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										 |  |  | # Slay the Spire (PC)
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							|  |  |  | ## Where is the settings page?
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							|  |  |  | The [player settings page for this game](../player-settings) contains all the options you need to configure and export a | 
					
						
							|  |  |  | config file. | 
					
						
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							|  |  |  | ## What does randomization do to this game?
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							|  |  |  | Every non-boss relic drop, every boss relic and rare card drop, and every other card draw is replaced with an | 
					
						
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										 |  |  | archipelago item. In heart runs, the blue key is also disconnected from the Archipelago item, so you can gather both. | 
					
						
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							|  |  |  | ## What items and locations get shuffled?
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										 |  |  | 15 card packs, 10 relics, and 3 boss relics and rare card drops are shuffled into the item pool and can be found at any | 
					
						
							|  |  |  | location that would normally give you these items, except for card packs, which are found at every other normal enemy | 
					
						
							|  |  |  | encounter. | 
					
						
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							|  |  |  | ## Which items can be in another player's world?
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							|  |  |  | Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit | 
					
						
							|  |  |  | certain items to your own world. | 
					
						
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							|  |  |  | ## When the player receives an item, what happens?
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										 |  |  | When the player receives an item, you will see the counter in the top right corner with the Archipelago symbol increment | 
					
						
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										 |  |  | by one. By clicking on this icon, it'll open a menu that lists all the items you received, but have not yet accepted. | 
					
						
							|  |  |  | You can take any relics and card packs sent to you and add them to your current run. It is advised that you do not open | 
					
						
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										 |  |  | this menu until you are outside an encounter or event to prevent the game from soft-locking. | 
					
						
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										 |  |  | ## What happens if a player dies in a run?
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							|  |  |  | When a player dies, they will be taken back to the main menu and will need to reconnect to start climbing the spire from | 
					
						
							|  |  |  | the beginning, but they will have access to all the items ever sent to them in the Archipelago menu in the top right. | 
					
						
							|  |  |  | Any items found in an earlier run will not be sent again if you encounter them in the same location. |