435 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			435 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | import io | ||
|  | import json | ||
|  | import random | ||
|  | 
 | ||
|  | from . import Data | ||
|  | from typing import TYPE_CHECKING, Optional | ||
|  | from BaseClasses import Item, Location | ||
|  | from settings import get_settings | ||
|  | from worlds.Files import APProcedurePatch, APTokenMixin, APTokenTypes, APPatchExtension | ||
|  | from .Items import item_table | ||
|  | from .Locations import shop, badge, pants, location_table, hidden, all_locations | ||
|  | 
 | ||
|  | if TYPE_CHECKING: | ||
|  |     from . import MLSSWorld | ||
|  | 
 | ||
|  | colors = [ | ||
|  |     Data.redHat, | ||
|  |     Data.greenHat, | ||
|  |     Data.blueHat, | ||
|  |     Data.azureHat, | ||
|  |     Data.yellowHat, | ||
|  |     Data.orangeHat, | ||
|  |     Data.purpleHat, | ||
|  |     Data.pinkHat, | ||
|  |     Data.blackHat, | ||
|  |     Data.whiteHat, | ||
|  |     Data.silhouetteHat, | ||
|  |     Data.chaosHat, | ||
|  |     Data.truechaosHat | ||
|  | ] | ||
|  | 
 | ||
|  | cpants = [ | ||
|  |     Data.vanilla, | ||
|  |     Data.redPants, | ||
|  |     Data.greenPants, | ||
|  |     Data.bluePants, | ||
|  |     Data.azurePants, | ||
|  |     Data.yellowPants, | ||
|  |     Data.orangePants, | ||
|  |     Data.purplePants, | ||
|  |     Data.pinkPants, | ||
|  |     Data.blackPants, | ||
|  |     Data.whitePants, | ||
|  |     Data.chaosPants | ||
|  | ] | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_base_rom_as_bytes() -> bytes: | ||
|  |     with open(get_settings().mlss_options.rom_file, "rb") as infile: | ||
|  |         base_rom_bytes = bytes(infile.read()) | ||
|  |     return base_rom_bytes | ||
|  | 
 | ||
|  | 
 | ||
|  | class MLSSPatchExtension(APPatchExtension): | ||
|  |     game = "Mario & Luigi Superstar Saga" | ||
|  | 
 | ||
|  |     @staticmethod | ||
|  |     def randomize_music(caller: APProcedurePatch, rom: bytes): | ||
|  |         options = json.loads(caller.get_file("options.json").decode("UTF-8")) | ||
|  |         if options["music_options"] != 1: | ||
|  |             return rom | ||
|  |         stream = io.BytesIO(rom) | ||
|  |         random.seed(options["seed"] + options["player"]) | ||
|  | 
 | ||
|  |         songs = [] | ||
|  |         stream.seek(0x21CB74) | ||
|  |         for _ in range(50): | ||
|  |             if stream.tell() == 0x21CBD8: | ||
|  |                 stream.seek(4, 1) | ||
|  |                 continue | ||
|  |             temp = stream.read(4) | ||
|  |             songs.append(temp) | ||
|  | 
 | ||
|  |         random.shuffle(songs) | ||
|  |         stream.seek(0x21CB74) | ||
|  |         for _ in range(50): | ||
|  |             if stream.tell() == 0x21CBD8: | ||
|  |                 stream.seek(4, 1) | ||
|  |                 continue | ||
|  |             stream.write(songs.pop()) | ||
|  | 
 | ||
|  |         return stream.getvalue() | ||
|  | 
 | ||
|  |     @staticmethod | ||
|  |     def hidden_visible(caller: APProcedurePatch, rom: bytes): | ||
|  |         options = json.loads(caller.get_file("options.json").decode("UTF-8")) | ||
|  |         if options["block_visibility"] == 0: | ||
|  |             return rom | ||
|  |         stream = io.BytesIO(rom) | ||
|  | 
 | ||
|  |         for location in all_locations: | ||
|  |             stream.seek(location.id - 6) | ||
|  |             b = stream.read(1) | ||
|  |             if b[0] == 0x10 and options["block_visibility"] == 1: | ||
|  |                 stream.seek(location.id - 6) | ||
|  |                 stream.write(bytes([0x0])) | ||
|  |             if b[0] == 0x0 and options["block_visibility"] == 2: | ||
|  |                 stream.seek(location.id - 6) | ||
|  |                 stream.write(bytes([0x10])) | ||
|  | 
 | ||
|  |         return stream.getvalue() | ||
|  | 
 | ||
|  |     @staticmethod | ||
|  |     def randomize_sounds(caller: APProcedurePatch, rom: bytes): | ||
|  |         options = json.loads(caller.get_file("options.json").decode("UTF-8")) | ||
|  |         if options["randomize_sounds"] != 1: | ||
|  |             return rom | ||
|  |         stream = io.BytesIO(rom) | ||
|  |         random.seed(options["seed"] + options["player"]) | ||
|  |         fresh_pointers = Data.sounds | ||
|  |         pointers = Data.sounds | ||
|  | 
 | ||
|  |         random.shuffle(pointers) | ||
|  |         stream.seek(0x21CC44, 0) | ||
|  |         for i in range(354): | ||
|  |             current_position = stream.tell() | ||
|  |             value = int.from_bytes(stream.read(3), "little") | ||
|  |             if value in fresh_pointers: | ||
|  |                 stream.seek(current_position) | ||
|  |                 stream.write(pointers.pop().to_bytes(3, "little")) | ||
|  |             stream.seek(1, 1) | ||
|  | 
 | ||
|  |         return stream.getvalue() | ||
|  | 
 | ||
|  |     @staticmethod | ||
|  |     def enemy_randomize(caller: APProcedurePatch, rom: bytes): | ||
|  |         options = json.loads(caller.get_file("options.json").decode("UTF-8")) | ||
|  |         if options["randomize_bosses"] == 0 and options["randomize_enemies"] == 0: | ||
|  |             return rom | ||
|  | 
 | ||
|  |         enemies = [pos for pos in Data.enemies if pos not in Data.bowsers] if options["castle_skip"] else Data.enemies | ||
|  |         bosses = [pos for pos in Data.bosses if pos not in Data.bowsers] if options["castle_skip"] else Data.bosses | ||
|  |         stream = io.BytesIO(rom) | ||
|  |         random.seed(options["seed"] + options["player"]) | ||
|  | 
 | ||
|  |         if options["randomize_bosses"] == 1 or (options["randomize_bosses"] == 2) and options["randomize_enemies"] == 0: | ||
|  |             raw = [] | ||
|  |             for pos in bosses: | ||
|  |                 stream.seek(pos + 1) | ||
|  |                 raw += [stream.read(0x1F)] | ||
|  |             random.shuffle(raw) | ||
|  |             for pos in bosses: | ||
|  |                 stream.seek(pos + 1) | ||
|  |                 stream.write(raw.pop()) | ||
|  | 
 | ||
|  |         if options["randomize_enemies"] == 1: | ||
|  |             raw = [] | ||
|  |             for pos in enemies: | ||
|  |                 stream.seek(pos + 1) | ||
|  |                 raw += [stream.read(0x1F)] | ||
|  |             if options["randomize_bosses"] == 2: | ||
|  |                 for pos in bosses: | ||
|  |                     stream.seek(pos + 1) | ||
|  |                     raw += [stream.read(0x1F)] | ||
|  |             random.shuffle(raw) | ||
|  |             for pos in enemies: | ||
|  |                 stream.seek(pos + 1) | ||
|  |                 stream.write(raw.pop()) | ||
|  |             if options["randomize_bosses"] == 2: | ||
|  |                 for pos in bosses: | ||
|  |                     stream.seek(pos + 1) | ||
|  |                     stream.write(raw.pop()) | ||
|  |             return stream.getvalue() | ||
|  | 
 | ||
|  |         enemies_raw = [] | ||
|  |         groups = [] | ||
|  | 
 | ||
|  |         if options["randomize_enemies"] == 0: | ||
|  |             return stream.getvalue() | ||
|  | 
 | ||
|  |         if options["randomize_bosses"] == 2: | ||
|  |             for pos in bosses: | ||
|  |                 stream.seek(pos + 1) | ||
|  |                 groups += [stream.read(0x1F)] | ||
|  | 
 | ||
|  |         for pos in enemies: | ||
|  |             stream.seek(pos + 8) | ||
|  |             for _ in range(6): | ||
|  |                 enemy = int.from_bytes(stream.read(1)) | ||
|  |                 if enemy > 0: | ||
|  |                     stream.seek(1, 1) | ||
|  |                     flag = int.from_bytes(stream.read(1)) | ||
|  |                     if flag == 0x7: | ||
|  |                         break | ||
|  |                     if flag in [0x0, 0x2, 0x4]: | ||
|  |                         if enemy not in Data.pestnut and enemy not in Data.flying: | ||
|  |                             enemies_raw += [enemy] | ||
|  |                     stream.seek(1, 1) | ||
|  |                 else: | ||
|  |                     stream.seek(3, 1) | ||
|  | 
 | ||
|  |         random.shuffle(enemies_raw) | ||
|  |         chomp = False | ||
|  |         for pos in enemies: | ||
|  |             stream.seek(pos + 8) | ||
|  | 
 | ||
|  |             for _ in range(6): | ||
|  |                 enemy = int.from_bytes(stream.read(1)) | ||
|  |                 if enemy > 0 and enemy not in Data.flying and enemy not in Data.pestnut: | ||
|  |                     if enemy == 0x52: | ||
|  |                         chomp = True | ||
|  |                     stream.seek(1, 1) | ||
|  |                     flag = int.from_bytes(stream.read(1)) | ||
|  |                     if flag not in [0x0, 0x2, 0x4]: | ||
|  |                         stream.seek(1, 1) | ||
|  |                         continue | ||
|  |                     stream.seek(-3, 1) | ||
|  |                     stream.write(bytes([enemies_raw.pop()])) | ||
|  |                     stream.seek(1, 1) | ||
|  |                     stream.write(bytes([0x6])) | ||
|  |                     stream.seek(1, 1) | ||
|  |                 else: | ||
|  |                     stream.seek(3, 1) | ||
|  | 
 | ||
|  |             stream.seek(pos + 1) | ||
|  |             raw = stream.read(0x1F) | ||
|  |             if chomp: | ||
|  |                 raw = raw[0:3] + bytes([0x67, 0xAB, 0x28, 0x08]) + raw[7:] | ||
|  |             else: | ||
|  |                 raw = raw[0:3] + bytes([0xEE, 0x2C, 0x28, 0x08]) + raw[7:] | ||
|  |             groups += [raw] | ||
|  |             chomp = False | ||
|  | 
 | ||
|  |         random.shuffle(groups) | ||
|  |         arr = enemies | ||
|  |         if options["randomize_bosses"] == 2: | ||
|  |             arr += bosses | ||
|  | 
 | ||
|  |         for pos in arr: | ||
|  |             stream.seek(pos + 1) | ||
|  |             stream.write(groups.pop()) | ||
|  | 
 | ||
|  |         return stream.getvalue() | ||
|  | 
 | ||
|  | 
 | ||
|  | class MLSSProcedurePatch(APProcedurePatch, APTokenMixin): | ||
|  |     game = "Mario & Luigi Superstar Saga" | ||
|  |     hash = "4b1a5897d89d9e74ec7f630eefdfd435" | ||
|  |     patch_file_ending = ".apmlss" | ||
|  |     result_file_ending = ".gba" | ||
|  | 
 | ||
|  |     procedure = [ | ||
|  |         ("apply_bsdiff4", ["base_patch.bsdiff4"]), | ||
|  |         ("apply_tokens", ["token_data.bin"]), | ||
|  |         ("enemy_randomize", []), | ||
|  |         ("hidden_visible", []), | ||
|  |         ("randomize_sounds", []), | ||
|  |         ("randomize_music", []), | ||
|  |     ] | ||
|  | 
 | ||
|  |     @classmethod | ||
|  |     def get_source_data(cls) -> bytes: | ||
|  |         return get_base_rom_as_bytes() | ||
|  | 
 | ||
|  | 
 | ||
|  | def write_tokens(world: "MLSSWorld", patch: MLSSProcedurePatch) -> None: | ||
|  |     options_dict = { | ||
|  |         "randomize_enemies": world.options.randomize_enemies.value, | ||
|  |         "randomize_bosses": world.options.randomize_bosses.value, | ||
|  |         "castle_skip": world.options.castle_skip.value, | ||
|  |         "randomize_sounds": world.options.randomize_sounds.value, | ||
|  |         "music_options": world.options.music_options.value, | ||
|  |         "block_visibility": world.options.block_visibility.value, | ||
|  |         "seed": world.multiworld.seed, | ||
|  |         "player": world.player, | ||
|  |     } | ||
|  |     patch.write_file("options.json", json.dumps(options_dict).encode("UTF-8")) | ||
|  | 
 | ||
|  |     # Bake player name into ROM | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0xDF0000, world.multiworld.player_name[world.player].encode("UTF-8")) | ||
|  | 
 | ||
|  |     # Bake seed name into ROM | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0xDF00A0, world.multiworld.seed_name.encode("UTF-8")) | ||
|  | 
 | ||
|  |     # Intro Skip | ||
|  |     patch.write_token( | ||
|  |         APTokenTypes.WRITE, | ||
|  |         0x244D08, | ||
|  |         bytes([0x88, 0x0, 0x19, 0x91, 0x1, 0x20, 0x58, 0x1, 0xF, 0xA0, 0x3, 0x15, 0x27, 0x8]), | ||
|  |     ) | ||
|  | 
 | ||
|  |     # Patch S.S Chuckola Loading Zones | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FD4E, bytes([0x48, 0x30, 0x80, 0x60, 0x50, 0x2, 0xF])) | ||
|  | 
 | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FD83, bytes([0x48, 0x30, 0x80, 0x60, 0xC0, 0x2, 0xF])) | ||
|  | 
 | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FDB8, bytes([0x48, 0x30, 0x05, 0x80, 0xE4, 0x0, 0xF])) | ||
|  | 
 | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FDED, bytes([0x48, 0x30, 0x06, 0x80, 0xE4, 0x0, 0xF])) | ||
|  | 
 | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FE22, bytes([0x48, 0x30, 0x07, 0x80, 0xE4, 0x0, 0xF])) | ||
|  | 
 | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0x25FE57, bytes([0x48, 0x30, 0x08, 0x80, 0xE4, 0x0, 0xF])) | ||
|  | 
 | ||
|  |     if world.options.extra_pipes: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0xD00001, bytes([0x1])) | ||
|  | 
 | ||
|  |     if world.options.castle_skip: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0x3AEAB0, bytes([0xC1, 0x67, 0x0, 0x6, 0x1C, 0x08, 0x3])) | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0x3AEC18, bytes([0x89, 0x65, 0x0, 0xE, 0xA, 0x08, 0x1])) | ||
|  | 
 | ||
|  |     if world.options.skip_minecart: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0x3AC728, bytes([0x89, 0x13, 0x0, 0x10, 0xF, 0x08, 0x1])) | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0x3AC56C, bytes([0x49, 0x16, 0x0, 0x8, 0x8, 0x08, 0x1])) | ||
|  | 
 | ||
|  |     if world.options.scale_stats: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0xD00002, bytes([0x1])) | ||
|  | 
 | ||
|  |     if world.options.xp_multiplier: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0xD00003, bytes([world.options.xp_multiplier.value])) | ||
|  | 
 | ||
|  |     if world.options.tattle_hp: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0xD00000, bytes([0x1])) | ||
|  | 
 | ||
|  |     if world.options.music_options == 2: | ||
|  |         patch.write_token(APTokenTypes.WRITE, 0x19B118, bytes([0x0, 0x25])) | ||
|  | 
 | ||
|  |     if world.options.randomize_backgrounds: | ||
|  |         all_enemies = Data.enemies + Data.bosses | ||
|  |         for address in all_enemies: | ||
|  |             patch.write_token(APTokenTypes.WRITE, address + 3, bytes([world.random.randint(0x0, 0x26)])) | ||
|  | 
 | ||
|  |     for location_name in location_table.keys(): | ||
|  |         if ( | ||
|  |             (world.options.skip_minecart and "Minecart" in location_name and "After" not in location_name) | ||
|  |             or (world.options.castle_skip and "Bowser" in location_name) | ||
|  |             or (world.options.disable_surf and "Surf Minigame" in location_name) | ||
|  |             or (world.options.harhalls_pants and "Harhall's" in location_name) | ||
|  |         ): | ||
|  |             continue | ||
|  |         if (world.options.chuckle_beans == 0 and "Digspot" in location_name) or ( | ||
|  |             world.options.chuckle_beans == 1 and location_table[location_name] in hidden | ||
|  |         ): | ||
|  |             continue | ||
|  |         if not world.options.coins and "Coin" in location_name: | ||
|  |             continue | ||
|  |         location = world.multiworld.get_location(location_name, world.player) | ||
|  |         item = location.item | ||
|  |         address = [address for address in all_locations if address.name == location.name] | ||
|  |         item_inject(world, patch, location.address, address[0].itemType, item) | ||
|  |         if "Shop" in location_name and "Coffee" not in location_name and item.player != world.player: | ||
|  |             desc_inject(world, patch, location, item) | ||
|  | 
 | ||
|  |     swap_colors(world, patch, world.options.mario_pants.value, 0, True) | ||
|  |     swap_colors(world, patch, world.options.luigi_pants.value, 1, True) | ||
|  |     swap_colors(world, patch, world.options.mario_color.value, 0) | ||
|  |     swap_colors(world, patch, world.options.luigi_color.value, 1) | ||
|  | 
 | ||
|  |     patch.write_file("token_data.bin", patch.get_token_binary()) | ||
|  | 
 | ||
|  | 
 | ||
|  | def swap_colors(world: "MLSSWorld", patch: MLSSProcedurePatch, color: int, bro: int, | ||
|  |                 pants_option: Optional[bool] = False): | ||
|  |     if not pants_option and color == bro: | ||
|  |         return | ||
|  |     chaos = False | ||
|  |     if not pants_option and color == 11 or color == 12: | ||
|  |         chaos = True | ||
|  |     if pants_option and color == 11: | ||
|  |         chaos = True | ||
|  |     for c in [c for c in (cpants[color] if pants_option else colors[color]) | ||
|  |               if (c[3] == bro if not chaos else c[1] == bro)]: | ||
|  |         if chaos: | ||
|  |             patch.write_token(APTokenTypes.WRITE, c[0], | ||
|  |                               bytes([world.random.randint(0, 255), world.random.randint(0, 127)])) | ||
|  |         else: | ||
|  |             patch.write_token(APTokenTypes.WRITE, c[0], bytes([c[1], c[2]])) | ||
|  | 
 | ||
|  | 
 | ||
|  | def item_inject(world: "MLSSWorld", patch: MLSSProcedurePatch, location: int, item_type: int, item: Item): | ||
|  |     if item.player == world.player: | ||
|  |         code = item_table[item.name].itemID | ||
|  |     else: | ||
|  |         code = 0x3F | ||
|  |     if item_type == 0: | ||
|  |         patch.write_token(APTokenTypes.WRITE, location, bytes([code])) | ||
|  |     elif item_type == 1: | ||
|  |         if code == 0x1D or code == 0x1E: | ||
|  |             code += 0xE | ||
|  |         if 0x20 <= code <= 0x26: | ||
|  |             code -= 0x4 | ||
|  |         insert = int(code) | ||
|  |         insert2 = insert % 0x10 | ||
|  |         insert2 *= 0x10 | ||
|  |         insert //= 0x10 | ||
|  |         insert += 0x20 | ||
|  |         patch.write_token(APTokenTypes.WRITE, location, bytes([insert, insert2])) | ||
|  |     elif item_type == 2: | ||
|  |         if code == 0x1D or code == 0x1E: | ||
|  |             code += 0xE | ||
|  |         if 0x20 <= code <= 0x26: | ||
|  |             code -= 0x4 | ||
|  |         patch.write_token(APTokenTypes.WRITE, location, bytes([code])) | ||
|  |     elif item_type == 3: | ||
|  |         if code == 0x1D or code == 0x1E: | ||
|  |             code += 0xE | ||
|  |         if code < 0x1D: | ||
|  |             code -= 0xA | ||
|  |         if 0x20 <= code <= 0x26: | ||
|  |             code -= 0xE | ||
|  |         patch.write_token(APTokenTypes.WRITE, location, bytes([code])) | ||
|  |     else: | ||
|  |         patch.write_token(APTokenTypes.WRITE, location, bytes([0x18])) | ||
|  | 
 | ||
|  | 
 | ||
|  | def desc_inject(world: "MLSSWorld", patch: MLSSProcedurePatch, location: Location, item: Item): | ||
|  |     index = -1 | ||
|  |     for key, value in shop.items(): | ||
|  |         if location.address in value: | ||
|  |             if key == 0x3C05F0: | ||
|  |                 index = value.index(location.address) | ||
|  |             else: | ||
|  |                 index = value.index(location.address) + 14 | ||
|  | 
 | ||
|  |     for key, value in badge.items(): | ||
|  |         if index != -1: | ||
|  |             break | ||
|  |         if location.address in value: | ||
|  |             if key == 0x3C0618: | ||
|  |                 index = value.index(location.address) + 24 | ||
|  |             else: | ||
|  |                 index = value.index(location.address) + 41 | ||
|  | 
 | ||
|  |     for key, value in pants.items(): | ||
|  |         if index != -1: | ||
|  |             break | ||
|  |         if location.address in value: | ||
|  |             if key == 0x3C0618: | ||
|  |                 index = value.index(location.address) + 48 | ||
|  |             else: | ||
|  |                 index = value.index(location.address) + 66 | ||
|  | 
 | ||
|  |     dstring = f"{world.multiworld.player_name[item.player]}: {item.name}" | ||
|  |     patch.write_token(APTokenTypes.WRITE, 0xD11000 + (index * 0x40), dstring.encode("UTF8")) |