Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ... import options
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								from ...data.craftable_data import all_crafting_recipes_by_name
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								from ...options import BuildingProgression, ExcludeGingerIsland, Craftsanity, SeasonRandomization
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								from ...test import SVTestBase
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								class TestCraftsanityLogic(SVTestBase):
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								    options = {
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								        BuildingProgression.internal_name: BuildingProgression.option_progressive,
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								        options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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								        Craftsanity.internal_name: Craftsanity.option_all,
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								        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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								    }
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								    def test_can_craft_recipe(self):
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								        location = "Craft Marble Brazier"
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								        rule = self.world.logic.region.can_reach_location(location)
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								        self.collect([self.create_item("Progressive Pickaxe")] * 4)
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								        self.collect([self.create_item("Progressive Fishing Rod")] * 4)
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								        self.collect([self.create_item("Progressive Sword")] * 4)
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								        self.collect([self.create_item("Progressive Mine Elevator")] * 24)
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								        self.collect([self.create_item("Mining Level")] * 10)
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								        self.collect([self.create_item("Combat Level")] * 10)
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								        self.collect([self.create_item("Fishing Level")] * 10)
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								        self.collect_all_the_money()
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								        self.assert_rule_false(rule, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Marble Brazier Recipe"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assert_rule_true(rule, self.multiworld.state)
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								    def test_can_learn_crafting_recipe(self):
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								        location = "Marble Brazier Recipe"
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								        rule = self.world.logic.region.can_reach_location(location)
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								        self.assert_rule_false(rule, self.multiworld.state)
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								        self.collect_lots_of_money()
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								        self.assert_rule_true(rule, self.multiworld.state)
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								    def test_can_craft_festival_recipe(self):
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								        recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Pumpkin Seeds"))
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								        self.multiworld.state.collect(self.create_item("Torch Recipe"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.collect_lots_of_money()
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								        rule = self.world.logic.crafting.can_craft(recipe)
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								        self.assert_rule_false(rule, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Fall"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assert_rule_false(rule, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assert_rule_true(rule, self.multiworld.state)
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											2024-11-11 23:27:43 -05:00
										 
									 
								 
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								    def test_require_furnace_recipe_for_smelting_checks(self):
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								        locations = ["Craft Furnace", "Smelting", "Copper Pickaxe Upgrade", "Gold Trash Can Upgrade"]
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								        rules = [self.world.logic.region.can_reach_location(location) for location in locations]
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								        self.collect([self.create_item("Progressive Pickaxe")] * 4)
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								        self.collect([self.create_item("Progressive Fishing Rod")] * 4)
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								        self.collect([self.create_item("Progressive Sword")] * 4)
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								        self.collect([self.create_item("Progressive Mine Elevator")] * 24)
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								        self.collect([self.create_item("Progressive Trash Can")] * 2)
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								        self.collect([self.create_item("Mining Level")] * 10)
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								        self.collect([self.create_item("Combat Level")] * 10)
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								        self.collect([self.create_item("Fishing Level")] * 10)
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								        self.collect_all_the_money()
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								        self.assert_rules_false(rules, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Furnace Recipe"))
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											2024-11-11 23:27:43 -05:00
										 
									 
								 
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								        self.assert_rules_true(rules, self.multiworld.state)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								class TestCraftsanityWithFestivalsLogic(SVTestBase):
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								    options = {
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								        BuildingProgression.internal_name: BuildingProgression.option_progressive,
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								        options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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								        options.FestivalLocations.internal_name: options.FestivalLocations.option_easy,
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								        Craftsanity.internal_name: Craftsanity.option_all,
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								        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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								    }
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								    def test_can_craft_festival_recipe(self):
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								        recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Pumpkin Seeds"))
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								        self.multiworld.state.collect(self.create_item("Fall"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.collect_lots_of_money()
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								        rule = self.world.logic.crafting.can_craft(recipe)
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								        self.assert_rule_false(rule, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assert_rule_false(rule, self.multiworld.state)
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											2024-11-29 19:46:35 -05:00
										 
									 
								 
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								        self.multiworld.state.collect(self.create_item("Torch Recipe"))
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								        self.assert_rule_true(rule, self.multiworld.state)
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								class TestNoCraftsanityLogic(SVTestBase):
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								    options = {
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								        BuildingProgression.internal_name: BuildingProgression.option_progressive,
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SeasonRandomization.internal_name: SeasonRandomization.option_progressive,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        options.FestivalLocations.internal_name: options.FestivalLocations.option_disabled,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Craftsanity.internal_name: Craftsanity.option_none,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def test_can_craft_recipe(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        recipe = all_crafting_recipes_by_name["Wood Floor"]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        rule = self.world.logic.crafting.can_craft(recipe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rule_true(rule, self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def test_can_craft_festival_recipe(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state.collect(self.create_item("Pumpkin Seeds"))
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect_lots_of_money()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        rule = self.world.logic.crafting.can_craft(recipe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        result = rule(self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assertFalse(result)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Season")] * 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rule_true(rule, self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-11 23:27:43 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def test_requires_mining_levels_for_smelting_checks(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        locations = ["Smelting", "Copper Pickaxe Upgrade", "Gold Trash Can Upgrade"]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        rules = [self.world.logic.region.can_reach_location(location) for location in locations]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Pickaxe")] * 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Fishing Rod")] * 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Sword")] * 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Mine Elevator")] * 24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Progressive Trash Can")] * 2)
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state.collect(self.create_item("Furnace Recipe"))
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-11 23:27:43 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Combat Level")] * 10)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Fishing Level")] * 10)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect_all_the_money()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rules_false(rules, self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect([self.create_item("Mining Level")] * 10)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rules_true(rules, self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class TestNoCraftsanityWithFestivalsLogic(SVTestBase):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    options = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        BuildingProgression.internal_name: BuildingProgression.option_progressive,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        options.FestivalLocations.internal_name: options.FestivalLocations.option_easy,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Craftsanity.internal_name: Craftsanity.option_none,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def test_can_craft_festival_recipe(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state.collect(self.create_item("Pumpkin Seeds"))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state.collect(self.create_item("Fall"))
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.collect_lots_of_money()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        rule = self.world.logic.crafting.can_craft(recipe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rule_false(rule, self.multiworld.state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"))
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.assert_rule_true(rule, self.multiworld.state)
							 |