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										 |  |  | # Links Awakening DX Multiworld Setup Guide
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							|  |  |  | ## Required Software
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										 |  |  | - [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases).  | 
					
						
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										 |  |  | - Software capable of loading and playing GBC ROM files | 
					
						
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										 |  |  |     - [RetroArch](https://retroarch.com?page=platforms) 1.10.3 or newer. | 
					
						
							|  |  |  |     - [BizHawk](https://tasvideos.org/BizHawk) 2.8 or newer. | 
					
						
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										 |  |  | - Your American 1.0 ROM file, probably named `Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc` | 
					
						
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							|  |  |  | ## Installation Procedures
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										 |  |  | 1. Download and install [Archipelago](<https://github.com/ArchipelagoMW/Archipelago/releases/latest>). **The installer  | 
					
						
							|  |  |  |    file is located in the assets section at the bottom of the version information.** | 
					
						
							|  |  |  | 2. The first time you do local generation or patch your game, you will be asked to locate your base ROM file. | 
					
						
							|  |  |  |    This is your Links Awakening DX ROM file. This only needs to be done once.. | 
					
						
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										 |  |  | 3. You should assign your emulator as your default program for launching ROM | 
					
						
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										 |  |  |    files. | 
					
						
							|  |  |  |     1. Extract your emulator's folder to your Desktop, or somewhere you will remember. | 
					
						
							|  |  |  |     2. Right-click on a ROM file and select **Open with...** | 
					
						
							|  |  |  |     3. Check the box next to **Always use this app to open .gbc files** | 
					
						
							|  |  |  |     4. Scroll to the bottom of the list and click the grey text **Look for another App on this PC** | 
					
						
							|  |  |  |     5. Browse for your emulator's `.exe` file and click **Open**. This file should be located inside the folder you | 
					
						
							|  |  |  |        extracted in step one. | 
					
						
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							|  |  |  | ## Create a Config (.yaml) File
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							|  |  |  | ### What is a config file and why do I need one?
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							|  |  |  | Your config file contains a set of configuration options which provide the generator with information about how it | 
					
						
							|  |  |  | should generate your game. Each player of a multiworld will provide their own config file. This setup allows each player | 
					
						
							|  |  |  | to enjoy an experience customized for their taste, and different players in the same multiworld can all have different | 
					
						
							|  |  |  | options. | 
					
						
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							|  |  |  | ### Where do I get a config file?
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										 |  |  | The [Player Options](/games/Links%20Awakening%20DX/player-options) page on the website allows you to configure | 
					
						
							|  |  |  | your personal options and export a config file from them. | 
					
						
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							|  |  |  | ### Verifying your config file
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							|  |  |  | If you would like to validate your config file to make sure it works, you may do so on the | 
					
						
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										 |  |  | [YAML Validator](/check) page. | 
					
						
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							|  |  |  | ## Generating a Single-Player Game
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										 |  |  | 1. Navigate to the [Player Options](/games/Links%20Awakening%20DX/player-options) page, configure your options, | 
					
						
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										 |  |  |    and click the "Generate Game" button. | 
					
						
							|  |  |  | 2. You will be presented with a "Seed Info" page. | 
					
						
							|  |  |  | 3. Click the "Create New Room" link. | 
					
						
							|  |  |  | 4. You will be presented with a server page, from which you can download your patch file. | 
					
						
							|  |  |  | 5. Double-click on your patch file, and Links Awakening DX will launch automatically, and create your ROM from the patch file. | 
					
						
							|  |  |  | 6. Since this is a single-player game, you will no longer need the client, so feel free to close it. | 
					
						
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							|  |  |  | ## Joining a MultiWorld Game
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							|  |  |  | ### Obtain your patch file and create your ROM
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							|  |  |  | When you join a multiworld game, you will be asked to provide your config file to whoever is hosting. Once that is done, | 
					
						
							|  |  |  | the host will provide you with either a link to download your patch file, or with a zip file containing everyone's patch | 
					
						
							|  |  |  | files. Your patch file should have a `.apladx` extension. | 
					
						
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							|  |  |  | Put your patch file on your desktop or somewhere convenient, and double click it. This should automatically launch the | 
					
						
							|  |  |  | client, and will also create your ROM in the same place as your patch file. | 
					
						
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							|  |  |  | ### Connect to the client
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										 |  |  | #### RetroArch 1.10.3 or newer
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							|  |  |  | You only have to do these steps once. Note, RetroArch 1.9.x will not work as it is older than 1.10.3. | 
					
						
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							|  |  |  | 1. Enter the RetroArch main menu screen. | 
					
						
							|  |  |  | 2. Go to Settings --> User Interface. Set "Show Advanced Settings" to ON. | 
					
						
							|  |  |  | 3. Go to Settings --> Network. Set "Network Commands" to ON. (It is found below Request Device 16.) Leave the default | 
					
						
							|  |  |  |    Network Command Port at 55355. | 
					
						
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							|  |  |  | 4. Go to Main Menu --> Online Updater --> Core Downloader. Scroll down and select "Nintendo - Gameboy / Color (SameBoy)". | 
					
						
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										 |  |  | #### BizHawk 2.8 or newer (older versions untested)
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										 |  |  | 1. Load the ROM. | 
					
						
							|  |  |  | 2. Navigate to the folder Archipelago is installed in, then `data/lua`, and drag+drop `connector_ladx_bizhawk.lua` onto | 
					
						
							|  |  |  |    the main EmuHawk window. | 
					
						
							|  |  |  |     - You could instead open the Lua Console manually, click `Script` 〉 `Open Script`, and navigate to | 
					
						
							|  |  |  |       `connector_ladx_bizhawk.lua` with the file picker. | 
					
						
							|  |  |  | 3. Keep the Lua Console open during gameplay (minimizing it is fine!) | 
					
						
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										 |  |  | ### Connect to the Archipelago Server
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							|  |  |  | The patch file which launched your client should have automatically connected you to the AP Server. There are a few | 
					
						
							|  |  |  | reasons this may not happen, however, including if the game is hosted on the website but was generated elsewhere. If the | 
					
						
							|  |  |  | client window shows "Server Status: Not Connected", simply ask the host for the address of the server, and copy/paste it | 
					
						
							|  |  |  | into the "Server" input field then press enter. | 
					
						
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							|  |  |  | The client will attempt to reconnect to the new server address, and should momentarily show "Server Status: Connected". | 
					
						
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							|  |  |  | ### Play the game
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							|  |  |  | When the client shows both Retroarch and Server as connected, you're ready to begin playing. Congratulations on | 
					
						
							|  |  |  | successfully joining a multiworld game! You can execute various commands in your client. For more information regarding | 
					
						
							|  |  |  | these commands you can use `/help` for local client commands and `!help` for server commands. |