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										 |  |  | from BaseClasses import MultiWorld | 
					
						
							|  |  |  | from ..AutoWorld import LogicMixin | 
					
						
							|  |  |  | from .Options import is_option_enabled | 
					
						
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							|  |  |  | class TimespinnerLogic(LogicMixin): | 
					
						
							|  |  |  |     def _timespinner_has_timestop(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_any({'Timespinner Wheel', 'Succubus Hairpin', 'Lightwall', 'Celestial Sash'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_doublejump(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_any({'Succubus Hairpin', 'Lightwall', 'Celestial Sash'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_forwarddash_doublejump(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         return self._timespinner_has_upwarddash(world, player) or (self.has('Talaria Attachment', player) and self._timespinner_has_doublejump(world, player)) | 
					
						
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							|  |  |  |     def _timespinner_has_doublejump_of_npc(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         return self._timespinner_has_upwarddash(world, player) or (self.has('Timespinner Wheel', player) and self._timespinner_has_doublejump(world, player)) | 
					
						
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										 |  |  |     def _timespinner_has_fastjump_on_npc(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_all({'Timespinner Wheel', 'Talaria Attachment'}, player) | 
					
						
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										 |  |  |     def _timespinner_has_multiple_small_jumps_of_npc(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         return self.has('Timespinner Wheel', player) or self._timespinner_has_upwarddash(world, player) | 
					
						
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							|  |  |  |     def _timespinner_has_upwarddash(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_any({'Lightwall', 'Celestial Sash'}, player) | 
					
						
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										 |  |  |      | 
					
						
							|  |  |  |     def _timespinner_has_fire(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_any({'Fire Orb', 'Infernal Flames', 'Pyro Ring', 'Djinn Inferno'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_pink(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_any({'Plasma Orb', 'Plasma Geyser', 'Royal Ring'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_keycard_A(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         return self.has('Security Keycard A', player) | 
					
						
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							|  |  |  |     def _timespinner_has_keycard_B(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         if is_option_enabled(world, player, "SpecificKeycards"): | 
					
						
							|  |  |  |             return self.has('Security Keycard B', player) | 
					
						
							|  |  |  |         else: | 
					
						
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										 |  |  |             return self.has_any({'Security Keycard A', 'Security Keycard B'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_keycard_C(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         if is_option_enabled(world, player, "SpecificKeycards"): | 
					
						
							|  |  |  |             return self.has('Security Keycard C', player) | 
					
						
							|  |  |  |         else: | 
					
						
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										 |  |  |             return self.has_any({'Security Keycard A', 'Security Keycard B', 'Security Keycard C'}, player) | 
					
						
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							|  |  |  |     def _timespinner_has_keycard_D(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         if is_option_enabled(world, player, "SpecificKeycards"): | 
					
						
							|  |  |  |             return self.has('Security Keycard D', player) | 
					
						
							|  |  |  |         else: | 
					
						
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										 |  |  |             return self.has_any({'Security Keycard A', 'Security Keycard B', 'Security Keycard C', 'Security Keycard D'}, player) | 
					
						
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							|  |  |  |     def _timespinner_can_break_walls(self, world: MultiWorld, player: int) -> bool: | 
					
						
							|  |  |  |         if is_option_enabled(world, player, "FacebookMode"): | 
					
						
							|  |  |  |             return self.has('Oculus Ring', player) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             return True | 
					
						
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							|  |  |  |     def _timespinner_can_kill_all_3_bosses(self, world: MultiWorld, player: int) -> bool: | 
					
						
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										 |  |  |         return self.has_all({'Killed Maw', 'Killed Twins', 'Killed Aelana'}, player) |