81 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			81 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from random import Random | ||
|  | from typing import List | ||
|  | 
 | ||
|  | from .bundle_room import BundleRoom | ||
|  | from ..data.bundle_data import pantry_vanilla, crafts_room_vanilla, fish_tank_vanilla, boiler_room_vanilla, bulletin_board_vanilla, vault_vanilla, \ | ||
|  |     pantry_thematic, crafts_room_thematic, fish_tank_thematic, boiler_room_thematic, bulletin_board_thematic, vault_thematic, pantry_remixed, \ | ||
|  |     crafts_room_remixed, fish_tank_remixed, boiler_room_remixed, bulletin_board_remixed, vault_remixed, all_bundle_items_except_money, \ | ||
|  |     abandoned_joja_mart_thematic, abandoned_joja_mart_vanilla, abandoned_joja_mart_remixed | ||
|  | from ..logic.logic import StardewLogic | ||
|  | from ..options import BundleRandomization, StardewValleyOptions, ExcludeGingerIsland | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_all_bundles(random: Random, logic: StardewLogic, options: StardewValleyOptions) -> List[BundleRoom]: | ||
|  |     if options.bundle_randomization == BundleRandomization.option_vanilla: | ||
|  |         return get_vanilla_bundles(random, options) | ||
|  |     elif options.bundle_randomization == BundleRandomization.option_thematic: | ||
|  |         return get_thematic_bundles(random, options) | ||
|  |     elif options.bundle_randomization == BundleRandomization.option_remixed: | ||
|  |         return get_remixed_bundles(random, options) | ||
|  |     elif options.bundle_randomization == BundleRandomization.option_shuffled: | ||
|  |         return get_shuffled_bundles(random, logic, options) | ||
|  | 
 | ||
|  |     raise NotImplementedError | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_vanilla_bundles(random: Random, options: StardewValleyOptions) -> List[BundleRoom]: | ||
|  |     pantry = pantry_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     crafts_room = crafts_room_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     fish_tank = fish_tank_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     boiler_room = boiler_room_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     bulletin_board = bulletin_board_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     vault = vault_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     abandoned_joja_mart = abandoned_joja_mart_vanilla.create_bundle_room(options.bundle_price, random, options) | ||
|  |     return [pantry, crafts_room, fish_tank, boiler_room, bulletin_board, vault, abandoned_joja_mart] | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_thematic_bundles(random: Random, options: StardewValleyOptions) -> List[BundleRoom]: | ||
|  |     pantry = pantry_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     crafts_room = crafts_room_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     fish_tank = fish_tank_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     boiler_room = boiler_room_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     bulletin_board = bulletin_board_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     vault = vault_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     abandoned_joja_mart = abandoned_joja_mart_thematic.create_bundle_room(options.bundle_price, random, options) | ||
|  |     return [pantry, crafts_room, fish_tank, boiler_room, bulletin_board, vault, abandoned_joja_mart] | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_remixed_bundles(random: Random, options: StardewValleyOptions) -> List[BundleRoom]: | ||
|  |     pantry = pantry_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     crafts_room = crafts_room_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     fish_tank = fish_tank_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     boiler_room = boiler_room_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     bulletin_board = bulletin_board_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     vault = vault_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     abandoned_joja_mart = abandoned_joja_mart_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     return [pantry, crafts_room, fish_tank, boiler_room, bulletin_board, vault, abandoned_joja_mart] | ||
|  | 
 | ||
|  | 
 | ||
|  | def get_shuffled_bundles(random: Random, logic: StardewLogic, options: StardewValleyOptions) -> List[BundleRoom]: | ||
|  |     valid_bundle_items = [bundle_item for bundle_item in all_bundle_items_except_money if bundle_item.can_appear(options)] | ||
|  | 
 | ||
|  |     rooms = [room for room in get_remixed_bundles(random, options) if room.name != "Vault"] | ||
|  |     required_items = 0 | ||
|  |     for room in rooms: | ||
|  |         for bundle in room.bundles: | ||
|  |             required_items += len(bundle.items) | ||
|  |         random.shuffle(room.bundles) | ||
|  |     random.shuffle(rooms) | ||
|  | 
 | ||
|  |     chosen_bundle_items = random.sample(valid_bundle_items, required_items) | ||
|  |     sorted_bundle_items = sorted(chosen_bundle_items, key=lambda x: logic.has(x.item_name).get_difficulty()) | ||
|  |     for room in rooms: | ||
|  |         for bundle in room.bundles: | ||
|  |             num_items = len(bundle.items) | ||
|  |             bundle.items = sorted_bundle_items[:num_items] | ||
|  |             sorted_bundle_items = sorted_bundle_items[num_items:] | ||
|  | 
 | ||
|  |     vault = vault_remixed.create_bundle_room(options.bundle_price, random, options) | ||
|  |     return [*rooms, vault] | ||
|  | 
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