96 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			96 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | import struct | ||
|  | import typing | ||
|  | from BaseClasses import Region, ItemClassification | ||
|  | 
 | ||
|  | if typing.TYPE_CHECKING: | ||
|  |     from .Rom import RomData | ||
|  | 
 | ||
|  | animal_map = { | ||
|  |     "Rick Spawn": 0, | ||
|  |     "Kine Spawn": 1, | ||
|  |     "Coo Spawn": 2, | ||
|  |     "Nago Spawn": 3, | ||
|  |     "ChuChu Spawn": 4, | ||
|  |     "Pitch Spawn": 5 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | class KDL3Room(Region): | ||
|  |     pointer: int = 0 | ||
|  |     level: int = 0 | ||
|  |     stage: int = 0 | ||
|  |     room: int = 0 | ||
|  |     music: int = 0 | ||
|  |     default_exits: typing.List[typing.Dict[str, typing.Union[int, typing.List[str]]]] | ||
|  |     animal_pointers: typing.List[int] | ||
|  |     enemies: typing.List[str] | ||
|  |     entity_load: typing.List[typing.List[int]] | ||
|  |     consumables: typing.List[typing.Dict[str, typing.Union[int, str]]] | ||
|  | 
 | ||
|  |     def __init__(self, name, player, multiworld, hint, level, stage, room, pointer, music, default_exits, | ||
|  |                  animal_pointers, enemies, entity_load, consumables, consumable_pointer): | ||
|  |         super().__init__(name, player, multiworld, hint) | ||
|  |         self.level = level | ||
|  |         self.stage = stage | ||
|  |         self.room = room | ||
|  |         self.pointer = pointer | ||
|  |         self.music = music | ||
|  |         self.default_exits = default_exits | ||
|  |         self.animal_pointers = animal_pointers | ||
|  |         self.enemies = enemies | ||
|  |         self.entity_load = entity_load | ||
|  |         self.consumables = consumables | ||
|  |         self.consumable_pointer = consumable_pointer | ||
|  | 
 | ||
|  |     def patch(self, rom: "RomData"): | ||
|  |         rom.write_byte(self.pointer + 2, self.music) | ||
|  |         animals = [x.item.name for x in self.locations if "Animal" in x.name] | ||
|  |         if len(animals) > 0: | ||
|  |             for current_animal, address in zip(animals, self.animal_pointers): | ||
|  |                 rom.write_byte(self.pointer + address + 7, animal_map[current_animal]) | ||
|  |         if self.multiworld.worlds[self.player].options.consumables: | ||
|  |             load_len = len(self.entity_load) | ||
|  |             for consumable in self.consumables: | ||
|  |                 location = next(x for x in self.locations if x.name == consumable["name"]) | ||
|  |                 assert location.item | ||
|  |                 is_progression = location.item.classification & ItemClassification.progression | ||
|  |                 if load_len == 8: | ||
|  |                     # edge case, there is exactly 1 room with 8 entities and only 1 consumable among them | ||
|  |                     if not (any(x in self.entity_load for x in [[0, 22], [1, 22]]) | ||
|  |                             and any(x in self.entity_load for x in [[2, 22], [3, 22]])): | ||
|  |                         replacement_target = self.entity_load.index( | ||
|  |                             next(x for x in self.entity_load if x in [[0, 22], [1, 22], [2, 22], [3, 22]])) | ||
|  |                         if is_progression: | ||
|  |                             vtype = 0 | ||
|  |                         else: | ||
|  |                             vtype = 2 | ||
|  |                         rom.write_byte(self.pointer + 88 + (replacement_target * 2), vtype) | ||
|  |                         self.entity_load[replacement_target] = [vtype, 22] | ||
|  |                 else: | ||
|  |                     if is_progression: | ||
|  |                         # we need to see if 1-ups are in our load list | ||
|  |                         if any(x not in self.entity_load for x in [[0, 22], [1, 22]]): | ||
|  |                             self.entity_load.append([0, 22]) | ||
|  |                     else: | ||
|  |                         if any(x not in self.entity_load for x in [[2, 22], [3, 22]]): | ||
|  |                             # edge case: if (1, 22) is in, we need to load (3, 22) instead | ||
|  |                             if [1, 22] in self.entity_load: | ||
|  |                                 self.entity_load.append([3, 22]) | ||
|  |                             else: | ||
|  |                                 self.entity_load.append([2, 22]) | ||
|  |                 if load_len < len(self.entity_load): | ||
|  |                     rom.write_bytes(self.pointer + 88 + (load_len * 2), bytes(self.entity_load[load_len])) | ||
|  |                     rom.write_bytes(self.pointer + 104 + (load_len * 2), | ||
|  |                                     bytes(struct.pack("H", self.consumable_pointer))) | ||
|  |                 if is_progression: | ||
|  |                     if [1, 22] in self.entity_load: | ||
|  |                         vtype = 1 | ||
|  |                     else: | ||
|  |                         vtype = 0 | ||
|  |                 else: | ||
|  |                     if [3, 22] in self.entity_load: | ||
|  |                         vtype = 3 | ||
|  |                     else: | ||
|  |                         vtype = 2 | ||
|  |                 rom.write_byte(self.pointer + consumable["pointer"] + 7, vtype) |