44 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			44 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
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								# Super Mario World
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								## Where is the settings page?
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								The [player settings page for this game](../player-settings) contains all the options you need to configure and export a config file.
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								## What does randomization do to this game?
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								Mario's basic abilities are removed, and placed into the item pool as items that any player can find. This includes:
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								- Carry
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								- Climb
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								- Run
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								- P-Switch
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								- Swim
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								- Spin Jump
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								- Yoshi
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								Additionally, the ability to use powerups (Mushrooms, Fire Flowers, Capes, Stars, and P-Balloons) are shuffled into the item pool, as are the Four Switch Palaces.
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								## What is the goal of Super Mario World when randomized?
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								There are two goals which can be chosen:
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								- `Bowser`: Reach Bowser's Castle and defeat Bowser, after defeating a certain number of bosses.
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								- `Yoshi Egg Hunt`: Collect a certain number of Yoshi Eggs, then return to Yoshi's House
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								## What items and locations get shuffled?
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								Each unique level exit awards a location check. Optionally, collecting five Dragon Coins in each level can also award a location check.
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								Mario's various abilities and powerups as described above are placed into the item pool.
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								If the player is playing Yoshi Egg Hunt, a certain number of Yoshi Eggs will be placed into the item pool.
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								Any additional items that are needed to fill out the item pool with be 1-Up Mushrooms.
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								## Which items can be in another player's world?
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								Any shuffled item can be in other players' worlds.
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								## What does another world's item look like in Super Mario World
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								Items do not have an appearance in Super Mario World.
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								## When the player receives an item, what happens?
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								The player can choose to receive a text box in-game when they receive an item. Regardless of that choice, items will be queued, and granted when the player next enters a level.
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