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										 |  |  | from __future__ import annotations | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import logging | 
					
						
							|  |  |  | import asyncio | 
					
						
							|  |  |  | import shutil | 
					
						
							|  |  |  | import time | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import Utils | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | from NetUtils import ClientStatus, color | 
					
						
							|  |  |  | from worlds.AutoSNIClient import SNIClient | 
					
						
							|  |  |  | 
 | 
					
						
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											2023-04-26 10:48:08 +02:00
										 |  |  | from . import Shops, Regions | 
					
						
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											2022-10-25 13:54:43 -04:00
										 |  |  | from .Rom import ROM_PLAYER_LIMIT | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | snes_logger = logging.getLogger("SNES") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | GAME_ALTTP = "A Link to the Past" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # FXPAK Pro protocol memory mapping used by SNI | 
					
						
							|  |  |  | ROM_START = 0x000000 | 
					
						
							|  |  |  | WRAM_START = 0xF50000 | 
					
						
							|  |  |  | WRAM_SIZE = 0x20000 | 
					
						
							|  |  |  | SRAM_START = 0xE00000 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ROMNAME_START = SRAM_START + 0x2000 | 
					
						
							|  |  |  | ROMNAME_SIZE = 0x15 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | INGAME_MODES = {0x07, 0x09, 0x0b} | 
					
						
							|  |  |  | ENDGAME_MODES = {0x19, 0x1a} | 
					
						
							|  |  |  | DEATH_MODES = {0x12} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | SAVEDATA_START = WRAM_START + 0xF000 | 
					
						
							|  |  |  | SAVEDATA_SIZE = 0x500 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RECV_PROGRESS_ADDR = SAVEDATA_START + 0x4D0         # 2 bytes | 
					
						
							|  |  |  | RECV_ITEM_ADDR = SAVEDATA_START + 0x4D2             # 1 byte | 
					
						
							|  |  |  | RECV_ITEM_PLAYER_ADDR = SAVEDATA_START + 0x4D3      # 1 byte | 
					
						
							|  |  |  | ROOMID_ADDR = SAVEDATA_START + 0x4D4                # 2 bytes | 
					
						
							|  |  |  | ROOMDATA_ADDR = SAVEDATA_START + 0x4D6              # 1 byte | 
					
						
							|  |  |  | SCOUT_LOCATION_ADDR = SAVEDATA_START + 0x4D7        # 1 byte | 
					
						
							|  |  |  | SCOUTREPLY_LOCATION_ADDR = SAVEDATA_START + 0x4D8   # 1 byte | 
					
						
							|  |  |  | SCOUTREPLY_ITEM_ADDR = SAVEDATA_START + 0x4D9       # 1 byte | 
					
						
							|  |  |  | SCOUTREPLY_PLAYER_ADDR = SAVEDATA_START + 0x4DA     # 1 byte | 
					
						
							|  |  |  | SHOP_ADDR = SAVEDATA_START + 0x302                  # 2 bytes | 
					
						
							|  |  |  | SHOP_LEN = (len(Shops.shop_table) * 3) + 5 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DEATH_LINK_ACTIVE_ADDR = ROMNAME_START + 0x15       # 1 byte | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_shop_ids = set([info[0] for name, info in Shops.shop_table.items()]) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_uw = {"Blind's Hideout - Top": (0x11d, 0x10), | 
					
						
							|  |  |  |                      "Blind's Hideout - Left": (0x11d, 0x20), | 
					
						
							|  |  |  |                      "Blind's Hideout - Right": (0x11d, 0x40), | 
					
						
							|  |  |  |                      "Blind's Hideout - Far Left": (0x11d, 0x80), | 
					
						
							|  |  |  |                      "Blind's Hideout - Far Right": (0x11d, 0x100), | 
					
						
							|  |  |  |                      'Secret Passage': (0x55, 0x10), | 
					
						
							|  |  |  |                      'Waterfall Fairy - Left': (0x114, 0x10), | 
					
						
							|  |  |  |                      'Waterfall Fairy - Right': (0x114, 0x20), | 
					
						
							|  |  |  |                      "King's Tomb": (0x113, 0x10), | 
					
						
							|  |  |  |                      'Floodgate Chest': (0x10b, 0x10), | 
					
						
							|  |  |  |                      "Link's House": (0x104, 0x10), | 
					
						
							|  |  |  |                      'Kakariko Tavern': (0x103, 0x10), | 
					
						
							|  |  |  |                      'Chicken House': (0x108, 0x10), | 
					
						
							|  |  |  |                      "Aginah's Cave": (0x10a, 0x10), | 
					
						
							|  |  |  |                      "Sahasrahla's Hut - Left": (0x105, 0x10), | 
					
						
							|  |  |  |                      "Sahasrahla's Hut - Middle": (0x105, 0x20), | 
					
						
							|  |  |  |                      "Sahasrahla's Hut - Right": (0x105, 0x40), | 
					
						
							|  |  |  |                      'Kakariko Well - Top': (0x2f, 0x10), | 
					
						
							|  |  |  |                      'Kakariko Well - Left': (0x2f, 0x20), | 
					
						
							|  |  |  |                      'Kakariko Well - Middle': (0x2f, 0x40), | 
					
						
							|  |  |  |                      'Kakariko Well - Right': (0x2f, 0x80), | 
					
						
							|  |  |  |                      'Kakariko Well - Bottom': (0x2f, 0x100), | 
					
						
							|  |  |  |                      'Lost Woods Hideout': (0xe1, 0x200), | 
					
						
							|  |  |  |                      'Lumberjack Tree': (0xe2, 0x200), | 
					
						
							|  |  |  |                      'Cave 45': (0x11b, 0x400), | 
					
						
							|  |  |  |                      'Graveyard Cave': (0x11b, 0x200), | 
					
						
							|  |  |  |                      'Checkerboard Cave': (0x126, 0x200), | 
					
						
							|  |  |  |                      'Mini Moldorm Cave - Far Left': (0x123, 0x10), | 
					
						
							|  |  |  |                      'Mini Moldorm Cave - Left': (0x123, 0x20), | 
					
						
							|  |  |  |                      'Mini Moldorm Cave - Right': (0x123, 0x40), | 
					
						
							|  |  |  |                      'Mini Moldorm Cave - Far Right': (0x123, 0x80), | 
					
						
							|  |  |  |                      'Mini Moldorm Cave - Generous Guy': (0x123, 0x400), | 
					
						
							|  |  |  |                      'Ice Rod Cave': (0x120, 0x10), | 
					
						
							|  |  |  |                      'Bonk Rock Cave': (0x124, 0x10), | 
					
						
							|  |  |  |                      'Desert Palace - Big Chest': (0x73, 0x10), | 
					
						
							|  |  |  |                      'Desert Palace - Torch': (0x73, 0x400), | 
					
						
							|  |  |  |                      'Desert Palace - Map Chest': (0x74, 0x10), | 
					
						
							|  |  |  |                      'Desert Palace - Compass Chest': (0x85, 0x10), | 
					
						
							|  |  |  |                      'Desert Palace - Big Key Chest': (0x75, 0x10), | 
					
						
							|  |  |  |                      'Desert Palace - Desert Tiles 1 Pot Key': (0x63, 0x400), | 
					
						
							|  |  |  |                      'Desert Palace - Beamos Hall Pot Key': (0x53, 0x400), | 
					
						
							|  |  |  |                      'Desert Palace - Desert Tiles 2 Pot Key': (0x43, 0x400), | 
					
						
							|  |  |  |                      'Desert Palace - Boss': (0x33, 0x800), | 
					
						
							|  |  |  |                      'Eastern Palace - Compass Chest': (0xa8, 0x10), | 
					
						
							|  |  |  |                      'Eastern Palace - Big Chest': (0xa9, 0x10), | 
					
						
							|  |  |  |                      'Eastern Palace - Dark Square Pot Key': (0xba, 0x400), | 
					
						
							|  |  |  |                      'Eastern Palace - Dark Eyegore Key Drop': (0x99, 0x400), | 
					
						
							|  |  |  |                      'Eastern Palace - Cannonball Chest': (0xb9, 0x10), | 
					
						
							|  |  |  |                      'Eastern Palace - Big Key Chest': (0xb8, 0x10), | 
					
						
							|  |  |  |                      'Eastern Palace - Map Chest': (0xaa, 0x10), | 
					
						
							|  |  |  |                      'Eastern Palace - Boss': (0xc8, 0x800), | 
					
						
							|  |  |  |                      'Hyrule Castle - Boomerang Chest': (0x71, 0x10), | 
					
						
							|  |  |  |                      'Hyrule Castle - Boomerang Guard Key Drop': (0x71, 0x400), | 
					
						
							|  |  |  |                      'Hyrule Castle - Map Chest': (0x72, 0x10), | 
					
						
							|  |  |  |                      'Hyrule Castle - Map Guard Key Drop': (0x72, 0x400), | 
					
						
							|  |  |  |                      "Hyrule Castle - Zelda's Chest": (0x80, 0x10), | 
					
						
							|  |  |  |                      'Hyrule Castle - Big Key Drop': (0x80, 0x400), | 
					
						
							|  |  |  |                      'Sewers - Dark Cross': (0x32, 0x10), | 
					
						
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										 |  |  |                      'Sewers - Key Rat Key Drop': (0x21, 0x400), | 
					
						
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											2022-10-25 13:54:43 -04:00
										 |  |  |                      'Sewers - Secret Room - Left': (0x11, 0x10), | 
					
						
							|  |  |  |                      'Sewers - Secret Room - Middle': (0x11, 0x20), | 
					
						
							|  |  |  |                      'Sewers - Secret Room - Right': (0x11, 0x40), | 
					
						
							|  |  |  |                      'Sanctuary': (0x12, 0x10), | 
					
						
							|  |  |  |                      'Castle Tower - Room 03': (0xe0, 0x10), | 
					
						
							|  |  |  |                      'Castle Tower - Dark Maze': (0xd0, 0x10), | 
					
						
							|  |  |  |                      'Castle Tower - Dark Archer Key Drop': (0xc0, 0x400), | 
					
						
							|  |  |  |                      'Castle Tower - Circle of Pots Key Drop': (0xb0, 0x400), | 
					
						
							|  |  |  |                      'Spectacle Rock Cave': (0xea, 0x400), | 
					
						
							|  |  |  |                      'Paradox Cave Lower - Far Left': (0xef, 0x10), | 
					
						
							|  |  |  |                      'Paradox Cave Lower - Left': (0xef, 0x20), | 
					
						
							|  |  |  |                      'Paradox Cave Lower - Right': (0xef, 0x40), | 
					
						
							|  |  |  |                      'Paradox Cave Lower - Far Right': (0xef, 0x80), | 
					
						
							|  |  |  |                      'Paradox Cave Lower - Middle': (0xef, 0x100), | 
					
						
							|  |  |  |                      'Paradox Cave Upper - Left': (0xff, 0x10), | 
					
						
							|  |  |  |                      'Paradox Cave Upper - Right': (0xff, 0x20), | 
					
						
							|  |  |  |                      'Spiral Cave': (0xfe, 0x10), | 
					
						
							|  |  |  |                      'Tower of Hera - Basement Cage': (0x87, 0x400), | 
					
						
							|  |  |  |                      'Tower of Hera - Map Chest': (0x77, 0x10), | 
					
						
							|  |  |  |                      'Tower of Hera - Big Key Chest': (0x87, 0x10), | 
					
						
							|  |  |  |                      'Tower of Hera - Compass Chest': (0x27, 0x20), | 
					
						
							|  |  |  |                      'Tower of Hera - Big Chest': (0x27, 0x10), | 
					
						
							|  |  |  |                      'Tower of Hera - Boss': (0x7, 0x800), | 
					
						
							|  |  |  |                      'Hype Cave - Top': (0x11e, 0x10), | 
					
						
							|  |  |  |                      'Hype Cave - Middle Right': (0x11e, 0x20), | 
					
						
							|  |  |  |                      'Hype Cave - Middle Left': (0x11e, 0x40), | 
					
						
							|  |  |  |                      'Hype Cave - Bottom': (0x11e, 0x80), | 
					
						
							|  |  |  |                      'Hype Cave - Generous Guy': (0x11e, 0x400), | 
					
						
							|  |  |  |                      'Peg Cave': (0x127, 0x400), | 
					
						
							|  |  |  |                      'Pyramid Fairy - Left': (0x116, 0x10), | 
					
						
							|  |  |  |                      'Pyramid Fairy - Right': (0x116, 0x20), | 
					
						
							|  |  |  |                      'Brewery': (0x106, 0x10), | 
					
						
							|  |  |  |                      'C-Shaped House': (0x11c, 0x10), | 
					
						
							|  |  |  |                      'Chest Game': (0x106, 0x400), | 
					
						
							|  |  |  |                      'Mire Shed - Left': (0x10d, 0x10), | 
					
						
							|  |  |  |                      'Mire Shed - Right': (0x10d, 0x20), | 
					
						
							|  |  |  |                      'Superbunny Cave - Top': (0xf8, 0x10), | 
					
						
							|  |  |  |                      'Superbunny Cave - Bottom': (0xf8, 0x20), | 
					
						
							|  |  |  |                      'Spike Cave': (0x117, 0x10), | 
					
						
							|  |  |  |                      'Hookshot Cave - Top Right': (0x3c, 0x10), | 
					
						
							|  |  |  |                      'Hookshot Cave - Top Left': (0x3c, 0x20), | 
					
						
							|  |  |  |                      'Hookshot Cave - Bottom Right': (0x3c, 0x80), | 
					
						
							|  |  |  |                      'Hookshot Cave - Bottom Left': (0x3c, 0x40), | 
					
						
							|  |  |  |                      'Mimic Cave': (0x10c, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Entrance': (0x28, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Map Chest': (0x37, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Pot Row Pot Key': (0x38, 0x400), | 
					
						
							|  |  |  |                      'Swamp Palace - Trench 1 Pot Key': (0x37, 0x400), | 
					
						
							|  |  |  |                      'Swamp Palace - Hookshot Pot Key': (0x36, 0x400), | 
					
						
							|  |  |  |                      'Swamp Palace - Big Chest': (0x36, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Compass Chest': (0x46, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Trench 2 Pot Key': (0x35, 0x400), | 
					
						
							|  |  |  |                      'Swamp Palace - Big Key Chest': (0x35, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - West Chest': (0x34, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Flooded Room - Left': (0x76, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Flooded Room - Right': (0x76, 0x20), | 
					
						
							|  |  |  |                      'Swamp Palace - Waterfall Room': (0x66, 0x10), | 
					
						
							|  |  |  |                      'Swamp Palace - Waterway Pot Key': (0x16, 0x400), | 
					
						
							|  |  |  |                      'Swamp Palace - Boss': (0x6, 0x800), | 
					
						
							|  |  |  |                      "Thieves' Town - Big Key Chest": (0xdb, 0x20), | 
					
						
							|  |  |  |                      "Thieves' Town - Map Chest": (0xdb, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Compass Chest": (0xdc, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Ambush Chest": (0xcb, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Hallway Pot Key": (0xbc, 0x400), | 
					
						
							|  |  |  |                      "Thieves' Town - Spike Switch Pot Key": (0xab, 0x400), | 
					
						
							|  |  |  |                      "Thieves' Town - Attic": (0x65, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Big Chest": (0x44, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Blind's Cell": (0x45, 0x10), | 
					
						
							|  |  |  |                      "Thieves' Town - Boss": (0xac, 0x800), | 
					
						
							|  |  |  |                      'Skull Woods - Compass Chest': (0x67, 0x10), | 
					
						
							|  |  |  |                      'Skull Woods - Map Chest': (0x58, 0x20), | 
					
						
							|  |  |  |                      'Skull Woods - Big Chest': (0x58, 0x10), | 
					
						
							|  |  |  |                      'Skull Woods - Pot Prison': (0x57, 0x20), | 
					
						
							|  |  |  |                      'Skull Woods - Pinball Room': (0x68, 0x10), | 
					
						
							|  |  |  |                      'Skull Woods - Big Key Chest': (0x57, 0x10), | 
					
						
							|  |  |  |                      'Skull Woods - West Lobby Pot Key': (0x56, 0x400), | 
					
						
							|  |  |  |                      'Skull Woods - Bridge Room': (0x59, 0x10), | 
					
						
							|  |  |  |                      'Skull Woods - Spike Corner Key Drop': (0x39, 0x400), | 
					
						
							|  |  |  |                      'Skull Woods - Boss': (0x29, 0x800), | 
					
						
							|  |  |  |                      'Ice Palace - Jelly Key Drop': (0x0e, 0x400), | 
					
						
							|  |  |  |                      'Ice Palace - Compass Chest': (0x2e, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Conveyor Key Drop': (0x3e, 0x400), | 
					
						
							|  |  |  |                      'Ice Palace - Freezor Chest': (0x7e, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Big Chest': (0x9e, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Iced T Room': (0xae, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Many Pots Pot Key': (0x9f, 0x400), | 
					
						
							|  |  |  |                      'Ice Palace - Spike Room': (0x5f, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Big Key Chest': (0x1f, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Hammer Block Key Drop': (0x3f, 0x400), | 
					
						
							|  |  |  |                      'Ice Palace - Map Chest': (0x3f, 0x10), | 
					
						
							|  |  |  |                      'Ice Palace - Boss': (0xde, 0x800), | 
					
						
							|  |  |  |                      'Misery Mire - Big Chest': (0xc3, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Map Chest': (0xc3, 0x20), | 
					
						
							|  |  |  |                      'Misery Mire - Main Lobby': (0xc2, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Bridge Chest': (0xa2, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Spikes Pot Key': (0xb3, 0x400), | 
					
						
							|  |  |  |                      'Misery Mire - Spike Chest': (0xb3, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Fishbone Pot Key': (0xa1, 0x400), | 
					
						
							|  |  |  |                      'Misery Mire - Conveyor Crystal Key Drop': (0xc1, 0x400), | 
					
						
							|  |  |  |                      'Misery Mire - Compass Chest': (0xc1, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Big Key Chest': (0xd1, 0x10), | 
					
						
							|  |  |  |                      'Misery Mire - Boss': (0x90, 0x800), | 
					
						
							|  |  |  |                      'Turtle Rock - Compass Chest': (0xd6, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Roller Room - Left': (0xb7, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Roller Room - Right': (0xb7, 0x20), | 
					
						
							|  |  |  |                      'Turtle Rock - Pokey 1 Key Drop': (0xb6, 0x400), | 
					
						
							|  |  |  |                      'Turtle Rock - Chain Chomps': (0xb6, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Pokey 2 Key Drop': (0x13, 0x400), | 
					
						
							|  |  |  |                      'Turtle Rock - Big Key Chest': (0x14, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Big Chest': (0x24, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Crystaroller Room': (0x4, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Eye Bridge - Bottom Left': (0xd5, 0x80), | 
					
						
							|  |  |  |                      'Turtle Rock - Eye Bridge - Bottom Right': (0xd5, 0x40), | 
					
						
							|  |  |  |                      'Turtle Rock - Eye Bridge - Top Left': (0xd5, 0x20), | 
					
						
							|  |  |  |                      'Turtle Rock - Eye Bridge - Top Right': (0xd5, 0x10), | 
					
						
							|  |  |  |                      'Turtle Rock - Boss': (0xa4, 0x800), | 
					
						
							|  |  |  |                      'Palace of Darkness - Shooter Room': (0x9, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - The Arena - Bridge': (0x2a, 0x20), | 
					
						
							|  |  |  |                      'Palace of Darkness - Stalfos Basement': (0xa, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Big Key Chest': (0x3a, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - The Arena - Ledge': (0x2a, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Map Chest': (0x2b, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Compass Chest': (0x1a, 0x20), | 
					
						
							|  |  |  |                      'Palace of Darkness - Dark Basement - Left': (0x6a, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Dark Basement - Right': (0x6a, 0x20), | 
					
						
							|  |  |  |                      'Palace of Darkness - Dark Maze - Top': (0x19, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Dark Maze - Bottom': (0x19, 0x20), | 
					
						
							|  |  |  |                      'Palace of Darkness - Big Chest': (0x1a, 0x10), | 
					
						
							|  |  |  |                      'Palace of Darkness - Harmless Hellway': (0x1a, 0x40), | 
					
						
							|  |  |  |                      'Palace of Darkness - Boss': (0x5a, 0x800), | 
					
						
							|  |  |  |                      'Ganons Tower - Conveyor Cross Pot Key': (0x8b, 0x400), | 
					
						
							|  |  |  |                      "Ganons Tower - Bob's Torch": (0x8c, 0x400), | 
					
						
							|  |  |  |                      'Ganons Tower - Hope Room - Left': (0x8c, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - Hope Room - Right': (0x8c, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - Tile Room': (0x8d, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Compass Room - Top Left': (0x9d, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Compass Room - Top Right': (0x9d, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - Compass Room - Bottom Left': (0x9d, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - Compass Room - Bottom Right': (0x9d, 0x80), | 
					
						
							|  |  |  |                      'Ganons Tower - Conveyor Star Pits Pot Key': (0x7b, 0x400), | 
					
						
							|  |  |  |                      'Ganons Tower - DMs Room - Top Left': (0x7b, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - DMs Room - Top Right': (0x7b, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - DMs Room - Bottom Left': (0x7b, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - DMs Room - Bottom Right': (0x7b, 0x80), | 
					
						
							|  |  |  |                      'Ganons Tower - Map Chest': (0x8b, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Double Switch Pot Key': (0x9b, 0x400), | 
					
						
							|  |  |  |                      'Ganons Tower - Firesnake Room': (0x7d, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Randomizer Room - Top Left': (0x7c, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Randomizer Room - Top Right': (0x7c, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - Randomizer Room - Bottom Left': (0x7c, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - Randomizer Room - Bottom Right': (0x7c, 0x80), | 
					
						
							|  |  |  |                      "Ganons Tower - Bob's Chest": (0x8c, 0x80), | 
					
						
							|  |  |  |                      'Ganons Tower - Big Chest': (0x8c, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Big Key Room - Left': (0x1c, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - Big Key Room - Right': (0x1c, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - Big Key Chest': (0x1c, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Mini Helmasaur Room - Left': (0x3d, 0x10), | 
					
						
							|  |  |  |                      'Ganons Tower - Mini Helmasaur Room - Right': (0x3d, 0x20), | 
					
						
							|  |  |  |                      'Ganons Tower - Mini Helmasaur Key Drop': (0x3d, 0x400), | 
					
						
							|  |  |  |                      'Ganons Tower - Pre-Moldorm Chest': (0x3d, 0x40), | 
					
						
							|  |  |  |                      'Ganons Tower - Validation Chest': (0x4d, 0x10)} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  | collect_ignore_locations = {Regions.lookup_name_to_id[name] for name in { | 
					
						
							|  |  |  |     'Eastern Palace - Boss', | 
					
						
							|  |  |  |     'Desert Palace - Boss', | 
					
						
							|  |  |  |     'Tower of Hera - Boss', | 
					
						
							|  |  |  |     'Palace of Darkness - Boss', | 
					
						
							|  |  |  |     'Swamp Palace - Boss', | 
					
						
							|  |  |  |     'Skull Woods - Boss', | 
					
						
							|  |  |  |     "Thieves' Town - Boss", | 
					
						
							|  |  |  |     'Ice Palace - Boss', | 
					
						
							|  |  |  |     'Misery Mire - Boss', | 
					
						
							|  |  |  |     'Turtle Rock - Boss', | 
					
						
							|  |  |  |     'Sahasrahla', | 
					
						
							|  |  |  |     'Master Sword Pedestal',  # can circumvent ganon pedestal's goal's pendant collection | 
					
						
							|  |  |  | }} | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | location_table_uw_id = {Regions.lookup_name_to_id[name]: data for name, data in location_table_uw.items()} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_npc = {'Mushroom': 0x1000, | 
					
						
							|  |  |  |                       'King Zora': 0x2, | 
					
						
							|  |  |  |                       'Sahasrahla': 0x10, | 
					
						
							|  |  |  |                       'Blacksmith': 0x400, | 
					
						
							|  |  |  |                       'Magic Bat': 0x8000, | 
					
						
							|  |  |  |                       'Sick Kid': 0x4, | 
					
						
							|  |  |  |                       'Library': 0x80, | 
					
						
							|  |  |  |                       'Potion Shop': 0x2000, | 
					
						
							|  |  |  |                       'Old Man': 0x1, | 
					
						
							|  |  |  |                       'Ether Tablet': 0x100, | 
					
						
							|  |  |  |                       'Catfish': 0x20, | 
					
						
							|  |  |  |                       'Stumpy': 0x8, | 
					
						
							|  |  |  |                       'Bombos Tablet': 0x200} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_npc_id = {Regions.lookup_name_to_id[name]: data for name, data in location_table_npc.items()} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_ow = {'Flute Spot': 0x2a, | 
					
						
							|  |  |  |                      'Sunken Treasure': 0x3b, | 
					
						
							|  |  |  |                      "Zora's Ledge": 0x81, | 
					
						
							|  |  |  |                      'Lake Hylia Island': 0x35, | 
					
						
							|  |  |  |                      'Maze Race': 0x28, | 
					
						
							|  |  |  |                      'Desert Ledge': 0x30, | 
					
						
							|  |  |  |                      'Master Sword Pedestal': 0x80, | 
					
						
							|  |  |  |                      'Spectacle Rock': 0x3, | 
					
						
							|  |  |  |                      'Pyramid': 0x5b, | 
					
						
							|  |  |  |                      'Digging Game': 0x68, | 
					
						
							|  |  |  |                      'Bumper Cave Ledge': 0x4a, | 
					
						
							|  |  |  |                      'Floating Island': 0x5} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_ow_id = {Regions.lookup_name_to_id[name]: data for name, data in location_table_ow.items()} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | location_table_misc = {'Bottle Merchant': (0x3c9, 0x2), | 
					
						
							|  |  |  |                        'Purple Chest': (0x3c9, 0x10), | 
					
						
							|  |  |  |                        "Link's Uncle": (0x3c6, 0x1), | 
					
						
							|  |  |  |                        'Hobo': (0x3c9, 0x1)} | 
					
						
							|  |  |  | location_table_misc_id = {Regions.lookup_name_to_id[name]: data for name, data in location_table_misc.items()} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  | def should_collect(ctx, location_id: int) -> bool: | 
					
						
							|  |  |  |     return ctx.allow_collect and location_id not in collect_ignore_locations and location_id in ctx.checked_locations \ | 
					
						
							|  |  |  |             and location_id not in ctx.locations_checked and location_id in ctx.locations_info \ | 
					
						
							|  |  |  |             and ctx.locations_info[location_id].player != ctx.slot | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-07 10:22:15 +01:00
										 |  |  | async def track_locations(ctx, roomid, roomdata) -> bool: | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |     from SNIClient import snes_read, snes_buffered_write, snes_flush_writes | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |     location_id: int | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |     new_locations = [] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def new_check(location_id): | 
					
						
							|  |  |  |         new_locations.append(location_id) | 
					
						
							|  |  |  |         ctx.locations_checked.add(location_id) | 
					
						
							|  |  |  |         location = ctx.location_names[location_id] | 
					
						
							|  |  |  |         snes_logger.info( | 
					
						
							| 
									
										
										
										
											2023-04-10 14:12:06 -05:00
										 |  |  |             f'New Check: {location} ' + | 
					
						
							| 
									
										
										
										
											2023-04-18 21:17:28 -05:00
										 |  |  |             f'({len(ctx.checked_locations) + 1 if ctx.checked_locations else len(ctx.locations_checked)}/' + | 
					
						
							| 
									
										
										
										
											2023-04-10 14:12:06 -05:00
										 |  |  |             f'{len(ctx.missing_locations) + len(ctx.checked_locations)})') | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |     try: | 
					
						
							|  |  |  |         shop_data = await snes_read(ctx, SHOP_ADDR, SHOP_LEN) | 
					
						
							|  |  |  |         shop_data_changed = False | 
					
						
							|  |  |  |         shop_data = list(shop_data) | 
					
						
							|  |  |  |         for cnt, b in enumerate(shop_data): | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |             location_id = Shops.SHOP_ID_START + cnt | 
					
						
							|  |  |  |             if int(b) and location_id not in ctx.locations_checked: | 
					
						
							|  |  |  |                 new_check(location_id) | 
					
						
							|  |  |  |             if should_collect(ctx, location_id): | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |                 if not int(b): | 
					
						
							|  |  |  |                     shop_data[cnt] += 1 | 
					
						
							|  |  |  |                     shop_data_changed = True | 
					
						
							|  |  |  |         if shop_data_changed: | 
					
						
							|  |  |  |             snes_buffered_write(ctx, SHOP_ADDR, bytes(shop_data)) | 
					
						
							|  |  |  |     except Exception as e: | 
					
						
							|  |  |  |         snes_logger.info(f"Exception: {e}") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     for location_id, (loc_roomid, loc_mask) in location_table_uw_id.items(): | 
					
						
							|  |  |  |         try: | 
					
						
							|  |  |  |             if location_id not in ctx.locations_checked and loc_roomid == roomid and \ | 
					
						
							|  |  |  |                     (roomdata << 4) & loc_mask != 0: | 
					
						
							|  |  |  |                 new_check(location_id) | 
					
						
							|  |  |  |         except Exception as e: | 
					
						
							|  |  |  |             snes_logger.exception(f"Exception: {e}") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     uw_begin = 0x129 | 
					
						
							|  |  |  |     ow_end = uw_end = 0 | 
					
						
							|  |  |  |     uw_unchecked = {} | 
					
						
							|  |  |  |     uw_checked = {} | 
					
						
							|  |  |  |     for location, (roomid, mask) in location_table_uw.items(): | 
					
						
							|  |  |  |         location_id = Regions.lookup_name_to_id[location] | 
					
						
							|  |  |  |         if location_id not in ctx.locations_checked: | 
					
						
							|  |  |  |             uw_unchecked[location_id] = (roomid, mask) | 
					
						
							|  |  |  |             uw_begin = min(uw_begin, roomid) | 
					
						
							|  |  |  |             uw_end = max(uw_end, roomid + 1) | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |         if should_collect(ctx, location_id): | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             uw_begin = min(uw_begin, roomid) | 
					
						
							|  |  |  |             uw_end = max(uw_end, roomid + 1) | 
					
						
							|  |  |  |             uw_checked[location_id] = (roomid, mask) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if uw_begin < uw_end: | 
					
						
							|  |  |  |         uw_data = await snes_read(ctx, SAVEDATA_START + (uw_begin * 2), (uw_end - uw_begin) * 2) | 
					
						
							|  |  |  |         if uw_data is not None: | 
					
						
							|  |  |  |             for location_id, (roomid, mask) in uw_unchecked.items(): | 
					
						
							|  |  |  |                 offset = (roomid - uw_begin) * 2 | 
					
						
							|  |  |  |                 roomdata = uw_data[offset] | (uw_data[offset + 1] << 8) | 
					
						
							|  |  |  |                 if roomdata & mask != 0: | 
					
						
							|  |  |  |                     new_check(location_id) | 
					
						
							|  |  |  |             if uw_checked: | 
					
						
							|  |  |  |                 uw_data = list(uw_data) | 
					
						
							|  |  |  |                 for location_id, (roomid, mask) in uw_checked.items(): | 
					
						
							|  |  |  |                     offset = (roomid - uw_begin) * 2 | 
					
						
							|  |  |  |                     roomdata = uw_data[offset] | (uw_data[offset + 1] << 8) | 
					
						
							|  |  |  |                     roomdata |= mask | 
					
						
							|  |  |  |                     uw_data[offset] = roomdata & 0xFF | 
					
						
							|  |  |  |                     uw_data[offset + 1] = roomdata >> 8 | 
					
						
							|  |  |  |                 snes_buffered_write(ctx, SAVEDATA_START + (uw_begin * 2), bytes(uw_data)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     ow_begin = 0x82 | 
					
						
							|  |  |  |     ow_unchecked = {} | 
					
						
							|  |  |  |     ow_checked = {} | 
					
						
							|  |  |  |     for location_id, screenid in location_table_ow_id.items(): | 
					
						
							|  |  |  |         if location_id not in ctx.locations_checked: | 
					
						
							|  |  |  |             ow_unchecked[location_id] = screenid | 
					
						
							|  |  |  |             ow_begin = min(ow_begin, screenid) | 
					
						
							|  |  |  |             ow_end = max(ow_end, screenid + 1) | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |             if should_collect(ctx, location_id): | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |                 ow_checked[location_id] = screenid | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ow_begin < ow_end: | 
					
						
							|  |  |  |         ow_data = await snes_read(ctx, SAVEDATA_START + 0x280 + ow_begin, ow_end - ow_begin) | 
					
						
							|  |  |  |         if ow_data is not None: | 
					
						
							|  |  |  |             for location_id, screenid in ow_unchecked.items(): | 
					
						
							|  |  |  |                 if ow_data[screenid - ow_begin] & 0x40 != 0: | 
					
						
							|  |  |  |                     new_check(location_id) | 
					
						
							|  |  |  |             if ow_checked: | 
					
						
							|  |  |  |                 ow_data = list(ow_data) | 
					
						
							|  |  |  |                 for location_id, screenid in ow_checked.items(): | 
					
						
							|  |  |  |                     ow_data[screenid - ow_begin] |= 0x40 | 
					
						
							|  |  |  |                 snes_buffered_write(ctx, SAVEDATA_START + 0x280 + ow_begin, bytes(ow_data)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if not ctx.locations_checked.issuperset(location_table_npc_id): | 
					
						
							|  |  |  |         npc_data = await snes_read(ctx, SAVEDATA_START + 0x410, 2) | 
					
						
							|  |  |  |         if npc_data is not None: | 
					
						
							|  |  |  |             npc_value_changed = False | 
					
						
							|  |  |  |             npc_value = npc_data[0] | (npc_data[1] << 8) | 
					
						
							|  |  |  |             for location_id, mask in location_table_npc_id.items(): | 
					
						
							|  |  |  |                 if npc_value & mask != 0 and location_id not in ctx.locations_checked: | 
					
						
							|  |  |  |                     new_check(location_id) | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |                 if should_collect(ctx, location_id): | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |                     npc_value |= mask | 
					
						
							|  |  |  |                     npc_value_changed = True | 
					
						
							|  |  |  |             if npc_value_changed: | 
					
						
							|  |  |  |                 npc_data = bytes([npc_value & 0xFF, npc_value >> 8]) | 
					
						
							|  |  |  |                 snes_buffered_write(ctx, SAVEDATA_START + 0x410, npc_data) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if not ctx.locations_checked.issuperset(location_table_misc_id): | 
					
						
							|  |  |  |         misc_data = await snes_read(ctx, SAVEDATA_START + 0x3c6, 4) | 
					
						
							|  |  |  |         if misc_data is not None: | 
					
						
							|  |  |  |             misc_data = list(misc_data) | 
					
						
							|  |  |  |             misc_data_changed = False | 
					
						
							|  |  |  |             for location_id, (offset, mask) in location_table_misc_id.items(): | 
					
						
							|  |  |  |                 assert (0x3c6 <= offset <= 0x3c9) | 
					
						
							|  |  |  |                 if misc_data[offset - 0x3c6] & mask != 0 and location_id not in ctx.locations_checked: | 
					
						
							|  |  |  |                     new_check(location_id) | 
					
						
							| 
									
										
										
										
											2023-04-26 10:48:08 +02:00
										 |  |  |                 if should_collect(ctx, location_id): | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |                     misc_data_changed = True | 
					
						
							|  |  |  |                     misc_data[offset - 0x3c6] |= mask | 
					
						
							|  |  |  |             if misc_data_changed: | 
					
						
							|  |  |  |                 snes_buffered_write(ctx, SAVEDATA_START + 0x3c6, bytes(misc_data)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if new_locations: | 
					
						
							| 
									
										
										
										
											2023-01-07 10:22:15 +01:00
										 |  |  |         # verify rom is still the same: | 
					
						
							|  |  |  |         rom_name = await snes_read(ctx, ROMNAME_START, ROMNAME_SIZE) | 
					
						
							|  |  |  |         if rom_name is None or all(byte == b"\x00" for byte in rom_name) or rom_name[:2] != b"AP" or \ | 
					
						
							|  |  |  |                 rom_name != ctx.rom: | 
					
						
							|  |  |  |             snes_logger.info(f"Discarding recent {len(new_locations)} checks as ROM Status has changed.") | 
					
						
							|  |  |  |             return False | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": new_locations}]) | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |     await snes_flush_writes(ctx) | 
					
						
							| 
									
										
										
										
											2023-01-07 10:22:15 +01:00
										 |  |  |     return True | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ALTTPSNIClient(SNIClient): | 
					
						
							|  |  |  |     game = "A Link to the Past" | 
					
						
							| 
									
										
										
										
											2024-03-07 03:18:22 -06:00
										 |  |  |     patch_suffix = [".aplttp", ".apz3"] | 
					
						
							| 
									
										
										
										
											2023-01-07 10:22:15 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  |     async def deathlink_kill_player(self, ctx): | 
					
						
							|  |  |  |         from SNIClient import DeathState, snes_read, snes_buffered_write, snes_flush_writes | 
					
						
							|  |  |  |         invincible = await snes_read(ctx, WRAM_START + 0x037B, 1) | 
					
						
							|  |  |  |         last_health = await snes_read(ctx, WRAM_START + 0xF36D, 1) | 
					
						
							|  |  |  |         await asyncio.sleep(0.25) | 
					
						
							|  |  |  |         health = await snes_read(ctx, WRAM_START + 0xF36D, 1) | 
					
						
							|  |  |  |         if not invincible or not last_health or not health: | 
					
						
							|  |  |  |             ctx.death_state = DeathState.dead | 
					
						
							|  |  |  |             ctx.last_death_link = time.time() | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  |         if not invincible[0] and last_health[0] == health[0]: | 
					
						
							|  |  |  |             snes_buffered_write(ctx, WRAM_START + 0xF36D, bytes([0]))  # set current health to 0 | 
					
						
							|  |  |  |             snes_buffered_write(ctx, WRAM_START + 0x0373, | 
					
						
							|  |  |  |                                 bytes([8]))  # deal 1 full heart of damage at next opportunity | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         await snes_flush_writes(ctx) | 
					
						
							|  |  |  |         await asyncio.sleep(1) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         gamemode = await snes_read(ctx, WRAM_START + 0x10, 1) | 
					
						
							|  |  |  |         if not gamemode or gamemode[0] in DEATH_MODES: | 
					
						
							|  |  |  |             ctx.death_state = DeathState.dead | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     async def validate_rom(self, ctx) -> bool: | 
					
						
							|  |  |  |         from SNIClient import snes_read | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         rom_name = await snes_read(ctx, ROMNAME_START, ROMNAME_SIZE) | 
					
						
							|  |  |  |         if rom_name is None or all(byte == b"\x00" for byte in rom_name) or rom_name[:2] != b"AP": | 
					
						
							|  |  |  |             return False | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         ctx.game = self.game | 
					
						
							|  |  |  |         ctx.items_handling = 0b001  # full local | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         ctx.rom = rom_name | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         death_link = await snes_read(ctx, DEATH_LINK_ACTIVE_ADDR, 1) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if death_link: | 
					
						
							|  |  |  |             ctx.allow_collect = bool(death_link[0] & 0b100) | 
					
						
							|  |  |  |             ctx.death_link_allow_survive = bool(death_link[0] & 0b10) | 
					
						
							|  |  |  |             await ctx.update_death_link(bool(death_link[0] & 0b1)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         return True | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     async def game_watcher(self, ctx): | 
					
						
							|  |  |  |         from SNIClient import snes_read, snes_buffered_write, snes_flush_writes | 
					
						
							|  |  |  |         gamemode = await snes_read(ctx, WRAM_START + 0x10, 1) | 
					
						
							|  |  |  |         if "DeathLink" in ctx.tags and gamemode and ctx.last_death_link + 1 < time.time(): | 
					
						
							|  |  |  |             currently_dead = gamemode[0] in DEATH_MODES | 
					
						
							| 
									
										
										
										
											2023-10-31 05:11:18 -05:00
										 |  |  |             await ctx.handle_deathlink_state(currently_dead, | 
					
						
							|  |  |  |                                              ctx.player_names[ctx.slot] + " ran out of hearts." if ctx.slot else "") | 
					
						
							| 
									
										
										
										
											2023-01-07 10:22:15 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  |         gameend = await snes_read(ctx, SAVEDATA_START + 0x443, 1) | 
					
						
							|  |  |  |         game_timer = await snes_read(ctx, SAVEDATA_START + 0x42E, 4) | 
					
						
							|  |  |  |         if gamemode is None or gameend is None or game_timer is None or \ | 
					
						
							|  |  |  |                 (gamemode[0] not in INGAME_MODES and gamemode[0] not in ENDGAME_MODES): | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if gameend[0]: | 
					
						
							|  |  |  |             if not ctx.finished_game: | 
					
						
							|  |  |  |                 await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}]) | 
					
						
							|  |  |  |                 ctx.finished_game = True | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if gamemode in ENDGAME_MODES:  # triforce room and credits | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         data = await snes_read(ctx, RECV_PROGRESS_ADDR, 8) | 
					
						
							|  |  |  |         if data is None: | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         recv_index = data[0] | (data[1] << 8) | 
					
						
							|  |  |  |         recv_item = data[2] | 
					
						
							|  |  |  |         roomid = data[4] | (data[5] << 8) | 
					
						
							|  |  |  |         roomdata = data[6] | 
					
						
							|  |  |  |         scout_location = data[7] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if recv_index < len(ctx.items_received) and recv_item == 0: | 
					
						
							|  |  |  |             item = ctx.items_received[recv_index] | 
					
						
							|  |  |  |             recv_index += 1 | 
					
						
							|  |  |  |             logging.info('Received %s from %s (%s) (%d/%d in list)' % ( | 
					
						
							|  |  |  |                 color(ctx.item_names[item.item], 'red', 'bold'), | 
					
						
							|  |  |  |                 color(ctx.player_names[item.player], 'yellow'), | 
					
						
							|  |  |  |                 ctx.location_names[item.location], recv_index, len(ctx.items_received))) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             snes_buffered_write(ctx, RECV_PROGRESS_ADDR, | 
					
						
							|  |  |  |                                 bytes([recv_index & 0xFF, (recv_index >> 8) & 0xFF])) | 
					
						
							|  |  |  |             snes_buffered_write(ctx, RECV_ITEM_ADDR, | 
					
						
							|  |  |  |                                 bytes([item.item])) | 
					
						
							|  |  |  |             snes_buffered_write(ctx, RECV_ITEM_PLAYER_ADDR, | 
					
						
							|  |  |  |                                 bytes([min(ROM_PLAYER_LIMIT, item.player) if item.player != ctx.slot else 0])) | 
					
						
							|  |  |  |         if scout_location > 0 and scout_location in ctx.locations_info: | 
					
						
							|  |  |  |             snes_buffered_write(ctx, SCOUTREPLY_LOCATION_ADDR, | 
					
						
							|  |  |  |                                 bytes([scout_location])) | 
					
						
							|  |  |  |             snes_buffered_write(ctx, SCOUTREPLY_ITEM_ADDR, | 
					
						
							|  |  |  |                                 bytes([ctx.locations_info[scout_location].item])) | 
					
						
							|  |  |  |             snes_buffered_write(ctx, SCOUTREPLY_PLAYER_ADDR, | 
					
						
							|  |  |  |                                 bytes([min(ROM_PLAYER_LIMIT, ctx.locations_info[scout_location].player)])) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         await snes_flush_writes(ctx) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if scout_location > 0 and scout_location not in ctx.locations_scouted: | 
					
						
							|  |  |  |             ctx.locations_scouted.add(scout_location) | 
					
						
							|  |  |  |             await ctx.send_msgs([{"cmd": "LocationScouts", "locations": [scout_location]}]) | 
					
						
							|  |  |  |         same_rom = await track_locations(ctx, roomid, roomdata) | 
					
						
							|  |  |  |         if not same_rom: | 
					
						
							|  |  |  |             return | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def get_alttp_settings(romfile: str): | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |     import LttPAdjuster | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |     adjustedromfile = '' | 
					
						
							| 
									
										
										
										
											2023-08-25 13:25:02 -07:00
										 |  |  |     if vars(Utils.get_adjuster_settings_no_defaults(GAME_ALTTP)): | 
					
						
							|  |  |  |         last_settings = Utils.get_adjuster_settings(GAME_ALTTP) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         allow_list = {"music", "menuspeed", "heartbeep", "heartcolor", "ow_palettes", "quickswap", | 
					
						
							|  |  |  |                     "uw_palettes", "sprite", "sword_palettes", "shield_palettes", "hud_palettes", | 
					
						
							|  |  |  |                     "reduceflashing", "deathlink", "allowcollect", "oof"} | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |         choice = 'no' | 
					
						
							| 
									
										
										
										
											2023-08-25 13:25:02 -07:00
										 |  |  |         if 'ask' in last_settings.auto_apply: | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |             printed_options = {name: value for name, value in vars(last_settings).items() if name in allow_list} | 
					
						
							| 
									
										
										
										
											2023-08-25 13:25:02 -07:00
										 |  |  |              | 
					
						
							|  |  |  |             sprite_pool = {} | 
					
						
							|  |  |  |             for sprite in last_settings.sprite_pool: | 
					
						
							|  |  |  |                 if sprite in sprite_pool: | 
					
						
							|  |  |  |                     sprite_pool[sprite] += 1 | 
					
						
							|  |  |  |                 else: | 
					
						
							|  |  |  |                     sprite_pool[sprite] = 1 | 
					
						
							|  |  |  |                 if sprite_pool: | 
					
						
							|  |  |  |                     printed_options["sprite_pool"] = sprite_pool | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             import pprint | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             from CommonClient import gui_enabled | 
					
						
							|  |  |  |             if gui_enabled: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 try: | 
					
						
							|  |  |  |                     from tkinter import Tk, PhotoImage, Label, LabelFrame, Frame, Button | 
					
						
							|  |  |  |                     applyPromptWindow = Tk() | 
					
						
							|  |  |  |                 except Exception as e: | 
					
						
							|  |  |  |                     logging.error('Could not load tkinter, which is likely not installed.') | 
					
						
							|  |  |  |                     return '', False | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 applyPromptWindow.resizable(False, False) | 
					
						
							|  |  |  |                 applyPromptWindow.protocol('WM_DELETE_WINDOW', lambda: onButtonClick()) | 
					
						
							|  |  |  |                 logo = PhotoImage(file=Utils.local_path('data', 'icon.png')) | 
					
						
							|  |  |  |                 applyPromptWindow.tk.call('wm', 'iconphoto', applyPromptWindow._w, logo) | 
					
						
							|  |  |  |                 applyPromptWindow.wm_title("Last adjuster settings LttP") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 label = LabelFrame(applyPromptWindow, | 
					
						
							|  |  |  |                                    text='Last used adjuster settings were found. Would you like to apply these?') | 
					
						
							|  |  |  |                 label.grid(column=0, row=0, padx=5, pady=5, ipadx=5, ipady=5) | 
					
						
							|  |  |  |                 label.grid_columnconfigure(0, weight=1) | 
					
						
							|  |  |  |                 label.grid_columnconfigure(1, weight=1) | 
					
						
							|  |  |  |                 label.grid_columnconfigure(2, weight=1) | 
					
						
							|  |  |  |                 label.grid_columnconfigure(3, weight=1) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 def onButtonClick(answer: str = 'no'): | 
					
						
							|  |  |  |                     setattr(onButtonClick, 'choice', answer) | 
					
						
							|  |  |  |                     applyPromptWindow.destroy() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 framedOptions = Frame(label) | 
					
						
							|  |  |  |                 framedOptions.grid(column=0, columnspan=4, row=0) | 
					
						
							|  |  |  |                 framedOptions.grid_columnconfigure(0, weight=1) | 
					
						
							|  |  |  |                 framedOptions.grid_columnconfigure(1, weight=1) | 
					
						
							|  |  |  |                 framedOptions.grid_columnconfigure(2, weight=1) | 
					
						
							|  |  |  |                 curRow = 0 | 
					
						
							|  |  |  |                 curCol = 0 | 
					
						
							|  |  |  |                 for name, value in printed_options.items(): | 
					
						
							|  |  |  |                     Label(framedOptions, text=name + ": " + str(value)).grid(column=curCol, row=curRow, padx=5) | 
					
						
							|  |  |  |                     if (curCol == 2): | 
					
						
							|  |  |  |                         curRow += 1 | 
					
						
							|  |  |  |                         curCol = 0 | 
					
						
							|  |  |  |                     else: | 
					
						
							|  |  |  |                         curCol += 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 yesButton = Button(label, text='Yes', command=lambda: onButtonClick('yes'), width=10) | 
					
						
							|  |  |  |                 yesButton.grid(column=0, row=1) | 
					
						
							|  |  |  |                 noButton = Button(label, text='No', command=lambda: onButtonClick('no'), width=10) | 
					
						
							|  |  |  |                 noButton.grid(column=1, row=1) | 
					
						
							|  |  |  |                 alwaysButton = Button(label, text='Always', command=lambda: onButtonClick('always'), width=10) | 
					
						
							|  |  |  |                 alwaysButton.grid(column=2, row=1) | 
					
						
							|  |  |  |                 neverButton = Button(label, text='Never', command=lambda: onButtonClick('never'), width=10) | 
					
						
							|  |  |  |                 neverButton.grid(column=3, row=1) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 Utils.tkinter_center_window(applyPromptWindow) | 
					
						
							|  |  |  |                 applyPromptWindow.mainloop() | 
					
						
							|  |  |  |                 choice = getattr(onButtonClick, 'choice') | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 choice = input(f"Last used adjuster settings were found. Would you like to apply these? \n" | 
					
						
							|  |  |  |                                f"{pprint.pformat(printed_options)}\n" | 
					
						
							|  |  |  |                                f"Enter yes, no, always or never: ") | 
					
						
							|  |  |  |             if choice and choice.startswith("y"): | 
					
						
							|  |  |  |                 choice = 'yes' | 
					
						
							|  |  |  |             elif choice and "never" in choice: | 
					
						
							|  |  |  |                 choice = 'no' | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |                 last_settings.auto_apply = 'never' | 
					
						
							|  |  |  |                 Utils.persistent_store("adjuster", GAME_ALTTP, last_settings) | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             elif choice and "always" in choice: | 
					
						
							|  |  |  |                 choice = 'yes' | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |                 last_settings.auto_apply = 'always' | 
					
						
							|  |  |  |                 Utils.persistent_store("adjuster", GAME_ALTTP, last_settings) | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             else: | 
					
						
							|  |  |  |                 choice = 'no' | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |         elif 'never' in last_settings.auto_apply: | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             choice = 'no' | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |         elif 'always' in last_settings.auto_apply: | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             choice = 'yes' | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if 'yes' in choice: | 
					
						
							| 
									
										
										
										
											2023-08-25 13:25:02 -07:00
										 |  |  |             import LttPAdjuster | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |             from worlds.alttp.Rom import get_base_rom_path | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |             last_settings.rom = romfile | 
					
						
							|  |  |  |             last_settings.baserom = get_base_rom_path() | 
					
						
							|  |  |  |             last_settings.world = None | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-08-25 13:25:02 -07:00
										 |  |  |             if last_settings.sprite_pool: | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |                 from LttPAdjuster import AdjusterWorld | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |                 last_settings.world = AdjusterWorld(getattr(last_settings, "sprite_pool")) | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  |             adjusted = True | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |             _, adjustedromfile = LttPAdjuster.adjust(last_settings) | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-05-21 14:39:57 +02:00
										 |  |  |             if hasattr(last_settings, "world"): | 
					
						
							|  |  |  |                 delattr(last_settings, "world") | 
					
						
							| 
									
										
										
										
											2022-10-25 13:54:43 -04:00
										 |  |  |         else: | 
					
						
							|  |  |  |             adjusted = False | 
					
						
							|  |  |  |         if adjusted: | 
					
						
							|  |  |  |             try: | 
					
						
							|  |  |  |                 shutil.move(adjustedromfile, romfile) | 
					
						
							|  |  |  |                 adjustedromfile = romfile | 
					
						
							|  |  |  |             except Exception as e: | 
					
						
							|  |  |  |                 logging.exception(e) | 
					
						
							|  |  |  |     else: | 
					
						
							|  |  |  |         adjusted = False | 
					
						
							|  |  |  |     return adjustedromfile, adjusted |