2021-12-31 14:42:04 -05:00
										 
									 
								 
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								{% extends 'pageWrapper.html' %}
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								{% block head %}
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								    <title>{{ game }} Settings</title>
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												Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352)
* Core: update jinja (#351)
* some typing and cleaning, mostly in Fill.py (#349)
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350)
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355)
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
											
										 
										
											2022-03-28 20:12:17 -04:00
										 
									 
								 
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								    <link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								    <link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/weighted-settings.css") }}" />
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								    <script type="application/ecmascript" src="https://cdn.jsdelivr.net/npm/axios/dist/axios.min.js"></script>
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								    <script type="application/ecmascript" src="{{ url_for('static', filename="assets/md5.min.js") }}"></script>
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								    <script type="application/ecmascript" src="{{ url_for('static', filename="assets/js-yaml.min.js") }}"></script>
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								    <script type="application/ecmascript" src="{{ url_for('static', filename="assets/weighted-settings.js") }}"></script>
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								{% endblock %}
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								{% block body %}
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								    {% include 'header/grassHeader.html' %}
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352)
* Core: update jinja (#351)
* some typing and cleaning, mostly in Fill.py (#349)
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350)
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355)
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
											
										 
										
											2022-03-28 20:12:17 -04:00
										 
									 
								 
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								    <div id="weighted-settings" class="markdown" data-game="{{ game }}">
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								        <div id="user-message"></div>
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								        <h1>Weighted Settings</h1>
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											2022-01-11 01:34:48 -05:00
										 
									 
								 
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								        <p>Weighted Settings allows you to choose how likely a particular option is to be used in game generation.
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								            The higher an option is weighted, the more likely the option will be chosen. Think of them like
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								            entries in a raffle.</p>
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								        <p>Choose the games and options you would like to play with! You may generate a single-player game from
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								            this page, or download a settings file you can use to participate in a MultiWorld.</p>
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											2022-01-11 01:36:06 -05:00
										 
									 
								 
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								        <p>A list of all games you have generated can be found on the <a href="/user-content">User Content</a>
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								            page.</p>
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								        <p><label for="player-name">Please enter your player name. This will appear in-game as you send and receive
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								            items if you are playing in a MultiWorld.</label><br />
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								            <input id="player-name" placeholder="Player Name" data-key="name" maxlength="16" />
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								        </p>
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											2022-01-01 16:59:58 -05:00
										 
									 
								 
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								        <div id="game-choice">
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								            <!-- User chooses games by weight -->
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								        </div>
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								        <!-- To be generated and populated per-game with weight > 0 -->
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											2022-01-01 16:59:58 -05:00
										 
									 
								 
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								        <div id="games-wrapper">
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								        </div>
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											2022-01-02 18:45:45 -05:00
										 
									 
								 
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								        <div id="weighted-settings-button-row">
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											2021-12-31 14:42:04 -05:00
										 
									 
								 
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								            <button id="export-settings">Export Settings</button>
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								            <button id="generate-game">Generate Game</button>
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								            <button id="generate-race">Generate Race</button>
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								        </div>
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								    </div>
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								{% endblock %}
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