179 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			179 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from typing import Literal | ||
|  | 
 | ||
|  | cvcotm_char_dict = {"\n": 0x09, " ": 0x26, "!": 0x4A, '"': 0x78, "#": 0x79, "$": 0x7B, "%": 0x68, "&": 0x73, "'": 0x51, | ||
|  |                     "(": 0x54, ")": 0x55, "*": 0x7A, "+": 0x50, ",": 0x4C, "-": 0x58, ".": 0x35, "/": 0x70, "0": 0x64, | ||
|  |                     "1": 0x6A, "2": 0x63, "3": 0x6C, "4": 0x71, "5": 0x69, "6": 0x7C, "7": 0x7D, "8": 0x72, "9": 0x85, | ||
|  |                     ":": 0x86, ";": 0x87, "<": 0x8F, "=": 0x90, ">": 0x91, "?": 0x48, "@": 0x98, "A": 0x3E, "B": 0x4D, | ||
|  |                     "C": 0x44, "D": 0x45, "E": 0x4E, "F": 0x56, "G": 0x4F, "H": 0x40, "I": 0x43, "J": 0x6B, "K": 0x66, | ||
|  |                     "L": 0x5F, "M": 0x42, "N": 0x52, "O": 0x67, "P": 0x4B, "Q": 0x99, "R": 0x46, "S": 0x41, "T": 0x47, | ||
|  |                     "U": 0x60, "V": 0x6E, "W": 0x49, "X": 0x6D, "Y": 0x53, "Z": 0x6F, "[": 0x59, "\\": 0x9A, "]": 0x5A, | ||
|  |                     "^": 0x9B, "_": 0xA1, "a": 0x29, "b": 0x3C, "c": 0x33, "d": 0x32, "e": 0x28, "f": 0x3A, "g": 0x39, | ||
|  |                     "h": 0x31, "i": 0x2D, "j": 0x62, "k": 0x3D, "l": 0x30, "m": 0x36, "n": 0x2E, "o": 0x2B, "p": 0x38, | ||
|  |                     "q": 0x61, "r": 0x2C, "s": 0x2F, "t": 0x2A, "u": 0x34, "v": 0x3F, "w": 0x37, "x": 0x57, "y": 0x3B, | ||
|  |                     "z": 0x65, "{": 0xA3, "|": 0xA4, "}": 0xA5, "`": 0xA2, "~": 0xAC, | ||
|  |                     # Special command characters | ||
|  |                     "▶": 0x02,  # Press A with prompt arrow. | ||
|  |                     "◊": 0x03,  # Press A without prompt arrow. | ||
|  |                     "\t": 0x01,  # Clear the text buffer; usually after pressing A to advance. | ||
|  |                     "\b": 0x0A,  # Reset text alignment; usually after pressing A. | ||
|  |                     "「": 0x06,  # Start orange text | ||
|  |                     "」": 0x07,  # End orange text | ||
|  |                     } | ||
|  | 
 | ||
|  | # Characters that do not contribute to the line length. | ||
|  | weightless_chars = {"\n", "▶", "◊", "\b", "\t", "「", "」"} | ||
|  | 
 | ||
|  | 
 | ||
|  | def cvcotm_string_to_bytearray(cvcotm_text: str, textbox_type: Literal["big top", "big middle", "little middle"], | ||
|  |                                speed: int, portrait: int = 0xFF, wrap: bool = True, | ||
|  |                                skip_textbox_controllers: bool = False) -> bytearray: | ||
|  |     """Converts a string into a textbox bytearray following CVCotM's string format.""" | ||
|  |     text_bytes = bytearray(0) | ||
|  |     if portrait == 0xFF and textbox_type != "little middle": | ||
|  |         text_bytes.append(0x0C)  # Insert the character to convert a 3-line named textbox into a 4-line nameless one. | ||
|  | 
 | ||
|  |     # Figure out the start and end params for the textbox based on what type it is. | ||
|  |     if textbox_type == "little middle": | ||
|  |         main_control_start_param = 0x10 | ||
|  |         main_control_end_param = 0x20 | ||
|  |     elif textbox_type == "big top": | ||
|  |         main_control_start_param = 0x40 | ||
|  |         main_control_end_param = 0xC0 | ||
|  |     else: | ||
|  |         main_control_start_param = 0x80 | ||
|  |         main_control_end_param = 0xC0 | ||
|  | 
 | ||
|  |     # Figure out the number of lines and line length limit. | ||
|  |     if textbox_type == "little middle": | ||
|  |         total_lines = 1 | ||
|  |         len_limit = 29 | ||
|  |     elif textbox_type != "little middle" and portrait != 0xFF: | ||
|  |         total_lines = 3 | ||
|  |         len_limit = 21 | ||
|  |     else: | ||
|  |         total_lines = 4 | ||
|  |         len_limit = 23 | ||
|  | 
 | ||
|  |     # Wrap the text if we are opting to do so. | ||
|  |     if wrap: | ||
|  |         refined_text = cvcotm_text_wrap(cvcotm_text, len_limit, total_lines) | ||
|  |     else: | ||
|  |         refined_text = cvcotm_text | ||
|  | 
 | ||
|  |     # Add the textbox control characters if we are opting to add them. | ||
|  |     if not skip_textbox_controllers: | ||
|  |         text_bytes.extend([0x1D, main_control_start_param + (speed & 0xF)])  # Speed should be a value between 0 and 15. | ||
|  | 
 | ||
|  |     # Add the portrait (if we are adding one). | ||
|  |     if portrait != 0xFF and textbox_type != "little middle": | ||
|  |         text_bytes.extend([0x1E, portrait & 0xFF]) | ||
|  | 
 | ||
|  |     for i, char in enumerate(refined_text): | ||
|  |         if char in cvcotm_char_dict: | ||
|  |             text_bytes.extend([cvcotm_char_dict[char]]) | ||
|  |             # If we're pressing A to advance, add the text clear and reset alignment characters. | ||
|  |             if char in ["▶", "◊"] and not skip_textbox_controllers: | ||
|  |                 text_bytes.extend([0x01, 0x0A]) | ||
|  |         else: | ||
|  |             text_bytes.extend([0x48]) | ||
|  | 
 | ||
|  |     # Add the characters indicating the end of the whole message. | ||
|  |     if not skip_textbox_controllers: | ||
|  |         text_bytes.extend([0x1D, main_control_end_param, 0x00]) | ||
|  |     else: | ||
|  |         text_bytes.extend([0x00]) | ||
|  |     return text_bytes | ||
|  | 
 | ||
|  | 
 | ||
|  | def cvcotm_text_truncate(cvcotm_text: str, textbox_len_limit: int) -> str: | ||
|  |     """Truncates a string at a given in-game text line length.""" | ||
|  |     line_len = 0 | ||
|  | 
 | ||
|  |     for i in range(len(cvcotm_text)): | ||
|  |         if cvcotm_text[i] not in weightless_chars: | ||
|  |             line_len += 1 | ||
|  | 
 | ||
|  |         if line_len > textbox_len_limit: | ||
|  |             return cvcotm_text[0x00:i] | ||
|  | 
 | ||
|  |     return cvcotm_text | ||
|  | 
 | ||
|  | 
 | ||
|  | def cvcotm_text_wrap(cvcotm_text: str, textbox_len_limit: int, total_lines: int = 4) -> str: | ||
|  |     """Rebuilds a string with some of its spaces replaced with newlines to ensure the text wraps properly in an in-game
 | ||
|  |     textbox of a given length. If the number of lines allowed per textbox is exceeded, an A prompt will be placed | ||
|  |     instead of a newline."""
 | ||
|  |     words = cvcotm_text.split(" ") | ||
|  |     new_text = "" | ||
|  |     line_len = 0 | ||
|  |     num_lines = 1 | ||
|  | 
 | ||
|  |     for word_index, word in enumerate(words): | ||
|  |         # Reset the word length to 0 on every word iteration and make its default divider a space. | ||
|  |         word_len = 0 | ||
|  |         word_divider = " " | ||
|  | 
 | ||
|  |         # Check if we're at the very beginning of a line and handle the situation accordingly by increasing the current | ||
|  |         # line length to account for the space if we are not. Otherwise, the word divider should be nothing. | ||
|  |         if line_len != 0: | ||
|  |             line_len += 1 | ||
|  |         else: | ||
|  |             word_divider = "" | ||
|  | 
 | ||
|  |         new_word = "" | ||
|  | 
 | ||
|  |         for char_index, char in enumerate(word): | ||
|  |             # Check if the current character contributes to the line length. | ||
|  |             if char not in weightless_chars: | ||
|  |                 line_len += 1 | ||
|  |                 word_len += 1 | ||
|  | 
 | ||
|  |             # If we're looking at a manually-placed newline, add +1 to the lines counter and reset the length counters. | ||
|  |             if char == "\n": | ||
|  |                 word_len = 0 | ||
|  |                 line_len = 0 | ||
|  |                 num_lines += 1 | ||
|  |                 # If this puts us over the line limit, insert the A advance prompt character. | ||
|  |                 if num_lines > total_lines: | ||
|  |                     num_lines = 1 | ||
|  |                     new_word += "▶" | ||
|  | 
 | ||
|  |             # If we're looking at a manually-placed A advance prompt, reset the lines and length counters. | ||
|  |             if char in ["▶", "◊"]: | ||
|  |                 word_len = 0 | ||
|  |                 line_len = 0 | ||
|  |                 num_lines = 1 | ||
|  | 
 | ||
|  |             # If the word alone is long enough to exceed the line length, wrap without moving the entire word. | ||
|  |             if word_len > textbox_len_limit: | ||
|  |                 word_len = 1 | ||
|  |                 line_len = 1 | ||
|  |                 num_lines += 1 | ||
|  |                 word_splitter = "\n" | ||
|  | 
 | ||
|  |                 # If this puts us over the line limit, replace the newline with the A advance prompt character. | ||
|  |                 if num_lines > total_lines: | ||
|  |                     num_lines = 1 | ||
|  |                     word_splitter = "▶" | ||
|  | 
 | ||
|  |                 new_word += word_splitter | ||
|  | 
 | ||
|  |             # If the total length of the current line exceeds the line length, wrap the current word to the next line. | ||
|  |             if line_len > textbox_len_limit: | ||
|  |                 word_divider = "\n" | ||
|  |                 line_len = word_len | ||
|  |                 num_lines += 1 | ||
|  |                 # If we're over the allowed number of lines to be displayed in the textbox, insert the A advance | ||
|  |                 # character instead. | ||
|  |                 if num_lines > total_lines: | ||
|  |                     num_lines = 1 | ||
|  |                     word_divider = "▶" | ||
|  | 
 | ||
|  |             # Add the character to the new word if the character is not a newline immediately following up an A advance. | ||
|  |             if char != "\n" or new_word[len(new_word)-1] not in ["▶", "◊"]: | ||
|  |                 new_word += char | ||
|  | 
 | ||
|  |         new_text += word_divider + new_word | ||
|  | 
 | ||
|  |     return new_text |