2020-02-02 06:25:06 +01:00
										 
									 
								 
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								import os
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								import shutil
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								import sys
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								import sysconfig
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								from pathlib import Path
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								import cx_Freeze
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								is_64bits = sys.maxsize > 2 ** 32
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								folder = "exe.{platform}-{version}".format(platform=sysconfig.get_platform(),
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								                                           version=sysconfig.get_python_version())
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								buildfolder = Path("build", folder)
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								sbuildfolder = str(buildfolder)
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								libfolder = Path(buildfolder, "lib")
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								library = Path(libfolder, "library.zip")
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											2020-12-06 14:36:14 +01:00
										 
									 
								 
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								print("Outputting to: " + sbuildfolder)
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								icon = "icon.ico"
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											2020-05-01 18:51:08 +02:00
										 
									 
								 
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								if os.path.exists("X:/pw.txt"):
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								    print("Using signtool")
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								    with open("X:/pw.txt") as f:
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								        pw = f.read()
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											2020-08-24 04:35:32 +02:00
										 
									 
								 
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								    signtool = r'signtool sign /f X:/_SITS_Zertifikat_.pfx /p ' + pw + r' /fd sha256 /tr http://timestamp.digicert.com/ '
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											2020-05-01 18:51:08 +02:00
										 
									 
								 
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								else:
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								    signtool = None
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								from hashlib import sha3_512
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								import base64
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											2020-12-06 14:36:14 +01:00
										 
									 
								 
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								def _threaded_hash(filepath):
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								    hasher = sha3_512()
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								    hasher.update(open(filepath, "rb").read())
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								    return base64.b85encode(hasher.digest()).decode()
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											2020-12-06 14:36:14 +01:00
										 
									 
								 
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								os.makedirs(buildfolder, exist_ok=True)
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											2020-12-06 14:36:14 +01:00
										 
									 
								 
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								def manifest_creation():
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								    hashes = {}
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								    manifestpath = os.path.join(buildfolder, "manifest.json")
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								    from concurrent.futures import ThreadPoolExecutor
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								    pool = ThreadPoolExecutor()
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								    for dirpath, dirnames, filenames in os.walk(buildfolder):
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								        for filename in filenames:
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								            path = os.path.join(dirpath, filename)
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								            hashes[os.path.relpath(path, start=buildfolder)] = pool.submit(_threaded_hash, path)
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								    import json
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								    manifest = {"buildtime": buildtime.isoformat(sep=" ", timespec="seconds")}
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								    manifest["hashes"] = {path: hash.result() for path, hash in hashes.items()}
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								    json.dump(manifest, open(manifestpath, "wt"), indent=4)
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								    print("Created Manifest")
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												WebUI (#100)
* Object-Oriented base changes for web-ui prep
* remove debug raise
* optimize broadcast to serialize once
* Implement WebUI socket, static assets, and classes
- Still need to wrap logging functions and send output to UI
- UI commands are successfully being sent to the server
* GUI operational. Wrap logging functions, implement server address selection on GUI, automatically launch web browser when client websocket is served
* Update MultiServer status when a user disconnects / reconnects
* Implement colored item and hint checks, improve GUI readability
* Fix improper formatting on received items
* Update SNES connection status on disconnect / reconnect. Implement itemFound, prevent accidentally printing JS objects
* Minor text change for itemFound
* Fixed a very wrong comment
* Fixed client commands not working, fixed un-helpful error messages appearing in GUI
* Fix a bug causing a failure to connect to a multiworld server if a previously existing cached address was present and the client was loaded without an address passed in
* Convert WebUI to React /w Redux. WebSocket communications not yet operational.
* WebUI fully converted to React / Redux.
- Websocket communication operational
- Added a button to connect to the multiserver which appears only when a SNES is connected and a server connection is not active
* Restore some features lost in WebUI
- Restore (found) notification on hints if the item has already been obtained
- Restore (x/y) indicator on received items, which indicates the number of items the client is waiting to receive from the client in a queue
* Fix a grammatical UI big causing player names to show only an apostrophe when possessive
* Add support for multiple SNES Devices, and switching between them
* freeze support for client
* make sure flask works when frozen
* UI Improvements
- Hint messages now actually show a found status via ✔ and ❌ emoji
- Active player name is always a different color than other players (orange for now)
- Add a toggle to show only entries relevant to the active player
- Added a WidgetArea
- Added a notes widget
* Received items now marked as relevant
* Include production build for deployment
* Notes now survive a browser close. Minimum width applied to monitor to prevent CSS issues.
* include webUi folder in setup.py
* Bugfixes for Monitor
- Fix a bug causing the monitor window to grow beyond it's intended content limit
- Reduced monitor content limit to 200 items
- Ensured each monitor entry has a unique key
* Prevent eslint from yelling at me about stupid things
* Add button to collapse sidebar, press enter on empty server input to disconnect on purpose
* WebUI is now aware of client disconnect, message log limit increased to 350, fix !missing output
* Update WebUI to v2.2.1
- Added color to WebUI for entrance-span
- Make !missing show total count at bottom of list to match /missing behavior
* Fix a bug causing clients version <= 2.2.0 to crash when anyone asks for a hint
- Also fix a bug in the WebUI causing the entrance location to always show as "somewhere"
* Update WebUI color palette (this cost me $50)
* allow text console input alongside web-ui
* remove Flask
a bit overkill for what we're doing
* remove jinja2
* Update WebUI to work with new hosting mechanism
* with flask gone, we no longer need subprocess shenanigans
* If multiple web ui clients try to run, at least present a working console
* Update MultiClient and WebUI to handle multiple clients simultaneously.
- The port on which the websocket for the WebUI is hosted is not chosen randomly from 5000 - 5999. This port is passed to the browser so it knows which MultiClient to connect to
- Removed failure condition if a web server is already running, as there is no need to run more than one web server on a single system. If an exception is thrown while attempting to launch a web server, a check is made for the port being unavailable. If the port is unavailable, it probably means the user is launching a second MultiClient. A web browser is then opened with a connection to the correct webui_socket_port.
- Add a /web command to the MultiClient to repoen the appropriate browser window and get params in case a user accidentally closes the tab
* Use proper name for WebUI
* move webui into /data with other data files
* make web ui optional
This is mostly for laptop users wanting to preserve some battery, should not be needed outside of that.
* fix direct server start
* re-add connection timer
* fix indentation
Co-authored-by: Chris <chris@legendserver.info>
											
										 
										
											2020-06-03 21:29:43 +02:00
										 
									 
								 
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											2020-12-06 14:36:14 +01:00
										 
									 
								 
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								scripts = {"MultiClient.py": "BerserkerMultiClient",
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								           "MultiMystery.py": "BerserkerMultiMystery",
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								           "MultiServer.py": "BerserkerMultiServer",
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								           "gui.py": "BerserkerMultiCreator",
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								           "Mystery.py": "BerserkerMystery"}
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											2020-02-02 22:36:55 +01:00
										 
									 
								 
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								exes = []
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								for script, scriptname in scripts.items():
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								    exes.append(cx_Freeze.Executable(
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								        script=script,
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											2020-04-07 04:18:26 +02:00
										 
									 
								 
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								        targetName=scriptname + ("" if sys.platform == "linux" else ".exe"),
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												WebUI (#100)
* Object-Oriented base changes for web-ui prep
* remove debug raise
* optimize broadcast to serialize once
* Implement WebUI socket, static assets, and classes
- Still need to wrap logging functions and send output to UI
- UI commands are successfully being sent to the server
* GUI operational. Wrap logging functions, implement server address selection on GUI, automatically launch web browser when client websocket is served
* Update MultiServer status when a user disconnects / reconnects
* Implement colored item and hint checks, improve GUI readability
* Fix improper formatting on received items
* Update SNES connection status on disconnect / reconnect. Implement itemFound, prevent accidentally printing JS objects
* Minor text change for itemFound
* Fixed a very wrong comment
* Fixed client commands not working, fixed un-helpful error messages appearing in GUI
* Fix a bug causing a failure to connect to a multiworld server if a previously existing cached address was present and the client was loaded without an address passed in
* Convert WebUI to React /w Redux. WebSocket communications not yet operational.
* WebUI fully converted to React / Redux.
- Websocket communication operational
- Added a button to connect to the multiserver which appears only when a SNES is connected and a server connection is not active
* Restore some features lost in WebUI
- Restore (found) notification on hints if the item has already been obtained
- Restore (x/y) indicator on received items, which indicates the number of items the client is waiting to receive from the client in a queue
* Fix a grammatical UI big causing player names to show only an apostrophe when possessive
* Add support for multiple SNES Devices, and switching between them
* freeze support for client
* make sure flask works when frozen
* UI Improvements
- Hint messages now actually show a found status via ✔ and ❌ emoji
- Active player name is always a different color than other players (orange for now)
- Add a toggle to show only entries relevant to the active player
- Added a WidgetArea
- Added a notes widget
* Received items now marked as relevant
* Include production build for deployment
* Notes now survive a browser close. Minimum width applied to monitor to prevent CSS issues.
* include webUi folder in setup.py
* Bugfixes for Monitor
- Fix a bug causing the monitor window to grow beyond it's intended content limit
- Reduced monitor content limit to 200 items
- Ensured each monitor entry has a unique key
* Prevent eslint from yelling at me about stupid things
* Add button to collapse sidebar, press enter on empty server input to disconnect on purpose
* WebUI is now aware of client disconnect, message log limit increased to 350, fix !missing output
* Update WebUI to v2.2.1
- Added color to WebUI for entrance-span
- Make !missing show total count at bottom of list to match /missing behavior
* Fix a bug causing clients version <= 2.2.0 to crash when anyone asks for a hint
- Also fix a bug in the WebUI causing the entrance location to always show as "somewhere"
* Update WebUI color palette (this cost me $50)
* allow text console input alongside web-ui
* remove Flask
a bit overkill for what we're doing
* remove jinja2
* Update WebUI to work with new hosting mechanism
* with flask gone, we no longer need subprocess shenanigans
* If multiple web ui clients try to run, at least present a working console
* Update MultiClient and WebUI to handle multiple clients simultaneously.
- The port on which the websocket for the WebUI is hosted is not chosen randomly from 5000 - 5999. This port is passed to the browser so it knows which MultiClient to connect to
- Removed failure condition if a web server is already running, as there is no need to run more than one web server on a single system. If an exception is thrown while attempting to launch a web server, a check is made for the port being unavailable. If the port is unavailable, it probably means the user is launching a second MultiClient. A web browser is then opened with a connection to the correct webui_socket_port.
- Add a /web command to the MultiClient to repoen the appropriate browser window and get params in case a user accidentally closes the tab
* Use proper name for WebUI
* move webui into /data with other data files
* make web ui optional
This is mostly for laptop users wanting to preserve some battery, should not be needed outside of that.
* fix direct server start
* re-add connection timer
* fix indentation
Co-authored-by: Chris <chris@legendserver.info>
											
										 
										
											2020-06-03 21:29:43 +02:00
										 
									 
								 
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								        icon=icon,
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								    ))
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								import datetime
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											2020-07-09 16:16:31 +02:00
										 
									 
								 
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								buildtime = datetime.datetime.utcnow()
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								cx_Freeze.setup(
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											2020-04-07 04:18:26 +02:00
										 
									 
								 
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								    name="BerserkerMultiWorld",
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								    version=f"{buildtime.year}.{buildtime.month}.{buildtime.day}.{buildtime.hour}",
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											2020-04-07 04:18:26 +02:00
										 
									 
								 
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								    description="BerserkerMultiWorld",
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											2020-02-02 22:36:55 +01:00
										 
									 
								 
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								    executables=exes,
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								    options={
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								        "build_exe": {
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											2020-08-24 04:35:32 +02:00
										 
									 
								 
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								            "includes": [],
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											2020-09-20 00:34:35 +02:00
										 
									 
								 
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								            "excludes": ["numpy", "Cython", "PySide2", "PIL",
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								                         "pandas"],
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								            "zip_include_packages": ["*"],
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											2020-08-25 13:22:47 +02:00
										 
									 
								 
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								            "zip_exclude_packages": [],
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											2020-02-02 06:25:06 +01:00
										 
									 
								 
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								            "include_files": [],
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								            "include_msvcr": True,
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								            "replace_paths": [("*", "")],
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								            "optimize": 2,
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								            "build_exe": buildfolder
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								        },
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								    },
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								)
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											2020-08-25 13:22:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								def installfile(path, keep_content=False):
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    lbuildfolder = buildfolder
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    print('copying', path, '->', lbuildfolder)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if path.is_dir():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        lbuildfolder /= path.name
							 | 
						
					
						
							
								
									
										
										
										
											2020-08-25 13:22:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if lbuildfolder.is_dir() and not keep_content:
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            shutil.rmtree(lbuildfolder)
							 | 
						
					
						
							
								
									
										
										
										
											2020-08-25 13:22:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        shutil.copytree(path, lbuildfolder, dirs_exist_ok=True)
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    elif path.is_file():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        shutil.copy(path, lbuildfolder)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        print('Warning,', path, 'not found')
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-22 20:04:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								extra_data = ["LICENSE", "data", "EnemizerCLI", "host.yaml", "QUsb2Snes", "meta.yaml"]
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								for data in extra_data:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    installfile(Path(data))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-11 16:31:40 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								os.makedirs(buildfolder / "Players", exist_ok=True)
							 | 
						
					
						
							
								
									
										
										
										
											2020-12-03 18:27:32 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								shutil.copyfile("playerSettings.yaml", buildfolder / "Players" / "weightedSettings.yaml")
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-08-25 13:27:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    from maseya import z3pr
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								except ImportError:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    print("Maseya Palette Shuffle not found, skipping data files.")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # maseya Palette Shuffle exists and needs its data files
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    print("Maseya Palette Shuffle found, including data files...")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    file = z3pr.__file__
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    installfile(Path(os.path.dirname(file)) / "data", keep_content=True)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-11 16:36:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								qusb2sneslog = buildfolder / "QUsb2Snes" / "log.txt"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								if os.path.exists(qusb2sneslog):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    os.remove(qusb2sneslog)
							 | 
						
					
						
							
								
									
										
										
										
											2020-11-11 12:36:02 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								qusb2snesconfig = buildfolder / "QUsb2Snes" / "config.ini"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								if os.path.exists(qusb2snesconfig):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    os.remove(qusb2snesconfig)
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-11 16:36:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-01 18:51:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								if signtool:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for exe in exes:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        print(f"Signing {exe.targetName}")
							 | 
						
					
						
							
								
									
										
										
										
											2020-08-25 13:27:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        os.system(signtool + exe.targetName)
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-01 18:51:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-02-02 06:25:06 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								manifest_creation()
							 |