| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from .pelican_town import pelican_town as pelican_town_content_pack | 
					
						
							|  |  |  | from ..game_content import ContentPack, StardewContent | 
					
						
							|  |  |  | from ...data import villagers_data, fish_data | 
					
						
							|  |  |  | from ...data.game_item import ItemTag, Tag | 
					
						
							|  |  |  | from ...data.harvest import ForagingSource, HarvestFruitTreeSource, HarvestCropSource | 
					
						
							| 
									
										
										
										
											2024-07-23 01:36:42 +03:00
										 |  |  | from ...data.requirement import WalnutRequirement | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from ...data.shop import ShopSource | 
					
						
							|  |  |  | from ...strings.book_names import Book | 
					
						
							|  |  |  | from ...strings.crop_names import Fruit, Vegetable | 
					
						
							|  |  |  | from ...strings.fish_names import Fish | 
					
						
							|  |  |  | from ...strings.forageable_names import Forageable, Mushroom | 
					
						
							|  |  |  | from ...strings.fruit_tree_names import Sapling | 
					
						
							|  |  |  | from ...strings.metal_names import Fossil, Mineral | 
					
						
							| 
									
										
										
										
											2024-07-23 01:36:42 +03:00
										 |  |  | from ...strings.region_names import Region, LogicRegion | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from ...strings.season_names import Season | 
					
						
							|  |  |  | from ...strings.seed_names import Seed | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class GingerIslandContentPack(ContentPack): | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def harvest_source_hook(self, content: StardewContent): | 
					
						
							|  |  |  |         content.tag_item(Fruit.banana, ItemTag.FRUIT) | 
					
						
							|  |  |  |         content.tag_item(Fruit.pineapple, ItemTag.FRUIT) | 
					
						
							|  |  |  |         content.tag_item(Fruit.mango, ItemTag.FRUIT) | 
					
						
							|  |  |  |         content.tag_item(Vegetable.taro_root, ItemTag.VEGETABLE) | 
					
						
							|  |  |  |         content.tag_item(Mushroom.magma_cap, ItemTag.EDIBLE_MUSHROOM) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ginger_island_content_pack = GingerIslandContentPack( | 
					
						
							|  |  |  |     "Ginger Island (Vanilla)", | 
					
						
							|  |  |  |     weak_dependencies=( | 
					
						
							|  |  |  |         pelican_town_content_pack.name, | 
					
						
							|  |  |  |     ), | 
					
						
							|  |  |  |     harvest_sources={ | 
					
						
							|  |  |  |         # Foraging | 
					
						
							|  |  |  |         Forageable.dragon_tooth: ( | 
					
						
							|  |  |  |             ForagingSource(regions=(Region.volcano_floor_10,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.ginger: ( | 
					
						
							|  |  |  |             ForagingSource(regions=(Region.island_west,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Mushroom.magma_cap: ( | 
					
						
							|  |  |  |             ForagingSource(regions=(Region.volcano_floor_5,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Fruit tree | 
					
						
							|  |  |  |         Fruit.banana: (HarvestFruitTreeSource(sapling=Sapling.banana, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Fruit.mango: (HarvestFruitTreeSource(sapling=Sapling.mango, seasons=(Season.summer,)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Crop | 
					
						
							|  |  |  |         Vegetable.taro_root: (HarvestCropSource(seed=Seed.taro, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Fruit.pineapple: (HarvestCropSource(seed=Seed.pineapple, seasons=(Season.summer,)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     }, | 
					
						
							|  |  |  |     shop_sources={ | 
					
						
							|  |  |  |         Seed.taro: (ShopSource(items_price=((2, Fossil.bone_fragment),), shop_region=Region.island_trader),), | 
					
						
							|  |  |  |         Seed.pineapple: (ShopSource(items_price=((1, Mushroom.magma_cap),), shop_region=Region.island_trader),), | 
					
						
							|  |  |  |         Sapling.banana: (ShopSource(items_price=((5, Forageable.dragon_tooth),), shop_region=Region.island_trader),), | 
					
						
							|  |  |  |         Sapling.mango: (ShopSource(items_price=((75, Fish.mussel_node),), shop_region=Region.island_trader),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # This one is 10 diamonds, should maybe add time? | 
					
						
							|  |  |  |         Book.the_diamond_hunter: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(items_price=((10, Mineral.diamond),), shop_region=Region.volcano_dwarf_shop), | 
					
						
							|  |  |  |         ), | 
					
						
							| 
									
										
										
										
											2024-07-23 01:36:42 +03:00
										 |  |  |         Book.queen_of_sauce_cookbook: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=50000, shop_region=LogicRegion.bookseller_2, other_requirements=(WalnutRequirement(100),)),),  # Worst book ever | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |     }, | 
					
						
							|  |  |  |     fishes=( | 
					
						
							|  |  |  |         # TODO override region so no need to add inaccessible regions in logic | 
					
						
							|  |  |  |         fish_data.blue_discus, | 
					
						
							|  |  |  |         fish_data.lionfish, | 
					
						
							|  |  |  |         fish_data.midnight_carp, | 
					
						
							|  |  |  |         fish_data.pufferfish, | 
					
						
							|  |  |  |         fish_data.stingray, | 
					
						
							|  |  |  |         fish_data.super_cucumber, | 
					
						
							|  |  |  |         fish_data.tilapia, | 
					
						
							|  |  |  |         fish_data.tuna | 
					
						
							|  |  |  |     ), | 
					
						
							|  |  |  |     villagers=( | 
					
						
							|  |  |  |         villagers_data.leo, | 
					
						
							|  |  |  |     ) | 
					
						
							|  |  |  | ) |