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								import io
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								from pathlib import Path
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								import sys
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								from typing import Any, List
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								import zipfile
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								from ..Region import Region
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								from ..Regions.Zelda.GanonsTower import GanonsTower
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								from ..Item import Item, ItemType
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								from Utils import unsafe_parse_yaml
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								import random
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								import os
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								text_folder = Path(__file__).parents[3]
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								def openFile(resource: str, mode: str = "r", encoding: str = None):
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								    filename = sys.modules[__name__].__file__
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								    apworldExt = ".apworld"
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								    game = "smz3/"
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								    if apworldExt in filename:
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								        zip_path = Path(filename[:filename.index(apworldExt) + len(apworldExt)])
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								        with zipfile.ZipFile(zip_path) as zf:
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								            zipFilePath = resource[resource.index(game):]
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								            if mode == 'rb':
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								                return zf.open(zipFilePath, 'r')
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								            else:
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								                return io.TextIOWrapper(zf.open(zipFilePath, 'r'), encoding)
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								    else:
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								        return open(os.path.join(text_folder, resource), mode, encoding=encoding)
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								class Texts:
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								    @staticmethod
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								    def ParseYamlScripts(resource: str):
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								        with openFile(resource, 'rb') as f:
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								            yaml = str(f.read(), "utf-8")
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								        return unsafe_parse_yaml(yaml)
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								    @staticmethod        
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								    def ParseTextScript(resource: str):
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								        with openFile(resource, 'r', encoding="utf-8-sig") as file:
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								            return [text.rstrip('\n') for text in file.read().replace("\r", "").split("---\n") if text]
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								    scripts: Any = ParseYamlScripts.__func__("smz3/TotalSMZ3/Text/Scripts/General.yaml")
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								    blind: List[str] = ParseTextScript.__func__("smz3/TotalSMZ3/Text/Scripts/Blind.txt")
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								    ganon: List[str] = ParseTextScript.__func__("smz3/TotalSMZ3/Text/Scripts/Ganon.txt")
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								    tavernMan: List[str] = ParseTextScript.__func__("smz3/TotalSMZ3/Text/Scripts/TavernMan.txt")
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								    triforceRoom: List[str] = ParseTextScript.__func__("smz3/TotalSMZ3/Text/Scripts/TriforceRoom.txt")
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								    @staticmethod
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								    def SahasrahlaReveal(dungeon: Region):
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								        text = Texts.scripts["SahasrahlaReveal"]
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								        return text.replace("<dungeon>", dungeon.Area)
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								    @staticmethod
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								    def BombShopReveal(dungeons: List[Region]):
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								        text = Texts.scripts["BombShopReveal"]
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								        return text.replace("<first>", dungeons[0].Area).replace("<second>", dungeons[1].Area)
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								    @staticmethod
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								    def GanonThirdPhaseSingle(silvers: Region):
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								        node = Texts.scripts["GanonSilversReveal"]["single"]
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								        text = node["local" if isinstance(silvers, GanonsTower) else "remote"]
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								        return text.replace("<region>", silvers.Area)
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								    @staticmethod
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								    def GanonThirdPhaseMulti(silvers: Region, myWorld: int, silversWorld: int = None, silversPlayer: str = None):
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								        node = Texts.scripts["GanonSilversReveal"]["multi"]
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								        if silvers is None:
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								            if (silversWorld == myWorld.Id):
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								                return node["local"]
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								            player = silversPlayer
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								        else:
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								            if (silvers.world == myWorld):
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								                return node["local"]
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								            player = silvers.world.Player
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								        player = player.rjust(7 + len(player) // 2)
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								        text = node["remote"]
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								        return text.replace("<player>", player)
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								    @staticmethod
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								    def ItemTextbox(item: Item):
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								        nameMap = {
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								                    ItemType.BottleWithGoldBee : ItemType.BottleWithBee.name,
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								                    ItemType.HeartContainerRefill : ItemType.HeartContainer.name,
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								                    ItemType.OneRupee : "PocketRupees",
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								                    ItemType.FiveRupees : "PocketRupees",
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								                    ItemType.TwentyRupees : "CouchRupees",
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								                    ItemType.TwentyRupees2 : "CouchRupees",
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								                    ItemType.FiftyRupees : "CouchRupees",
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								                    ItemType.BombUpgrade5 : "BombUpgrade",
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								                    ItemType.BombUpgrade10 : "BombUpgrade",
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								                    ItemType.ArrowUpgrade5 : "ArrowUpgrade",
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								                    ItemType.ArrowUpgrade10 : "ArrowUpgrade",
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								                    item.Type : item.Type.name,
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								                }
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								        if item.IsMap(): name = "Map"
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								        elif item.IsCompass(): name = "Compass"
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								        elif item.IsSmMap(): name = "SmMap"
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								        else: name = nameMap[item.Type]
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								        items = Texts.scripts["Items"]
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								        return items.get(name, None) or items["default"]
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								    @staticmethod
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								    def Blind(rnd: random): return Texts.RandomLine(rnd, Texts.blind)
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								    @staticmethod
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								    def TavernMan(rnd: random): return Texts.RandomLine(rnd, Texts.tavernMan)
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								    @staticmethod
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								    def GanonFirstPhase(rnd: random): return Texts.RandomLine(rnd, Texts.ganon)
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								    @staticmethod
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								    def TriforceRoom(rnd: random): return Texts.RandomLine(rnd, Texts.triforceRoom)
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								    @staticmethod
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								    def RandomLine(rnd: random, lines: List[str]): return lines[rnd.randrange(0, len(lines))]
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