2024-03-15 15:05:14 +03:00
										 
									 
								 
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								from ..bundles.bundle import BundleTemplate, IslandBundleTemplate, DeepBundleTemplate, CurrencyBundleTemplate, MoneyBundleTemplate, FestivalBundleTemplate
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								from ..bundles.bundle_item import BundleItem
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								from ..bundles.bundle_room import BundleRoomTemplate
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..content import content_packs
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								from ..content.vanilla.base import all_fruits, all_vegetables, all_edible_mushrooms
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								from ..strings.animal_product_names import AnimalProduct
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								from ..strings.artisan_good_names import ArtisanGood
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								from ..strings.bundle_names import CCRoom, BundleName
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..strings.craftable_names import Fishing, Craftable, Bomb, Consumable, Lighting
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								from ..strings.crop_names import Fruit, Vegetable
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								from ..strings.currency_names import Currency
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								from ..strings.fertilizer_names import Fertilizer, RetainingSoil, SpeedGro
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..strings.fish_names import Fish, WaterItem, Trash, all_fish
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								from ..strings.flower_names import Flower
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								from ..strings.food_names import Beverage, Meal
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..strings.forageable_names import Forageable, Mushroom
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								from ..strings.geode_names import Geode
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								from ..strings.gift_names import Gift
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								from ..strings.ingredient_names import Ingredient
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								from ..strings.material_names import Material
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								from ..strings.metal_names import MetalBar, Artifact, Fossil, Ore, Mineral
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								from ..strings.monster_drop_names import Loot
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								from ..strings.quality_names import ForageQuality, ArtisanQuality, FishQuality
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from ..strings.seed_names import Seed, TreeSeed
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								wild_horseradish = BundleItem(Forageable.wild_horseradish)
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								daffodil = BundleItem(Forageable.daffodil)
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								leek = BundleItem(Forageable.leek)
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								dandelion = BundleItem(Forageable.dandelion)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								morel = BundleItem(Mushroom.morel)
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								common_mushroom = BundleItem(Mushroom.common)
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								salmonberry = BundleItem(Forageable.salmonberry)
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								spring_onion = BundleItem(Forageable.spring_onion)
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								grape = BundleItem(Fruit.grape)
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								spice_berry = BundleItem(Forageable.spice_berry)
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								sweet_pea = BundleItem(Forageable.sweet_pea)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								red_mushroom = BundleItem(Mushroom.red)
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								fiddlehead_fern = BundleItem(Forageable.fiddlehead_fern)
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								wild_plum = BundleItem(Forageable.wild_plum)
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								hazelnut = BundleItem(Forageable.hazelnut)
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								blackberry = BundleItem(Forageable.blackberry)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								chanterelle = BundleItem(Mushroom.chanterelle)
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								winter_root = BundleItem(Forageable.winter_root)
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								crystal_fruit = BundleItem(Forageable.crystal_fruit)
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								snow_yam = BundleItem(Forageable.snow_yam)
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								crocus = BundleItem(Forageable.crocus)
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								holly = BundleItem(Forageable.holly)
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								coconut = BundleItem(Forageable.coconut)
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								cactus_fruit = BundleItem(Forageable.cactus_fruit)
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								cave_carrot = BundleItem(Forageable.cave_carrot)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								purple_mushroom = BundleItem(Mushroom.purple)
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								maple_syrup = BundleItem(ArtisanGood.maple_syrup)
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								oak_resin = BundleItem(ArtisanGood.oak_resin)
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								pine_tar = BundleItem(ArtisanGood.pine_tar)
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								nautilus_shell = BundleItem(WaterItem.nautilus_shell)
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								coral = BundleItem(WaterItem.coral)
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								sea_urchin = BundleItem(WaterItem.sea_urchin)
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								rainbow_shell = BundleItem(Forageable.rainbow_shell)
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								clam = BundleItem(Fish.clam)
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								cockle = BundleItem(Fish.cockle)
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								mussel = BundleItem(Fish.mussel)
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								oyster = BundleItem(Fish.oyster)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								seaweed = BundleItem(WaterItem.seaweed, can_have_quality=False)
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								wood = BundleItem(Material.wood, 99)
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								stone = BundleItem(Material.stone, 99)
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								hardwood = BundleItem(Material.hardwood, 10)
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								clay = BundleItem(Material.clay, 10)
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								fiber = BundleItem(Material.fiber, 99)
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								moss = BundleItem(Material.moss, 10)
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								mixed_seeds = BundleItem(Seed.mixed)
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								acorn = BundleItem(TreeSeed.acorn)
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								maple_seed = BundleItem(TreeSeed.maple)
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								pine_cone = BundleItem(TreeSeed.pine)
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								mahogany_seed = BundleItem(TreeSeed.mahogany)
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								mushroom_tree_seed = BundleItem(TreeSeed.mushroom, source=BundleItem.Sources.island)
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								mystic_tree_seed = BundleItem(TreeSeed.mystic, source=BundleItem.Sources.masteries)
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								mossy_seed = BundleItem(TreeSeed.mossy)
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							 | 
							
								
							 | 
							
							
								strawberry_seeds = BundleItem(Seed.strawberry)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blue_jazz = BundleItem(Flower.blue_jazz)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cauliflower = BundleItem(Vegetable.cauliflower)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								green_bean = BundleItem(Vegetable.green_bean)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								kale = BundleItem(Vegetable.kale)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								parsnip = BundleItem(Vegetable.parsnip)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								potato = BundleItem(Vegetable.potato)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								strawberry = BundleItem(Fruit.strawberry, source=BundleItem.Sources.festival)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tulip = BundleItem(Flower.tulip)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								unmilled_rice = BundleItem(Vegetable.unmilled_rice)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								coffee_bean = BundleItem(Seed.coffee)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								garlic = BundleItem(Vegetable.garlic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blueberry = BundleItem(Fruit.blueberry)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								corn = BundleItem(Vegetable.corn)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hops = BundleItem(Vegetable.hops)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hot_pepper = BundleItem(Fruit.hot_pepper)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								melon = BundleItem(Fruit.melon)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								poppy = BundleItem(Flower.poppy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								radish = BundleItem(Vegetable.radish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_spangle = BundleItem(Flower.summer_spangle)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sunflower = BundleItem(Flower.sunflower)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tomato = BundleItem(Vegetable.tomato)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wheat = BundleItem(Vegetable.wheat)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hay = BundleItem(Forageable.hay)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								amaranth = BundleItem(Vegetable.amaranth)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bok_choy = BundleItem(Vegetable.bok_choy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cranberries = BundleItem(Fruit.cranberries)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								eggplant = BundleItem(Vegetable.eggplant)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fairy_rose = BundleItem(Flower.fairy_rose)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pumpkin = BundleItem(Vegetable.pumpkin)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								yam = BundleItem(Vegetable.yam)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sweet_gem_berry = BundleItem(Fruit.sweet_gem_berry)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rhubarb = BundleItem(Fruit.rhubarb)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								beet = BundleItem(Vegetable.beet)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								red_cabbage = BundleItem(Vegetable.red_cabbage)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								starfruit = BundleItem(Fruit.starfruit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								artichoke = BundleItem(Vegetable.artichoke)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								pineapple = BundleItem(Fruit.pineapple, source=BundleItem.Sources.content)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								taro_root = BundleItem(Vegetable.taro_root, source=BundleItem.Sources.content)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								carrot = BundleItem(Vegetable.carrot)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_squash = BundleItem(Vegetable.summer_squash)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								broccoli = BundleItem(Vegetable.broccoli)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								powdermelon = BundleItem(Fruit.powdermelon)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								egg = BundleItem(AnimalProduct.egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								large_egg = BundleItem(AnimalProduct.large_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								brown_egg = BundleItem(AnimalProduct.brown_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								large_brown_egg = BundleItem(AnimalProduct.large_brown_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wool = BundleItem(AnimalProduct.wool)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								milk = BundleItem(AnimalProduct.milk)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								large_milk = BundleItem(AnimalProduct.large_milk)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								goat_milk = BundleItem(AnimalProduct.goat_milk)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								large_goat_milk = BundleItem(AnimalProduct.large_goat_milk)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								truffle = BundleItem(AnimalProduct.truffle)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								duck_feather = BundleItem(AnimalProduct.duck_feather)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								duck_egg = BundleItem(AnimalProduct.duck_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rabbit_foot = BundleItem(AnimalProduct.rabbit_foot)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dinosaur_egg = BundleItem(AnimalProduct.dinosaur_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void_egg = BundleItem(AnimalProduct.void_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ostrich_egg = BundleItem(AnimalProduct.ostrich_egg, source=BundleItem.Sources.island, )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								golden_egg = BundleItem(AnimalProduct.golden_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								truffle_oil = BundleItem(ArtisanGood.truffle_oil)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cloth = BundleItem(ArtisanGood.cloth)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								goat_cheese = BundleItem(ArtisanGood.goat_cheese)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cheese = BundleItem(ArtisanGood.cheese)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								honey = BundleItem(ArtisanGood.honey)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								beer = BundleItem(Beverage.beer)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								juice = BundleItem(ArtisanGood.juice)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mead = BundleItem(ArtisanGood.mead)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pale_ale = BundleItem(ArtisanGood.pale_ale)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wine = BundleItem(ArtisanGood.wine)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								jelly = BundleItem(ArtisanGood.jelly)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pickles = BundleItem(ArtisanGood.pickles)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								caviar = BundleItem(ArtisanGood.caviar)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								aged_roe = BundleItem(ArtisanGood.aged_roe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								roe = BundleItem(AnimalProduct.roe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								squid_ink = BundleItem(AnimalProduct.squid_ink)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								coffee = BundleItem(Beverage.coffee)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								green_tea = BundleItem(ArtisanGood.green_tea)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								apple = BundleItem(Fruit.apple)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								apricot = BundleItem(Fruit.apricot)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								orange = BundleItem(Fruit.orange)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								peach = BundleItem(Fruit.peach)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pomegranate = BundleItem(Fruit.pomegranate)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cherry = BundleItem(Fruit.cherry)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								banana = BundleItem(Fruit.banana, source=BundleItem.Sources.content)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mango = BundleItem(Fruit.mango, source=BundleItem.Sources.content)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								basic_fertilizer = BundleItem(Fertilizer.basic, 100)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_fertilizer = BundleItem(Fertilizer.quality, 20)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								deluxe_fertilizer = BundleItem(Fertilizer.deluxe, 5, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								basic_retaining_soil = BundleItem(RetainingSoil.basic, 80)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_retaining_soil = BundleItem(RetainingSoil.quality, 50)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								deluxe_retaining_soil = BundleItem(RetainingSoil.deluxe, 20, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								speed_gro = BundleItem(SpeedGro.basic, 40)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								deluxe_speed_gro = BundleItem(SpeedGro.deluxe, 20)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hyper_speed_gro = BundleItem(SpeedGro.hyper, 5, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tree_fertilizer = BundleItem(Fertilizer.tree, 20)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lobster = BundleItem(Fish.lobster)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crab = BundleItem(Fish.crab)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								shrimp = BundleItem(Fish.shrimp)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crayfish = BundleItem(Fish.crayfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								snail = BundleItem(Fish.snail)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								periwinkle = BundleItem(Fish.periwinkle)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								trash = BundleItem(Trash.trash)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								driftwood = BundleItem(Trash.driftwood)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								soggy_newspaper = BundleItem(Trash.soggy_newspaper)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								broken_cd = BundleItem(Trash.broken_cd)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								broken_glasses = BundleItem(Trash.broken_glasses)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chub = BundleItem(Fish.chub)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								catfish = BundleItem(Fish.catfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rainbow_trout = BundleItem(Fish.rainbow_trout)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lingcod = BundleItem(Fish.lingcod)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								walleye = BundleItem(Fish.walleye)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								perch = BundleItem(Fish.perch)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pike = BundleItem(Fish.pike)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bream = BundleItem(Fish.bream)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								salmon = BundleItem(Fish.salmon)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sunfish = BundleItem(Fish.sunfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tiger_trout = BundleItem(Fish.tiger_trout)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								shad = BundleItem(Fish.shad)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								smallmouth_bass = BundleItem(Fish.smallmouth_bass)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dorado = BundleItem(Fish.dorado)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								carp = BundleItem(Fish.carp)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								midnight_carp = BundleItem(Fish.midnight_carp)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								largemouth_bass = BundleItem(Fish.largemouth_bass)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sturgeon = BundleItem(Fish.sturgeon)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bullhead = BundleItem(Fish.bullhead)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tilapia = BundleItem(Fish.tilapia)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pufferfish = BundleItem(Fish.pufferfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tuna = BundleItem(Fish.tuna)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								super_cucumber = BundleItem(Fish.super_cucumber)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								flounder = BundleItem(Fish.flounder)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								anchovy = BundleItem(Fish.anchovy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sardine = BundleItem(Fish.sardine)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								red_mullet = BundleItem(Fish.red_mullet)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								herring = BundleItem(Fish.herring)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								eel = BundleItem(Fish.eel)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								octopus = BundleItem(Fish.octopus)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								red_snapper = BundleItem(Fish.red_snapper)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								squid = BundleItem(Fish.squid)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sea_cucumber = BundleItem(Fish.sea_cucumber)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								albacore = BundleItem(Fish.albacore)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								halibut = BundleItem(Fish.halibut)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								scorpion_carp = BundleItem(Fish.scorpion_carp)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sandfish = BundleItem(Fish.sandfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								woodskip = BundleItem(Fish.woodskip)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lava_eel = BundleItem(Fish.lava_eel)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ice_pip = BundleItem(Fish.ice_pip)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								stonefish = BundleItem(Fish.stonefish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ghostfish = BundleItem(Fish.ghostfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bouquet = BundleItem(Gift.bouquet)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wilted_bouquet = BundleItem(Gift.wilted_bouquet)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								copper_bar = BundleItem(MetalBar.copper)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								iron_Bar = BundleItem(MetalBar.iron)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								gold_bar = BundleItem(MetalBar.gold)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								iridium_bar = BundleItem(MetalBar.iridium)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								refined_quartz = BundleItem(MetalBar.quartz)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								coal = BundleItem(Material.coal, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								iridium_ore = BundleItem(Ore.iridium)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								gold_ore = BundleItem(Ore.gold)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								iron_ore = BundleItem(Ore.iron)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								copper_ore = BundleItem(Ore.copper)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								battery_pack = BundleItem(ArtisanGood.battery_pack)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quartz = BundleItem(Mineral.quartz)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fire_quartz = BundleItem(Mineral.fire_quartz)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								frozen_tear = BundleItem(Mineral.frozen_tear)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								earth_crystal = BundleItem(Mineral.earth_crystal)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								emerald = BundleItem(Mineral.emerald)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								aquamarine = BundleItem(Mineral.aquamarine)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ruby = BundleItem(Mineral.ruby)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								amethyst = BundleItem(Mineral.amethyst)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								topaz = BundleItem(Mineral.topaz)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								jade = BundleItem(Mineral.jade)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								slime = BundleItem(Loot.slime, 99)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bug_meat = BundleItem(Loot.bug_meat, 10)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bat_wing = BundleItem(Loot.bat_wing, 10)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								solar_essence = BundleItem(Loot.solar_essence)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void_essence = BundleItem(Loot.void_essence)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								petrified_slime = BundleItem(Mineral.petrified_slime)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blue_slime_egg = BundleItem(Loot.blue_slime_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								red_slime_egg = BundleItem(Loot.red_slime_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								purple_slime_egg = BundleItem(Loot.purple_slime_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								green_slime_egg = BundleItem(Loot.green_slime_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tiger_slime_egg = BundleItem(Loot.tiger_slime_egg, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cherry_bomb = BundleItem(Bomb.cherry_bomb, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bomb = BundleItem(Bomb.bomb, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mega_bomb = BundleItem(Bomb.mega_bomb)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								explosive_ammo = BundleItem(Craftable.explosive_ammo, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								maki_roll = BundleItem(Meal.maki_roll)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fried_egg = BundleItem(Meal.fried_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								omelet = BundleItem(Meal.omelet)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pizza = BundleItem(Meal.pizza)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hashbrowns = BundleItem(Meal.hashbrowns)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pancakes = BundleItem(Meal.pancakes)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bread = BundleItem(Meal.bread)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tortilla = BundleItem(Meal.tortilla)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								triple_shot_espresso = BundleItem(Beverage.triple_shot_espresso)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								farmer_s_lunch = BundleItem(Meal.farmer_lunch)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								survival_burger = BundleItem(Meal.survival_burger)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dish_o_the_sea = BundleItem(Meal.dish_o_the_sea)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								miner_s_treat = BundleItem(Meal.miners_treat)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								roots_platter = BundleItem(Meal.roots_platter)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								salad = BundleItem(Meal.salad)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cheese_cauliflower = BundleItem(Meal.cheese_cauliflower)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								parsnip_soup = BundleItem(Meal.parsnip_soup)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fried_mushroom = BundleItem(Meal.fried_mushroom)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								salmon_dinner = BundleItem(Meal.salmon_dinner)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pepper_poppers = BundleItem(Meal.pepper_poppers)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spaghetti = BundleItem(Meal.spaghetti)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sashimi = BundleItem(Meal.sashimi)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blueberry_tart = BundleItem(Meal.blueberry_tart)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								algae_soup = BundleItem(Meal.algae_soup)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pale_broth = BundleItem(Meal.pale_broth)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chowder = BundleItem(Meal.chowder)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cookie = BundleItem(Meal.cookie)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ancient_doll = BundleItem(Artifact.ancient_doll)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ice_cream = BundleItem(Meal.ice_cream)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								cranberry_candy = BundleItem(Meal.cranberry_candy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ginger_ale = BundleItem(Beverage.ginger_ale, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pink_cake = BundleItem(Meal.pink_cake)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								plum_pudding = BundleItem(Meal.plum_pudding)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chocolate_cake = BundleItem(Meal.chocolate_cake)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rhubarb_pie = BundleItem(Meal.rhubarb_pie)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								shrimp_cocktail = BundleItem(Meal.shrimp_cocktail)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pina_colada = BundleItem(Beverage.pina_colada, source=BundleItem.Sources.island)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								stuffing = BundleItem(Meal.stuffing)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								magic_rock_candy = BundleItem(Meal.magic_rock_candy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spicy_eel = BundleItem(Meal.spicy_eel)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crab_cakes = BundleItem(Meal.crab_cakes)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								eggplant_parmesan = BundleItem(Meal.eggplant_parmesan)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pumpkin_soup = BundleItem(Meal.pumpkin_soup)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lucky_lunch = BundleItem(Meal.lucky_lunch)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								green_algae = BundleItem(WaterItem.green_algae)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								white_algae = BundleItem(WaterItem.white_algae)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								geode = BundleItem(Geode.geode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								frozen_geode = BundleItem(Geode.frozen)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								magma_geode = BundleItem(Geode.magma)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								omni_geode = BundleItem(Geode.omni)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sap = BundleItem(Material.sap)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarf_scroll_1 = BundleItem(Artifact.dwarf_scroll_i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarf_scroll_2 = BundleItem(Artifact.dwarf_scroll_ii)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarf_scroll_3 = BundleItem(Artifact.dwarf_scroll_iii)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarf_scroll_4 = BundleItem(Artifact.dwarf_scroll_iv)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								elvish_jewelry = BundleItem(Artifact.elvish_jewelry)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ancient_drum = BundleItem(Artifact.ancient_drum)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dried_starfish = BundleItem(Fossil.dried_starfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bone_fragment = BundleItem(Fossil.bone_fragment)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								golden_mask = BundleItem(Artifact.golden_mask)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								golden_relic = BundleItem(Artifact.golden_relic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarf_gadget = BundleItem(Artifact.dwarf_gadget)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dwarvish_helm = BundleItem(Artifact.dwarvish_helm)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_handaxe = BundleItem(Artifact.prehistoric_handaxe)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bone_flute = BundleItem(Artifact.bone_flute)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								anchor = BundleItem(Artifact.anchor)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_tool = BundleItem(Artifact.prehistoric_tool)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chicken_statue = BundleItem(Artifact.chicken_statue)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rusty_cog = BundleItem(Artifact.rusty_cog)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rusty_spur = BundleItem(Artifact.rusty_spur)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rusty_spoon = BundleItem(Artifact.rusty_spoon)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ancient_sword = BundleItem(Artifact.ancient_sword)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ornamental_fan = BundleItem(Artifact.ornamental_fan)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chipped_amphora = BundleItem(Artifact.chipped_amphora)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_scapula = BundleItem(Fossil.prehistoric_scapula)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_tibia = BundleItem(Fossil.prehistoric_tibia)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_skull = BundleItem(Fossil.prehistoric_skull)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								skeletal_hand = BundleItem(Fossil.skeletal_hand)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_rib = BundleItem(Fossil.prehistoric_rib)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prehistoric_vertebra = BundleItem(Fossil.prehistoric_vertebra)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								skeletal_tail = BundleItem(Fossil.skeletal_tail)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								nautilus_fossil = BundleItem(Fossil.nautilus_fossil)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								amphibian_fossil = BundleItem(Fossil.amphibian_fossil)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								palm_fossil = BundleItem(Fossil.palm_fossil)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								trilobite = BundleItem(Fossil.trilobite)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dinosaur_mayo = BundleItem(ArtisanGood.dinosaur_mayonnaise)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void_mayo = BundleItem(ArtisanGood.void_mayonnaise)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prismatic_shard = BundleItem(Mineral.prismatic_shard)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								diamond = BundleItem(Mineral.diamond)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ancient_fruit = BundleItem(Fruit.ancient_fruit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void_salmon = BundleItem(Fish.void_salmon)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tea_leaves = BundleItem(Vegetable.tea_leaves)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blobfish = BundleItem(Fish.blobfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spook_fish = BundleItem(Fish.spook_fish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lionfish = BundleItem(Fish.lionfish, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blue_discus = BundleItem(Fish.blue_discus, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								stingray = BundleItem(Fish.stingray, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spookfish = BundleItem(Fish.spookfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								midnight_squid = BundleItem(Fish.midnight_squid)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								angler = BundleItem(Fish.angler)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crimsonfish = BundleItem(Fish.crimsonfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mutant_carp = BundleItem(Fish.mutant_carp)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								glacierfish = BundleItem(Fish.glacierfish)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								legend = BundleItem(Fish.legend)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spinner = BundleItem(Fishing.spinner)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dressed_spinner = BundleItem(Fishing.dressed_spinner)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								trap_bobber = BundleItem(Fishing.trap_bobber)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								sonar_bobber = BundleItem(Fishing.sonar_bobber)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								cork_bobber = BundleItem(Fishing.cork_bobber)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								lead_bobber = BundleItem(Fishing.lead_bobber)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								treasure_hunter = BundleItem(Fishing.treasure_hunter)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								barbed_hook = BundleItem(Fishing.barbed_hook)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								curiosity_lure = BundleItem(Fishing.curiosity_lure)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_bobber = BundleItem(Fishing.quality_bobber)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bait = BundleItem(Fishing.bait, 100)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								deluxe_bait = BundleItem(Fishing.deluxe_bait, 50)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								magnet = BundleItem(Fishing.magnet)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								wild_bait = BundleItem(Fishing.wild_bait, 20)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								magic_bait = BundleItem(Fishing.magic_bait, 10, source=BundleItem.Sources.island)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								pearl = BundleItem(Gift.pearl)
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								challenge_bait = BundleItem(Fishing.challenge_bait, 25, source=BundleItem.Sources.masteries)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								targeted_bait = BundleItem(ArtisanGood.targeted_bait, 25, source=BundleItem.Sources.content)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								ginger = BundleItem(Forageable.ginger, source=BundleItem.Sources.content)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								magma_cap = BundleItem(Mushroom.magma_cap, source=BundleItem.Sources.content)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wheat_flour = BundleItem(Ingredient.wheat_flour)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sugar = BundleItem(Ingredient.sugar)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vinegar = BundleItem(Ingredient.vinegar)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								jack_o_lantern = BundleItem(Lighting.jack_o_lantern)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								prize_ticket = BundleItem(Currency.prize_ticket)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mystery_box = BundleItem(Consumable.mystery_box)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								gold_mystery_box = BundleItem(Consumable.gold_mystery_box, source=BundleItem.Sources.masteries)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								calico_egg = BundleItem(Currency.calico_egg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_crab_pot_fish_items = [periwinkle.as_amount(5), snail.as_amount(5), crayfish.as_amount(5), mussel.as_amount(5),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               oyster.as_amount(5), cockle.as_amount(5), clam.as_amount(5)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_smoked_fish_items = [BundleItem(ArtisanGood.smoked_fish, flavor=fish) for fish in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             [Fish.largemouth_bass, Fish.bream, Fish.bullhead, Fish.chub, Fish.ghostfish, Fish.flounder, Fish.shad,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              Fish.rainbow_trout, Fish.tilapia, Fish.red_mullet, Fish.tuna, Fish.midnight_carp, Fish.salmon, Fish.perch]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_fish_items_flat = [*raccoon_crab_pot_fish_items, *raccoon_smoked_fish_items]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_fish_items_deep = [raccoon_crab_pot_fish_items, raccoon_smoked_fish_items]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_fish_bundle_vanilla = DeepBundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_fish, raccoon_fish_items_deep, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_fish_bundle_thematic = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_fish, raccoon_fish_items_flat, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_specific_jellies = [BundleItem(ArtisanGood.jelly, flavor=fruit, source=BundleItem.Sources.content) for fruit in all_fruits]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_specific_pickles = [BundleItem(ArtisanGood.pickles, flavor=vegetable, source=BundleItem.Sources.content) for vegetable in all_vegetables]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_specific_dried_fruits = [*[BundleItem(ArtisanGood.dried_fruit, flavor=fruit, source=BundleItem.Sources.content) for fruit in all_fruits],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             BundleItem(ArtisanGood.raisins, source=BundleItem.Sources.content)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_specific_juices = [BundleItem(ArtisanGood.juice, flavor=vegetable, source=BundleItem.Sources.content) for vegetable in all_vegetables]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_artisan_items = [*all_specific_jellies, *all_specific_pickles, *all_specific_dried_fruits, *all_specific_juices]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_artisan_bundle_vanilla = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_artisan, raccoon_artisan_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_artisan_bundle_thematic = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_artisan, raccoon_artisan_items, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_specific_dried_mushrooms = [BundleItem(ArtisanGood.dried_mushroom, flavor=mushroom, source=BundleItem.Sources.content) for mushroom in all_edible_mushrooms]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_food_items = [egg.as_amount(5), cave_carrot.as_amount(5), white_algae.as_amount(5)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_food_items_vanilla = [all_specific_dried_mushrooms, raccoon_food_items]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_food_items_thematic = [*all_specific_dried_mushrooms, *raccoon_food_items, brown_egg.as_amount(5), large_egg.as_amount(2), large_brown_egg.as_amount(2),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               green_algae.as_amount(10)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_food_bundle_vanilla = DeepBundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_food, raccoon_food_items_vanilla, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_food_bundle_thematic = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_food, raccoon_food_items_thematic, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_foraging_items = [moss, rusty_spoon, trash.as_amount(5), slime.as_amount(99), bat_wing.as_amount(10), geode.as_amount(8),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          frozen_geode.as_amount(5), magma_geode.as_amount(3), coral.as_amount(4), sea_urchin.as_amount(2), bug_meat.as_amount(10),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          diamond, topaz.as_amount(3), ghostfish.as_amount(3)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_foraging_bundle_vanilla = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_foraging, raccoon_foraging_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_foraging_bundle_thematic = BundleTemplate(CCRoom.raccoon_requests, BundleName.raccoon_foraging, raccoon_foraging_items, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_bundles_vanilla = [raccoon_fish_bundle_vanilla, raccoon_artisan_bundle_vanilla, raccoon_food_bundle_vanilla, raccoon_foraging_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_bundles_thematic = [raccoon_fish_bundle_thematic, raccoon_artisan_bundle_thematic, raccoon_food_bundle_thematic, raccoon_foraging_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_bundles_remixed = raccoon_bundles_thematic
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_vanilla = BundleRoomTemplate(CCRoom.raccoon_requests, raccoon_bundles_vanilla, 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_thematic = BundleRoomTemplate(CCRoom.raccoon_requests, raccoon_bundles_thematic, 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_remixed = BundleRoomTemplate(CCRoom.raccoon_requests, raccoon_bundles_remixed, 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								# Crafts Room
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_foraging_items_vanilla = [wild_horseradish, daffodil, leek, dandelion]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_foraging_items_thematic = [*spring_foraging_items_vanilla, spring_onion, salmonberry, morel]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_foraging_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.spring_foraging, spring_foraging_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_foraging_bundle_thematic = BundleTemplate.extend_from(spring_foraging_bundle_vanilla, spring_foraging_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_foraging_items_vanilla = [grape, spice_berry, sweet_pea]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_foraging_items_thematic = [*summer_foraging_items_vanilla, fiddlehead_fern, red_mushroom, rainbow_shell]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_foraging_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.summer_foraging, summer_foraging_items_vanilla, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_foraging_bundle_thematic = BundleTemplate.extend_from(summer_foraging_bundle_vanilla, summer_foraging_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_foraging_items_vanilla = [common_mushroom, wild_plum, hazelnut, blackberry]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_foraging_items_thematic = [*fall_foraging_items_vanilla, chanterelle]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_foraging_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.fall_foraging, fall_foraging_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_foraging_bundle_thematic = BundleTemplate.extend_from(fall_foraging_bundle_vanilla, fall_foraging_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_foraging_items_vanilla = [winter_root, crystal_fruit, snow_yam, crocus]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_foraging_items_thematic = [*winter_foraging_items_vanilla, holly, nautilus_shell]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_foraging_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.winter_foraging, winter_foraging_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_foraging_bundle_thematic = BundleTemplate.extend_from(winter_foraging_bundle_vanilla, winter_foraging_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								construction_items_vanilla = [wood, stone, hardwood]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								construction_items_thematic = [*construction_items_vanilla, clay, fiber, sap.as_amount(50)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								construction_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.construction, construction_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								construction_bundle_thematic = BundleTemplate.extend_from(construction_bundle_vanilla, construction_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								exotic_foraging_items_vanilla = [coconut, cactus_fruit, cave_carrot, red_mushroom, purple_mushroom, maple_syrup, oak_resin, pine_tar, morel]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								exotic_foraging_items_thematic = [*exotic_foraging_items_vanilla, coral, sea_urchin, clam, cockle, mussel, oyster, seaweed]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								exotic_foraging_bundle_vanilla = BundleTemplate(CCRoom.crafts_room, BundleName.exotic_foraging, exotic_foraging_items_vanilla, 9, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								exotic_foraging_bundle_thematic = BundleTemplate.extend_from(exotic_foraging_bundle_vanilla, exotic_foraging_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								beach_foraging_items = [nautilus_shell, coral, sea_urchin, rainbow_shell, clam, cockle, mussel, oyster, seaweed]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								beach_foraging_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.beach_foraging, beach_foraging_items, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mines_foraging_items = [quartz, earth_crystal, frozen_tear, fire_quartz, red_mushroom, purple_mushroom, cave_carrot]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mines_foraging_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.mines_foraging, mines_foraging_items, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								desert_foraging_items = [cactus_fruit.as_quality(ForageQuality.gold), cactus_fruit.as_amount(5), coconut.as_quality(ForageQuality.gold), coconut.as_amount(5)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								desert_foraging_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.desert_foraging, desert_foraging_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								island_foraging_items = [ginger.as_amount(5), magma_cap.as_quality(ForageQuality.gold), magma_cap.as_amount(5),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                         fiddlehead_fern.as_quality(ForageQuality.gold), fiddlehead_fern.as_amount(5)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								island_foraging_bundle = IslandBundleTemplate(CCRoom.crafts_room, BundleName.island_foraging, island_foraging_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sticky_items = [sap.as_amount(500), sap.as_amount(500)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sticky_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.sticky, sticky_items, 1, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								forest_items = [moss, fiber.as_amount(200), acorn.as_amount(10), maple_seed.as_amount(10), pine_cone.as_amount(10), mahogany_seed,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                mushroom_tree_seed, mossy_seed.as_amount(5), mystic_tree_seed]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								forest_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.forest, forest_items, 4, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								wild_medicine_items = [item.as_amount(5) for item in [purple_mushroom, fiddlehead_fern, white_algae, hops, blackberry, dandelion]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								wild_medicine_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.wild_medicine, wild_medicine_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								quality_foraging_items = sorted({item.as_quality(ForageQuality.gold).as_amount(3)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                                 for item in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 [*spring_foraging_items_thematic, *summer_foraging_items_thematic, *fall_foraging_items_thematic,
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                                  *winter_foraging_items_thematic, *beach_foraging_items, *desert_foraging_items, magma_cap] if item.can_have_quality})
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								quality_foraging_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.quality_foraging, quality_foraging_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								green_rain_items = [moss.as_amount(200), fiber.as_amount(200), mossy_seed.as_amount(20), fiddlehead_fern.as_amount(10)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								green_rain_bundle = BundleTemplate(CCRoom.crafts_room, BundleName.green_rain, green_rain_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								crafts_room_bundles_vanilla = [spring_foraging_bundle_vanilla, summer_foraging_bundle_vanilla, fall_foraging_bundle_vanilla,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               winter_foraging_bundle_vanilla, construction_bundle_vanilla, exotic_foraging_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crafts_room_bundles_thematic = [spring_foraging_bundle_thematic, summer_foraging_bundle_thematic, fall_foraging_bundle_thematic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                winter_foraging_bundle_thematic, construction_bundle_thematic, exotic_foraging_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crafts_room_bundles_remixed = [*crafts_room_bundles_thematic, beach_foraging_bundle, mines_foraging_bundle, desert_foraging_bundle,
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                               island_foraging_bundle, sticky_bundle, forest_bundle, wild_medicine_bundle, quality_foraging_bundle, green_rain_bundle]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								crafts_room_vanilla = BundleRoomTemplate(CCRoom.crafts_room, crafts_room_bundles_vanilla, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crafts_room_thematic = BundleRoomTemplate(CCRoom.crafts_room, crafts_room_bundles_thematic, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crafts_room_remixed = BundleRoomTemplate(CCRoom.crafts_room, crafts_room_bundles_remixed, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# Pantry
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_crops_items_vanilla = [parsnip, green_bean, cauliflower, potato]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								spring_crops_items_thematic = [*spring_crops_items_vanilla, blue_jazz, coffee_bean, garlic, kale, rhubarb, strawberry, tulip, unmilled_rice, carrot]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								spring_crops_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.spring_crops, spring_crops_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_crops_bundle_thematic = BundleTemplate.extend_from(spring_crops_bundle_vanilla, spring_crops_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_crops_items_vanilla = [tomato, hot_pepper, blueberry, melon]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								summer_crops_items_thematic = [*summer_crops_items_vanilla, corn, hops, poppy, radish, red_cabbage, starfruit, summer_spangle, sunflower, wheat, summer_squash]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								summer_crops_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.summer_crops, summer_crops_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_crops_bundle_thematic = BundleTemplate.extend_from(summer_crops_bundle_vanilla, summer_crops_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_crops_items_vanilla = [corn, eggplant, pumpkin, yam]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								fall_crops_items_thematic = [*fall_crops_items_vanilla, amaranth, artichoke, beet, bok_choy, cranberries, fairy_rose, grape,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             sunflower, wheat, sweet_gem_berry, broccoli]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								fall_crops_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.fall_crops, fall_crops_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_crops_bundle_thematic = BundleTemplate.extend_from(fall_crops_bundle_vanilla, fall_crops_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								all_crops_items = sorted({*spring_crops_items_thematic, *summer_crops_items_thematic, *fall_crops_items_thematic, powdermelon})
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_crops_items_vanilla = [item.as_quality_crop() for item in [parsnip, melon, pumpkin, corn]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_crops_items_thematic = [item.as_quality_crop() for item in all_crops_items]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_crops_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.quality_crops, quality_crops_items_vanilla, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_crops_bundle_thematic = BundleTemplate.extend_from(quality_crops_bundle_vanilla, quality_crops_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								animal_items_vanilla = [large_milk, large_brown_egg, large_egg, large_goat_milk, wool, duck_egg]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								animal_items_thematic = [*animal_items_vanilla, egg, brown_egg, milk, goat_milk, truffle,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                         duck_feather, rabbit_foot, dinosaur_egg, void_egg, golden_egg, ostrich_egg]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								animal_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.animal, animal_items_vanilla, 6, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								animal_bundle_thematic = BundleTemplate.extend_from(animal_bundle_vanilla, animal_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								artisan_items_vanilla = [truffle_oil, cloth, goat_cheese, cheese, honey, jelly, apple, apricot, orange, peach, pomegranate, cherry]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								artisan_items_thematic = [*artisan_items_vanilla, beer, juice, mead, pale_ale, wine, pickles, caviar, aged_roe, coffee, green_tea, banana, mango]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								artisan_bundle_vanilla = BundleTemplate(CCRoom.pantry, BundleName.artisan, artisan_items_vanilla, 12, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								artisan_bundle_thematic = BundleTemplate.extend_from(artisan_bundle_vanilla, artisan_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rare_crops_items = [ancient_fruit, sweet_gem_berry]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rare_crops_bundle = BundleTemplate(CCRoom.pantry, BundleName.rare_crops, rare_crops_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								# all_specific_roes = [BundleItem(AnimalProduct.roe, flavor=fruit, source=BundleItem.Sources.content) for fruit in all_fish]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_farmer_items = [roe.as_amount(15), aged_roe.as_amount(5), squid_ink, caviar.as_amount(5)]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								fish_farmer_bundle = BundleTemplate(CCRoom.pantry, BundleName.fish_farmer, fish_farmer_items, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								garden_items = [tulip, blue_jazz, summer_spangle, sunflower, fairy_rose, poppy, bouquet]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								garden_bundle = BundleTemplate(CCRoom.pantry, BundleName.garden, garden_items, 5, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								brewer_items = [mead, pale_ale, wine, juice, green_tea, beer]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								brewer_bundle = BundleTemplate(CCRoom.pantry, BundleName.brewer, brewer_items, 5, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								orchard_items = [apple, apricot, orange, peach, pomegranate, cherry, banana, mango]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								orchard_bundle = BundleTemplate(CCRoom.pantry, BundleName.orchard, orchard_items, 6, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								island_crops_items = [pineapple, taro_root, banana, mango]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								island_crops_bundle = IslandBundleTemplate(CCRoom.pantry, BundleName.island_crops, island_crops_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								agronomist_items = [basic_fertilizer, quality_fertilizer, deluxe_fertilizer,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    basic_retaining_soil, quality_retaining_soil, deluxe_retaining_soil,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    speed_gro, deluxe_speed_gro, hyper_speed_gro, tree_fertilizer]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								agronomist_bundle = BundleTemplate(CCRoom.pantry, BundleName.agronomist, agronomist_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								slime_farmer_items = [slime.as_amount(99), petrified_slime.as_amount(10), blue_slime_egg, red_slime_egg,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                      purple_slime_egg, green_slime_egg, tiger_slime_egg]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								slime_farmer_bundle = BundleTemplate(CCRoom.pantry, BundleName.slime_farmer, slime_farmer_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								sommelier_items = [BundleItem(ArtisanGood.wine, flavor=fruit, source=BundleItem.Sources.content) for fruit in all_fruits]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								sommelier_bundle = BundleTemplate(CCRoom.pantry, BundleName.sommelier, sommelier_items, 6, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dry_items = [*[BundleItem(ArtisanGood.dried_fruit, flavor=fruit, source=BundleItem.Sources.content) for fruit in all_fruits],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             *[BundleItem(ArtisanGood.dried_mushroom, flavor=mushroom, source=BundleItem.Sources.content) for mushroom in all_edible_mushrooms],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             BundleItem(ArtisanGood.raisins, source=BundleItem.Sources.content)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dry_bundle = BundleTemplate(CCRoom.pantry, BundleName.dry, dry_items, 6, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								pantry_bundles_vanilla = [spring_crops_bundle_vanilla, summer_crops_bundle_vanilla, fall_crops_bundle_vanilla,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          quality_crops_bundle_vanilla, animal_bundle_vanilla, artisan_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pantry_bundles_thematic = [spring_crops_bundle_thematic, summer_crops_bundle_thematic, fall_crops_bundle_thematic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                           quality_crops_bundle_thematic, animal_bundle_thematic, artisan_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pantry_bundles_remixed = [*pantry_bundles_thematic, rare_crops_bundle, fish_farmer_bundle, garden_bundle,
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                          brewer_bundle, orchard_bundle, island_crops_bundle, agronomist_bundle, slime_farmer_bundle, sommelier_bundle, dry_bundle]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								pantry_vanilla = BundleRoomTemplate(CCRoom.pantry, pantry_bundles_vanilla, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pantry_thematic = BundleRoomTemplate(CCRoom.pantry, pantry_bundles_thematic, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pantry_remixed = BundleRoomTemplate(CCRoom.pantry, pantry_bundles_remixed, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
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								# Fish Tank
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								river_fish_items_vanilla = [sunfish, catfish, shad, tiger_trout]
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								river_fish_items_thematic = [*river_fish_items_vanilla, chub, rainbow_trout, lingcod, walleye, perch, pike, bream, salmon, smallmouth_bass, dorado]
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								river_fish_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.river_fish, river_fish_items_vanilla, 4, 4)
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								river_fish_bundle_thematic = BundleTemplate.extend_from(river_fish_bundle_vanilla, river_fish_items_thematic)
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								lake_fish_items_vanilla = [largemouth_bass, carp, bullhead, sturgeon]
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								lake_fish_items_thematic = [*lake_fish_items_vanilla, chub, rainbow_trout, lingcod, walleye, perch, midnight_carp]
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							 | 
							
							
								lake_fish_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.lake_fish, lake_fish_items_vanilla, 4, 4)
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								lake_fish_bundle_thematic = BundleTemplate.extend_from(lake_fish_bundle_vanilla, lake_fish_items_thematic)
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								ocean_fish_items_vanilla = [sardine, tuna, red_snapper, tilapia]
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								ocean_fish_items_thematic = [*ocean_fish_items_vanilla, pufferfish, super_cucumber, flounder, anchovy, red_mullet,
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								                             herring, eel, octopus, squid, sea_cucumber, albacore, halibut]
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							 | 
							
							
								ocean_fish_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.ocean_fish, ocean_fish_items_vanilla, 4, 4)
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							 | 
							
								
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							 | 
							
							
								ocean_fish_bundle_thematic = BundleTemplate.extend_from(ocean_fish_bundle_vanilla, ocean_fish_items_thematic)
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								night_fish_items_vanilla = [walleye, bream, eel]
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							 | 
							
							
								night_fish_items_thematic = [*night_fish_items_vanilla, super_cucumber, squid, midnight_carp, midnight_squid]
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								night_fish_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.night_fish, night_fish_items_vanilla, 3, 3)
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							 | 
							
							
								night_fish_bundle_thematic = BundleTemplate.extend_from(night_fish_bundle_vanilla, night_fish_items_thematic)
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								crab_pot_items_vanilla = [lobster, crayfish, crab, cockle, mussel, shrimp, snail, periwinkle, oyster, clam]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								crab_pot_trash_items = [trash, driftwood, soggy_newspaper, broken_cd, broken_glasses]
							 | 
						
					
						
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							 | 
							
							
								crab_pot_items_thematic = [*crab_pot_items_vanilla, *crab_pot_trash_items]
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								crab_pot_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.crab_pot, crab_pot_items_vanilla, 10, 5)
							 | 
						
					
						
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							 | 
							
							
								crab_pot_bundle_thematic = BundleTemplate.extend_from(crab_pot_bundle_vanilla, crab_pot_items_thematic)
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							 | 
							
							
								trash_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.trash, crab_pot_trash_items, 4, 4)
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								specialty_fish_items_vanilla = [pufferfish, ghostfish, sandfish, woodskip]
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								specialty_fish_items_thematic = [*specialty_fish_items_vanilla, scorpion_carp, eel, octopus, lava_eel, ice_pip,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 stonefish, void_salmon, stingray, spookfish, midnight_squid]
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							| 
								
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							 | 
							
								
							 | 
							
							
								specialty_fish_bundle_vanilla = BundleTemplate(CCRoom.fish_tank, BundleName.specialty_fish, specialty_fish_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								specialty_fish_bundle_thematic = BundleTemplate.extend_from(specialty_fish_bundle_vanilla, specialty_fish_items_thematic)
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							 | 
							
							
								spring_fish_items = [herring, halibut, shad, flounder, sunfish, sardine, catfish, anchovy, smallmouth_bass, eel, legend]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spring_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.spring_fish, spring_fish_items, 4, 4)
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							 | 
							
							
								summer_fish_items = [tuna, pike, red_mullet, sturgeon, red_snapper, super_cucumber, tilapia, pufferfish, rainbow_trout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                     octopus, dorado, halibut, shad, flounder, sunfish, crimsonfish]
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								summer_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.summer_fish, summer_fish_items, 4, 4)
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							 | 
							
								
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							 | 
							
							
								fall_fish_items = [red_snapper, super_cucumber, tilapia, shad, sardine, catfish, anchovy, smallmouth_bass, eel, midnight_carp,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   walleye, sea_cucumber, tiger_trout, albacore, salmon, angler]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fall_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.fall_fish, fall_fish_items, 4, 4)
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							| 
								
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							 | 
							
								
							 | 
							
							
								winter_fish_items = [perch, squid, lingcod, tuna, pike, red_mullet, sturgeon, red_snapper, herring, halibut, sardine,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                     midnight_carp, sea_cucumber, tiger_trout, albacore, glacierfish]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.winter_fish, winter_fish_items, 4, 4)
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							| 
								
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								rain_fish_items = [red_snapper, shad, catfish, eel, walleye]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rain_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.rain_fish, rain_fish_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								quality_fish_items = sorted({
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    item.as_quality(FishQuality.gold).as_amount(2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for item in [*river_fish_items_thematic, *lake_fish_items_thematic, *ocean_fish_items_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								quality_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.quality_fish, quality_fish_items, 4, 3)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								master_fisher_items = [lava_eel, scorpion_carp, octopus, blobfish, lingcod, ice_pip, super_cucumber, stingray, void_salmon, pufferfish]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								master_fisher_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.master_fisher, master_fisher_items, 4, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								legendary_fish_items = [angler, legend, mutant_carp, crimsonfish, glacierfish]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								legendary_fish_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.legendary_fish, legendary_fish_items, 4, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
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							 | 
							
							
								island_fish_items = [lionfish, blue_discus, stingray]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								island_fish_bundle = IslandBundleTemplate(CCRoom.fish_tank, BundleName.island_fish, island_fish_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								tackle_items = [spinner, dressed_spinner, trap_bobber, sonar_bobber, cork_bobber, lead_bobber, treasure_hunter, barbed_hook, curiosity_lure, quality_bobber]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tackle_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.tackle, tackle_items, 3, 2)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bait_items = [bait, magnet, wild_bait, magic_bait, challenge_bait, deluxe_bait, targeted_bait]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bait_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.bait, bait_items, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# This bundle could change based on content packs, once the fish are properly in it. Until then, I'm not sure how, so pelican town only
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								specific_bait_items = [BundleItem(ArtisanGood.targeted_bait, flavor=fish.name).as_amount(10) for fish in content_packs.pelican_town.fishes]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								specific_bait_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.specific_bait, specific_bait_items, 6, 3)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								deep_fishing_items = [blobfish, spook_fish, midnight_squid, sea_cucumber, super_cucumber, octopus, pearl, seaweed]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								deep_fishing_bundle = FestivalBundleTemplate(CCRoom.fish_tank, BundleName.deep_fishing, deep_fishing_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								smokeable_fish = [Fish.largemouth_bass, Fish.bream, Fish.bullhead, Fish.chub, Fish.ghostfish, Fish.flounder, Fish.shad, Fish.rainbow_trout, Fish.tilapia,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                  Fish.red_mullet, Fish.tuna, Fish.midnight_carp, Fish.salmon, Fish.perch]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_smoker_items = [BundleItem(ArtisanGood.smoked_fish, flavor=fish) for fish in smokeable_fish]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_smoker_bundle = BundleTemplate(CCRoom.fish_tank, BundleName.fish_smoker, fish_smoker_items, 6, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								fish_tank_bundles_vanilla = [river_fish_bundle_vanilla, lake_fish_bundle_vanilla, ocean_fish_bundle_vanilla,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             night_fish_bundle_vanilla, crab_pot_bundle_vanilla, specialty_fish_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_bundles_thematic = [river_fish_bundle_thematic, lake_fish_bundle_thematic, ocean_fish_bundle_thematic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              night_fish_bundle_thematic, crab_pot_bundle_thematic, specialty_fish_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_bundles_remixed = [*fish_tank_bundles_thematic, spring_fish_bundle, summer_fish_bundle, fall_fish_bundle, winter_fish_bundle, trash_bundle,
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                             rain_fish_bundle, quality_fish_bundle, master_fisher_bundle, legendary_fish_bundle, tackle_bundle, bait_bundle,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             specific_bait_bundle, deep_fishing_bundle, fish_smoker_bundle]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# In Remixed, the trash items are in the recycling bundle, so we don't use the thematic version of the crab pot bundle that added trash items to it
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_bundles_remixed.remove(crab_pot_bundle_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_bundles_remixed.append(crab_pot_bundle_vanilla)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_vanilla = BundleRoomTemplate(CCRoom.fish_tank, fish_tank_bundles_vanilla, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_thematic = BundleRoomTemplate(CCRoom.fish_tank, fish_tank_bundles_thematic, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fish_tank_remixed = BundleRoomTemplate(CCRoom.fish_tank, fish_tank_bundles_remixed, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# Boiler Room
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blacksmith_items_vanilla = [copper_bar, iron_Bar, gold_bar]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blacksmith_items_thematic = [*blacksmith_items_vanilla, iridium_bar, refined_quartz.as_amount(3), wilted_bouquet]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blacksmith_bundle_vanilla = BundleTemplate(CCRoom.boiler_room, BundleName.blacksmith, blacksmith_items_vanilla, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blacksmith_bundle_thematic = BundleTemplate.extend_from(blacksmith_bundle_vanilla, blacksmith_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								geologist_items_vanilla = [quartz, earth_crystal, frozen_tear, fire_quartz]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								geologist_items_thematic = [*geologist_items_vanilla, emerald, aquamarine, ruby, amethyst, topaz, jade, diamond]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								geologist_bundle_vanilla = BundleTemplate(CCRoom.boiler_room, BundleName.geologist, geologist_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								geologist_bundle_thematic = BundleTemplate.extend_from(geologist_bundle_vanilla, geologist_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								adventurer_items_vanilla = [slime, bat_wing, solar_essence, void_essence]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								adventurer_items_thematic = [*adventurer_items_vanilla, bug_meat, coal, bone_fragment.as_amount(10)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								adventurer_bundle_vanilla = BundleTemplate(CCRoom.boiler_room, BundleName.adventurer, adventurer_items_vanilla, 4, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								adventurer_bundle_thematic = BundleTemplate.extend_from(adventurer_bundle_vanilla, adventurer_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# Where to put radioactive bar?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								treasure_hunter_items = [emerald, aquamarine, ruby, amethyst, topaz, jade, diamond]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								treasure_hunter_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.treasure_hunter, treasure_hunter_items, 6, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								engineer_items = [iridium_ore.as_amount(5), battery_pack, refined_quartz.as_amount(5), diamond]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								engineer_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.engineer, engineer_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								demolition_items = [cherry_bomb, bomb, mega_bomb, explosive_ammo]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								demolition_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.demolition, demolition_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								recycling_items = [stone, coal, iron_ore, wood, cloth, refined_quartz]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								recycling_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.recycling, recycling_items, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								archaeologist_items = [golden_mask, golden_relic, ancient_drum, dwarf_gadget, dwarvish_helm, prehistoric_handaxe, bone_flute, anchor, prehistoric_tool,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       chicken_statue, rusty_cog, rusty_spur, rusty_spoon, ancient_sword, ornamental_fan, elvish_jewelry, ancient_doll, chipped_amphora]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								archaeologist_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.archaeologist, archaeologist_items, 6, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								paleontologist_items = [prehistoric_scapula, prehistoric_tibia, prehistoric_skull, skeletal_hand, prehistoric_rib, prehistoric_vertebra, skeletal_tail,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        nautilus_fossil, amphibian_fossil, palm_fossil, trilobite]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								paleontologist_bundle = BundleTemplate(CCRoom.boiler_room, BundleName.paleontologist, paleontologist_items, 6, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_bundles_vanilla = [blacksmith_bundle_vanilla, geologist_bundle_vanilla, adventurer_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_bundles_thematic = [blacksmith_bundle_thematic, geologist_bundle_thematic, adventurer_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_bundles_remixed = [*boiler_room_bundles_thematic, treasure_hunter_bundle, engineer_bundle,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               demolition_bundle, recycling_bundle, archaeologist_bundle, paleontologist_bundle]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_vanilla = BundleRoomTemplate(CCRoom.boiler_room, boiler_room_bundles_vanilla, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_thematic = BundleRoomTemplate(CCRoom.boiler_room, boiler_room_bundles_thematic, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								boiler_room_remixed = BundleRoomTemplate(CCRoom.boiler_room, boiler_room_bundles_remixed, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# Bulletin Board
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chef_items_vanilla = [maple_syrup, fiddlehead_fern, truffle, poppy, maki_roll, fried_egg]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# More recipes?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chef_items_thematic = [maki_roll, fried_egg, omelet, pizza, hashbrowns, pancakes, bread, tortilla,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       farmer_s_lunch, survival_burger, dish_o_the_sea, miner_s_treat, roots_platter, salad,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       cheese_cauliflower, parsnip_soup, fried_mushroom, salmon_dinner, pepper_poppers, spaghetti,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       sashimi, blueberry_tart, algae_soup, pale_broth, chowder]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chef_bundle_vanilla = BundleTemplate(CCRoom.bulletin_board, BundleName.chef, chef_items_vanilla, 6, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								chef_bundle_thematic = BundleTemplate.extend_from(chef_bundle_vanilla, chef_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_items_vanilla = [red_mushroom, sea_urchin, sunflower, duck_feather, aquamarine, red_cabbage]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								dye_red_items = [cranberries, hot_pepper, radish, rhubarb, spaghetti, strawberry, tomato, tulip, red_mushroom]
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-26 19:19:15 -05:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_orange_items = [poppy, pumpkin, apricot, orange, spice_berry, winter_root]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								dye_yellow_items = [corn, parsnip, summer_spangle, sunflower, starfruit]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_green_items = [fiddlehead_fern, kale, artichoke, bok_choy, green_bean, cactus_fruit, duck_feather, dinosaur_egg]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_blue_items = [blueberry, blue_jazz, blackberry, crystal_fruit, aquamarine]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_purple_items = [beet, crocus, eggplant, red_cabbage, sweet_pea, iridium_bar, sea_urchin, amaranth]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								dye_items_thematic = [dye_red_items, dye_orange_items, dye_yellow_items, dye_green_items, dye_blue_items, dye_purple_items]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_bundle_vanilla = BundleTemplate(CCRoom.bulletin_board, BundleName.dye, dye_items_vanilla, 6, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								dye_bundle_thematic = DeepBundleTemplate(CCRoom.bulletin_board, BundleName.dye, dye_items_thematic, 6, 6)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								field_research_items_vanilla = [purple_mushroom, nautilus_shell, chub, frozen_geode]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								field_research_items_thematic = [*field_research_items_vanilla, geode, magma_geode, omni_geode,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 rainbow_shell, amethyst, bream, carp]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								field_research_bundle_vanilla = BundleTemplate(CCRoom.bulletin_board, BundleName.field_research, field_research_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								field_research_bundle_thematic = BundleTemplate.extend_from(field_research_bundle_vanilla, field_research_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fodder_items_vanilla = [wheat.as_amount(10), hay.as_amount(10), apple.as_amount(3)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fodder_items_thematic = [*fodder_items_vanilla, kale.as_amount(3), corn.as_amount(3), green_bean.as_amount(3),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                         potato.as_amount(3), green_algae.as_amount(5), white_algae.as_amount(3)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fodder_bundle_vanilla = BundleTemplate(CCRoom.bulletin_board, BundleName.fodder, fodder_items_vanilla, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								fodder_bundle_thematic = BundleTemplate.extend_from(fodder_bundle_vanilla, fodder_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								enchanter_items_vanilla = [oak_resin, wine, rabbit_foot, pomegranate]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								enchanter_items_thematic = [*enchanter_items_vanilla, purple_mushroom, solar_essence,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            super_cucumber, void_essence, fire_quartz, frozen_tear, jade]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								enchanter_bundle_vanilla = BundleTemplate(CCRoom.bulletin_board, BundleName.enchanter, enchanter_items_vanilla, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								enchanter_bundle_thematic = BundleTemplate.extend_from(enchanter_bundle_vanilla, enchanter_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								children_items = [salmonberry.as_amount(10), cookie, ancient_doll, ice_cream, cranberry_candy, ginger_ale,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                  grape.as_amount(10), pink_cake, snail, fairy_rose, plum_pudding]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								children_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.children, children_items, 4, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								forager_items = [salmonberry.as_amount(50), blackberry.as_amount(50), wild_plum.as_amount(20), snow_yam.as_amount(20),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                 common_mushroom.as_amount(20), grape.as_amount(20), spring_onion.as_amount(20)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								forager_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.forager, forager_items, 3, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								home_cook_items = [egg.as_amount(10), milk.as_amount(10), wheat_flour.as_amount(100), sugar.as_amount(100), vinegar.as_amount(100),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   chocolate_cake, pancakes, rhubarb_pie]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								home_cook_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.home_cook, home_cook_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								helper_items = [prize_ticket, mystery_box.as_amount(5), gold_mystery_box]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								helper_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.helper, helper_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spirit_eve_items = [jack_o_lantern, corn.as_amount(10), bat_wing.as_amount(10)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								spirit_eve_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.spirit_eve, spirit_eve_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_star_items = [holly.as_amount(5), plum_pudding, stuffing, powdermelon.as_amount(5)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								winter_star_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.winter_star, winter_star_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bartender_items = [shrimp_cocktail, triple_shot_espresso, ginger_ale, cranberry_candy, beer, pale_ale, pina_colada]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bartender_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.bartender, bartender_items, 3, 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								calico_items = [calico_egg.as_amount(200), calico_egg.as_amount(200), calico_egg.as_amount(200), calico_egg.as_amount(200),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                magic_rock_candy, mega_bomb.as_amount(10), mystery_box.as_amount(10), mixed_seeds.as_amount(50),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                strawberry_seeds.as_amount(20),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                spicy_eel.as_amount(5), crab_cakes.as_amount(5), eggplant_parmesan.as_amount(5),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pumpkin_soup.as_amount(5), lucky_lunch.as_amount(5),]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								calico_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.calico, calico_items, 2, 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								raccoon_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.raccoon, raccoon_foraging_items, 4, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bulletin_board_bundles_vanilla = [chef_bundle_vanilla, dye_bundle_vanilla, field_research_bundle_vanilla, fodder_bundle_vanilla, enchanter_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bulletin_board_bundles_thematic = [chef_bundle_thematic, dye_bundle_thematic, field_research_bundle_thematic, fodder_bundle_thematic, enchanter_bundle_thematic]
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bulletin_board_bundles_remixed = [*bulletin_board_bundles_thematic, children_bundle, forager_bundle, home_cook_bundle,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                  helper_bundle, spirit_eve_bundle, winter_star_bundle, bartender_bundle, calico_bundle, raccoon_bundle]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bulletin_board_vanilla = BundleRoomTemplate(CCRoom.bulletin_board, bulletin_board_bundles_vanilla, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bulletin_board_thematic = BundleRoomTemplate(CCRoom.bulletin_board, bulletin_board_bundles_thematic, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bulletin_board_remixed = BundleRoomTemplate(CCRoom.bulletin_board, bulletin_board_bundles_remixed, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								missing_bundle_items_vanilla = [wine.as_quality(ArtisanQuality.silver), dinosaur_mayo, prismatic_shard, caviar,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                ancient_fruit.as_quality_crop(), void_salmon.as_quality(FishQuality.gold)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								missing_bundle_items_thematic = [*missing_bundle_items_vanilla, pale_ale.as_quality(ArtisanQuality.silver), beer.as_quality(ArtisanQuality.silver),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 mead.as_quality(ArtisanQuality.silver),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 cheese.as_quality(ArtisanQuality.silver), goat_cheese.as_quality(ArtisanQuality.silver), void_mayo, cloth, green_tea,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 truffle_oil, diamond,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 sweet_gem_berry.as_quality_crop(), starfruit.as_quality_crop(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 tea_leaves.as_amount(5), lava_eel.as_quality(FishQuality.gold), scorpion_carp.as_quality(FishQuality.gold),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                 blobfish.as_quality(FishQuality.gold)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								missing_bundle_vanilla = BundleTemplate(CCRoom.abandoned_joja_mart, BundleName.missing_bundle, missing_bundle_items_vanilla, 6, 5)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								missing_bundle_thematic = BundleTemplate.extend_from(missing_bundle_vanilla, missing_bundle_items_thematic)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								abandoned_joja_mart_bundles_vanilla = [missing_bundle_vanilla]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								abandoned_joja_mart_bundles_thematic = [missing_bundle_thematic]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								abandoned_joja_mart_vanilla = BundleRoomTemplate(CCRoom.abandoned_joja_mart, abandoned_joja_mart_bundles_vanilla, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								abandoned_joja_mart_thematic = BundleRoomTemplate(CCRoom.abandoned_joja_mart, abandoned_joja_mart_bundles_thematic, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								abandoned_joja_mart_remixed = abandoned_joja_mart_thematic
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_2500_gold = BundleItem.money_bundle(2500)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_5000_gold = BundleItem.money_bundle(5000)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_10000_gold = BundleItem.money_bundle(10000)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_25000_gold = BundleItem.money_bundle(25000)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								vault_2500_bundle = MoneyBundleTemplate(CCRoom.vault, BundleName.money_2500, vault_2500_gold)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_5000_bundle = MoneyBundleTemplate(CCRoom.vault, BundleName.money_5000, vault_5000_gold)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_10000_bundle = MoneyBundleTemplate(CCRoom.vault, BundleName.money_10000, vault_10000_gold)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_25000_bundle = MoneyBundleTemplate(CCRoom.vault, BundleName.money_25000, vault_25000_gold)
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_gambler_items = BundleItem(Currency.qi_coin, 10000)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_gambler_bundle = CurrencyBundleTemplate(CCRoom.vault, BundleName.gambler, vault_gambler_items)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_carnival_items = BundleItem(Currency.star_token, 2500, source=BundleItem.Sources.festival)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_carnival_bundle = CurrencyBundleTemplate(CCRoom.vault, BundleName.carnival, vault_carnival_items)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_walnut_hunter_items = BundleItem(Currency.golden_walnut, 25)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_walnut_hunter_bundle = CurrencyBundleTemplate(CCRoom.vault, BundleName.walnut_hunter, vault_walnut_hunter_items)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_qi_helper_items = BundleItem(Currency.qi_gem, 25, source=BundleItem.Sources.island)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_qi_helper_bundle = CurrencyBundleTemplate(CCRoom.vault, BundleName.qi_helper, vault_qi_helper_items)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_bundles_vanilla = [vault_2500_bundle, vault_5000_bundle, vault_10000_bundle, vault_25000_bundle]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_bundles_thematic = vault_bundles_vanilla
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_bundles_remixed = [*vault_bundles_vanilla, vault_gambler_bundle, vault_qi_helper_bundle, vault_carnival_bundle]  # , vault_walnut_hunter_bundle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_vanilla = BundleRoomTemplate(CCRoom.vault, vault_bundles_vanilla, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_thematic = BundleRoomTemplate(CCRoom.vault, vault_bundles_thematic, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								vault_remixed = BundleRoomTemplate(CCRoom.vault, vault_bundles_remixed, 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								all_cc_remixed_bundles = [*crafts_room_bundles_remixed, *pantry_bundles_remixed, *fish_tank_bundles_remixed,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          *boiler_room_bundles_remixed, *bulletin_board_bundles_remixed]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								community_center_remixed_anywhere = BundleRoomTemplate("Community Center", all_cc_remixed_bundles, 26)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								all_bundle_items_except_money = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_remixed_bundles = [*crafts_room_bundles_remixed, *pantry_bundles_remixed, *fish_tank_bundles_remixed,
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                       *boiler_room_bundles_remixed, *bulletin_board_bundles_remixed, missing_bundle_thematic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       *raccoon_bundles_remixed]
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								for bundle in all_remixed_bundles:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    all_bundle_items_except_money.extend(bundle.items)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								all_bundle_items_by_name = {item.item_name: item for item in all_bundle_items_except_money}
							 |