47 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			47 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from typing import Union | ||
|  | 
 | ||
|  | from .base_logic import BaseLogicMixin, BaseLogic | ||
|  | from .mine_logic import MineLogicMixin | ||
|  | from .received_logic import ReceivedLogicMixin | ||
|  | from .region_logic import RegionLogicMixin | ||
|  | from .skill_logic import SkillLogicMixin | ||
|  | from .tool_logic import ToolLogicMixin | ||
|  | from ..mods.logic.magic_logic import MagicLogicMixin | ||
|  | from ..stardew_rule import StardewRule | ||
|  | from ..strings.region_names import Region | ||
|  | from ..strings.skill_names import Skill, ModSkill | ||
|  | from ..strings.tool_names import ToolMaterial, Tool | ||
|  | 
 | ||
|  | 
 | ||
|  | class AbilityLogicMixin(BaseLogicMixin): | ||
|  |     def __init__(self, *args, **kwargs): | ||
|  |         super().__init__(*args, **kwargs) | ||
|  |         self.ability = AbilityLogic(*args, **kwargs) | ||
|  | 
 | ||
|  | 
 | ||
|  | class AbilityLogic(BaseLogic[Union[AbilityLogicMixin, RegionLogicMixin, ReceivedLogicMixin, ToolLogicMixin, SkillLogicMixin, MineLogicMixin, MagicLogicMixin]]): | ||
|  |     def can_mine_perfectly(self) -> StardewRule: | ||
|  |         return self.logic.mine.can_progress_in_the_mines_from_floor(160) | ||
|  | 
 | ||
|  |     def can_mine_perfectly_in_the_skull_cavern(self) -> StardewRule: | ||
|  |         return (self.logic.ability.can_mine_perfectly() & | ||
|  |                 self.logic.region.can_reach(Region.skull_cavern)) | ||
|  | 
 | ||
|  |     def can_farm_perfectly(self) -> StardewRule: | ||
|  |         tool_rule = self.logic.tool.has_tool(Tool.hoe, ToolMaterial.iridium) & self.logic.tool.can_water(4) | ||
|  |         return tool_rule & self.logic.skill.has_farming_level(10) | ||
|  | 
 | ||
|  |     def can_fish_perfectly(self) -> StardewRule: | ||
|  |         skill_rule = self.logic.skill.has_level(Skill.fishing, 10) | ||
|  |         return skill_rule & self.logic.tool.has_fishing_rod(4) | ||
|  | 
 | ||
|  |     def can_chop_trees(self) -> StardewRule: | ||
|  |         return self.logic.tool.has_tool(Tool.axe) & self.logic.region.can_reach(Region.forest) | ||
|  | 
 | ||
|  |     def can_chop_perfectly(self) -> StardewRule: | ||
|  |         magic_rule = (self.logic.magic.can_use_clear_debris_instead_of_tool_level(3)) & self.logic.mod.skill.has_mod_level(ModSkill.magic, 10) | ||
|  |         tool_rule = self.logic.tool.has_tool(Tool.axe, ToolMaterial.iridium) | ||
|  |         foraging_rule = self.logic.skill.has_level(Skill.foraging, 10) | ||
|  |         region_rule = self.logic.region.can_reach(Region.forest) | ||
|  |         return region_rule & ((tool_rule & foraging_rule) | magic_rule) |