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								from . import MessengerTestBase
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								from ..Constants import NOTES, PHOBEKINS
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								class AccessTest(MessengerTestBase):
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								    def testTabi(self) -> None:
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								        """locations that hard require the Ninja Tabi"""
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								        locations = ["Pyro", "Key of Chaos", "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Spike Wall",
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								                     "Underworld Seal - Fireball Wave", "Underworld Seal - Rising Fanta", "Sun Crest", "Moon Crest",
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								                     "Sunken Shrine Seal - Waterfall Paradise", "Sunken Shrine Seal - Tabi Gauntlet"]
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								        items = [["Ninja Tabi"]]
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								        self.assertAccessDependency(locations, items)
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								    def testDart(self) -> None:
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								        """locations that hard require the Rope Dart"""
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								        locations = ["Ninja Village Seal - Tree House", "Key of Hope", "Howling Grotto Seal - Crushing Pits",
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								                     "Glacial Peak Seal - Ice Climbers", "Tower of Time Seal - Time Waster Seal",
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								                     "Tower of Time Seal - Arcane Orbs", "Underworld Seal - Rising Fanta", "Key of Symbiosis",
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								                     "Elemental Skylands Seal - Water", "Elemental Skylands Seal - Fire"]
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								        items = [["Rope Dart"]]
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								        self.assertAccessDependency(locations, items)
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								    def testWingsuit(self) -> None:
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								        """locations that hard require the Wingsuit"""
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								        locations = ["Candle", "Ninja Village Seal - Tree House", "Climbing Claws", "Key of Hope",
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								                     "Autumn Hills Seal - Trip Saws", "Autumn Hills Seal - Double Swing Saws",
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								                     "Autumn Hills Seal - Spike Ball Swing", "Autumn Hills Seal - Spike Ball Darts", "Necro",
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								                     "Ruxxtin's Amulet", "Catacombs Seal - Triple Spike Crushers", "Catacombs Seal - Crusher Gauntlet",
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								                     "Catacombs Seal - Dirty Pond", "Claustro", "Acro", "Bamboo Creek Seal - Spike Crushers and Doors",
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								                     "Bamboo Creek Seal - Spike Ball Pits", "Bamboo Creek Seal - Spike Crushers and Doors v2",
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								                     "Howling Grotto Seal - Crushing Pits", "Howling Grotto Seal - Windy Saws and Balls",
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								                     "Tower of Time Seal - Lantern Climb", "Demon King Crown", "Cloud Ruins Seal - Ghost Pit",
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								                     "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room",
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								                     "Tower of Time Seal - Lantern Climb", "Tower of Time Seal - Arcane Orbs",
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								                     "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Fireball Wave",
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								                     "Elemental Skylands Seal - Air", "Forlorn Temple Seal - Rocket Maze",
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								                     "Forlorn Temple Seal - Rocket Sunset", "Astral Seed"]
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								        items = [["Wingsuit"]]
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								        self.assertAccessDependency(locations, items)
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								    def testVertical(self) -> None:
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								        """locations that require either the Rope Dart or the Wingsuit"""
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								        locations = ["Ninja Village Seal - Tree House", "Key of Hope", "Howling Grotto Seal - Crushing Pits",
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								                     "Glacial Peak Seal - Ice Climbers", "Tower of Time Seal - Time Waster Seal",
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								                     "Underworld Seal - Rising Fanta", "Key of Symbiosis",
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								                     "Elemental Skylands Seal - Water", "Elemental Skylands Seal - Fire", "Candle",
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								                     "Climbing Claws", "Key of Hope", "Autumn Hills Seal - Trip Saws",
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								                     "Autumn Hills Seal - Double Swing Saws", "Autumn Hills Seal - Spike Ball Swing",
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								                     "Autumn Hills Seal - Spike Ball Darts", "Necro", "Ruxxtin's Amulet",
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								                     "Catacombs Seal - Triple Spike Crushers", "Catacombs Seal - Crusher Gauntlet",
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								                     "Catacombs Seal - Dirty Pond", "Claustro", "Acro", "Bamboo Creek Seal - Spike Crushers and Doors",
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								                     "Bamboo Creek Seal - Spike Ball Pits", "Bamboo Creek Seal - Spike Crushers and Doors v2",
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								                     "Howling Grotto Seal - Crushing Pits", "Howling Grotto Seal - Windy Saws and Balls",
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								                     "Demon King Crown", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley",
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								                     "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room",
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								                     "Tower of Time Seal - Lantern Climb", "Tower of Time Seal - Arcane Orbs",
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								                     "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Fireball Wave",
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								                     "Elemental Skylands Seal - Air", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset",
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								                     "Power Thistle", "Key of Strength", "Glacial Peak Seal - Projectile Spike Pit",
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								                     "Glacial Peak Seal - Glacial Air Swag", "Fairy Bottle", "Riviere Turquoise Seal - Flower Power",
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								                     "Searing Crags Seal - Triple Ball Spinner", "Searing Crags Seal - Raining Rocks",
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								                     "Searing Crags Seal - Rhythm Rocks", "Astral Seed", "Astral Tea Leaves", "Rescue Phantom"]
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								        items = [["Wingsuit", "Rope Dart"]]
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								        self.assertAccessDependency(locations, items)
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								    def testAmulet(self) -> None:
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								        """Locations that require Ruxxtin's Amulet"""
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								        locations = ["Acro", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley",
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								                     "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room"]
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								        # Cloud Ruins requires Ruxxtin's Amulet
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								        items = [["Ruxxtin's Amulet"]]
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								        self.assertAccessDependency(locations, items)
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								    def testBottle(self) -> None:
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								        """Elemental Skylands and Corrupted Future require the Fairy Bottle"""
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								        locations = ["Key of Symbiosis", "Elemental Skylands Seal - Air", "Elemental Skylands Seal - Fire",
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								                     "Elemental Skylands Seal - Water", "Key of Courage"]
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								        items = [["Fairy Bottle"]]
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								        self.assertAccessDependency(locations, items)
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								    def testCrests(self) -> None:
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								        """Test Key of Love nonsense"""
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								        locations = ["Key of Love"]
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								        items = [["Sun Crest", "Moon Crest"]]
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								        self.assertAccessDependency(locations, items)
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								        self.collect_all_but("Sun Crest")
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								        self.assertEqual(self.can_reach_location("Key of Love"), False)
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								        self.remove(self.get_item_by_name("Moon Crest"))
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								        self.collect_by_name("Sun Crest")
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								        self.assertEqual(self.can_reach_location("Key of Love"), False)
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								    def testThistle(self) -> None:
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								        """I'm a chuckster!"""
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								        locations = ["Key of Strength"]
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								        items = [["Power Thistle"]]
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								        self.assertAccessDependency(locations, items)
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								    def testCrown(self) -> None:
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								        """Crocomire but not"""
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								        locations = ["Key of Courage"]
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								        items = [["Demon King Crown"]]
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								        self.assertAccessDependency(locations, items)
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								    def testGoal(self) -> None:
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								        """Test some different states to verify goal requires the correct items"""
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								        self.collect_all_but([*NOTES, "Rescue Phantom"])
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								        self.assertEqual(self.can_reach_location("Rescue Phantom"), False)
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								        self.collect_all_but(["Key of Love", "Rescue Phantom"])
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								        self.assertBeatable(False)
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								        self.collect_by_name(["Key of Love"])
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								        self.assertEqual(self.can_reach_location("Rescue Phantom"), True)
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								        self.assertBeatable(True)
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								class ItemsAccessTest(MessengerTestBase):
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								    options = {
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								        "shuffle_seals": "false",
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								        "accessibility": "items"
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								    }
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								    def testSelfLockingItems(self) -> None:
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								        """Force items that can be self locked to ensure it's valid placement."""
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								        location_lock_pairs = {
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								            "Key of Strength": ["Power Thistle"],
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								            "Key of Love": ["Sun Crest", "Moon Crest"],
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								            "Key of Courage": ["Demon King Crown"],
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								            "Acro": ["Ruxxtin's Amulet"],
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								            "Demon King Crown": PHOBEKINS
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								        }
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								        for loc in location_lock_pairs:
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								            for item_name in location_lock_pairs[loc]:
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								                item = self.get_item_by_name(item_name)
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								                with self.subTest("Fulfills Accessibility", location=loc, item=item_name):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    self.assertTrue(self.multiworld.get_location(loc, self.player).can_fill(self.multiworld.state, item, True))
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 |