414 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			414 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | import copy, logging | ||
|  | from operator import attrgetter | ||
|  | import utils.log | ||
|  | from logic.smbool import SMBool, smboolFalse | ||
|  | from utils.parameters import infinity | ||
|  | from logic.helpers import Bosses | ||
|  | 
 | ||
|  | class Path(object): | ||
|  |     __slots__ = ( 'path', 'pdiff', 'distance' ) | ||
|  | 
 | ||
|  |     def __init__(self, path, pdiff, distance): | ||
|  |         self.path = path | ||
|  |         self.pdiff = pdiff | ||
|  |         self.distance = distance | ||
|  | 
 | ||
|  | class AccessPoint(object): | ||
|  |     # name : AccessPoint name | ||
|  |     # graphArea : graph area the node is located in | ||
|  |     # transitions : intra-area transitions | ||
|  |     # traverse: traverse function, will be wand to the added transitions | ||
|  |     # exitInfo : dict carrying vanilla door information : 'DoorPtr': door address, 'direction', 'cap', 'screen', 'bitFlag', 'distanceToSpawn', 'doorAsmPtr' : door properties | ||
|  |     # entryInfo : dict carrying forced samus X/Y position with keys 'SamusX' and 'SamusY'. | ||
|  |     #             (to be updated after reading vanillaTransitions and gather entry info from matching exit door) | ||
|  |     # roomInfo : dict with 'RoomPtr' : room address, 'area' | ||
|  |     # shortName : short name for the credits | ||
|  |     # internal : if true, shall not be used for connecting areas | ||
|  |     def __init__(self, name, graphArea, transitions, | ||
|  |                  traverse=lambda sm: SMBool(True), | ||
|  |                  exitInfo=None, entryInfo=None, roomInfo=None, | ||
|  |                  internal=False, boss=False, escape=False, | ||
|  |                  start=None, | ||
|  |                  dotOrientation='w'): | ||
|  |         self.Name = name | ||
|  |         self.GraphArea = graphArea | ||
|  |         self.ExitInfo = exitInfo | ||
|  |         self.EntryInfo = entryInfo | ||
|  |         self.RoomInfo = roomInfo | ||
|  |         self.Internal = internal | ||
|  |         self.Boss = boss | ||
|  |         self.Escape = escape | ||
|  |         self.Start = start | ||
|  |         self.DotOrientation = dotOrientation | ||
|  |         self.intraTransitions = self.sortTransitions(transitions) | ||
|  |         self.transitions = copy.copy(self.intraTransitions) | ||
|  |         self.traverse = traverse | ||
|  |         self.distance = 0 | ||
|  |         # inter-area connection | ||
|  |         self.ConnectedTo = None | ||
|  | 
 | ||
|  |     def __copy__(self): | ||
|  |         exitInfo = copy.deepcopy(self.ExitInfo) if self.ExitInfo is not None else None | ||
|  |         entryInfo = copy.deepcopy(self.EntryInfo) if self.EntryInfo is not None else None | ||
|  |         roomInfo = copy.deepcopy(self.RoomInfo) if self.RoomInfo is not None else None | ||
|  |         start = copy.deepcopy(self.Start) if self.Start is not None else None | ||
|  |         # in any case, do not copy connections | ||
|  |         return AccessPoint(self.Name, self.GraphArea, self.intraTransitions, self.traverse, | ||
|  |                            exitInfo, entryInfo, roomInfo, | ||
|  |                            self.Internal, self.Boss, self.Escape, | ||
|  |                            start, self.DotOrientation) | ||
|  | 
 | ||
|  |     def __str__(self): | ||
|  |         return "[" + self.GraphArea + "] " + self.Name | ||
|  | 
 | ||
|  |     def __repr__(self): | ||
|  |         return self.Name | ||
|  | 
 | ||
|  |     def sortTransitions(self, transitions=None): | ||
|  |         # sort transitions before the loop in getNewAvailNodes. | ||
|  |         # as of python3.7 insertion order is guaranteed in dictionaires. | ||
|  |         if transitions is None: | ||
|  |             transitions = self.transitions | ||
|  |         return { key: transitions[key] for key in sorted(transitions.keys()) } | ||
|  | 
 | ||
|  |     # connect to inter-area access point | ||
|  |     def connect(self, destName): | ||
|  |         self.disconnect() | ||
|  |         if self.Internal is False: | ||
|  |             self.transitions[destName] = self.traverse | ||
|  |             self.ConnectedTo = destName | ||
|  |         else: | ||
|  |             raise RuntimeError("Cannot add an internal access point as inter-are transition") | ||
|  |         self.transitions = self.sortTransitions() | ||
|  | 
 | ||
|  |     def disconnect(self): | ||
|  |         if self.ConnectedTo is not None: | ||
|  |             if self.ConnectedTo not in self.intraTransitions: | ||
|  |                 del self.transitions[self.ConnectedTo] | ||
|  |             else: | ||
|  |                 self.transitions[self.ConnectedTo] = self.intraTransitions[self.ConnectedTo] | ||
|  |         self.ConnectedTo = None | ||
|  | 
 | ||
|  |     # tells if this node is to connect areas together | ||
|  |     def isArea(self): | ||
|  |         return not self.Internal and not self.Boss and not self.Escape | ||
|  | 
 | ||
|  |     # used by the solver to get area and boss APs | ||
|  |     def isInternal(self): | ||
|  |         return self.Internal or self.Escape | ||
|  | 
 | ||
|  |     def isLoop(self): | ||
|  |         return self.ConnectedTo == self.Name | ||
|  | 
 | ||
|  | class AccessGraph(object): | ||
|  |     __slots__ = ( 'log', 'accessPoints', 'InterAreaTransitions', | ||
|  |                   'EscapeAttributes', 'apCache', '_useCache', | ||
|  |                   'availAccessPoints' ) | ||
|  | 
 | ||
|  |     def __init__(self, accessPointList, transitions, dotFile=None): | ||
|  |         self.log = utils.log.get('Graph') | ||
|  |         self.accessPoints = {} | ||
|  |         self.InterAreaTransitions = [] | ||
|  |         self.EscapeAttributes = { | ||
|  |             'Timer': None, | ||
|  |             'Animals': None | ||
|  |         } | ||
|  |         for ap in accessPointList: | ||
|  |             self.addAccessPoint(ap) | ||
|  |         for srcName, dstName in transitions: | ||
|  |             self.addTransition(srcName, dstName) | ||
|  |         if dotFile is not None: | ||
|  |             self.toDot(dotFile) | ||
|  |         self.apCache = {} | ||
|  |         self._useCache = False | ||
|  |         # store the avail access points to display in vcr | ||
|  |         self.availAccessPoints = {} | ||
|  | 
 | ||
|  |     def useCache(self, use): | ||
|  |         self._useCache = use | ||
|  |         if self._useCache: | ||
|  |             self.resetCache() | ||
|  | 
 | ||
|  |     def resetCache(self): | ||
|  |         self.apCache = {} | ||
|  | 
 | ||
|  |     def printGraph(self): | ||
|  |         if self.log.getEffectiveLevel() == logging.DEBUG: | ||
|  |             self.log("Area graph:") | ||
|  |             for s, d in self.InterAreaTransitions: | ||
|  |                 self.log("{} -> {}".format(s.Name, d.Name)) | ||
|  | 
 | ||
|  |     def addAccessPoint(self, ap): | ||
|  |         ap.distance = 0 | ||
|  |         self.accessPoints[ap.Name] = ap | ||
|  | 
 | ||
|  |     def toDot(self, dotFile): | ||
|  |         colors = ['red', 'blue', 'green', 'yellow', 'skyblue', 'violet', 'orange', | ||
|  |                   'lawngreen', 'crimson', 'chocolate', 'turquoise', 'tomato', | ||
|  |                   'navyblue', 'darkturquoise', 'green', 'blue', 'maroon', 'magenta', | ||
|  |                   'bisque', 'coral', 'chartreuse', 'chocolate', 'cyan'] | ||
|  |         with open(dotFile, "w") as f: | ||
|  |             f.write("digraph {\n") | ||
|  |             f.write('size="30,30!";\n') | ||
|  |             f.write('rankdir=LR;\n') | ||
|  |             f.write('ranksep=2.2;\n') | ||
|  |             f.write('overlap=scale;\n') | ||
|  |             f.write('edge [dir="both",arrowhead="box",arrowtail="box",arrowsize=0.5,fontsize=7,style=dotted];\n') | ||
|  |             f.write('node [shape="box",fontsize=10];\n') | ||
|  |             for area in set([ap.GraphArea for ap in self.accessPoints.values()]): | ||
|  |                 f.write(area + ";\n") # TODO area long name and color | ||
|  |             drawn = [] | ||
|  |             i = 0 | ||
|  |             for src, dst in self.InterAreaTransitions: | ||
|  |                 if src.Name in drawn: | ||
|  |                     continue | ||
|  |                 f.write('%s:%s -> %s:%s [taillabel="%s",headlabel="%s",color=%s];\n' % (src.GraphArea, src.DotOrientation, dst.GraphArea, dst.DotOrientation, src.Name, dst.Name, colors[i])) | ||
|  |                 drawn += [src.Name,dst.Name] | ||
|  |                 i += 1 | ||
|  |             f.write("}\n") | ||
|  | 
 | ||
|  |     def addTransition(self, srcName, dstName, both=True): | ||
|  |         src = self.accessPoints[srcName] | ||
|  |         dst = self.accessPoints[dstName] | ||
|  |         src.connect(dstName) | ||
|  |         self.InterAreaTransitions.append((src, dst)) | ||
|  |         if both is True: | ||
|  |             self.addTransition(dstName, srcName, False) | ||
|  | 
 | ||
|  |     # availNodes: all already available nodes | ||
|  |     # nodesToCheck: nodes we have to check transitions for | ||
|  |     # smbm: smbm to test logic on. if None, discard logic check, assume we can reach everything | ||
|  |     # maxDiff: difficulty limit | ||
|  |     # return newly opened access points | ||
|  |     def getNewAvailNodes(self, availNodes, nodesToCheck, smbm, maxDiff, item=None): | ||
|  |         newAvailNodes = {} | ||
|  |         # with python >= 3.6 the insertion order in a dict is keeps when looping on the keys, | ||
|  |         # so we no longer have to sort them. | ||
|  |         for src in nodesToCheck: | ||
|  |             for dstName in src.transitions: | ||
|  |                 dst = self.accessPoints[dstName] | ||
|  |                 if dst in availNodes or dst in newAvailNodes: | ||
|  |                     continue | ||
|  |                 if smbm is not None: | ||
|  |                     if self._useCache == True and (src, dst, item) in self.apCache: | ||
|  |                         diff = self.apCache[(src, dst, item)] | ||
|  |                     else: | ||
|  |                         tFunc = src.transitions[dstName] | ||
|  |                         diff = tFunc(smbm) | ||
|  |                         if self._useCache == True: | ||
|  |                             self.apCache[(src, dst, item)] = diff | ||
|  |                 else: | ||
|  |                     diff = SMBool(True) | ||
|  |                 if diff.bool and diff.difficulty <= maxDiff: | ||
|  |                     if src.GraphArea == dst.GraphArea: | ||
|  |                         dst.distance = src.distance + 0.01 | ||
|  |                     else: | ||
|  |                         dst.distance = src.distance + 1 | ||
|  |                     newAvailNodes[dst] = { 'difficulty': diff, 'from': src } | ||
|  | 
 | ||
|  |                 #self.log.debug("{} -> {}: {}".format(src.Name, dstName, diff)) | ||
|  |         return newAvailNodes | ||
|  | 
 | ||
|  |     # rootNode: starting AccessPoint instance | ||
|  |     # smbm: smbm to test logic on. if None, discard logic check, assume we can reach everything | ||
|  |     # maxDiff: difficulty limit. | ||
|  |     # smbm: if None, discard logic check, assume we can reach everything | ||
|  |     # return available AccessPoint list | ||
|  |     def getAvailableAccessPoints(self, rootNode, smbm, maxDiff, item=None): | ||
|  |         availNodes = { rootNode : { 'difficulty' : SMBool(True, 0), 'from' : None } } | ||
|  |         newAvailNodes = availNodes | ||
|  |         rootNode.distance = 0 | ||
|  |         while len(newAvailNodes) > 0: | ||
|  |             newAvailNodes = self.getNewAvailNodes(availNodes, newAvailNodes, smbm, maxDiff, item) | ||
|  |             availNodes.update(newAvailNodes) | ||
|  |         return availNodes | ||
|  | 
 | ||
|  |     # gets path from the root AP used to compute availAps | ||
|  |     def getPath(self, dstAp, availAps): | ||
|  |         path = [] | ||
|  |         root = dstAp | ||
|  |         while root != None: | ||
|  |             path = [root] + path | ||
|  |             root = availAps[root]['from'] | ||
|  | 
 | ||
|  |         return path | ||
|  | 
 | ||
|  |     def getAvailAPPaths(self, availAccessPoints, locsAPs): | ||
|  |         paths = {} | ||
|  |         for ap in availAccessPoints: | ||
|  |             if ap.Name in locsAPs: | ||
|  |                 path = self.getPath(ap, availAccessPoints) | ||
|  |                 pdiff = SMBool.wandmax(*(availAccessPoints[ap]['difficulty'] for ap in path)) | ||
|  |                 paths[ap.Name] = Path(path, pdiff, len(path)) | ||
|  |         return paths | ||
|  | 
 | ||
|  |     def getSortedAPs(self, paths, locAccessFrom): | ||
|  |         ret = [] | ||
|  | 
 | ||
|  |         for apName in locAccessFrom: | ||
|  |             path = paths.get(apName, None) | ||
|  |             if path is None: | ||
|  |                 continue | ||
|  |             difficulty = paths[apName].pdiff.difficulty | ||
|  |             ret.append((difficulty if difficulty != -1 else infinity, path.distance, apName)) | ||
|  |         ret.sort() | ||
|  |         return [apName for diff, dist, apName in ret] | ||
|  | 
 | ||
|  |     # locations: locations to check | ||
|  |     # items: collected items | ||
|  |     # maxDiff: difficulty limit | ||
|  |     # rootNode: starting AccessPoint | ||
|  |     # return available locations list, also stores difficulty in locations | ||
|  |     def getAvailableLocations(self, locations, smbm, maxDiff, rootNode='Landing Site'): | ||
|  |         rootAp = self.accessPoints[rootNode] | ||
|  |         self.availAccessPoints = self.getAvailableAccessPoints(rootAp, smbm, maxDiff) | ||
|  |         availAreas = set([ap.GraphArea for ap in self.availAccessPoints.keys()]) | ||
|  |         availLocs = [] | ||
|  | 
 | ||
|  |         # get all the current locations APs first to only compute these paths | ||
|  |         locsAPs = set() | ||
|  |         for loc in locations: | ||
|  |             for ap in loc.AccessFrom: | ||
|  |                 locsAPs.add(ap) | ||
|  | 
 | ||
|  |         # sort availAccessPoints based on difficulty to take easier paths first | ||
|  |         availAPPaths = self.getAvailAPPaths(self.availAccessPoints, locsAPs) | ||
|  | 
 | ||
|  |         for loc in locations: | ||
|  |             if loc.GraphArea not in availAreas: | ||
|  |                 loc.distance = 30000 | ||
|  |                 loc.difficulty = smboolFalse | ||
|  |                 #if loc.Name == "Kraid": | ||
|  |                 #    print("loc: {} locDiff is area nok".format(loc.Name)) | ||
|  |                 continue | ||
|  | 
 | ||
|  |             locAPs = self.getSortedAPs(availAPPaths, loc.AccessFrom) | ||
|  |             if len(locAPs) == 0: | ||
|  |                 loc.distance = 40000 | ||
|  |                 loc.difficulty = smboolFalse | ||
|  |                 #if loc.Name == "Kraid": | ||
|  |                 #    print("loc: {} no aps".format(loc.Name)) | ||
|  |                 continue | ||
|  | 
 | ||
|  |             for apName in locAPs: | ||
|  |                 if apName == None: | ||
|  |                     loc.distance = 20000 | ||
|  |                     loc.difficulty = smboolFalse | ||
|  |                     #if loc.Name == "Kraid": | ||
|  |                     #    print("loc: {} ap is none".format(loc.Name)) | ||
|  |                     break | ||
|  | 
 | ||
|  |                 tFunc = loc.AccessFrom[apName] | ||
|  |                 ap = self.accessPoints[apName] | ||
|  |                 tdiff = tFunc(smbm) | ||
|  |                 #if loc.Name == "Kraid": | ||
|  |                 #    print("{} root: {} ap: {}".format(loc.Name, rootNode, apName)) | ||
|  |                 if tdiff.bool == True and tdiff.difficulty <= maxDiff: | ||
|  |                     diff = loc.Available(smbm) | ||
|  |                     if diff.bool == True: | ||
|  |                         path = availAPPaths[apName].path | ||
|  |                         #if loc.Name == "Kraid": | ||
|  |                         #    print("{} path: {}".format(loc.Name, [a.Name for a in path])) | ||
|  |                         pdiff = availAPPaths[apName].pdiff | ||
|  |                         (allDiff, locDiff) = self.computeLocDiff(tdiff, diff, pdiff) | ||
|  |                         if allDiff.bool == True and allDiff.difficulty <= maxDiff: | ||
|  |                             loc.distance = ap.distance + 1 | ||
|  |                             loc.accessPoint = apName | ||
|  |                             loc.difficulty = allDiff | ||
|  |                             loc.path = path | ||
|  |                             # used only by solver | ||
|  |                             loc.pathDifficulty = pdiff | ||
|  |                             loc.locDifficulty = locDiff | ||
|  |                             availLocs.append(loc) | ||
|  |                             #if loc.Name == "Kraid": | ||
|  |                             #    print("{} diff: {} tdiff: {} pdiff: {}".format(loc.Name, diff, tdiff, pdiff)) | ||
|  |                             break | ||
|  |                         else: | ||
|  |                             loc.distance = 1000 + tdiff.difficulty | ||
|  |                             loc.difficulty = smboolFalse | ||
|  |                             #if loc.Name == "Kraid": | ||
|  |                             #    print("loc: {} allDiff is false".format(loc.Name)) | ||
|  |                     else: | ||
|  |                         loc.distance = 1000 + tdiff.difficulty | ||
|  |                         loc.difficulty = smboolFalse | ||
|  |                         #if loc.Name == "Kraid": | ||
|  |                         #    print("loc: {} allDiff is false".format(loc.Name)) | ||
|  |                 else: | ||
|  |                     loc.distance = 10000 + tdiff.difficulty | ||
|  |                     loc.difficulty = smboolFalse | ||
|  |                     #if loc.Name == "Kraid": | ||
|  |                     #    print("loc: {} tdiff is false".format(loc.Name)) | ||
|  | 
 | ||
|  |             if loc.difficulty is None: | ||
|  |                 #if loc.Name == "Kraid": | ||
|  |                 #    print("loc: {} no difficulty in loc".format(loc.Name)) | ||
|  |                 loc.distance = 100000 | ||
|  |                 loc.difficulty = smboolFalse | ||
|  | 
 | ||
|  |             #if loc.Name == "Kraid": | ||
|  |             #    print("loc: {}: {}".format(loc.Name, loc)) | ||
|  | 
 | ||
|  |         #print("availableLocs: {}".format([loc.Name for loc in availLocs])) | ||
|  |         return availLocs | ||
|  | 
 | ||
|  |     # test access from an access point to another, given an optional item | ||
|  |     def canAccess(self, smbm, srcAccessPointName, destAccessPointName, maxDiff, item=None): | ||
|  |         if item is not None: | ||
|  |             smbm.addItem(item) | ||
|  |         #print("canAccess: item: {}, src: {}, dest: {}".format(item, srcAccessPointName, destAccessPointName)) | ||
|  |         destAccessPoint = self.accessPoints[destAccessPointName] | ||
|  |         srcAccessPoint = self.accessPoints[srcAccessPointName] | ||
|  |         availAccessPoints = self.getAvailableAccessPoints(srcAccessPoint, smbm, maxDiff, item) | ||
|  |         can = destAccessPoint in availAccessPoints | ||
|  |         # if not can: | ||
|  |         #     self.log.debug("canAccess KO: avail = {}".format([ap.Name for ap in availAccessPoints.keys()])) | ||
|  |         if item is not None: | ||
|  |             smbm.removeItem(item) | ||
|  |         #print("canAccess: {}".format(can)) | ||
|  |         return can | ||
|  | 
 | ||
|  |     # returns a list of AccessPoint instances from srcAccessPointName to destAccessPointName | ||
|  |     # (not including source ap) | ||
|  |     # or None if no possible path | ||
|  |     def accessPath(self, smbm, srcAccessPointName, destAccessPointName, maxDiff): | ||
|  |         destAccessPoint = self.accessPoints[destAccessPointName] | ||
|  |         srcAccessPoint = self.accessPoints[srcAccessPointName] | ||
|  |         availAccessPoints = self.getAvailableAccessPoints(srcAccessPoint, smbm, maxDiff) | ||
|  |         if destAccessPoint not in availAccessPoints: | ||
|  |             return None | ||
|  |         return self.getPath(destAccessPoint, availAccessPoints) | ||
|  | 
 | ||
|  |     # gives theoretically accessible APs in the graph (no logic check) | ||
|  |     def getAccessibleAccessPoints(self, rootNode='Landing Site'): | ||
|  |         rootAp = self.accessPoints[rootNode] | ||
|  |         inBossChk = lambda ap: ap.Boss and ap.Name.endswith("In") | ||
|  |         allAreas = {dst.GraphArea for (src, dst) in self.InterAreaTransitions if not inBossChk(dst) and not dst.isLoop()} | ||
|  |         self.log.debug("allAreas="+str(allAreas)) | ||
|  |         nonBossAPs = [ap for ap in self.getAvailableAccessPoints(rootAp, None, 0) if ap.GraphArea in allAreas] | ||
|  |         bossesAPs = [self.accessPoints[boss+'RoomIn'] for boss in Bosses.Golden4()] + [self.accessPoints['Draygon Room Bottom']] | ||
|  |         return nonBossAPs + bossesAPs | ||
|  | 
 | ||
|  |     # gives theoretically accessible locations within a base list | ||
|  |     # returns locations with accessible GraphArea in this graph (no logic considered) | ||
|  |     def getAccessibleLocations(self, locations, rootNode='Landing Site'): | ||
|  |         availAccessPoints = self.getAccessibleAccessPoints(rootNode) | ||
|  |         self.log.debug("availAccessPoints="+str([ap.Name for ap in availAccessPoints])) | ||
|  |         return [loc for loc in locations if any(ap.Name in loc.AccessFrom for ap in availAccessPoints)] | ||
|  | 
 | ||
|  | class AccessGraphSolver(AccessGraph): | ||
|  |     def computeLocDiff(self, tdiff, diff, pdiff): | ||
|  |         # tdiff: difficulty from the location's access point to the location's room | ||
|  |         # diff: difficulty to reach the item in the location's room | ||
|  |         # pdiff: difficulty of the path from the current access point to the location's access point | ||
|  |         # in output we need the global difficulty but we also need to separate pdiff and (tdiff + diff) | ||
|  | 
 | ||
|  |         locDiff = SMBool.wandmax(tdiff, diff) | ||
|  |         allDiff = SMBool.wandmax(locDiff, pdiff) | ||
|  | 
 | ||
|  |         return (allDiff, locDiff) | ||
|  | 
 | ||
|  | class AccessGraphRando(AccessGraph): | ||
|  |     def computeLocDiff(self, tdiff, diff, pdiff): | ||
|  |         allDiff = SMBool.wandmax(tdiff, diff, pdiff) | ||
|  |         return (allDiff, None) |