62 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			62 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| 
								 | 
							
								from ...options import SeasonRandomization, Friendsanity, FriendsanityHeartSize, Fishsanity, ExcludeGingerIsland, SkillProgression, ToolProgression, \
							 | 
						||
| 
								 | 
							
								    ElevatorProgression, SpecialOrderLocations
							 | 
						||
| 
								 | 
							
								from ...strings.fish_names import Fish
							 | 
						||
| 
								 | 
							
								from ...test import SVTestBase
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class TestNeedRegionToCatchFish(SVTestBase):
							 | 
						||
| 
								 | 
							
								    options = {
							 | 
						||
| 
								 | 
							
								        SeasonRandomization.internal_name: SeasonRandomization.option_disabled,
							 | 
						||
| 
								 | 
							
								        ElevatorProgression.internal_name: ElevatorProgression.option_vanilla,
							 | 
						||
| 
								 | 
							
								        SkillProgression.internal_name: SkillProgression.option_vanilla,
							 | 
						||
| 
								 | 
							
								        ToolProgression.internal_name: ToolProgression.option_vanilla,
							 | 
						||
| 
								 | 
							
								        Fishsanity.internal_name: Fishsanity.option_all,
							 | 
						||
| 
								 | 
							
								        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
							 | 
						||
| 
								 | 
							
								        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi,
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def test_catch_fish_requires_region_unlock(self):
							 | 
						||
| 
								 | 
							
								        fish_and_items = {
							 | 
						||
| 
								 | 
							
								            Fish.crimsonfish: ["Beach Bridge"],
							 | 
						||
| 
								 | 
							
								            Fish.void_salmon: ["Railroad Boulder Removed", "Dark Talisman"],
							 | 
						||
| 
								 | 
							
								            Fish.woodskip: ["Glittering Boulder Removed", "Progressive Weapon"],  # For the ores to get the axe upgrades
							 | 
						||
| 
								 | 
							
								            Fish.mutant_carp: ["Rusty Key"],
							 | 
						||
| 
								 | 
							
								            Fish.slimejack: ["Railroad Boulder Removed", "Rusty Key"],
							 | 
						||
| 
								 | 
							
								            Fish.lionfish: ["Boat Repair"],
							 | 
						||
| 
								 | 
							
								            Fish.blue_discus: ["Island Obelisk", "Island West Turtle"],
							 | 
						||
| 
								 | 
							
								            Fish.stingray: ["Boat Repair", "Island Resort"],
							 | 
						||
| 
								 | 
							
								            Fish.ghostfish: ["Progressive Weapon"],
							 | 
						||
| 
								 | 
							
								            Fish.stonefish: ["Progressive Weapon"],
							 | 
						||
| 
								 | 
							
								            Fish.ice_pip: ["Progressive Weapon", "Progressive Weapon"],
							 | 
						||
| 
								 | 
							
								            Fish.lava_eel: ["Progressive Weapon", "Progressive Weapon", "Progressive Weapon"],
							 | 
						||
| 
								 | 
							
								            Fish.sandfish: ["Bus Repair"],
							 | 
						||
| 
								 | 
							
								            Fish.scorpion_carp: ["Desert Obelisk"],
							 | 
						||
| 
								 | 
							
								            # Starting the extended family quest requires having caught all the legendaries before, so they all have the rules of every other legendary
							 | 
						||
| 
								 | 
							
								            Fish.son_of_crimsonfish: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"],
							 | 
						||
| 
								 | 
							
								            Fish.radioactive_carp: ["Beach Bridge", "Rusty Key", "Boat Repair", "Island West Turtle", "Qi Walnut Room"],
							 | 
						||
| 
								 | 
							
								            Fish.glacierfish_jr: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"],
							 | 
						||
| 
								 | 
							
								            Fish.legend_ii: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"],
							 | 
						||
| 
								 | 
							
								            Fish.ms_angler: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"],
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        self.original_state = self.multiworld.state.copy()
							 | 
						||
| 
								 | 
							
								        for fish in fish_and_items:
							 | 
						||
| 
								 | 
							
								            with self.subTest(f"Region rules for {fish}"):
							 | 
						||
| 
								 | 
							
								                self.collect_all_the_money()
							 | 
						||
| 
								 | 
							
								                item_names = fish_and_items[fish]
							 | 
						||
| 
								 | 
							
								                location = self.multiworld.get_location(f"Fishsanity: {fish}", self.player)
							 | 
						||
| 
								 | 
							
								                self.assert_reach_location_false(location, self.multiworld.state)
							 | 
						||
| 
								 | 
							
								                items = []
							 | 
						||
| 
								 | 
							
								                for item_name in item_names:
							 | 
						||
| 
								 | 
							
								                    items.append(self.collect(item_name))
							 | 
						||
| 
								 | 
							
								                with self.subTest(f"{fish} can be reached with {item_names}"):
							 | 
						||
| 
								 | 
							
								                    self.assert_reach_location_true(location, self.multiworld.state)
							 | 
						||
| 
								 | 
							
								                for item_required in items:
							 | 
						||
| 
								 | 
							
								                    self.multiworld.state = self.original_state.copy()
							 | 
						||
| 
								 | 
							
								                    with self.subTest(f"{fish} requires {item_required.name}"):
							 | 
						||
| 
								 | 
							
								                        for item_to_collect in items:
							 | 
						||
| 
								 | 
							
								                            if item_to_collect.name != item_required.name:
							 | 
						||
| 
								 | 
							
								                                self.collect(item_to_collect)
							 | 
						||
| 
								 | 
							
								                        self.assert_reach_location_false(location, self.multiworld.state)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            self.multiworld.state = self.original_state.copy()
							 |