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								# this file has to be in the Players folder to take effect, keeping the "meta.yaml" name.
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								# A meta file rolls its own set of options first
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								# the result will then overwrite each player's option in that particular field
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								# for example, if a meta.yaml fast_ganon result is rolled, every player will have that fast_ganon goal
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								# there is the special case of null, which ignores that part of the meta.yaml,
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								# allowing for a chance for that meta to not take effect
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								# players can also have a meta_ignore option to ignore specific options
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								# example of ignore that would be in a player's file:
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								# meta_ignore:
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								#   world_state:
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								#     inverted
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								#this means, if world_state is meta-rolled and the result happens to be inverted, then defer to the player's yaml instead.
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								meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
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								goals:
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								  ganon: 10
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								  fast_ganon: 25
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								  dungeons: 5
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								  pedestal: 10
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								  triforce-hunt: 1
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								  null: 0 # maintain individual goals
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								world_state:
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								  standard: 10
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								  open: 60
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								  inverted: 10
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								  retro: 10
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								  null: 10 # maintain individual world states
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								tower_open:
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								  '0': 8
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								  '1': 7
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								  '2': 6
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								  '3': 5
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								  '4': 4
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								  '5': 3
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								  '6': 2
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								  '7': 1
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								  random: 10 # a different GT open time should not usually result in a vastly different completion time, unless ganon goal and tower_open > ganon_open
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								ganon_open:
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								  '0': 3
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								  '1': 4
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								  '2': 5
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								  '3': 6
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								  '4': 7
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								  '5': 8
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								  '6': 9
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								  '7': 10
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								  random: 5 # this will mean differing completion times. But leaving it for that surprise effect
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								#do not use meta rom options at this time.
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