| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | import binascii | 
					
						
							|  |  |  | import os | 
					
						
							| 
									
										
										
										
											2023-04-14 22:47:45 -07:00
										 |  |  | import pkgutil | 
					
						
							|  |  |  | import tempfile | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | import typing | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | import bsdiff4 | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | import settings | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | from BaseClasses import Entrance, Item, ItemClassification, Location, Tutorial | 
					
						
							|  |  |  | from Fill import fill_restrictive | 
					
						
							|  |  |  | from worlds.AutoWorld import WebWorld, World | 
					
						
							|  |  |  | from .Common import * | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | from .Items import (DungeonItemData, DungeonItemType, ItemName, LinksAwakeningItem, TradeItemData, | 
					
						
							|  |  |  |                     ladxr_item_to_la_item_name, links_awakening_items, links_awakening_items_by_name) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | from .LADXR import generator | 
					
						
							|  |  |  | from .LADXR.itempool import ItemPool as LADXRItemPool | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | from .LADXR.locations.constants import CHEST_ITEMS | 
					
						
							|  |  |  | from .LADXR.locations.instrument import Instrument | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | from .LADXR.logic import Logic as LAXDRLogic | 
					
						
							|  |  |  | from .LADXR.main import get_parser | 
					
						
							|  |  |  | from .LADXR.settings import Settings as LADXRSettings | 
					
						
							|  |  |  | from .LADXR.worldSetup import WorldSetup as LADXRWorldSetup | 
					
						
							|  |  |  | from .Locations import (LinksAwakeningLocation, LinksAwakeningRegion, | 
					
						
							|  |  |  |                         create_regions_from_ladxr, get_locations_to_id) | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  | from .Options import DungeonItemShuffle, links_awakening_options | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | from .Rom import LADXDeltaPatch | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DEVELOPER_MODE = False | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  | class LinksAwakeningSettings(settings.Group): | 
					
						
							|  |  |  |     class RomFile(settings.UserFilePath): | 
					
						
							|  |  |  |         """File name of the Link's Awakening DX rom""" | 
					
						
							|  |  |  |         copy_to = "Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc" | 
					
						
							|  |  |  |         description = "LADX ROM File" | 
					
						
							|  |  |  |         md5s = [LADXDeltaPatch.hash] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-09 06:17:24 -07:00
										 |  |  |     class RomStart(str): | 
					
						
							|  |  |  |         """
 | 
					
						
							|  |  |  |         Set this to false to never autostart a rom (such as after patching) | 
					
						
							|  |  |  |                     true  for operating system default program | 
					
						
							|  |  |  |         Alternatively, a path to a program to open the .gbc file with | 
					
						
							|  |  |  |         Examples: | 
					
						
							|  |  |  |            Retroarch: | 
					
						
							|  |  |  |         rom_start: "C:/RetroArch-Win64/retroarch.exe -L sameboy" | 
					
						
							|  |  |  |            BizHawk: | 
					
						
							|  |  |  |         rom_start: "C:/BizHawk-2.9-win-x64/EmuHawk.exe --lua=data/lua/connector_ladx_bizhawk.lua" | 
					
						
							|  |  |  |         """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     class DisplayMsgs(settings.Bool): | 
					
						
							|  |  |  |         """Display message inside of Bizhawk""" | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-09 06:17:24 -07:00
										 |  |  |     rom_file: RomFile = RomFile(RomFile.copy_to) | 
					
						
							|  |  |  |     rom_start: typing.Union[RomStart, bool] = True | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | class LinksAwakeningWebWorld(WebWorld): | 
					
						
							|  |  |  |     tutorials = [Tutorial( | 
					
						
							|  |  |  |         "Multiworld Setup Guide", | 
					
						
							|  |  |  |         "A guide to setting up Links Awakening DX for MultiWorld.", | 
					
						
							|  |  |  |         "English", | 
					
						
							|  |  |  |         "setup_en.md", | 
					
						
							|  |  |  |         "setup/en", | 
					
						
							|  |  |  |         ["zig"] | 
					
						
							|  |  |  |     )] | 
					
						
							|  |  |  |     theme = "dirt" | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | class LinksAwakeningWorld(World): | 
					
						
							| 
									
										
										
										
											2023-03-23 13:22:42 -07:00
										 |  |  |     """
 | 
					
						
							|  |  |  |     After a previous adventure, Link is stranded on Koholint Island, full of mystery and familiar faces. | 
					
						
							|  |  |  |     Gather the 8 Instruments of the Sirens to wake the Wind Fish, so that Link can go home! | 
					
						
							|  |  |  |     """
 | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |     game = LINKS_AWAKENING  # name of the game/world | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |     web = LinksAwakeningWebWorld() | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     option_definitions = links_awakening_options  # options the player can set | 
					
						
							| 
									
										
										
										
											2023-07-05 22:39:35 +02:00
										 |  |  |     settings: typing.ClassVar[LinksAwakeningSettings] | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |     topology_present = True  # show path to required location checks in spoiler | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # data_version is used to signal that items, locations or their names | 
					
						
							|  |  |  |     # changed. Set this to 0 during development so other games' clients do not | 
					
						
							|  |  |  |     # cache any texts, then increase by 1 for each release that makes changes. | 
					
						
							|  |  |  |     data_version = 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # ID of first item and location, could be hard-coded but code may be easier | 
					
						
							|  |  |  |     # to read with this as a propery. | 
					
						
							|  |  |  |     base_id = BASE_ID | 
					
						
							|  |  |  |     # Instead of dynamic numbering, IDs could be part of data. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # The following two dicts are required for the generation to know which | 
					
						
							|  |  |  |     # items exist. They could be generated from json or something else. They can | 
					
						
							|  |  |  |     # include events, but don't have to since events will be placed manually. | 
					
						
							|  |  |  |     item_name_to_id = { | 
					
						
							|  |  |  |         item.item_name : BASE_ID + item.item_id for item in links_awakening_items | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     item_name_to_data = links_awakening_items_by_name | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     location_name_to_id = get_locations_to_id() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # Items can be grouped using their names to allow easy checking if any item | 
					
						
							|  |  |  |     # from that group has been collected. Group names can also be used for !hint | 
					
						
							|  |  |  |     #item_name_groups = { | 
					
						
							|  |  |  |     #    "weapons": {"sword", "lance"} | 
					
						
							|  |  |  |     #} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     prefill_dungeon_items = None | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     player_options = None | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |     rupees = { | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |         ItemName.RUPEES_20: 20, | 
					
						
							|  |  |  |         ItemName.RUPEES_50: 50, | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |         ItemName.RUPEES_100: 100, | 
					
						
							|  |  |  |         ItemName.RUPEES_200: 200, | 
					
						
							|  |  |  |         ItemName.RUPEES_500: 500, | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |     def convert_ap_options_to_ladxr_logic(self): | 
					
						
							|  |  |  |         self.player_options = { | 
					
						
							|  |  |  |             option: getattr(self.multiworld, option)[self.player] for option in self.option_definitions | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.laxdr_options = LADXRSettings(self.player_options) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         self.laxdr_options.validate() | 
					
						
							|  |  |  |         world_setup = LADXRWorldSetup() | 
					
						
							|  |  |  |         world_setup.randomize(self.laxdr_options, self.multiworld.random) | 
					
						
							|  |  |  |         self.ladxr_logic = LAXDRLogic(configuration_options=self.laxdr_options, world_setup=world_setup) | 
					
						
							|  |  |  |         self.ladxr_itempool = LADXRItemPool(self.ladxr_logic, self.laxdr_options, self.multiworld.random).toDict() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def create_regions(self) -> None: | 
					
						
							|  |  |  |         # Initialize | 
					
						
							|  |  |  |         self.convert_ap_options_to_ladxr_logic() | 
					
						
							|  |  |  |         regions = create_regions_from_ladxr(self.player, self.multiworld, self.ladxr_logic) | 
					
						
							|  |  |  |         self.multiworld.regions += regions | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Connect Menu -> Start | 
					
						
							|  |  |  |         start = None | 
					
						
							|  |  |  |         for region in regions: | 
					
						
							|  |  |  |             if region.name == "Start House": | 
					
						
							|  |  |  |                 start = region | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         assert(start) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         menu_region = LinksAwakeningRegion("Menu", None, "Menu", self.player, self.multiworld)         | 
					
						
							|  |  |  |         menu_region.exits = [Entrance(self.player, "Start Game", menu_region)] | 
					
						
							|  |  |  |         menu_region.exits[0].connect(start) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         self.multiworld.regions.append(menu_region) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Place RAFT, other access events | 
					
						
							|  |  |  |         for region in regions: | 
					
						
							|  |  |  |             for loc in region.locations: | 
					
						
							|  |  |  |                 if loc.event: | 
					
						
							|  |  |  |                     loc.place_locked_item(self.create_event(loc.ladxr_item.event)) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         # Connect Windfish -> Victory | 
					
						
							|  |  |  |         windfish = self.multiworld.get_region("Windfish", self.player) | 
					
						
							|  |  |  |         l = Location(self.player, "Windfish", parent=windfish) | 
					
						
							|  |  |  |         windfish.locations = [l] | 
					
						
							|  |  |  |                  | 
					
						
							|  |  |  |         l.place_locked_item(self.create_event("An Alarm Clock")) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         self.multiworld.completion_condition[self.player] = lambda state: state.has("An Alarm Clock", player=self.player) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def create_item(self, item_name: str): | 
					
						
							|  |  |  |         return LinksAwakeningItem(self.item_name_to_data[item_name], self, self.player) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def create_event(self, event: str): | 
					
						
							|  |  |  |         return Item(event, ItemClassification.progression, None, self.player) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |     def create_items(self) -> None: | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         exclude = [item.name for item in self.multiworld.precollected_items[self.player]] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         dungeon_item_types = { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2023-04-20 00:12:53 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         self.prefill_original_dungeon = [ [], [], [], [], [], [], [], [], [] ] | 
					
						
							|  |  |  |         self.prefill_own_dungeons = [] | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |         self.pre_fill_items = [] | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         # For any and different world, set item rule instead | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         for option in ["maps", "compasses", "small_keys", "nightmare_keys", "stone_beaks"]: | 
					
						
							|  |  |  |             option = "shuffle_" + option | 
					
						
							|  |  |  |             option = self.player_options[option] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             dungeon_item_types[option.ladxr_item] = option.value | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if option.value == DungeonItemShuffle.option_own_world: | 
					
						
							|  |  |  |                 self.multiworld.local_items[self.player].value |= { | 
					
						
							|  |  |  |                     ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, 10) | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             elif option.value == DungeonItemShuffle.option_different_world: | 
					
						
							|  |  |  |                 self.multiworld.non_local_items[self.player].value |= { | 
					
						
							|  |  |  |                     ladxr_item_to_la_item_name[f"{option.ladxr_item}{i}"] for i in range(1, 10) | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |         # option_original_dungeon = 0 | 
					
						
							|  |  |  |         # option_own_dungeons = 1 | 
					
						
							|  |  |  |         # option_own_world = 2 | 
					
						
							|  |  |  |         # option_any_world = 3 | 
					
						
							|  |  |  |         # option_different_world = 4 | 
					
						
							|  |  |  |         # option_delete = 5 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for ladx_item_name, count in self.ladxr_itempool.items(): | 
					
						
							|  |  |  |             # event | 
					
						
							|  |  |  |             if ladx_item_name not in ladxr_item_to_la_item_name: | 
					
						
							|  |  |  |                 continue | 
					
						
							|  |  |  |             item_name = ladxr_item_to_la_item_name[ladx_item_name] | 
					
						
							|  |  |  |             for _ in range(count): | 
					
						
							|  |  |  |                 if item_name in exclude: | 
					
						
							|  |  |  |                     exclude.remove(item_name)  # this is destructive. create unique list above | 
					
						
							|  |  |  |                     self.multiworld.itempool.append(self.create_item("Master Stalfos' Message")) | 
					
						
							|  |  |  |                 else: | 
					
						
							|  |  |  |                     item = self.create_item(item_name) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-20 00:12:53 -07:00
										 |  |  |                     if not self.multiworld.tradequest[self.player] and isinstance(item.item_data, TradeItemData): | 
					
						
							|  |  |  |                         location = self.multiworld.get_location(item.item_data.vanilla_location, self.player) | 
					
						
							|  |  |  |                         location.place_locked_item(item) | 
					
						
							| 
									
										
										
										
											2023-07-13 18:14:04 -07:00
										 |  |  |                         location.show_in_spoiler = False | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                         continue | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                     if isinstance(item.item_data, DungeonItemData): | 
					
						
							|  |  |  |                         if item.item_data.dungeon_item_type == DungeonItemType.INSTRUMENT: | 
					
						
							|  |  |  |                             # Find instrument, lock | 
					
						
							|  |  |  |                             # TODO: we should be able to pinpoint the region we want, save a lookup table please | 
					
						
							|  |  |  |                             found = False | 
					
						
							| 
									
										
										
										
											2023-10-29 19:47:37 +01:00
										 |  |  |                             for r in self.multiworld.get_regions(self.player): | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                                 if r.dungeon_index != item.item_data.dungeon_index: | 
					
						
							|  |  |  |                                     continue | 
					
						
							|  |  |  |                                 for loc in r.locations: | 
					
						
							|  |  |  |                                     if not isinstance(loc, LinksAwakeningLocation): | 
					
						
							|  |  |  |                                         continue | 
					
						
							|  |  |  |                                     if not isinstance(loc.ladxr_item, Instrument): | 
					
						
							|  |  |  |                                         continue | 
					
						
							|  |  |  |                                     loc.place_locked_item(item) | 
					
						
							|  |  |  |                                     found = True | 
					
						
							|  |  |  |                                     break | 
					
						
							|  |  |  |                                 if found: | 
					
						
							|  |  |  |                                     break                             | 
					
						
							|  |  |  |                         else: | 
					
						
							|  |  |  |                             item_type = item.item_data.ladxr_id[:-1] | 
					
						
							|  |  |  |                             shuffle_type = dungeon_item_types[item_type] | 
					
						
							|  |  |  |                             if shuffle_type == DungeonItemShuffle.option_original_dungeon: | 
					
						
							|  |  |  |                                 self.prefill_original_dungeon[item.item_data.dungeon_index - 1].append(item) | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |                                 self.pre_fill_items.append(item) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                             elif shuffle_type == DungeonItemShuffle.option_own_dungeons: | 
					
						
							|  |  |  |                                 self.prefill_own_dungeons.append(item) | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |                                 self.pre_fill_items.append(item) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                             else: | 
					
						
							|  |  |  |                                 self.multiworld.itempool.append(item) | 
					
						
							|  |  |  |                     else: | 
					
						
							|  |  |  |                         self.multiworld.itempool.append(item) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-23 13:23:58 -07:00
										 |  |  |         self.multi_key = self.generate_multi_key() | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         # Add special case for trendy shop access | 
					
						
							|  |  |  |         trendy_region = self.multiworld.get_region("Trendy Shop", self.player) | 
					
						
							|  |  |  |         event_location = Location(self.player, "Can Play Trendy Game", parent=trendy_region) | 
					
						
							|  |  |  |         trendy_region.locations.insert(0, event_location) | 
					
						
							|  |  |  |         event_location.place_locked_item(self.create_event("Can Play Trendy Game")) | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |         | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |         self.dungeon_locations_by_dungeon = [[], [], [], [], [], [], [], [], []]      | 
					
						
							| 
									
										
										
										
											2023-10-29 19:47:37 +01:00
										 |  |  |         for r in self.multiworld.get_regions(self.player): | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |             # Set aside dungeon locations | 
					
						
							|  |  |  |             if r.dungeon_index: | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |                 self.dungeon_locations_by_dungeon[r.dungeon_index - 1] += r.locations | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                 for location in r.locations: | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |                     # Don't place dungeon items on pit button chest, to reduce chance of the filler blowing up | 
					
						
							|  |  |  |                     # TODO: no need for this if small key shuffle | 
					
						
							|  |  |  |                     if location.name == "Pit Button Chest (Tail Cave)" or location.item: | 
					
						
							|  |  |  |                         self.dungeon_locations_by_dungeon[r.dungeon_index - 1].remove(location) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                     # Properly fill locations within dungeon | 
					
						
							|  |  |  |                     location.dungeon = r.dungeon_index | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |     def force_start_item(self):     | 
					
						
							|  |  |  |         start_loc = self.multiworld.get_location("Tarin's Gift (Mabe Village)", self.player) | 
					
						
							|  |  |  |         if not start_loc.item: | 
					
						
							|  |  |  |             possible_start_items = [index for index, item in enumerate(self.multiworld.itempool) | 
					
						
							|  |  |  |                 if item.player == self.player  | 
					
						
							|  |  |  |                     and item.item_data.ladxr_id in start_loc.ladxr_item.OPTIONS and not item.location] | 
					
						
							|  |  |  |             if possible_start_items: | 
					
						
							|  |  |  |                 index = self.multiworld.random.choice(possible_start_items) | 
					
						
							|  |  |  |                 start_item = self.multiworld.itempool.pop(index) | 
					
						
							|  |  |  |                 start_loc.place_locked_item(start_item) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |     def get_pre_fill_items(self): | 
					
						
							|  |  |  |         return self.pre_fill_items | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def pre_fill(self) -> None: | 
					
						
							|  |  |  |         allowed_locations_by_item = {} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |         # For now, special case first item | 
					
						
							|  |  |  |         FORCE_START_ITEM = True | 
					
						
							|  |  |  |         if FORCE_START_ITEM: | 
					
						
							|  |  |  |             self.force_start_item() | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |         # Set up filter rules | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # The list of items we will pass to fill_restrictive, contains at first the items that go to all dungeons | 
					
						
							|  |  |  |         all_dungeon_items_to_fill = list(self.prefill_own_dungeons) | 
					
						
							|  |  |  |         # set containing the list of all possible dungeon locations for the player | 
					
						
							|  |  |  |         all_dungeon_locs = set() | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         # Do dungeon specific things | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         for dungeon_index in range(0, 9): | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |             # set up allow-list for dungeon specific items | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |             locs = set(loc for loc in self.dungeon_locations_by_dungeon[dungeon_index] if not loc.item) | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |             for item in self.prefill_original_dungeon[dungeon_index]: | 
					
						
							|  |  |  |                 allowed_locations_by_item[item] = locs | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             # put the items for this dungeon in the list to fill | 
					
						
							|  |  |  |             all_dungeon_items_to_fill.extend(self.prefill_original_dungeon[dungeon_index]) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             # ...and gather the list of all dungeon locations | 
					
						
							|  |  |  |             all_dungeon_locs |= locs | 
					
						
							|  |  |  |             # ...also set the rules for the dungeon | 
					
						
							|  |  |  |             for location in locs: | 
					
						
							|  |  |  |                 orig_rule = location.item_rule | 
					
						
							|  |  |  |                 # If an item is about to be placed on a dungeon location, it can go there iff  | 
					
						
							|  |  |  |                 # 1. it fits the general rules for that location (probably 'return True' for most places) | 
					
						
							|  |  |  |                 # 2. Either | 
					
						
							|  |  |  |                 #    2a. it's not a restricted dungeon item | 
					
						
							|  |  |  |                 #    2b. it's a restricted dungeon item and this location is specified as allowed | 
					
						
							|  |  |  |                 location.item_rule = lambda item, location=location, orig_rule=orig_rule: \ | 
					
						
							|  |  |  |                     (item not in allowed_locations_by_item or location in allowed_locations_by_item[item]) and orig_rule(item) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Now set up the allow-list for any-dungeon items | 
					
						
							|  |  |  |         for item in self.prefill_own_dungeons: | 
					
						
							|  |  |  |             # They of course get to go in any spot | 
					
						
							|  |  |  |             allowed_locations_by_item[item] = all_dungeon_locs | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Get the list of locations and shuffle | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |         all_dungeon_locs_to_fill = sorted(all_dungeon_locs) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-27 20:30:13 -07:00
										 |  |  |         self.multiworld.random.shuffle(all_dungeon_locs_to_fill) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Get the list of items and sort by priority | 
					
						
							|  |  |  |         def priority(item): | 
					
						
							|  |  |  |             # 0 - Nightmare dungeon-specific | 
					
						
							|  |  |  |             # 1 - Key dungeon-specific | 
					
						
							|  |  |  |             # 2 - Other dungeon-specific | 
					
						
							|  |  |  |             # 3 - Nightmare any local dungeon | 
					
						
							|  |  |  |             # 4 - Key any local dungeon | 
					
						
							|  |  |  |             # 5 - Other any local dungeon | 
					
						
							|  |  |  |             i = 2 | 
					
						
							|  |  |  |             if "Nightmare" in item.name: | 
					
						
							|  |  |  |                 i = 0 | 
					
						
							|  |  |  |             elif "Key" in item.name: | 
					
						
							|  |  |  |                 i = 1 | 
					
						
							|  |  |  |             if allowed_locations_by_item[item] is all_dungeon_locs: | 
					
						
							|  |  |  |                 i += 3 | 
					
						
							|  |  |  |             return i | 
					
						
							|  |  |  |         all_dungeon_items_to_fill.sort(key=priority) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Set up state | 
					
						
							|  |  |  |         all_state = self.multiworld.get_all_state(use_cache=False) | 
					
						
							|  |  |  |         # Remove dungeon items we are about to put in from the state so that we don't double count | 
					
						
							|  |  |  |         for item in all_dungeon_items_to_fill: | 
					
						
							|  |  |  |             all_state.remove(item) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         # Finally, fill! | 
					
						
							|  |  |  |         fill_restrictive(self.multiworld, all_state, all_dungeon_locs_to_fill, all_dungeon_items_to_fill, lock=True, single_player_placement=True, allow_partial=False) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  |     name_cache = {} | 
					
						
							|  |  |  |     # Tries to associate an icon from another game with an icon we have | 
					
						
							|  |  |  |     def guess_icon_for_other_world(self, other): | 
					
						
							|  |  |  |         if not self.name_cache: | 
					
						
							|  |  |  |             forbidden = [ | 
					
						
							|  |  |  |                 "TRADING", | 
					
						
							|  |  |  |                 "ITEM", | 
					
						
							|  |  |  |                 "BAD", | 
					
						
							|  |  |  |                 "SINGLE", | 
					
						
							|  |  |  |                 "UPGRADE", | 
					
						
							|  |  |  |                 "BLUE", | 
					
						
							|  |  |  |                 "RED", | 
					
						
							|  |  |  |                 "NOTHING", | 
					
						
							|  |  |  |                 "MESSAGE", | 
					
						
							|  |  |  |             ] | 
					
						
							|  |  |  |             for item in ladxr_item_to_la_item_name.keys(): | 
					
						
							|  |  |  |                 self.name_cache[item] = item | 
					
						
							|  |  |  |                 splits = item.split("_") | 
					
						
							|  |  |  |                 self.name_cache["".join(splits)] = item | 
					
						
							|  |  |  |                 if 'RUPEES' in splits: | 
					
						
							|  |  |  |                     self.name_cache["".join(reversed(splits))] = item | 
					
						
							|  |  |  |                      | 
					
						
							|  |  |  |                 for word in item.split("_"): | 
					
						
							|  |  |  |                     if word not in forbidden and not word.isnumeric(): | 
					
						
							|  |  |  |                         self.name_cache[word] = item | 
					
						
							|  |  |  |             others = { | 
					
						
							|  |  |  |                 'KEY': 'KEY', | 
					
						
							|  |  |  |                 'COMPASS': 'COMPASS', | 
					
						
							|  |  |  |                 'BIGKEY': 'NIGHTMARE_KEY', | 
					
						
							|  |  |  |                 'MAP': 'MAP', | 
					
						
							|  |  |  |                 'FLUTE': 'OCARINA', | 
					
						
							|  |  |  |                 'SONG': 'OCARINA', | 
					
						
							|  |  |  |                 'MUSHROOM': 'TOADSTOOL', | 
					
						
							|  |  |  |                 'GLOVE': 'POWER_BRACELET', | 
					
						
							|  |  |  |                 'BOOT': 'PEGASUS_BOOTS', | 
					
						
							|  |  |  |                 'SHOE': 'PEGASUS_BOOTS', | 
					
						
							|  |  |  |                 'SHOES': 'PEGASUS_BOOTS', | 
					
						
							|  |  |  |                 'SANCTUARYHEARTCONTAINER': 'HEART_CONTAINER', | 
					
						
							|  |  |  |                 'BOSSHEARTCONTAINER': 'HEART_CONTAINER', | 
					
						
							|  |  |  |                 'HEARTCONTAINER': 'HEART_CONTAINER', | 
					
						
							|  |  |  |                 'ENERGYTANK': 'HEART_CONTAINER', | 
					
						
							|  |  |  |                 'MISSILE': 'SINGLE_ARROW', | 
					
						
							|  |  |  |                 'BOMBS': 'BOMB', | 
					
						
							|  |  |  |                 'BLUEBOOMERANG': 'BOOMERANG', | 
					
						
							|  |  |  |                 'MAGICMIRROR': 'TRADING_ITEM_MAGNIFYING_GLASS', | 
					
						
							|  |  |  |                 'MIRROR': 'TRADING_ITEM_MAGNIFYING_GLASS', | 
					
						
							|  |  |  |                 'MESSAGE': 'TRADING_ITEM_LETTER', | 
					
						
							|  |  |  |                 # TODO: Also use AP item name | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             for name in others.values(): | 
					
						
							|  |  |  |                 assert name in self.name_cache, name | 
					
						
							|  |  |  |                 assert name in CHEST_ITEMS, name | 
					
						
							|  |  |  |             self.name_cache.update(others) | 
					
						
							|  |  |  |              | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         uppered = other.upper() | 
					
						
							|  |  |  |         if "BIG KEY" in uppered: | 
					
						
							|  |  |  |             return 'NIGHTMARE_KEY' | 
					
						
							|  |  |  |         possibles = other.upper().split(" ") | 
					
						
							|  |  |  |         rejoined = "".join(possibles) | 
					
						
							|  |  |  |         if rejoined in self.name_cache: | 
					
						
							|  |  |  |             return self.name_cache[rejoined] | 
					
						
							|  |  |  |         for name in possibles: | 
					
						
							|  |  |  |             if name in self.name_cache: | 
					
						
							|  |  |  |                 return self.name_cache[name] | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         return "TRADING_ITEM_LETTER" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def generate_output(self, output_directory: str): | 
					
						
							|  |  |  |         # copy items back to locations | 
					
						
							|  |  |  |         for r in self.multiworld.get_regions(self.player): | 
					
						
							|  |  |  |             for loc in r.locations: | 
					
						
							|  |  |  |                 if isinstance(loc, LinksAwakeningLocation): | 
					
						
							|  |  |  |                     assert(loc.item) | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |                          | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                     # If we're a links awakening item, just use the item | 
					
						
							|  |  |  |                     if isinstance(loc.item, LinksAwakeningItem): | 
					
						
							|  |  |  |                         loc.ladxr_item.item = loc.item.item_data.ladxr_id | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-04 10:33:33 -07:00
										 |  |  |                     # If the item name contains "sword", use a sword icon, etc | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |                     # Otherwise, use a cute letter as the icon | 
					
						
							|  |  |  |                     else: | 
					
						
							|  |  |  |                         loc.ladxr_item.item = self.guess_icon_for_other_world(loc.item.name) | 
					
						
							|  |  |  |                         loc.ladxr_item.custom_item_name = loc.item.name | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                     if loc.item: | 
					
						
							|  |  |  |                         loc.ladxr_item.item_owner = loc.item.player | 
					
						
							|  |  |  |                     else: | 
					
						
							|  |  |  |                         loc.ladxr_item.item_owner = self.player | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                     # Kind of kludge, make it possible for the location to differentiate between local and remote items | 
					
						
							|  |  |  |                     loc.ladxr_item.location_owner = self.player | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-09 06:17:24 -07:00
										 |  |  |         rom_name = Rom.get_base_rom_path() | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         out_name = f"AP-{self.multiworld.seed_name}-P{self.player}-{self.multiworld.player_name[self.player]}.gbc" | 
					
						
							| 
									
										
										
										
											2023-04-11 00:18:33 -07:00
										 |  |  |         out_path = os.path.join(output_directory, f"{self.multiworld.get_out_file_name_base(self.player)}.gbc") | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  |         parser = get_parser() | 
					
						
							| 
									
										
										
										
											2023-04-11 00:18:33 -07:00
										 |  |  |         args = parser.parse_args([rom_name, "-o", out_name, "--dump"]) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  |         name_for_rom = self.multiworld.player_name[self.player] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         all_names = [self.multiworld.player_name[i + 1] for i in range(len(self.multiworld.player_name))] | 
					
						
							| 
									
										
										
										
											2023-03-23 13:23:58 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         rom = generator.generateRom( | 
					
						
							|  |  |  |             args, | 
					
						
							|  |  |  |             self.laxdr_options, | 
					
						
							|  |  |  |             self.player_options, | 
					
						
							| 
									
										
										
										
											2023-03-23 13:23:58 -07:00
										 |  |  |             self.multi_key, | 
					
						
							|  |  |  |             self.multiworld.seed_name, | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |             self.ladxr_logic, | 
					
						
							|  |  |  |             rnd=self.multiworld.per_slot_randoms[self.player], | 
					
						
							|  |  |  |             player_name=name_for_rom, | 
					
						
							|  |  |  |             player_names=all_names, | 
					
						
							| 
									
										
										
										
											2023-07-13 18:14:04 -07:00
										 |  |  |             player_id = self.player, | 
					
						
							|  |  |  |             multiworld=self.multiworld) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |        | 
					
						
							| 
									
										
										
										
											2023-04-14 22:47:45 -07:00
										 |  |  |         with open(out_path, "wb") as handle: | 
					
						
							|  |  |  |             rom.save(handle, name="LADXR") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Write title screen after everything else is done - full gfxmods may stomp over the egg tiles | 
					
						
							|  |  |  |         if self.player_options["ap_title_screen"]: | 
					
						
							|  |  |  |             with tempfile.NamedTemporaryFile(delete=False) as title_patch: | 
					
						
							|  |  |  |                 title_patch.write(pkgutil.get_data(__name__, "LADXR/patches/title_screen.bdiff4")) | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |             bsdiff4.file_patch_inplace(out_path, title_patch.name) | 
					
						
							|  |  |  |             os.unlink(title_patch.name) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-11 00:18:33 -07:00
										 |  |  |         patch = LADXDeltaPatch(os.path.splitext(out_path)[0]+LADXDeltaPatch.patch_file_ending, player=self.player, | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |                                player_name=self.multiworld.player_name[self.player], patched_path=out_path) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  |         patch.write() | 
					
						
							|  |  |  |         if not DEVELOPER_MODE: | 
					
						
							| 
									
										
										
										
											2023-04-11 00:18:33 -07:00
										 |  |  |             os.unlink(out_path) | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  |     def generate_multi_key(self): | 
					
						
							| 
									
										
										
										
											2023-03-23 13:23:58 -07:00
										 |  |  |         return bytearray(self.multiworld.random.getrandbits(8) for _ in range(10)) + self.player.to_bytes(2, 'big') | 
					
						
							| 
									
										
										
										
											2023-03-21 01:26:03 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  |     def modify_multidata(self, multidata: dict): | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |         multidata["connect_names"][binascii.hexlify(self.multi_key).decode()] = multidata["connect_names"][self.multiworld.player_name[self.player]] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def collect(self, state, item: Item) -> bool: | 
					
						
							|  |  |  |         change = super().collect(state, item) | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  |         if change and item.name in self.rupees: | 
					
						
							|  |  |  |             state.prog_items[self.player]["RUPEES"] += self.rupees[item.name] | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |         return change | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def remove(self, state, item: Item) -> bool: | 
					
						
							|  |  |  |         change = super().remove(state, item) | 
					
						
							| 
									
										
										
										
											2023-11-25 15:07:02 -06:00
										 |  |  |         if change and item.name in self.rupees: | 
					
						
							|  |  |  |             state.prog_items[self.player]["RUPEES"] -= self.rupees[item.name] | 
					
						
							| 
									
										
										
										
											2023-05-29 01:17:30 +02:00
										 |  |  |         return change |