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								from typing import cast
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								from .. import WitnessWorld
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								from ..test import WitnessMultiworldTestBase, WitnessTestBase
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								class TestIndividualDoors(WitnessTestBase):
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								    options = {
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								        "shuffle_doors": "doors",
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								        "door_groupings": "off",
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								    }
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								    def test_swamp_laser_shortcut(self) -> None:
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								        """
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								        Test that Door Shuffle grants early access to Swamp Laser from the back shortcut.
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								        """
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								        self.assertTrue(self.get_items_by_name("Swamp Laser Shortcut (Door)"))
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								        self.assertAccessDependency(
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								            ["Swamp Laser Panel"],
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								            [
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								                ["Swamp Laser Shortcut (Door)"],
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								                ["Swamp Red Underwater Exit (Door)"],
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								            ],
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								            only_check_listed=True,
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								        )
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								class TestForbiddenDoors(WitnessMultiworldTestBase):
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								    options_per_world = [
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								        {
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								            "early_caves": "off",
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								        },
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								        {
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								            "early_caves": "add_to_pool",
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								        },
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								        {
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								            "early_caves": "add_to_pool",
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								            "door_groupings": "regional",
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								        },
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								    ]
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								    common_options = {
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								        "shuffle_doors": "panels",
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								        "shuffle_postgame": True,
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								    }
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								    def test_forbidden_doors(self) -> None:
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								        with self.subTest("Test that Caves Mountain Shortcut (Panel) exists if Early Caves is off"):
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								            self.assertTrue(
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								                self.get_items_by_name("Caves Mountain Shortcut (Panel)", 1),
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								                "Caves Mountain Shortcut (Panel) should exist in panels shuffle, but it didn't."
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								            )
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								        with self.subTest("Test that Caves Mountain Shortcut (Panel) doesn't exist if Early Caves is start_to_pool"):
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								            self.assertFalse(
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								                self.get_items_by_name("Caves Mountain Shortcut (Panel)", 2),
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								                "Caves Mountain Shortcut (Panel) should be removed when Early Caves is enabled, but it still exists."
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								            )
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								        with self.subTest("Test that slot data is set up correctly for a panels seed with Early Caves"):
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								            slot_data = cast(WitnessWorld, self.multiworld.worlds[3])._get_slot_data()
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								            self.assertIn(
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								                WitnessWorld.item_name_to_id["Caves Panels"],
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								                slot_data["door_items_in_the_pool"],
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								                'Caves Panels should still exist in slot_data under "door_items_in_the_pool".'
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								            )
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								            self.assertIn(
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								                0x021D7,
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								                slot_data["item_id_to_door_hexes"][WitnessWorld.item_name_to_id["Caves Panels"]],
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								                "Caves Panels should still contain Caves Mountain Shortcut Panel as a door they unlock.",
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								            )
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								            self.assertIn(
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								                0x021D7,
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								                slot_data["doors_that_shouldnt_be_locked"],
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								                "Caves Mountain Shortcut Panel should be marked as \"shouldn't be locked\".",
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								            )
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