37 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # Risk of Rain 2
 | ||
|  | 
 | ||
|  | ## Where is the settings page?
 | ||
|  | The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options | ||
|  | you need to configure and export a config file. | ||
|  | 
 | ||
|  | ## What does randomization do to this game?
 | ||
|  | Risk of Rain is already a random game, by virtue of being a roguelite. The Archipelago mod implements pure multiworld | ||
|  | functionality in which certain chests (made clear via a location check progress bar) will send an item out to the | ||
|  | multiworld. The items that _would have been_ in those chests will be returned to the Risk of Rain player via grants | ||
|  | by other players in other worlds. | ||
|  | 
 | ||
|  | ## What Risk of Rain items can appear in other players' worlds?
 | ||
|  | The Risk of Rain items are: | ||
|  | * `Common Item`    (White items) | ||
|  | * `Uncommon Item`  (Green items) | ||
|  | * `Boss Item`      (Yellow items) | ||
|  | * `Legendary Item` (Red items) | ||
|  | * `Lunar Item`     (Blue items) | ||
|  | * `Equipment`      (Orange items) | ||
|  | * `Dio's Best Friend` (Used if you set the YAML setting `total_revives_available` above `0`) | ||
|  | 
 | ||
|  | Each item grants you a random in-game item from the category it belongs to. | ||
|  | 
 | ||
|  | When an item is granted by another world to the Risk of Rain player (one of the items listed above) then a random | ||
|  | in-game item of that tier will appear in the Risk of Rain player's inventory. If the item grant is an `Equipment` | ||
|  | and the player already has an equipment item equipped then the _item that was equipped_ will be dropped on the ground | ||
|  | and _the new equipment_ will take it's place. (If you want the old one back, pick it up.) | ||
|  | 
 | ||
|  | ## What does another world's item look like in Risk of Rain?
 | ||
|  | When the Risk of Rain player fills up their location check bar then the next spawned item will become an item grant for another | ||
|  | player's world. The item in Risk of Rain will disappear in a poof of smoke and the grant will automatically go out to the multiworld. | ||
|  | 
 | ||
|  | ## What is the item pickup step?
 | ||
|  | The item pickup step is a YAML setting which allows you to set how many items you need to spawn before the _next_ | ||
|  | item that is spawned disappears (in a poof of smoke) and goes out to the multiworld. |