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								from typing import NamedTuple, Union
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											2021-01-21 23:37:58 +01:00
										 
									 
								 
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								import logging
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											2021-08-27 14:52:33 +02:00
										 
									 
								 
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								from ..AutoWorld import World
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								class GenericWorld(World):
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								    game = "Archipelago"
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								    topology_present = False
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								    item_name_to_id = {
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								        "Nothing": -1
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								    }
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								    location_name_to_id = {
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								        "Cheat Console" : -1,
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								        "Server": -2
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								    }
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								    hidden = True
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											2021-07-12 13:54:47 +02:00
										 
									 
								 
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											2021-01-03 14:32:32 +01:00
										 
									 
								 
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								class PlandoItem(NamedTuple):
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								    item: str
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								    location: str
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								    world: Union[bool, str] = False  # False -> own world, True -> not own world
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								    from_pool: bool = True  # if item should be removed from item pool
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								    force: str = 'silent'  # false -> warns if item not successfully placed. true -> errors out on failure to place item.
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								    def warn(self, warning: str):
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								        if self.force in ['true', 'fail', 'failure', 'none', 'false', 'warn', 'warning']:
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								            logging.warning(f'{warning}')
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								        else:
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								            logging.debug(f'{warning}')
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								    def failed(self, warning: str, exception=Exception):
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								        if self.force in ['true', 'fail', 'failure']:
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								            raise exception(warning)
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								        else:
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								            self.warn(warning)
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											2021-01-03 14:32:32 +01:00
										 
									 
								 
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								class PlandoConnection(NamedTuple):
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								    entrance: str
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								    exit: str
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								    direction: str  # entrance, exit or both
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