2024-03-15 15:05:14 +03:00
										 
									 
								 
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								class CCRoom:
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								    pantry = "Pantry"
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								    crafts_room = "Crafts Room"
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								    fish_tank = "Fish Tank"
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								    bulletin_board = "Bulletin Board"
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								    vault = "Vault"
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								    boiler_room = "Boiler Room"
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								    abandoned_joja_mart = "Abandoned Joja Mart"
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								    raccoon_requests = "Raccoon Requests"
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								all_cc_bundle_names = []
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								def cc_bundle(name: str) -> str:
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								    all_cc_bundle_names.append(name)
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								    return name
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								class BundleName:
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								    spring_foraging = cc_bundle("Spring Foraging Bundle")
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								    summer_foraging = cc_bundle("Summer Foraging Bundle")
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								    fall_foraging = cc_bundle("Fall Foraging Bundle")
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								    winter_foraging = cc_bundle("Winter Foraging Bundle")
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								    construction = cc_bundle("Construction Bundle")
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								    exotic_foraging = cc_bundle("Exotic Foraging Bundle")
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								    beach_foraging = cc_bundle("Beach Foraging Bundle")
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								    mines_foraging = cc_bundle("Mines Foraging Bundle")
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								    desert_foraging = cc_bundle("Desert Foraging Bundle")
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								    island_foraging = cc_bundle("Island Foraging Bundle")
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								    sticky = cc_bundle("Sticky Bundle")
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								    forest = cc_bundle("Forest Bundle")
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								    green_rain = cc_bundle("Green Rain Bundle")
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								    wild_medicine = cc_bundle("Wild Medicine Bundle")
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								    quality_foraging = cc_bundle("Quality Foraging Bundle")
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								    spring_crops = cc_bundle("Spring Crops Bundle")
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								    summer_crops = cc_bundle("Summer Crops Bundle")
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								    fall_crops = cc_bundle("Fall Crops Bundle")
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								    quality_crops = cc_bundle("Quality Crops Bundle")
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								    animal = cc_bundle("Animal Bundle")
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								    artisan = cc_bundle("Artisan Bundle")
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								    rare_crops = cc_bundle("Rare Crops Bundle")
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								    fish_farmer = cc_bundle("Fish Farmer's Bundle")
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								    garden = cc_bundle("Garden Bundle")
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								    brewer = cc_bundle("Brewer's Bundle")
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								    orchard = cc_bundle("Orchard Bundle")
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								    island_crops = cc_bundle("Island Crops Bundle")
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								    agronomist = cc_bundle("Agronomist's Bundle")
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								    slime_farmer = cc_bundle("Slime Farmer Bundle")
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								    sommelier = cc_bundle("Sommelier Bundle")
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								    dry = cc_bundle("Dry Bundle")
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								    river_fish = cc_bundle("River Fish Bundle")
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								    lake_fish = cc_bundle("Lake Fish Bundle")
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								    ocean_fish = cc_bundle("Ocean Fish Bundle")
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								    night_fish = cc_bundle("Night Fishing Bundle")
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								    crab_pot = cc_bundle("Crab Pot Bundle")
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								    trash = cc_bundle("Trash Bundle")
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								    recycling = cc_bundle("Recycling Bundle")
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								    specialty_fish = cc_bundle("Specialty Fish Bundle")
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								    spring_fish = cc_bundle("Spring Fishing Bundle")
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								    summer_fish = cc_bundle("Summer Fishing Bundle")
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								    fall_fish = cc_bundle("Fall Fishing Bundle")
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								    winter_fish = cc_bundle("Winter Fishing Bundle")
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								    rain_fish = cc_bundle("Rain Fishing Bundle")
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								    quality_fish = cc_bundle("Quality Fish Bundle")
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								    master_fisher = cc_bundle("Master Fisher's Bundle")
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								    legendary_fish = cc_bundle("Legendary Fish Bundle")
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								    island_fish = cc_bundle("Island Fish Bundle")
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								    deep_fishing = cc_bundle("Deep Fishing Bundle")
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								    tackle = cc_bundle("Tackle Bundle")
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								    bait = cc_bundle("Master Baiter Bundle")
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								    specific_bait = cc_bundle("Specific Fishing Bundle")
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								    fish_smoker = cc_bundle("Fish Smoker Bundle")
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								    blacksmith = cc_bundle("Blacksmith's Bundle")
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								    geologist = cc_bundle("Geologist's Bundle")
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								    adventurer = cc_bundle("Adventurer's Bundle")
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								    treasure_hunter = cc_bundle("Treasure Hunter's Bundle")
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								    engineer = cc_bundle("Engineer's Bundle")
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								    demolition = cc_bundle("Demolition Bundle")
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								    paleontologist = cc_bundle("Paleontologist's Bundle")
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								    archaeologist = cc_bundle("Archaeologist's Bundle")
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								    chef = cc_bundle("Chef's Bundle")
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								    dye = cc_bundle("Dye Bundle")
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								    field_research = cc_bundle("Field Research Bundle")
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								    fodder = cc_bundle("Fodder Bundle")
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								    enchanter = cc_bundle("Enchanter's Bundle")
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								    children = cc_bundle("Children's Bundle")
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								    forager = cc_bundle("Forager's Bundle")
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								    home_cook = cc_bundle("Home Cook's Bundle")
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								    helper = cc_bundle("Helper's Bundle")
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								    spirit_eve = cc_bundle("Spirit's Eve Bundle")
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								    winter_star = cc_bundle("Winter Star Bundle")
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								    bartender = cc_bundle("Bartender's Bundle")
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								    calico = cc_bundle("Calico Bundle")
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								    raccoon = cc_bundle("Raccoon Bundle")
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								    money_2500 = cc_bundle("2,500g Bundle")
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								    money_5000 = cc_bundle("5,000g Bundle")
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								    money_10000 = cc_bundle("10,000g Bundle")
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								    money_25000 = cc_bundle("25,000g Bundle")
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								    gambler = cc_bundle("Gambler's Bundle")
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								    carnival = cc_bundle("Carnival Bundle")
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								    walnut_hunter = cc_bundle("Walnut Hunter Bundle")
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								    qi_helper = cc_bundle("Qi's Helper Bundle")
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    missing_bundle = "The Missing Bundle"
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    raccoon_fish = "Raccoon Fish"
							 | 
						
					
						
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							 | 
							
							
								    raccoon_artisan = "Raccoon Artisan"
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    raccoon_food = "Raccoon Food"
							 | 
						
					
						
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							 | 
							
							
								    raccoon_foraging = "Raccoon Foraging"
							 |