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# The Grinch (PS1) - Setup Guide
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## Required Software
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- [Archipelago ](https://github.com/ArchipelagoMW/Archipelago/releases ). Please use version 0.6.3 or later for integrated
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BizHawk support.
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- Legally obtained NTSC Bin ROM file, probably named something like `Grinch, The (USA) (En,Fr,Es).bin` .
CUE files may work, but I have not tested this.
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- [BizHawk ](https://tasvideos.org/BizHawk/ReleaseHistory ) Versions 2.9.1 & 2.10 is supported, but I can't promise if any version is stable or not. As of September 2025, the Grinch may not be compatible with 2.11 yet.
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- The latest `grinch.apworld` file. You can find this on the [Releases page ](https://github.com/MarioSpore/Grinch-AP/releases/latest ). Put this in your `Archipelago/custom_worlds` folder.
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- PSX BIOS Firmware bin file, which is required to run the game through Bizhawk. The file you need should be
named something like `SCPH-5501.BIN` .
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## Configuring BizHawk
Once you have installed BizHawk, open `EmuHawk.exe` and change the following settings:
- If you're using BizHawk 2.7 or 2.8, go to `Config > Customize` . On the Advanced tab, switch the Lua Core from
`NLua+KopiLua` to `Lua+LuaInterface` , then restart EmuHawk. (If you're using BizHawk 2.9, you can skip this step.)
- Under `Config > Customize` , check the "Run in background" option to prevent disconnecting from the client while you're
tabbed out of EmuHawk.
- Under `Config > Preferred Cores > PSX` , select NymaShock.
- Open any PlayStation game in EmuHawk and go to `Config > Controllers…` to configure your inputs. If you can't click
`Controllers…` , it's because you need to load a game first.
You may need to invert Sensitivity for the up/down axis to -100%.
This can be found under Analog Controls through `Config > Controllers…` .
Depending on your controller, you may also want to tweak the Deadzone. Something like 6% is recommended for a DualShock 4.
- Consider clearing keybinds in `Config > Hotkeys…` if you don't intend to use them. Select the keybind and press Esc to
clear it.
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- You are required to legally obtain a PSX Bios BIN firmware file for the game to be opened. To import this, you go to
`Config > Firmware... > Tools` and scrolling until you see the PlayStation tab. You might right click on the bios region
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and click `Set Customization` or `Import` on the top of the window. Then a window should open, telling you what file to
import, which is the BIN file required. The bios should be recognized if Bizhawk displays a checkmark beside it, saying
the bios version you have is stable and should run without issues. If a bios is already been imported and the game
runs fine by itself, you may skip this step.
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## Generating a Game
1. Create your options file (YAML). After installing the `grinch.apworld` file, you can generate a template within the Archipelago Launcher by clicking `Generate Template Settings` .
2. Follow the general Archipelago instructions for [generating a game ](https://archipelago.gg/tutorial/Archipelago/setup/en#generating-a-game ).
3. Open `ArchipelagoLauncher.exe`
4. Select "BizHawk Client" in the right-side column. On your first time opening BizHawk Client, you will also be asked to
locate `EmuHawk.exe` in your BizHawk install.
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### Connect to the Multiserver
Once both the client and the emulator are started, they must be connected. **This should happen automatically.**
However, if the lua script window doesn't appear, then within the emulator click
on the "Tools" menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua
script. Navigate to your Archipelago install folder and open `data/lua/connector_bizhawk_generic.lua` .
To connect the client to the multiserver simply put `<address>:<port>` on the text field on top and
press enter (if the server uses a password, type in the bottom text field
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`/connect <address>:<port> [password]` )