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								import logging
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								import asyncio
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								import time
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								from NetUtils import ClientStatus, color
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								from worlds.AutoSNIClient import SNIClient
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								from .Names.TextBox import generate_received_text
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								snes_logger = logging.getLogger("SNES")
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								# FXPAK Pro protocol memory mapping used by SNI
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								ROM_START = 0x000000
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								WRAM_START = 0xF50000
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								WRAM_SIZE = 0x20000
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								SRAM_START = 0xE00000
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								SMW_ROMHASH_START = 0x7FC0
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								ROMHASH_SIZE = 0x15
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								SMW_PROGRESS_DATA     = WRAM_START + 0x1F02
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								SMW_DRAGON_COINS_DATA = WRAM_START + 0x1F2F
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								SMW_PATH_DATA         = WRAM_START + 0x1EA2
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								SMW_EVENT_ROM_DATA    = ROM_START + 0x2D608
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								SMW_ACTIVE_LEVEL_DATA = ROM_START + 0x37F70
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								SMW_GOAL_DATA                = ROM_START + 0x01BFA0
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								SMW_REQUIRED_BOSSES_DATA     = ROM_START + 0x01BFA1
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								SMW_REQUIRED_EGGS_DATA       = ROM_START + 0x01BFA2
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								SMW_SEND_MSG_DATA            = ROM_START + 0x01BFA3
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								SMW_RECEIVE_MSG_DATA         = ROM_START + 0x01BFA4
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								SMW_DEATH_LINK_ACTIVE_ADDR   = ROM_START + 0x01BFA5
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								SMW_DRAGON_COINS_ACTIVE_ADDR = ROM_START + 0x01BFA6
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								SMW_SWAMP_DONUT_GH_ADDR      = ROM_START + 0x01BFA7
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								SMW_GAME_STATE_ADDR    = WRAM_START + 0x100
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								SMW_MARIO_STATE_ADDR   = WRAM_START + 0x71
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								SMW_BOSS_STATE_ADDR    = WRAM_START + 0xD9B
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								SMW_ACTIVE_BOSS_ADDR   = WRAM_START + 0x13FC
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								SMW_CURRENT_LEVEL_ADDR = WRAM_START + 0x13BF
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								SMW_MESSAGE_BOX_ADDR   = WRAM_START + 0x1426
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								SMW_BONUS_STAR_ADDR    = WRAM_START + 0xF48
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								SMW_EGG_COUNT_ADDR     = WRAM_START + 0x1F24
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								SMW_BOSS_COUNT_ADDR    = WRAM_START + 0x1F26
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								SMW_NUM_EVENTS_ADDR    = WRAM_START + 0x1F2E
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								SMW_SFX_ADDR           = WRAM_START + 0x1DFC
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								SMW_PAUSE_ADDR         = WRAM_START + 0x13D4
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								SMW_MESSAGE_QUEUE_ADDR = WRAM_START + 0xC391
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								SMW_RECV_PROGRESS_ADDR = WRAM_START + 0x1F2B
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								SMW_GOAL_LEVELS          = [0x28, 0x31, 0x32]
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								SMW_INVALID_MARIO_STATES = [0x05, 0x06, 0x0A, 0x0C, 0x0D]
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								SMW_BAD_TEXT_BOX_LEVELS  = [0x00, 0x26, 0x02, 0x4B]
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								SMW_BOSS_STATES          = [0x80, 0xC0, 0xC1]
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								SMW_UNCOLLECTABLE_LEVELS = [0x25, 0x07, 0x0B, 0x40, 0x0E, 0x1F, 0x20, 0x1B, 0x1A, 0x35, 0x34, 0x31, 0x32]
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								class SMWSNIClient(SNIClient):
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								    game = "Super Mario World"
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								    async def deathlink_kill_player(self, ctx):
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								        from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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								        game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
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								        if game_state[0] != 0x14:
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								            return
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								        mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
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								        if mario_state[0] != 0x00:
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								            return
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								        message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
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								        if message_box[0] != 0x00:
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								            return
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								        pause_state = await snes_read(ctx, SMW_PAUSE_ADDR, 0x1)
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								        if pause_state[0] != 0x00:
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								            return
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								        snes_buffered_write(ctx, WRAM_START + 0x9D, bytes([0x30])) # Freeze Gameplay
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								        snes_buffered_write(ctx, WRAM_START + 0x1DFB, bytes([0x09])) # Death Music
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								        snes_buffered_write(ctx, WRAM_START + 0x0DDA, bytes([0xFF])) # Flush Music Buffer
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								        snes_buffered_write(ctx, WRAM_START + 0x1407, bytes([0x00])) # Flush Cape Fly Phase
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								        snes_buffered_write(ctx, WRAM_START + 0x140D, bytes([0x00])) # Flush Spin Jump Flag
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								        snes_buffered_write(ctx, WRAM_START + 0x188A, bytes([0x00])) # Flush Empty Byte because the game does it
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								        snes_buffered_write(ctx, WRAM_START + 0x7D, bytes([0x90])) # Mario Y Speed
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								        snes_buffered_write(ctx, WRAM_START + 0x1496, bytes([0x30])) # Death Timer
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								        snes_buffered_write(ctx, SMW_MARIO_STATE_ADDR, bytes([0x09])) # Mario State -> Dead
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								        await snes_flush_writes(ctx)
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								        ctx.death_state = DeathState.dead
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								        ctx.last_death_link = time.time()
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								    async def validate_rom(self, ctx):
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								        from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
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								        rom_name = await snes_read(ctx, SMW_ROMHASH_START, ROMHASH_SIZE)
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								        if rom_name is None or rom_name == bytes([0] * ROMHASH_SIZE) or rom_name[:3] != b"SMW":
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								            return False
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								        ctx.game = self.game
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								        ctx.items_handling = 0b111  # remote items
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								        receive_option = await snes_read(ctx, SMW_RECEIVE_MSG_DATA, 0x1)
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								        send_option = await snes_read(ctx, SMW_SEND_MSG_DATA, 0x1)
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								        ctx.receive_option = receive_option[0]
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								        ctx.send_option = send_option[0]
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								        ctx.allow_collect = True
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								        death_link = await snes_read(ctx, SMW_DEATH_LINK_ACTIVE_ADDR, 1)
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								        if death_link:
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								            await ctx.update_death_link(bool(death_link[0] & 0b1))
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								        ctx.rom = rom_name
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								        return True
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								    def add_message_to_queue(self, new_message):
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								        if not hasattr(self, "message_queue"):
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								            self.message_queue = []
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								        self.message_queue.append(new_message)
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								    async def handle_message_queue(self, ctx):
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								        from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if not hasattr(self, "message_queue") or len(self.message_queue) == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if game_state[0] != 0x14:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if mario_state[0] != 0x00:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if message_box[0] != 0x00:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        pause_state = await snes_read(ctx, SMW_PAUSE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if pause_state[0] != 0x00:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if current_level[0] in SMW_BAD_TEXT_BOX_LEVELS:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        boss_state = await snes_read(ctx, SMW_BOSS_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if boss_state[0] in SMW_BOSS_STATES:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        active_boss = await snes_read(ctx, SMW_ACTIVE_BOSS_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if active_boss[0] != 0x00:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        next_message = self.message_queue.pop(0)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        snes_buffered_write(ctx, SMW_MESSAGE_QUEUE_ADDR, bytes(next_message))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        snes_buffered_write(ctx, SMW_MESSAGE_BOX_ADDR, bytes([0x03]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x22]))
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        await snes_flush_writes(ctx)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    async def game_watcher(self, ctx):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if game_state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # We're not properly connected
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif game_state[0] >= 0x18:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if not ctx.finished_game:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if current_level[0] in SMW_GOAL_LEVELS:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    ctx.finished_game = True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif game_state[0] < 0x0B:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # We haven't loaded a save file
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ctx.message_queue = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif mario_state[0] in SMW_INVALID_MARIO_STATES:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # Mario can't come to the phone right now
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if "DeathLink" in ctx.tags and game_state[0] == 0x14 and ctx.last_death_link + 1 < time.time():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            currently_dead = mario_state[0] == 0x09
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            await ctx.handle_deathlink_state(currently_dead)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Check for Egg Hunt ending
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        goal = await snes_read(ctx, SMW_GOAL_DATA, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if game_state[0] == 0x14 and goal[0] == 1:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            egg_count = await snes_read(ctx, SMW_EGG_COUNT_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            required_egg_count = await snes_read(ctx, SMW_REQUIRED_EGGS_DATA, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if current_level[0] == 0x28 and message_box[0] == 0x01 and egg_count[0] >= required_egg_count[0]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                snes_buffered_write(ctx, WRAM_START + 0x13C6, bytes([0x08]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                snes_buffered_write(ctx, WRAM_START + 0x13CE, bytes([0x01]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                snes_buffered_write(ctx, WRAM_START + 0x1DE9, bytes([0x01]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                snes_buffered_write(ctx, SMW_GAME_STATE_ADDR, bytes([0x18]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                await snes_flush_writes(ctx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        egg_count     = await snes_read(ctx, SMW_EGG_COUNT_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        boss_count    = await snes_read(ctx, SMW_BOSS_COUNT_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        display_count = await snes_read(ctx, SMW_BONUS_STAR_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if goal[0] == 0 and boss_count[0] > display_count[0]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_BONUS_STAR_ADDR, bytes([boss_count[0]]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            await snes_flush_writes(ctx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif goal[0] == 1 and egg_count[0] > display_count[0]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_BONUS_STAR_ADDR, bytes([egg_count[0]]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            await snes_flush_writes(ctx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        await self.handle_message_queue(ctx)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        new_checks = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        event_data = await snes_read(ctx, SMW_EVENT_ROM_DATA, 0x60)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        progress_data = bytearray(await snes_read(ctx, SMW_PROGRESS_DATA, 0x0F))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        dragon_coins_data = bytearray(await snes_read(ctx, SMW_DRAGON_COINS_DATA, 0x0C))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        dragon_coins_active = await snes_read(ctx, SMW_DRAGON_COINS_ACTIVE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        from worlds.smw.Rom import item_rom_data, ability_rom_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        from worlds.smw.Levels import location_id_to_level_id, level_info_dict
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        from worlds import AutoWorldRegister
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for loc_name, level_data in location_id_to_level_id.items():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            loc_id = AutoWorldRegister.world_types[ctx.game].location_name_to_id[loc_name]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if loc_id not in ctx.locations_checked:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                event_id = event_data[level_data[0]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if level_data[1] == 2:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    # Dragon Coins Check
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if not dragon_coins_active or dragon_coins_active[0] == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_byte = (level_data[0] // 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_bit  = 7 - (level_data[0] % 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    data = dragon_coins_data[progress_byte]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data & (1 << progress_bit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    bit_set = (masked_data != 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if bit_set:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        new_checks.append(loc_id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    event_id_value = event_id + level_data[1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_byte = (event_id_value // 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_bit  = 7 - (event_id_value % 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    data = progress_data[progress_byte]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data & (1 << progress_bit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    bit_set = (masked_data != 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if bit_set:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        new_checks.append(loc_id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        verify_game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if verify_game_state is None or verify_game_state[0] < 0x0B or verify_game_state[0] > 0x29:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # We have somehow exited the save file (or worse)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            print("Exit Save File")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        rom = await snes_read(ctx, SMW_ROMHASH_START, ROMHASH_SIZE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if rom != ctx.rom:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ctx.rom = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            print("Exit ROM")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # We have somehow loaded a different ROM
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for new_check_id in new_checks:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ctx.locations_checked.add(new_check_id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            location = ctx.location_names[new_check_id]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_logger.info(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [new_check_id]}])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if game_state[0] != 0x14:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # Don't receive items or collect locations outside of in-level mode
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        recv_count = await snes_read(ctx, SMW_RECV_PROGRESS_ADDR, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        recv_index = recv_count[0]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if recv_index < len(ctx.items_received):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item = ctx.items_received[recv_index]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            recv_index += 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            logging.info('Received %s from %s (%s) (%d/%d in list)' % (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                color(ctx.item_names[item.item], 'red', 'bold'),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                color(ctx.player_names[item.player], 'yellow'),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                ctx.location_names[item.location], recv_index, len(ctx.items_received)))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if ctx.receive_option == 1 or (ctx.receive_option == 2 and ((item.flags & 1) != 0)):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item.item != 0xBC0012:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    # Don't send messages for Boss Tokens
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    item_name = ctx.item_names[item.item]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    player_name = ctx.player_names[item.player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    receive_message = generate_received_text(item_name, player_name)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    self.add_message_to_queue(receive_message)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_RECV_PROGRESS_ADDR, bytes([recv_index]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if item.item in item_rom_data:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                item_count = await snes_read(ctx, WRAM_START + item_rom_data[item.item][0], 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                increment = item_rom_data[item.item][1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                new_item_count = item_count[0]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if increment > 1:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_item_count = increment
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_item_count += increment
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if verify_game_state[0] == 0x14 and len(item_rom_data[item.item]) > 2:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([item_rom_data[item.item][2]]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                snes_buffered_write(ctx, WRAM_START + item_rom_data[item.item][0], bytes([new_item_count]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            elif item.item in ability_rom_data:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # Handle Upgrades
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for rom_data in ability_rom_data[item.item]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    data = await snes_read(ctx, WRAM_START + rom_data[0], 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data[0] | (1 << rom_data[1])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, WRAM_START + rom_data[0], bytes([masked_data]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E])) # SMW_TODO: Custom sounds for each
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            elif item.item == 0xBC000A:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # Handle Progressive Powerup
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                data = await snes_read(ctx, WRAM_START + 0x1F2D, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                mushroom_data = data[0] & (1 << 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                fire_flower_data = data[0] & (1 << 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                cape_data = data[0] & (1 << 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if mushroom_data == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data[0] | (1 << 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif fire_flower_data == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data[0] | (1 << 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif cape_data == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data[0] | (1 << 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x41]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    # Extra Powerup?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    pass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            elif item.item == 0xBC0015:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # Handle Literature Trap
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                from .Names.LiteratureTrap import lit_trap_text_list
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                import random
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                rand_trap = random.choice(lit_trap_text_list)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for message in rand_trap:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    self.add_message_to_queue(message)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-29 14:16:59 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            await snes_flush_writes(ctx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Handle Collected Locations
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        new_events = 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        path_data = bytearray(await snes_read(ctx, SMW_PATH_DATA, 0x60))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        donut_gh_swapped = await snes_read(ctx, SMW_SWAMP_DONUT_GH_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        new_dragon_coin = False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for loc_id in ctx.checked_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if loc_id not in ctx.locations_checked:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                ctx.locations_checked.add(loc_id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                loc_name = ctx.location_names[loc_id]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if loc_name not in location_id_to_level_id:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                level_data = location_id_to_level_id[loc_name]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if level_data[1] == 2:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    # Dragon Coins Check
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_byte = (level_data[0] // 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_bit  = 7 - (level_data[0] % 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    data = dragon_coins_data[progress_byte]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_data = data | (1 << progress_bit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    dragon_coins_data[progress_byte] = new_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_dragon_coin = True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if level_data[0] in SMW_UNCOLLECTABLE_LEVELS:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    event_id = event_data[level_data[0]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    event_id_value = event_id + level_data[1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_byte = (event_id_value // 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_bit  = 7 - (event_id_value % 8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    data = progress_data[progress_byte]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    masked_data = data & (1 << progress_bit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    bit_set = (masked_data != 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if bit_set:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_events += 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_data = data | (1 << progress_bit)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    progress_data[progress_byte] = new_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    tile_id = await snes_read(ctx, SMW_ACTIVE_LEVEL_DATA + level_data[0], 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    level_info = level_info_dict[tile_id[0]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    path = level_info.exit1Path if level_data[1] == 0 else level_info.exit2Path
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if donut_gh_swapped[0] != 0 and tile_id[0] == 0x04:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        # Handle Swapped Donut GH Exits
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        path = level_info.exit2Path if level_data[1] == 0 else level_info.exit1Path
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if not path:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    this_end_path = path_data[tile_id[0]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_data = this_end_path | path.thisEndDirection
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    path_data[tile_id[0]] = new_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    other_end_path = path_data[path.otherLevelID]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    new_data = other_end_path | path.otherEndDirection
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    path_data[path.otherLevelID] = new_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if new_dragon_coin:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_DRAGON_COINS_DATA, bytes(dragon_coins_data))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if new_events > 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_PROGRESS_DATA, bytes(progress_data))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_PATH_DATA, bytes(path_data))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            old_events = await snes_read(ctx, SMW_NUM_EVENTS_ADDR, 0x1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            snes_buffered_write(ctx, SMW_NUM_EVENTS_ADDR, bytes([old_events[0] + new_events]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        await snes_flush_writes(ctx)
							 |