| 
									
										
										
										
											2022-10-01 15:24:05 +02:00
										 |  |  | from typing import List, Set, Dict, Tuple, Optional, Callable | 
					
						
							| 
									
										
										
										
											2023-02-13 18:06:43 -06:00
										 |  |  | from BaseClasses import MultiWorld, Region, Entrance, Location | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | from .Locations import LocationData | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  | from .Options import get_option_value, MissionOrder | 
					
						
							|  |  |  | from .MissionTables import MissionInfo, mission_orders, vanilla_mission_req_table, alt_final_mission_locations, \ | 
					
						
							|  |  |  |     MissionPools, vanilla_shuffle_order | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  | from .PoolFilter import filter_missions | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  | PROPHECY_CHAIN_MISSION_COUNT = 4 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | VANILLA_SHUFFLED_FIRST_PROPHECY_MISSION = 21 | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  | def create_regions(multiworld: MultiWorld, player: int, locations: Tuple[LocationData, ...], location_cache: List[Location])\ | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |         -> Tuple[Dict[str, MissionInfo], int, str]: | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  |     locations_per_region = get_locations_per_region(locations) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |     mission_order_type = get_option_value(multiworld, player, "mission_order") | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |     mission_order = mission_orders[mission_order_type] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |     mission_pools = filter_missions(multiworld, player) | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |     regions = [create_region(multiworld, player, locations_per_region, location_cache, "Menu")] | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |     names: Dict[str, int] = {} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |     if mission_order_type == MissionOrder.option_vanilla: | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |         # Generating all regions and locations | 
					
						
							|  |  |  |         for region_name in vanilla_mission_req_table.keys(): | 
					
						
							|  |  |  |             regions.append(create_region(multiworld, player, locations_per_region, location_cache, region_name)) | 
					
						
							|  |  |  |         multiworld.regions += regions | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Menu', 'Liberation Day'), | 
					
						
							|  |  |  |         connect(multiworld, player, names, 'Liberation Day', 'The Outlaws', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Liberation Day", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'The Outlaws', 'Zero Hour', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat The Outlaws", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Zero Hour', 'Evacuation', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Zero Hour", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Evacuation', 'Outbreak', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Evacuation", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Outbreak", "Safe Haven", | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 7) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Outbreak", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Outbreak", "Haven's Fall", | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 7) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Outbreak", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Zero Hour', 'Smash and Grab', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Zero Hour", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Smash and Grab', 'The Dig', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 8) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Smash and Grab", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'The Dig', 'The Moebius Factor', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 11) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat The Dig", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'The Moebius Factor', 'Supernova', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 14) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat The Moebius Factor", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Supernova', 'Maw of the Void', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Supernova", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Zero Hour', "Devil's Playground", | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 4) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Zero Hour", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Devil's Playground", 'Welcome to the Jungle', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Devil's Playground", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Welcome to the Jungle", 'Breakout', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 8) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Welcome to the Jungle", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Welcome to the Jungle", 'Ghost of a Chance', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 8) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Welcome to the Jungle", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, "Zero Hour", 'The Great Train Robbery', | 
					
						
							|  |  |  |                 lambda state: state._sc2wol_cleared_missions(multiworld, player, 6) and | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                               state.has("Beat Zero Hour", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'The Great Train Robbery', 'Cutthroat', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat The Great Train Robbery", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Cutthroat', 'Engine of Destruction', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Cutthroat", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Engine of Destruction', 'Media Blitz', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Engine of Destruction", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Media Blitz', 'Piercing the Shroud', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Media Blitz", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'The Dig', 'Whispers of Doom', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat The Dig", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Whispers of Doom', 'A Sinister Turn', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Whispers of Doom", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'A Sinister Turn', 'Echoes of the Future', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat A Sinister Turn", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Echoes of the Future', 'In Utter Darkness', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Echoes of the Future", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Maw of the Void', 'Gates of Hell', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Maw of the Void", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Gates of Hell', 'Belly of the Beast', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Gates of Hell", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Gates of Hell', 'Shatter the Sky', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has("Beat Gates of Hell", player)), | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |         connect(multiworld, player, names, 'Gates of Hell', 'All-In', | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 lambda state: state.has('Beat Gates of Hell', player) and ( | 
					
						
							|  |  |  |                         state.has('Beat Shatter the Sky', player) or state.has('Beat Belly of the Beast', player))) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         return vanilla_mission_req_table, 29, 'All-In: Victory' | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |     else: | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         missions = [] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         remove_prophecy = mission_order_type == 1 and not get_option_value(multiworld, player, "shuffle_protoss") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         final_mission = mission_pools[MissionPools.FINAL][0] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Determining if missions must be removed | 
					
						
							|  |  |  |         mission_pool_size = sum(len(mission_pool) for mission_pool in mission_pools.values()) | 
					
						
							|  |  |  |         removals = len(mission_order) - mission_pool_size | 
					
						
							|  |  |  |         # Removing entire Prophecy chain on vanilla shuffled when not shuffling protoss | 
					
						
							|  |  |  |         if remove_prophecy: | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |             removals -= PROPHECY_CHAIN_MISSION_COUNT | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         # Initial fill out of mission list and marking all-in mission | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |         for mission in mission_order: | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             # Removing extra missions if mission pool is too small | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |             # Also handle lower removal priority than Prophecy | 
					
						
							|  |  |  |             if 0 < mission.removal_priority <= removals or mission.category == 'Prophecy' and remove_prophecy \ | 
					
						
							|  |  |  |                     or (remove_prophecy and mission_order_type == MissionOrder.option_vanilla_shuffled | 
					
						
							|  |  |  |                         and mission.removal_priority > vanilla_shuffle_order[ | 
					
						
							|  |  |  |                             VANILLA_SHUFFLED_FIRST_PROPHECY_MISSION].removal_priority | 
					
						
							|  |  |  |                         and 0 < mission.removal_priority <= removals + PROPHECY_CHAIN_MISSION_COUNT): | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |                 missions.append(None) | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             elif mission.type == MissionPools.FINAL: | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |                 missions.append(final_mission) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |             else: | 
					
						
							|  |  |  |                 missions.append(mission.type) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         no_build_slots = [] | 
					
						
							|  |  |  |         easy_slots = [] | 
					
						
							|  |  |  |         medium_slots = [] | 
					
						
							|  |  |  |         hard_slots = [] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Search through missions to find slots needed to fill | 
					
						
							|  |  |  |         for i in range(len(missions)): | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |             if missions[i] is None: | 
					
						
							|  |  |  |                 continue | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             if missions[i] == MissionPools.STARTER: | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 no_build_slots.append(i) | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             elif missions[i] == MissionPools.EASY: | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 easy_slots.append(i) | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             elif missions[i] == MissionPools.MEDIUM: | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 medium_slots.append(i) | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             elif missions[i] == MissionPools.HARD: | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 hard_slots.append(i) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add no_build missions to the pool and fill in no_build slots | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         missions_to_add = mission_pools[MissionPools.STARTER] | 
					
						
							|  |  |  |         if len(no_build_slots) > len(missions_to_add): | 
					
						
							|  |  |  |             raise Exception("There are no valid No-Build missions.  Please exclude fewer missions.") | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         for slot in no_build_slots: | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |             filler = multiworld.random.randint(0, len(missions_to_add) - 1) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |             missions[slot] = missions_to_add.pop(filler) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add easy missions into pool and fill in easy slots | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         missions_to_add = missions_to_add + mission_pools[MissionPools.EASY] | 
					
						
							|  |  |  |         if len(easy_slots) > len(missions_to_add): | 
					
						
							|  |  |  |             raise Exception("There are not enough Easy missions to fill the campaign.  Please exclude fewer missions.") | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         for slot in easy_slots: | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |             filler = multiworld.random.randint(0, len(missions_to_add) - 1) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |             missions[slot] = missions_to_add.pop(filler) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add medium missions into pool and fill in medium slots | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         missions_to_add = missions_to_add + mission_pools[MissionPools.MEDIUM] | 
					
						
							|  |  |  |         if len(medium_slots) > len(missions_to_add): | 
					
						
							|  |  |  |             raise Exception("There are not enough Easy and Medium missions to fill the campaign.  Please exclude fewer missions.") | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         for slot in medium_slots: | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |             filler = multiworld.random.randint(0, len(missions_to_add) - 1) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |             missions[slot] = missions_to_add.pop(filler) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add hard missions into pool and fill in hard slots | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         missions_to_add = missions_to_add + mission_pools[MissionPools.HARD] | 
					
						
							|  |  |  |         if len(hard_slots) > len(missions_to_add): | 
					
						
							|  |  |  |             raise Exception("There are not enough missions to fill the campaign.  Please exclude fewer missions.") | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         for slot in hard_slots: | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  |             filler = multiworld.random.randint(0, len(missions_to_add) - 1) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |             missions[slot] = missions_to_add.pop(filler) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         # Generating regions and locations from selected missions | 
					
						
							|  |  |  |         for region_name in missions: | 
					
						
							|  |  |  |             regions.append(create_region(multiworld, player, locations_per_region, location_cache, region_name)) | 
					
						
							|  |  |  |         multiworld.regions += regions | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Mapping original mission slots to shifted mission slots when missions are removed | 
					
						
							|  |  |  |         slot_map = [] | 
					
						
							|  |  |  |         slot_offset = 0 | 
					
						
							|  |  |  |         for position, mission in enumerate(missions): | 
					
						
							|  |  |  |             slot_map.append(position - slot_offset + 1) | 
					
						
							|  |  |  |             if mission is None: | 
					
						
							|  |  |  |                 slot_offset += 1 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |         # Loop through missions to create requirements table and connect regions | 
					
						
							|  |  |  |         # TODO: Handle 'and' connections | 
					
						
							|  |  |  |         mission_req_table = {} | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |         def build_connection_rule(mission_names: List[str], missions_req: int) -> Callable: | 
					
						
							|  |  |  |             if len(mission_names) > 1: | 
					
						
							|  |  |  |                 return lambda state: state.has_all({f"Beat {name}" for name in mission_names}, player) and \ | 
					
						
							|  |  |  |                                      state._sc2wol_cleared_missions(multiworld, player, missions_req) | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 return lambda state: state.has(f"Beat {mission_names[0]}", player) and \ | 
					
						
							|  |  |  |                                      state._sc2wol_cleared_missions(multiworld, player, missions_req) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         for i, mission in enumerate(missions): | 
					
						
							|  |  |  |             if mission is None: | 
					
						
							|  |  |  |                 continue | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |             connections = [] | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |             all_connections = [] | 
					
						
							|  |  |  |             for connection in mission_order[i].connect_to: | 
					
						
							|  |  |  |                 if connection == -1: | 
					
						
							|  |  |  |                     continue | 
					
						
							|  |  |  |                 while missions[connection] is None: | 
					
						
							|  |  |  |                     connection -= 1 | 
					
						
							|  |  |  |                 all_connections.append(missions[connection]) | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |             for connection in mission_order[i].connect_to: | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |                 required_mission = missions[connection] | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 if connection == -1: | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |                     connect(multiworld, player, names, "Menu", mission) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  |                 else: | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |                     if required_mission is None and not mission_order[i].completion_critical:  # Drop non-critical null slots | 
					
						
							|  |  |  |                         continue | 
					
						
							|  |  |  |                     while required_mission is None:  # Substituting null slot with prior slot | 
					
						
							|  |  |  |                         connection -= 1 | 
					
						
							|  |  |  |                         required_mission = missions[connection] | 
					
						
							|  |  |  |                     required_missions = [required_mission] if mission_order[i].or_requirements else all_connections | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |                     connect(multiworld, player, names, required_mission, mission, | 
					
						
							| 
									
										
										
										
											2023-09-15 02:22:10 +02:00
										 |  |  |                             build_connection_rule(required_missions, mission_order[i].number)) | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |                     connections.append(slot_map[connection]) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |             mission_req_table.update({mission: MissionInfo( | 
					
						
							|  |  |  |                 vanilla_mission_req_table[mission].id, connections, mission_order[i].category, | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |                 number=mission_order[i].number, | 
					
						
							|  |  |  |                 completion_critical=mission_order[i].completion_critical, | 
					
						
							|  |  |  |                 or_requirements=mission_order[i].or_requirements)}) | 
					
						
							| 
									
										
										
										
											2022-05-26 13:28:10 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-26 06:24:54 -04:00
										 |  |  |         final_mission_id = vanilla_mission_req_table[final_mission].id | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-07 08:14:49 -05:00
										 |  |  |         # Changing the completion condition for alternate final missions into an event | 
					
						
							|  |  |  |         if final_mission != 'All-In': | 
					
						
							|  |  |  |             final_location = alt_final_mission_locations[final_mission] | 
					
						
							|  |  |  |             # Final location should be near the end of the cache | 
					
						
							|  |  |  |             for i in range(len(location_cache) - 1, -1, -1): | 
					
						
							|  |  |  |                 if location_cache[i].name == final_location: | 
					
						
							|  |  |  |                     location_cache[i].locked = True | 
					
						
							|  |  |  |                     location_cache[i].event = True | 
					
						
							|  |  |  |                     location_cache[i].address = None | 
					
						
							|  |  |  |                     break | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             final_location = 'All-In: Victory' | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         return mission_req_table, final_mission_id, final_location | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-20 20:47:16 -04:00
										 |  |  | def create_location(player: int, location_data: LocationData, region: Region, | 
					
						
							|  |  |  |                     location_cache: List[Location]) -> Location: | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  |     location = Location(player, location_data.name, location_data.code, region) | 
					
						
							|  |  |  |     location.access_rule = location_data.rule | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if id is None: | 
					
						
							|  |  |  |         location.event = True | 
					
						
							|  |  |  |         location.locked = True | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     location_cache.append(location) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return location | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-11 14:46:24 -05:00
										 |  |  | def create_region(multiworld: MultiWorld, player: int, locations_per_region: Dict[str, List[LocationData]], | 
					
						
							| 
									
										
										
										
											2022-05-20 20:47:16 -04:00
										 |  |  |                   location_cache: List[Location], name: str) -> Region: | 
					
						
							| 
									
										
										
										
											2023-02-13 18:06:43 -06:00
										 |  |  |     region = Region(name, player, multiworld) | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |     if name in locations_per_region: | 
					
						
							|  |  |  |         for location_data in locations_per_region[name]: | 
					
						
							|  |  |  |             location = create_location(player, location_data, region, location_cache) | 
					
						
							|  |  |  |             region.locations.append(location) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return region | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-20 20:47:16 -04:00
										 |  |  | def connect(world: MultiWorld, player: int, used_names: Dict[str, int], source: str, target: str, | 
					
						
							|  |  |  |             rule: Optional[Callable] = None): | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  |     sourceRegion = world.get_region(source, player) | 
					
						
							|  |  |  |     targetRegion = world.get_region(target, player) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if target not in used_names: | 
					
						
							|  |  |  |         used_names[target] = 1 | 
					
						
							|  |  |  |         name = target | 
					
						
							|  |  |  |     else: | 
					
						
							|  |  |  |         used_names[target] += 1 | 
					
						
							|  |  |  |         name = target + (' ' * used_names[target]) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     connection = Entrance(player, name, sourceRegion) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if rule: | 
					
						
							|  |  |  |         connection.access_rule = rule | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     sourceRegion.exits.append(connection) | 
					
						
							|  |  |  |     connection.connect(targetRegion) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def get_locations_per_region(locations: Tuple[LocationData, ...]) -> Dict[str, List[LocationData]]: | 
					
						
							| 
									
										
										
										
											2022-05-20 20:47:16 -04:00
										 |  |  |     per_region: Dict[str, List[LocationData]] = {} | 
					
						
							| 
									
										
										
										
											2022-05-18 17:27:38 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |     for location in locations: | 
					
						
							|  |  |  |         per_region.setdefault(location.region, []).append(location) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return per_region |