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# Setup Guide for The Wind Waker Archipelago
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Welcome to The Wind Waker Archipelago! This guide will help you set up the randomizer and play your first multiworld.
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If you're playing The Wind Waker, you must follow a few simple steps to get started.
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## Requirements
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You'll need the following components to be able to play The Wind Waker:
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* Install [Dolphin Emulator](https://dolphin-emu.org/download/). **We recommend using the latest release.**
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* Linux users can use the flatpak package
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[available on Flathub](https://flathub.org/apps/org.DolphinEmu.dolphin-emu).
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* The latest version of the [TWW AP Randomizer Build](https://github.com/tanjo3/wwrando/releases?q=tag%3Aap_2).
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* Please note that this build is **different** from the one the standalone randomizer uses. This build is
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specifically for Archipelago.
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* A The Wind Waker ISO (North American version), probably named "Legend of Zelda, The - The Wind Waker (USA).iso".
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Optionally, you can also download:
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* [Wind Waker Tracker](https://github.com/Mysteryem/ww-poptracker/releases/latest)
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* Requires [PopTracker](https://github.com/black-sliver/PopTracker/releases)
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* [Custom Wind Waker Player Models](https://github.com/Sage-of-Mirrors/Custom-Wind-Waker-Player-Models)
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## Setting Up a YAML
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All players playing The Wind Waker must provide the room host with a YAML file containing the settings for their world.
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Visit the [The Wind Waker options page](/games/The%20Wind%20Waker/player-options) to generate a YAML with your desired
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options. Only locations categorized under the options enabled under "Progression Locations" will be randomized in your
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world. Once you're happy with your settings, provide the room host with your YAML file and proceed to the next step.
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## Connecting to a Room
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The multiworld host will provide you a link to download your APTWW file or a zip file containing everyone's files. The
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APTWW file should be named `P#_<name>_XXXXX.aptww`, where `#` is your player ID, `<name>` is your player name, and
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`XXXXX` is the room ID. The host should also provide you with the room's server name and port number.
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Once you're ready, follow these steps to connect to the room:
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1. Run the TWW AP Randomizer Build. If this is the first time you've opened the randomizer, you'll need to specify the
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path to your The Wind Waker ISO and the output folder for the randomized ISO. These will be saved for the next time you
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open the program.
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2. Modify any cosmetic convenience tweaks and player customization options as desired.
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3. For the APTWW file, browse and locate the path to your APTWW file.
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4. Click `Randomize` at the bottom right. This randomizes the ISO and puts it in the output folder you specified. The
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file will be named `TWW AP_YYYYY_P# (<name>).iso`, where `YYYYY` is the seed name, `#` is your player ID, and `<name>`
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is your player (slot) name. Verify that the values are correct for the multiworld.
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5. Open Dolphin and use it to open the randomized ISO.
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6. Start `ArchipelagoLauncher.exe` (without `.exe` on Linux) and choose `The Wind Waker Client`, which will open the
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text client. If Dolphin is not already open, or you have yet to start a new file, you will be prompted to do so.
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* Once you've opened the ISO in Dolphin, the client should say "Dolphin connected successfully.".
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7. Connect to the room by entering the server name and port number at the top and pressing `Connect`. For rooms hosted
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on the website, this will be `archipelago.gg:<port>`, where `<port>` is the port number. If a game is hosted from the
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`ArchipelagoServer.exe` (without `.exe` on Linux), the port number will default to `38281` but may be changed in the
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`host.yaml`.
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8. If you've opened an ISO corresponding to the multiworld to which you are connected, it should authenticate your slot
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name automatically when you start a new save file.
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## Troubleshooting
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* Ensure you are running the same version of Archipelago on which the multiworld was generated.
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* Ensure `tww.apworld` is not in your Archipelago installation's `custom_worlds` folder.
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* Ensure you are using the correct randomizer build for the version of Archipelago you are using. The build should
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provide an error message directing you to the correct version. You can also look at the release notes of TWW AP builds
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[here](https://github.com/tanjo3/wwrando/releases?q=tag%3Aap_2) to see which versions of Archipelago each build is
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compatible with.
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* Do not run the Archipelago Launcher or Dolphin as an administrator on Windows.
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* If you encounter issues with authenticating, ensure that the randomized ROM is open in Dolphin and corresponds to the
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multiworld to which you are connecting.
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* Ensure that you do not have any Dolphin cheats or codes enabled. Some cheats or codes can unexpectedly interfere with
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emulation and make troubleshooting errors difficult.
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* Ensure that `Enable Emulated Memory Size Override` in Dolphin (under `Options` > `Configuration` > `Advanced`) is
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**disabled**.
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* If the client cannot connect to Dolphin, ensure Dolphin is on the same drive as Archipelago. Having Dolphin on an
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external drive has reportedly caused connection issues.
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* Ensure the `Fallback Region` in Dolphin (under `Options` > `Configuration` > `General`) is set to `NTSC-U`.
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* If you run with a custom GC boot menu, you'll need to skip it by going to `Options` > `Configuration` > `GameCube`
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and checking `Skip Main Menu`.
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