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										 |  |  | # The Messenger Randomizer Setup Guide
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							|  |  |  | ## Quick Links
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										 |  |  | - [Game Info](../../../../games/The%20Messenger/info/en) | 
					
						
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										 |  |  | - [Settings Page](../../../../games/The%20Messenger/player-settings) | 
					
						
							|  |  |  | - [Courier Github](https://github.com/Brokemia/Courier) | 
					
						
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										 |  |  | - [The Messenger Randomizer AP Github](https://github.com/alwaysintreble/TheMessengerRandomizerModAP) | 
					
						
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										 |  |  | - [Jacksonbird8237's Item Tracker](https://github.com/Jacksonbird8237/TheMessengerItemTracker) | 
					
						
							|  |  |  | - [PopTracker Pack](https://github.com/alwaysintreble/TheMessengerTrackPack) | 
					
						
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							|  |  |  | ## Installation
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										 |  |  | 1. Read the [Game Info Page](../../../../games/The%20Messenger/info/en) for how the game works, caveats and known issues | 
					
						
							|  |  |  | 2. Download and install Courier Mod Loader using the instructions on the release page | 
					
						
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										 |  |  |    * [Latest release is currently 0.7.1](https://github.com/Brokemia/Courier/releases) | 
					
						
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										 |  |  | 3. Download and install the randomizer mod | 
					
						
							|  |  |  |    1. Download the latest TheMessengerRandomizerAP.zip from | 
					
						
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										 |  |  |       [The Messenger Randomizer Mod AP releases page](https://github.com/alwaysintreble/TheMessengerRandomizerModAP/releases) | 
					
						
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										 |  |  |    2. Extract the zip file to `TheMessenger/Mods/` of your game's install location | 
					
						
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										 |  |  |       * You cannot have both the non-AP randomizer and the AP randomizer installed at the same time. The AP randomizer | 
					
						
							|  |  |  |         is backwards compatible, so the non-AP mod can be safely removed, and you can still play seeds generated from the | 
					
						
							|  |  |  |         non-AP randomizer. | 
					
						
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										 |  |  |    3. Optionally, Backup your save game | 
					
						
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										 |  |  |       * On Windows | 
					
						
							|  |  |  |         1. Press `Windows Key + R` to open run | 
					
						
							|  |  |  |         2. Type `%appdata%` to access AppData | 
					
						
							|  |  |  |         3. Navigate to `AppData/locallow/SabotageStudios/The Messenger` | 
					
						
							|  |  |  |         4. Rename `SaveGame.txt` to any name of your choice | 
					
						
							|  |  |  |       * On Linux | 
					
						
							|  |  |  |         1. Navigate to `steamapps/compatdata/764790/pfx/drive_c/users/steamuser/AppData/LocalLow/Sabotage Studio/The Messenger` | 
					
						
							|  |  |  |         2. Rename `SaveGame.txt` to any name of your choice | 
					
						
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							|  |  |  | ## Joining a MultiWorld Game
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							|  |  |  | 1. Launch the game | 
					
						
							|  |  |  | 2. Navigate to `Options > Third Party Mod Options` | 
					
						
							|  |  |  | 3. Select `Reset Randomizer File Slots` | 
					
						
							|  |  |  |    * This will set up all of your save slots with new randomizer save files. You can have up to 3 randomizer files at a | 
					
						
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										 |  |  |      time, but must do this step again to start new runs afterward. | 
					
						
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										 |  |  | 4. Enter connection info using the relevant option buttons | 
					
						
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										 |  |  |    * **The game is limited to alphanumerical characters, `.`, and `-`.** | 
					
						
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										 |  |  |    * This defaults to `archipelago.gg` and does not need to be manually changed if connecting to a game hosted on the | 
					
						
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										 |  |  |      website. | 
					
						
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										 |  |  |    * If using a name that cannot be entered in the in game menus, there is a config file (APConfig.toml) in the game | 
					
						
							|  |  |  |      directory. When using this, all connection information must be entered in the file.  | 
					
						
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										 |  |  | 5. Select the `Connect to Archipelago` button | 
					
						
							|  |  |  | 6. Navigate to save file selection | 
					
						
							|  |  |  | 7. Select a new valid randomizer save | 
					
						
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										 |  |  | ## Continuing a MultiWorld Game
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							|  |  |  | At any point while playing, it is completely safe to quit. Returning to the title screen or closing the game will | 
					
						
							|  |  |  | disconnect you from the server. To reconnect to an in progress MultiWorld, simply load the correct save file for that | 
					
						
							|  |  |  | MultiWorld. | 
					
						
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							|  |  |  | If the reconnection fails, the message on screen will state you are disconnected. If this happens, you can return to the | 
					
						
							|  |  |  | main menu and connect to the server as in [Joining a Multiworld Game](#joining-a-multiworld-game), then load the correct | 
					
						
							|  |  |  | save file. |