56 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			56 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # Pokémon Red and Blue
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|  | 
 | ||
|  | ## Where is the settings page?
 | ||
|  | 
 | ||
|  | The [player settings page for this game](../player-settings) contains all the options you need to configure and export a | ||
|  | config file. | ||
|  | 
 | ||
|  | ## What does randomization do to this game?
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|  | 
 | ||
|  | Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is | ||
|  | always able to be completed, but because of the item shuffle the player may need to access certain areas before they | ||
|  | would in the vanilla game. | ||
|  | 
 | ||
|  | A great many things besides item placement can be randomized, such as the location of Pokémon, their stats, types, etc., depending on your yaml settings. | ||
|  | 
 | ||
|  | Many baseline changes are made to the game, including: | ||
|  | 
 | ||
|  | * Bag item space increased to 128 slots (up from 20) | ||
|  | * PC item storage increased to 64 slots (up from 50) | ||
|  | * You can hold B to run (or bike extra fast!). | ||
|  | * You can hold select while talking to a trainer to re-battle them. | ||
|  | * You can return to route 2 from Diglett's Cave without the use of Cut. | ||
|  | * Mew can be encountered at the S.S. Anne dock truck. This can be randomized depending on your settings. | ||
|  | * The S.S. Anne will never depart. | ||
|  | * Seafoam Islands entrances are swapped. This means you need Strength to travel through from Cinnabar Island to Fuchsia | ||
|  | City | ||
|  | * After obtaining one of the fossil item checks in Mt Moon, the remaining item can be received from the Cinnabar Lab | ||
|  | fossil scientist. This may require reviving a number of fossils, depending on your settings. | ||
|  | * Obedience depends on the total number of badges you have obtained instead of depending on specific badges. | ||
|  | * Pokémon that evolve by trading can also evolve by reaching level 35. | ||
|  | * Evolution stones are reusable. | ||
|  | * Much of the dialogue throughout the game has been removed or shortened. | ||
|  | * If the Old Man is blocking your way through Viridian City, you do not have Oak's Parcel in your inventory, and you've | ||
|  | exhausted your money and Poké Balls, you can get a free Poké Ball from your mom. | ||
|  | 
 | ||
|  | ## What items and locations get shuffled?
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|  | 
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|  | All items that go into your bags given by NPCs or found on the ground, as well as gym badges. | ||
|  | Optionally, hidden items (those located with the Item Finder) can be shuffled as well. | ||
|  | 
 | ||
|  | ## Which items can be in another player's world?
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|  | 
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|  | Any of the items which can be shuffled may also be placed into another player's world. | ||
|  | By default, gym badges are shuffled across only the 8 gyms, but you can turn on Badgesanity in your yaml to shuffle them | ||
|  | into the general item pool. | ||
|  | 
 | ||
|  | ## What does another world's item look like in Pokémon Red and Blue?
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|  | 
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|  | All items for other games will display simply as "AP ITEM," including those for other Pokémon Red and Blue games. | ||
|  | 
 | ||
|  | ## When the player receives an item, what happens?
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|  | 
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|  | A "received item" sound effect will play. Currently, there is no in-game message informing you of what the item is. | ||
|  | If you are in battle, have menus or text boxes opened, or scripted events are occurring, the items will not be given to | ||
|  | you until these have ended. |