
							|  |  |  |                     early_locations.append(loc) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |                 loc_indexes_to_remove.add(i) | 
					
						
							|  |  |  |         fill_locations = [loc for i, loc in enumerate(fill_locations) if i not in loc_indexes_to_remove] | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |         early_prog_items: typing.List[Item] = [] | 
					
						
							|  |  |  |         early_rest_items: typing.List[Item] = [] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         early_local_prog_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in multiworld.player_ids} | 
					
						
							|  |  |  |         early_local_rest_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in multiworld.player_ids} | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |         item_indexes_to_remove: typing.Set[int] = set() | 
					
						
							|  |  |  |         for i, item in enumerate(itempool): | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |             if (item.name, item.player) in early_items_count: | 
					
						
							|  |  |  |                 if item.advancement: | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                     if early_items_count[item.name, item.player][1]: | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |                         early_local_prog_items[item.player].append(item) | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                         early_items_count[item.name, item.player][1] -= 1 | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |                     else: | 
					
						
							|  |  |  |                         early_prog_items.append(item) | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                         early_items_count[item.name, item.player][0] -= 1 | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |                 else: | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                     if early_items_count[item.name, item.player][1]: | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |                         early_local_rest_items[item.player].append(item) | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                         early_items_count[item.name, item.player][1] -= 1 | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |                     else: | 
					
						
							|  |  |  |                         early_rest_items.append(item) | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                         early_items_count[item.name, item.player][0] -= 1 | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |                 item_indexes_to_remove.add(i) | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                 if early_items_count[item.name, item.player] == [0, 0]: | 
					
						
							|  |  |  |                     del early_items_count[item.name, item.player] | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |                     if len(early_items_count) == 0: | 
					
						
							|  |  |  |                         break | 
					
						
							|  |  |  |         itempool = [item for i, item in enumerate(itempool) if i not in item_indexes_to_remove] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         for player in multiworld.player_ids: | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |             player_local = early_local_rest_items[player] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             fill_restrictive(multiworld, base_state, | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                              [loc for loc in early_locations if loc.player == player], | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |                              player_local, lock=True, allow_partial=True, name=f"Local Early Items P{player}") | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |             if player_local: | 
					
						
							|  |  |  |                 logging.warning(f"Could not fulfill rules of early items: {player_local}") | 
					
						
							|  |  |  |                 early_rest_items.extend(early_local_rest_items[player]) | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |         early_locations = [loc for loc in early_locations if not loc.item] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         fill_restrictive(multiworld, base_state, early_locations, early_rest_items, lock=True, allow_partial=True, | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |                          name="Early Items") | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |         early_locations += early_priority_locations | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         for player in multiworld.player_ids: | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |             player_local = early_local_prog_items[player] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             fill_restrictive(multiworld, base_state, | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                              [loc for loc in early_locations if loc.player == player], | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |                              player_local, lock=True, allow_partial=True, name=f"Local Early Progression P{player}") | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |             if player_local: | 
					
						
							|  |  |  |                 logging.warning(f"Could not fulfill rules of early items: {player_local}") | 
					
						
							|  |  |  |                 early_prog_items.extend(player_local) | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |         early_locations = [loc for loc in early_locations if not loc.item] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         fill_restrictive(multiworld, base_state, early_locations, early_prog_items, lock=True, allow_partial=True, | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |                          name="Early Progression") | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |         unplaced_early_items = early_rest_items + early_prog_items | 
					
						
							|  |  |  |         if unplaced_early_items: | 
					
						
							| 
									
										
										
										
											2022-11-16 10:32:33 -06:00
										 |  |  |             logging.warning("Ran out of early locations for early items. Failed to place " | 
					
						
							| 
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 |  |  |                             f"{unplaced_early_items} early.") | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  |             itempool += unplaced_early_items | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |         fill_locations.extend(early_locations) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         multiworld.random.shuffle(fill_locations) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |     return fill_locations, itempool | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def distribute_items_restrictive(multiworld: MultiWorld) -> None: | 
					
						
							|  |  |  |     fill_locations = sorted(multiworld.get_unfilled_locations()) | 
					
						
							|  |  |  |     multiworld.random.shuffle(fill_locations) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  |     # get items to distribute | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     itempool = sorted(multiworld.itempool) | 
					
						
							|  |  |  |     multiworld.random.shuffle(itempool) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     fill_locations, itempool = distribute_early_items(multiworld, fill_locations, itempool) | 
					
						
							| 
									
										
										
										
											2022-11-04 09:56:47 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     progitempool: typing.List[Item] = [] | 
					
						
							|  |  |  |     usefulitempool: typing.List[Item] = [] | 
					
						
							|  |  |  |     filleritempool: typing.List[Item] = [] | 
					
						
							| 
									
										
										
										
											2022-10-27 03:00:24 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-27 09:25:42 -07:00
										 |  |  |     for item in itempool: | 
					
						
							| 
									
										
										
										
											2021-07-15 16:52:30 -05:00
										 |  |  |         if item.advancement: | 
					
						
							| 
									
										
										
										
											2020-06-04 03:30:59 +02:00
										 |  |  |             progitempool.append(item) | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |         elif item.useful: | 
					
						
							|  |  |  |             usefulitempool.append(item) | 
					
						
							| 
									
										
										
										
											2020-06-04 03:30:59 +02:00
										 |  |  |         else: | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |             filleritempool.append(item) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     call_all(multiworld, "fill_hook", progitempool, usefulitempool, filleritempool, fill_locations) | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-22 05:19:33 +01:00
										 |  |  |     locations: typing.Dict[LocationProgressType, typing.List[Location]] = { | 
					
						
							| 
									
										
										
										
											2022-02-02 16:29:29 +01:00
										 |  |  |         loc_type: [] for loc_type in LocationProgressType} | 
					
						
							| 
									
										
										
										
											2022-01-21 20:34:59 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     for loc in fill_locations: | 
					
						
							|  |  |  |         locations[loc.progress_type].append(loc) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     prioritylocations = locations[LocationProgressType.PRIORITY] | 
					
						
							|  |  |  |     defaultlocations = locations[LocationProgressType.DEFAULT] | 
					
						
							|  |  |  |     excludedlocations = locations[LocationProgressType.EXCLUDED] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-18 01:07:06 +02:00
										 |  |  |     # can't lock due to accessibility corrections touching things, so we remember which ones got placed and lock later | 
					
						
							|  |  |  |     lock_later = [] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def mark_for_locking(location: Location): | 
					
						
							|  |  |  |         nonlocal lock_later | 
					
						
							|  |  |  |         lock_later.append(location) | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  |     if prioritylocations: | 
					
						
							| 
									
										
										
										
											2022-10-21 21:29:20 -04:00
										 |  |  |         # "priority fill" | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool, swap=False, on_place=mark_for_locking, | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |                          name="Priority") | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         accessibility_corrections(multiworld, multiworld.state, prioritylocations, progitempool) | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  |         defaultlocations = prioritylocations + defaultlocations | 
					
						
							| 
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  |     if progitempool: | 
					
						
							| 
									
										
										
										
											2023-10-30 01:22:00 +01:00
										 |  |  |         # "advancement/progression fill" | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, name="Progression") | 
					
						
							| 
									
										
										
										
											2022-01-28 09:29:29 +01:00
										 |  |  |         if progitempool: | 
					
						
							| 
									
										
										
										
											2022-01-21 20:34:59 -07:00
										 |  |  |             raise FillError( | 
					
						
							|  |  |  |                 f'Not enough locations for progress items. There are {len(progitempool)} more items than locations') | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         accessibility_corrections(multiworld, multiworld.state, defaultlocations) | 
					
						
							| 
									
										
										
										
											2022-09-29 13:59:57 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-21 21:29:20 -04:00
										 |  |  |     for location in lock_later: | 
					
						
							|  |  |  |         if location.item: | 
					
						
							|  |  |  |             location.locked = True | 
					
						
							|  |  |  |     del mark_for_locking, lock_later | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     inaccessible_location_rules(multiworld, multiworld.state, defaultlocations) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     remaining_fill(multiworld, excludedlocations, filleritempool) | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |     if excludedlocations: | 
					
						
							|  |  |  |         raise FillError( | 
					
						
							|  |  |  |             f"Not enough filler items for excluded locations. There are {len(excludedlocations)} more locations than items") | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 08:33:59 -08:00
										 |  |  |     restitempool = filleritempool + usefulitempool | 
					
						
							| 
									
										
										
										
											2021-08-30 22:20:44 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     remaining_fill(multiworld, defaultlocations, restitempool) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 |  |  |     unplaced = restitempool | 
					
						
							| 
									
										
										
										
											2022-05-18 14:54:13 +02:00
										 |  |  |     unfilled = defaultlocations | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-08-01 06:22:59 +02:00
										 |  |  |     if unplaced or unfilled: | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  |         logging.warning( | 
					
						
							|  |  |  |             f'Unplaced items({len(unplaced)}): {unplaced} - Unfilled Locations({len(unfilled)}): {unfilled}') | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         items_counter = Counter(location.item.player for location in multiworld.get_locations() if location.item) | 
					
						
							|  |  |  |         locations_counter = Counter(location.player for location in multiworld.get_locations()) | 
					
						
							| 
									
										
										
										
											2022-05-18 14:54:13 +02:00
										 |  |  |         items_counter.update(item.player for item in unplaced) | 
					
						
							|  |  |  |         locations_counter.update(location.player for location in unfilled) | 
					
						
							| 
									
										
										
										
											2022-01-24 00:18:00 +01:00
										 |  |  |         print_data = {"items": items_counter, "locations": locations_counter} | 
					
						
							|  |  |  |         logging.info(f'Per-Player counts: {print_data})') | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def flood_items(multiworld: MultiWorld) -> None: | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |     # get items to distribute | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     multiworld.random.shuffle(multiworld.itempool) | 
					
						
							|  |  |  |     itempool = multiworld.itempool | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |     progress_done = False | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # sweep once to pick up preplaced items | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     multiworld.state.sweep_for_events() | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     # fill multiworld from top of itempool while we can | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |     while not progress_done: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         location_list = multiworld.get_unfilled_locations() | 
					
						
							|  |  |  |         multiworld.random.shuffle(location_list) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |         spot_to_fill = None | 
					
						
							|  |  |  |         for location in location_list: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             if location.can_fill(multiworld.state, itempool[0]): | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |                 spot_to_fill = location | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if spot_to_fill: | 
					
						
							|  |  |  |             item = itempool.pop(0) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             multiworld.push_item(spot_to_fill, item, True) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |             continue | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # ran out of spots, check if we need to step in and correct things | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         if len(multiworld.get_reachable_locations()) == len(multiworld.get_locations()): | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |             progress_done = True | 
					
						
							|  |  |  |             continue | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # need to place a progress item instead of an already placed item, find candidate | 
					
						
							|  |  |  |         item_to_place = None | 
					
						
							|  |  |  |         candidate_item_to_place = None | 
					
						
							|  |  |  |         for item in itempool: | 
					
						
							|  |  |  |             if item.advancement: | 
					
						
							|  |  |  |                 candidate_item_to_place = item | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 if multiworld.unlocks_new_location(item): | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |                     item_to_place = item | 
					
						
							|  |  |  |                     break | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |         # we might be in a situation where all new locations require multiple items to reach. | 
					
						
							|  |  |  |         # If that is the case, just place any advancement item we've found and continue trying | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |         if item_to_place is None: | 
					
						
							|  |  |  |             if candidate_item_to_place is not None: | 
					
						
							|  |  |  |                 item_to_place = candidate_item_to_place | 
					
						
							|  |  |  |             else: | 
					
						
							| 
									
										
										
										
											2018-01-27 16:21:32 -05:00
										 |  |  |                 raise FillError('No more progress items left to place.') | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |         # find item to replace with progress item | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         location_list = multiworld.get_reachable_locations() | 
					
						
							|  |  |  |         multiworld.random.shuffle(location_list) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |         for location in location_list: | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |             if location.item is not None and not location.item.advancement: | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |                 # safe to replace | 
					
						
							|  |  |  |                 replace_item = location.item | 
					
						
							|  |  |  |                 replace_item.location = None | 
					
						
							|  |  |  |                 itempool.append(replace_item) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 multiworld.push_item(location, item_to_place, True) | 
					
						
							| 
									
										
										
										
											2017-10-15 15:35:45 -04:00
										 |  |  |                 itempool.remove(item_to_place) | 
					
						
							|  |  |  |                 break | 
					
						
							| 
									
										
										
										
											2019-04-18 11:23:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-23 11:28:42 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  | def balance_multiworld_progression(multiworld: MultiWorld) -> None: | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |     # A system to reduce situations where players have no checks remaining, popularly known as "BK mode." | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |     # Overall progression balancing algorithm: | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |     # Gather up all locations in a sphere. | 
					
						
							|  |  |  |     # Define a threshold value based on the player with the most available locations. | 
					
						
							|  |  |  |     # If other players are below the threshold value, swap progression in this sphere into earlier spheres, | 
					
						
							|  |  |  |     #   which gives more locations available by this sphere. | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |     balanceable_players: typing.Dict[int, float] = { | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |         player: multiworld.worlds[player].options.progression_balancing / 100 | 
					
						
							|  |  |  |         for player in multiworld.player_ids | 
					
						
							|  |  |  |         if multiworld.worlds[player].options.progression_balancing > 0 | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |     if not balanceable_players: | 
					
						
							|  |  |  |         logging.info('Skipping multiworld progression balancing.') | 
					
						
							|  |  |  |     else: | 
					
						
							| 
									
										
										
										
											2020-07-30 20:17:04 +02:00
										 |  |  |         logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.') | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |         logging.debug(balanceable_players) | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |         state: CollectionState = CollectionState(multiworld) | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |         checked_locations: typing.Set[Location] = set() | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |         unchecked_locations: typing.Set[Location] = set(multiworld.get_locations()) | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |         total_locations_count: typing.Counter[int] = Counter( | 
					
						
							|  |  |  |             location.player | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |             for location in multiworld.get_locations() | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |             if not location.locked | 
					
						
							|  |  |  |         ) | 
					
						
							| 
									
										
										
										
											2023-04-05 12:11:34 -05:00
										 |  |  |         reachable_locations_count: typing.Dict[int, int] = { | 
					
						
							|  |  |  |             player: 0 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |             for player in multiworld.player_ids | 
					
						
							|  |  |  |             if total_locations_count[player] and len(multiworld.get_filled_locations(player)) != 0 | 
					
						
							| 
									
										
										
										
											2023-04-05 12:11:34 -05:00
										 |  |  |         } | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |         balanceable_players = { | 
					
						
							|  |  |  |             player: balanceable_players[player] | 
					
						
							|  |  |  |             for player in balanceable_players | 
					
						
							|  |  |  |             if total_locations_count[player] | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2022-04-06 00:41:15 +02:00
										 |  |  |         sphere_num: int = 1 | 
					
						
							|  |  |  |         moved_item_count: int = 0 | 
					
						
							| 
									
										
										
										
											2021-01-17 22:08:28 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |         def get_sphere_locations(sphere_state: CollectionState, | 
					
						
							|  |  |  |                                  locations: typing.Set[Location]) -> typing.Set[Location]: | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |             sphere_state.sweep_for_events(key_only=True, locations=locations) | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |             return {loc for loc in locations if sphere_state.can_reach(loc)} | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |         def item_percentage(player: int, num: int) -> float: | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |             return num / total_locations_count[player] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-05 12:11:34 -05:00
										 |  |  |         # If there are no locations that aren't locked, there's no point in attempting to balance progression. | 
					
						
							|  |  |  |         if len(total_locations_count) == 0: | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |         while True: | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |             # Gather non-locked locations. | 
					
						
							|  |  |  |             # This ensures that only shuffled locations get counted for progression balancing, | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |             #   i.e. the items the players will be checking. | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |             sphere_locations = get_sphere_locations(state, unchecked_locations) | 
					
						
							|  |  |  |             for location in sphere_locations: | 
					
						
							|  |  |  |                 unchecked_locations.remove(location) | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                 if not location.locked: | 
					
						
							|  |  |  |                     reachable_locations_count[location.player] += 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             logging.debug(f"Sphere {sphere_num}") | 
					
						
							|  |  |  |             logging.debug(f"Reachable locations: {reachable_locations_count}") | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |             debug_percentages = { | 
					
						
							|  |  |  |                 player: round(item_percentage(player, num), 2) | 
					
						
							|  |  |  |                 for player, num in reachable_locations_count.items() | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             logging.debug(f"Reachable percentages: {debug_percentages}\n") | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |             sphere_num += 1 | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |             if checked_locations: | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |                 max_percentage = max(map(lambda p: item_percentage(p, reachable_locations_count[p]), | 
					
						
							|  |  |  |                                          reachable_locations_count)) | 
					
						
							|  |  |  |                 threshold_percentages = { | 
					
						
							|  |  |  |                     player: max_percentage * balanceable_players[player] | 
					
						
							|  |  |  |                     for player in balanceable_players | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 logging.debug(f"Thresholds: {threshold_percentages}") | 
					
						
							|  |  |  |                 balancing_players = { | 
					
						
							|  |  |  |                     player | 
					
						
							|  |  |  |                     for player, reachables in reachable_locations_count.items() | 
					
						
							|  |  |  |                     if (player in threshold_percentages | 
					
						
							|  |  |  |                         and item_percentage(player, reachables) < threshold_percentages[player]) | 
					
						
							|  |  |  |                 } | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                 if balancing_players: | 
					
						
							|  |  |  |                     balancing_state = state.copy() | 
					
						
							|  |  |  |                     balancing_unchecked_locations = unchecked_locations.copy() | 
					
						
							|  |  |  |                     balancing_reachables = reachable_locations_count.copy() | 
					
						
							|  |  |  |                     balancing_sphere = sphere_locations.copy() | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                     candidate_items: typing.Dict[int, typing.Set[Location]] = collections.defaultdict(set) | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                     while True: | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                         # Check locations in the current sphere and gather progression items to swap earlier | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                         for location in balancing_sphere: | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                             if location.event: | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                                 balancing_state.collect(location.item, True, location) | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                                 player = location.item.player | 
					
						
							|  |  |  |                                 # only replace items that end up in another player's world | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                                 if (not location.locked and not location.item.skip_in_prog_balancing and | 
					
						
							| 
									
										
										
										
											2022-01-19 20:19:07 -07:00
										 |  |  |                                         player in balancing_players and | 
					
						
							|  |  |  |                                         location.player != player and | 
					
						
							|  |  |  |                                         location.progress_type != LocationProgressType.PRIORITY): | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                                     candidate_items[player].add(location) | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                                     logging.debug(f"Candidate item: {location.name}, {location.item.name}") | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                         balancing_sphere = get_sphere_locations(balancing_state, balancing_unchecked_locations) | 
					
						
							|  |  |  |                         for location in balancing_sphere: | 
					
						
							|  |  |  |                             balancing_unchecked_locations.remove(location) | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                             if not location.locked: | 
					
						
							|  |  |  |                                 balancing_reachables[location.player] += 1 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                         if multiworld.has_beaten_game(balancing_state) or all( | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |                                 item_percentage(player, reachables) >= threshold_percentages[player] | 
					
						
							|  |  |  |                                 for player, reachables in balancing_reachables.items() | 
					
						
							|  |  |  |                                 if player in threshold_percentages): | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                             break | 
					
						
							|  |  |  |                         elif not balancing_sphere: | 
					
						
							|  |  |  |                             raise RuntimeError('Not all required items reachable. Something went terribly wrong here.') | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                     # Gather a set of locations which we can swap items into | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                     unlocked_locations: typing.Dict[int, typing.Set[Location]] = collections.defaultdict(set) | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                     for l in unchecked_locations: | 
					
						
							|  |  |  |                         if l not in balancing_unchecked_locations: | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                             unlocked_locations[l.player].add(l) | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                     items_to_replace: typing.List[Location] = [] | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                     for player in balancing_players: | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                         locations_to_test = unlocked_locations[player] | 
					
						
							| 
									
										
										
										
											2022-05-10 22:12:26 -04:00
										 |  |  |                         items_to_test = list(candidate_items[player]) | 
					
						
							|  |  |  |                         items_to_test.sort() | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                         multiworld.random.shuffle(items_to_test) | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                         while items_to_test: | 
					
						
							|  |  |  |                             testing = items_to_test.pop() | 
					
						
							|  |  |  |                             reducing_state = state.copy() | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                             for location in itertools.chain(( | 
					
						
							|  |  |  |                                 l for l in items_to_replace | 
					
						
							|  |  |  |                                 if l.item.player == player | 
					
						
							|  |  |  |                             ), items_to_test): | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                                 reducing_state.collect(location.item, True, location) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                             reducing_state.sweep_for_events(locations=locations_to_test) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                             if multiworld.has_beaten_game(balancing_state): | 
					
						
							|  |  |  |                                 if not multiworld.has_beaten_game(reducing_state): | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                                     items_to_replace.append(testing) | 
					
						
							|  |  |  |                             else: | 
					
						
							|  |  |  |                                 reduced_sphere = get_sphere_locations(reducing_state, locations_to_test) | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                                 p = item_percentage(player, reachable_locations_count[player] + len(reduced_sphere)) | 
					
						
							| 
									
										
										
										
											2022-05-11 00:13:21 -07:00
										 |  |  |                                 if p < threshold_percentages[player]: | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                                     items_to_replace.append(testing) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                     old_moved_item_count = moved_item_count | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                     # sort then shuffle to maintain deterministic behaviour, | 
					
						
							|  |  |  |                     # while allowing use of set for better algorithm growth behaviour elsewhere | 
					
						
							|  |  |  |                     replacement_locations = sorted(l for l in checked_locations if not l.event and not l.locked) | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                     multiworld.random.shuffle(replacement_locations) | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                     items_to_replace.sort() | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                     multiworld.random.shuffle(items_to_replace) | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                     # Start swapping items. Since we swap into earlier spheres, no need for accessibility checks.  | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                     while replacement_locations and items_to_replace: | 
					
						
							|  |  |  |                         old_location = items_to_replace.pop() | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                         for i, new_location in enumerate(replacement_locations): | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                             if new_location.can_fill(state, old_location.item, False) and \ | 
					
						
							|  |  |  |                                     old_location.can_fill(state, new_location.item, False): | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                                 replacement_locations.pop(i) | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                                 swap_location_item(old_location, new_location) | 
					
						
							|  |  |  |                                 logging.debug(f"Progression balancing moved {new_location.item} to {new_location}, " | 
					
						
							|  |  |  |                                               f"displacing {old_location.item} into {old_location}") | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                                 moved_item_count += 1 | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                                 state.collect(new_location.item, True, new_location) | 
					
						
							|  |  |  |                                 break | 
					
						
							|  |  |  |                         else: | 
					
						
							|  |  |  |                             logging.warning(f"Could not Progression Balance {old_location.item}") | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |                     if old_moved_item_count < moved_item_count: | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                         logging.debug(f"Moved {moved_item_count} items so far\n") | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                         unlocked = {fresh for player in balancing_players for fresh in unlocked_locations[player]} | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                         for location in get_sphere_locations(state, unlocked): | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                             unchecked_locations.remove(location) | 
					
						
							| 
									
										
										
										
											2022-03-12 15:05:03 -06:00
										 |  |  |                             if not location.locked: | 
					
						
							|  |  |  |                                 reachable_locations_count[location.player] += 1 | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |                             sphere_locations.add(location) | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |             for location in sphere_locations: | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |                 if location.event: | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                     state.collect(location.item, True, location) | 
					
						
							| 
									
										
										
										
											2021-03-04 08:10:30 +01:00
										 |  |  |             checked_locations |= sphere_locations | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-10 20:42:07 +01:00
										 |  |  |             if multiworld.has_beaten_game(state): | 
					
						
							| 
									
										
										
										
											2020-05-18 03:54:29 +02:00
										 |  |  |                 break | 
					
						
							|  |  |  |             elif not sphere_locations: | 
					
						
							| 
									
										
										
										
											2021-07-24 01:42:00 +02:00
										 |  |  |                 logging.warning("Progression Balancing ran out of paths.") | 
					
						
							|  |  |  |                 break | 
					
						
							| 
									
										
										
										
											2021-01-04 15:14:20 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  | def swap_location_item(location_1: Location, location_2: Location, check_locked: bool = True) -> None: | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |     """Swaps Items of locations. Does NOT swap flags like shop_slot or locked, but does swap event""" | 
					
						
							| 
									
										
										
										
											2021-01-11 13:35:48 +01:00
										 |  |  |     if check_locked: | 
					
						
							|  |  |  |         if location_1.locked: | 
					
						
							|  |  |  |             logging.warning(f"Swapping {location_1}, which is marked as locked.") | 
					
						
							|  |  |  |         if location_2.locked: | 
					
						
							|  |  |  |             logging.warning(f"Swapping {location_2}, which is marked as locked.") | 
					
						
							|  |  |  |     location_2.item, location_1.item = location_1.item, location_2.item | 
					
						
							|  |  |  |     location_1.item.location = location_1 | 
					
						
							|  |  |  |     location_2.item.location = location_2 | 
					
						
							| 
									
										
										
										
											2021-02-05 08:07:12 +01:00
										 |  |  |     location_1.event, location_2.event = location_2.event, location_1.event | 
					
						
							| 
									
										
										
										
											2022-02-15 06:29:57 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  | def distribute_planned(multiworld: MultiWorld) -> None: | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |     def warn(warning: str, force: typing.Union[bool, str]) -> None: | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |         if force in [True, 'fail', 'failure', 'none', False, 'warn', 'warning']: | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             logging.warning(f'{warning}') | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             logging.debug(f'{warning}') | 
					
						
							| 
									
										
										
										
											2021-01-11 13:35:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |     def failed(warning: str, force: typing.Union[bool, str]) -> None: | 
					
						
							| 
									
										
										
										
											2022-02-22 09:49:01 +01:00
										 |  |  |         if force in [True, 'fail', 'failure']: | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             raise Exception(warning) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             warn(warning, force) | 
					
						
							| 
									
										
										
										
											2021-01-11 13:35:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     swept_state = multiworld.state.copy() | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |     swept_state.sweep_for_events() | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     reachable = frozenset(multiworld.get_reachable_locations(swept_state)) | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |     early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list) | 
					
						
							|  |  |  |     non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     for loc in multiworld.get_unfilled_locations(): | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |         if loc in reachable: | 
					
						
							|  |  |  |             early_locations[loc.player].append(loc.name) | 
					
						
							|  |  |  |         else:  # not reachable with swept state | 
					
						
							|  |  |  |             non_early_locations[loc.player].append(loc.name) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     world_name_lookup = multiworld.world_name_lookup | 
					
						
							| 
									
										
										
										
											2021-01-04 15:14:20 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |     block_value = typing.Union[typing.List[str], typing.Dict[str, typing.Any], str] | 
					
						
							|  |  |  |     plando_blocks: typing.List[typing.Dict[str, typing.Any]] = [] | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     player_ids = set(multiworld.player_ids) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |     for player in player_ids: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |         for block in multiworld.plando_items[player]: | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             block['player'] = player | 
					
						
							|  |  |  |             if 'force' not in block: | 
					
						
							|  |  |  |                 block['force'] = 'silent' | 
					
						
							|  |  |  |             if 'from_pool' not in block: | 
					
						
							|  |  |  |                 block['from_pool'] = True | 
					
						
							| 
									
										
										
										
											2023-11-24 17:41:56 +01:00
										 |  |  |             elif not isinstance(block['from_pool'], bool): | 
					
						
							|  |  |  |                 from_pool_type = type(block['from_pool']) | 
					
						
							|  |  |  |                 raise Exception(f'Plando "from_pool" has to be boolean, not {from_pool_type} for player {player}.') | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             if 'world' not in block: | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |                 target_world = False | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 target_world = block['world'] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             if target_world is False or multiworld.players == 1:  # target own world | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |                 worlds: typing.Set[int] = {player} | 
					
						
							|  |  |  |             elif target_world is True:  # target any worlds besides own | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 worlds = set(multiworld.player_ids) - {player} | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |             elif target_world is None:  # target all worlds | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 worlds = set(multiworld.player_ids) | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |             elif type(target_world) == list:  # list of target worlds | 
					
						
							|  |  |  |                 worlds = set() | 
					
						
							|  |  |  |                 for listed_world in target_world: | 
					
						
							|  |  |  |                     if listed_world not in world_name_lookup: | 
					
						
							|  |  |  |                         failed(f"Cannot place item to {target_world}'s world as that world does not exist.", | 
					
						
							|  |  |  |                                block['force']) | 
					
						
							|  |  |  |                         continue | 
					
						
							|  |  |  |                     worlds.add(world_name_lookup[listed_world]) | 
					
						
							|  |  |  |             elif type(target_world) == int:  # target world by slot number | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 if target_world not in range(1, multiworld.players + 1): | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |                     failed( | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                         f"Cannot place item in world {target_world} as it is not in range of (1, {multiworld.players})", | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |                         block['force']) | 
					
						
							|  |  |  |                     continue | 
					
						
							|  |  |  |                 worlds = {target_world} | 
					
						
							|  |  |  |             else:  # target world by slot name | 
					
						
							|  |  |  |                 if target_world not in world_name_lookup: | 
					
						
							|  |  |  |                     failed(f"Cannot place item to {target_world}'s world as that world does not exist.", | 
					
						
							|  |  |  |                            block['force']) | 
					
						
							|  |  |  |                     continue | 
					
						
							|  |  |  |                 worlds = {world_name_lookup[target_world]} | 
					
						
							|  |  |  |             block['world'] = worlds | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |             items: block_value = [] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             if "items" in block: | 
					
						
							|  |  |  |                 items = block["items"] | 
					
						
							|  |  |  |                 if 'count' not in block: | 
					
						
							|  |  |  |                     block['count'] = False | 
					
						
							|  |  |  |             elif "item" in block: | 
					
						
							|  |  |  |                 items = block["item"] | 
					
						
							|  |  |  |                 if 'count' not in block: | 
					
						
							|  |  |  |                     block['count'] = 1 | 
					
						
							|  |  |  |             else: | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |                 failed("You must specify at least one item to place items with plando.", block['force']) | 
					
						
							|  |  |  |                 continue | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             if isinstance(items, dict): | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |                 item_list: typing.List[str] = [] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 for key, value in items.items(): | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |                     if value is True: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                         value = multiworld.itempool.count(multiworld.worlds[player].create_item(key)) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                     item_list += [key] * value | 
					
						
							|  |  |  |                 items = item_list | 
					
						
							|  |  |  |             if isinstance(items, str): | 
					
						
							|  |  |  |                 items = [items] | 
					
						
							|  |  |  |             block['items'] = items | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |             locations: block_value = [] | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |             if 'location' in block: | 
					
						
							|  |  |  |                 locations = block['location']  # just allow 'location' to keep old yamls compatible | 
					
						
							|  |  |  |             elif 'locations' in block: | 
					
						
							|  |  |  |                 locations = block['locations'] | 
					
						
							|  |  |  |             if isinstance(locations, str): | 
					
						
							|  |  |  |                 locations = [locations] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |             if isinstance(locations, dict): | 
					
						
							|  |  |  |                 location_list = [] | 
					
						
							|  |  |  |                 for key, value in locations.items(): | 
					
						
							|  |  |  |                     location_list += [key] * value | 
					
						
							|  |  |  |                 locations = location_list | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |             if "early_locations" in locations: | 
					
						
							|  |  |  |                 locations.remove("early_locations") | 
					
						
							| 
									
										
										
										
											2023-09-19 17:43:37 -05:00
										 |  |  |                 for target_player in worlds: | 
					
						
							|  |  |  |                     locations += early_locations[target_player] | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |             if "non_early_locations" in locations: | 
					
						
							|  |  |  |                 locations.remove("non_early_locations") | 
					
						
							| 
									
										
										
										
											2023-09-19 17:43:37 -05:00
										 |  |  |                 for target_player in worlds: | 
					
						
							|  |  |  |                     locations += non_early_locations[target_player] | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-10-21 05:59:53 -05:00
										 |  |  |             block['locations'] = list(dict.fromkeys(locations)) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |             if not block['count']: | 
					
						
							| 
									
										
										
										
											2022-02-22 09:49:01 +01:00
										 |  |  |                 block['count'] = (min(len(block['items']), len(block['locations'])) if | 
					
						
							|  |  |  |                                   len(block['locations']) > 0 else len(block['items'])) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             if isinstance(block['count'], int): | 
					
						
							|  |  |  |                 block['count'] = {'min': block['count'], 'max': block['count']} | 
					
						
							|  |  |  |             if 'min' not in block['count']: | 
					
						
							|  |  |  |                 block['count']['min'] = 0 | 
					
						
							|  |  |  |             if 'max' not in block['count']: | 
					
						
							| 
									
										
										
										
											2022-02-22 09:49:01 +01:00
										 |  |  |                 block['count']['max'] = (min(len(block['items']), len(block['locations'])) if | 
					
						
							|  |  |  |                                          len(block['locations']) > 0 else len(block['items'])) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             if block['count']['max'] > len(block['items']): | 
					
						
							|  |  |  |                 count = block['count'] | 
					
						
							|  |  |  |                 failed(f"Plando count {count} greater than items specified", block['force']) | 
					
						
							|  |  |  |                 block['count'] = len(block['items']) | 
					
						
							|  |  |  |             if block['count']['max'] > len(block['locations']) > 0: | 
					
						
							|  |  |  |                 count = block['count'] | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |                 failed(f"Plando count {count} greater than locations specified", block['force']) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 block['count'] = len(block['locations']) | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             block['count']['target'] = multiworld.random.randint(block['count']['min'], block['count']['max']) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |             if block['count']['target'] > 0: | 
					
						
							|  |  |  |                 plando_blocks.append(block) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |     # shuffle, but then sort blocks by number of locations minus number of items, | 
					
						
							|  |  |  |     # so less-flexible blocks get priority | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |     multiworld.random.shuffle(plando_blocks) | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |     plando_blocks.sort(key=lambda block: (len(block['locations']) - block['count']['target'] | 
					
						
							|  |  |  |                                           if len(block['locations']) > 0 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                                           else len(multiworld.get_unfilled_locations(player)) - block['count']['target'])) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     for placement in plando_blocks: | 
					
						
							|  |  |  |         player = placement['player'] | 
					
						
							| 
									
										
										
										
											2021-06-14 23:42:13 +02:00
										 |  |  |         try: | 
					
						
							| 
									
										
										
										
											2022-11-17 11:40:44 -05:00
										 |  |  |             worlds = placement['world'] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             locations = placement['locations'] | 
					
						
							|  |  |  |             items = placement['items'] | 
					
						
							|  |  |  |             maxcount = placement['count']['target'] | 
					
						
							|  |  |  |             from_pool = placement['from_pool'] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |             candidates = list(multiworld.get_unfilled_locations_for_players(locations, sorted(worlds))) | 
					
						
							|  |  |  |             multiworld.random.shuffle(candidates) | 
					
						
							|  |  |  |             multiworld.random.shuffle(items) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             count = 0 | 
					
						
							| 
									
										
										
										
											2022-03-27 16:47:47 -07:00
										 |  |  |             err: typing.List[str] = [] | 
					
						
							|  |  |  |             successful_pairs: typing.List[typing.Tuple[Item, Location]] = [] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             for item_name in items: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 item = multiworld.worlds[player].create_item(item_name) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 for location in reversed(candidates): | 
					
						
							| 
									
										
										
										
											2023-10-19 18:23:32 -06:00
										 |  |  |                     if (location.address is None) == (item.code is None):  # either both None or both not None | 
					
						
							|  |  |  |                         if not location.item: | 
					
						
							|  |  |  |                             if location.item_rule(item): | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                                 if location.can_fill(multiworld.state, item, False): | 
					
						
							| 
									
										
										
										
											2023-10-19 18:23:32 -06:00
										 |  |  |                                     successful_pairs.append((item, location)) | 
					
						
							|  |  |  |                                     candidates.remove(location) | 
					
						
							|  |  |  |                                     count = count + 1 | 
					
						
							|  |  |  |                                     break | 
					
						
							|  |  |  |                                 else: | 
					
						
							|  |  |  |                                     err.append(f"Can't place item at {location} due to fill condition not met.") | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                             else: | 
					
						
							| 
									
										
										
										
											2023-10-19 18:23:32 -06:00
										 |  |  |                                 err.append(f"{item_name} not allowed at {location}.") | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                         else: | 
					
						
							| 
									
										
										
										
											2023-10-19 18:23:32 -06:00
										 |  |  |                             err.append(f"Cannot place {item_name} into already filled location {location}.") | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                     else: | 
					
						
							| 
									
										
										
										
											2023-10-19 18:23:32 -06:00
										 |  |  |                         err.append(f"Mismatch between {item_name} and {location}, only one is an event.") | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 if count == maxcount: | 
					
						
							|  |  |  |                     break | 
					
						
							|  |  |  |             if count < placement['count']['min']: | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |                 m = placement['count']['min'] | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 failed( | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                     f"Plando block failed to place {m - count} of {m} item(s) for {multiworld.player_name[player]}, error(s): {' '.join(err)}", | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                     placement['force']) | 
					
						
							|  |  |  |             for (item, location) in successful_pairs: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 multiworld.push_item(location, item, collect=False) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                 location.event = True  # flag location to be checked during fill | 
					
						
							|  |  |  |                 location.locked = True | 
					
						
							|  |  |  |                 logging.debug(f"Plando placed {item} at {location}") | 
					
						
							|  |  |  |                 if from_pool: | 
					
						
							| 
									
										
										
										
											2021-06-14 23:42:13 +02:00
										 |  |  |                     try: | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                         multiworld.itempool.remove(item) | 
					
						
							| 
									
										
										
										
											2021-06-14 23:42:13 +02:00
										 |  |  |                     except ValueError: | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |                         warn( | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                             f"Could not remove {item} from pool for {multiworld.player_name[player]} as it's already missing from it.", | 
					
						
							| 
									
										
										
										
											2022-01-22 15:03:13 -05:00
										 |  |  |                             placement['force']) | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-14 23:42:13 +02:00
										 |  |  |         except Exception as e: | 
					
						
							| 
									
										
										
										
											2022-01-20 13:34:17 -05:00
										 |  |  |             raise Exception( | 
					
						
							| 
									
										
										
										
											2024-02-04 18:38:00 -05:00
										 |  |  |                 f"Error running plando for player {player} ({multiworld.player_name[player]})") from e |