Kingdom Hearts: Implement New Game (#3201)
* Added Final Ansem Goal
* Update __init__.py
* Update Rules.py
* New EotW logic
* Update __init__.py
* Update __init__.py
* Update Items.py
* Update Rules.py
* Rename Location to be more meaningful, logic fixes
* Removed Aerith locations
* Change to allow randomized keyblade stats
* Fixed incorrect option description. Fixed victory locations for alternative win condition settings
* Commit
* Lots of changes
* Fixes
* Fixes
* Update Rules.py
* Update Rules.py
* Update Rules.py
* Update Rules.py
* Fixes
* Update Rules.py
* Update Rules.py
* Update Options.py
* Old Book is not required
* Added Jungle Slider
* Add Cid Check
* Add Wonderland Book Check
* Add OC Green Trinity
* Add Inferno Band Event
* Add Kurt Zisa Zantetsuken and Unknown EXP Necklace checks
* Update Locations.py
* Fix Final Ansem Goal
* Update __init__.py
* Update __init__.py
* Add options to exclude super bosses and 100 acre wood
* Fix puppies trp, remove cid check
* Fix 100 Acre Wood Option
* Material to Empty Bottle
* Fixed rules, location names, etc
* Fix super bosses
* Add item + location groups, level sanity
* Fix location and item group names
* Add Bad Starting Weapons Option
* Logic Error for 100 Acre Wood
* Update Rules.py
* Update __init__.py
* Fixes related to randomized keyblade stats and super bosses
* Credits and Fixes
* Logic fixes, location name group changes
* Update Options.py
* Update worlds/kh1/__init__.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update worlds/kh1/__init__.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update worlds/kh1/docs/kh1_en.md
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update .gitignore
* Update CODEOWNERS
* Update docs/CODEOWNERS
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* Fixed Atlantica item group name
* Update CODEOWNERS
* Update Client.py
* Update Items.py
* Update __init__.py
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* Update Rules.py
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* Update Rules.py
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* Update Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update worlds/kh1/Rules.py
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* Fixed report group name
* Fixes for PR
* Update Options.py
* Push changes for making the Final Rest Door appear, few option fixes
* Update Rules.py
* Website formatting, 0 min for reports, option description typo
* Create KH1Client.py
* Update worlds/kh1/docs/kh1_en.md
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update Options.py
* Update Options.py
* Update Rules.py
* Update Rules.py
* Update Rules.py
* Add Donald and Goofy Death Link
* Add fight logic for optional bosses
* Update __init__.py
* Update Options.py
* Update worlds/kh1/Options.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update Client.py
* Update kh1_en.md
* Update __init__.py
* Cleaning up for PR
* Update Client.py
* Added event locations for vanilla items
* Add proper location groups and auto hint synth shop items when entering
* so many changes
* Update Rules.py
* fixed oathkeeper and crabclaw logic
* Update Rules.py
* Update Rules.py
* Update Rules.py
* Update Rules.py
* Update en_Kingdom Hearts.md
* Update en_Kingdom Hearts.md
* fixing text
* Update kh1_en.md
* Addition of new key items
* Update Regions.py
* Push for start item from pool test
* Update worlds/kh1/Options.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Document update
* Update Rules.py
* Added starting world range and final rest goal option
* Update kh1_en.md
* Update en_Kingdom Hearts.md
* Update __init__.py
* Update __init__.py
* Clean up options descriptions
* Update worlds/kh1/__init__.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Client.py
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* Fix grammar in document
* Update __init__.py
* Update worlds/kh1/__init__.py
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* Removed return type
* Update __init__.py
* Update __init__.py
* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
* Update __init__.py
* Fix missing i replacement, rework set rules to use "self" instead of a million arguments
* Update KH1Client.py
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
* Reformat rules, fix bug with exp mult, add to readme
* Clean up regions, fix client
* Fix item send prompt
* Update worlds/kh1/docs/en_Kingdom Hearts.md
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/docs/en_Kingdom Hearts.md
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* Update worlds/kh1/docs/kh1_en.md
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* Update worlds/kh1/docs/kh1_en.md
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* Update worlds/kh1/docs/kh1_en.md
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* Update worlds/kh1/docs/kh1_en.md
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* Update worlds/kh1/test/test_goal.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Items.py
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* Update worlds/kh1/Locations.py
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* Update worlds/kh1/Regions.py
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* Update worlds/kh1/Locations.py
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* Update worlds/kh1/Locations.py
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* Update worlds/kh1/Items.py
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* Update worlds/kh1/Regions.py
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* Update worlds/kh1/Regions.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/Rules.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
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* Update worlds/kh1/__init__.py
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
* Fix so many suggestions
* removed junk in missable locations option
* Update __init__.py
* Change credits order
* Update en_Kingdom Hearts.md
* Standardize punctuation
* Update en_Kingdom Hearts.md
* Update en_Kingdom Hearts.md
* Update Regions.py
* Removed "disclude" options in generation fillers
* Update Rules.py
* Update __init__.py
* Fix cemetery typo
* Update worlds/kh1/Options.py
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
* Add option groups and option presets
* Update worlds/kh1/__init__.py
That's a good idea!
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Options.py
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* Update worlds/kh1/Presets.py
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* fixed HB rule and formatting on a line in Items.py
* Fix logic bug with Geppetto's House postcard
* Update Rules.py
* Update Options.py
* Update __init__.py
* Update __init__.py
* Huge under-the-hood update for PR
* More updates for PR
* Update worlds/kh1/__init__.py
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
* Update worlds/kh1/Rules.py
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
* Update __init__.py
---------
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2024-08-18 17:39:37 -05:00
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# Kingdom Hearts (PC)
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## Where is the options page?
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The [player options page for this game](../player-options) contains most of the options you need to
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configure and export a config file.
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## What does randomization do to this game?
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The Kingdom Hearts AP Randomizer randomizes most rewards in the game and adds several items which are used to unlock worlds, Olympus Coliseum cups, and world progression.
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Worlds can only be accessed by finding the corresponding item. For example, you need to find the `Monstro` item to enter Monstro.
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The default goal is to enter End of the World and defeat Final Ansem.
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## What items and locations get shuffled?
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### Items
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Any weapon, accessory, spell, trinity, summon, world, key item, stat up, consumable, or ability can be found in any location.
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### Locations
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Locations the player can find items include chests, event rewards, Atlantica clams, level up rewards, 101 Dalmatian rewards, and postcard rewards.
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## Which items can be in another player's world?
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Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit
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certain items to your own world.
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## When the player receives an item, what happens?
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When the player receives an item, your client will display a message displaying the item you have obtained. You will also see a notification in the "LEVEL UP" box.
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## What do I do if I encounter a bug with the game?
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Please reach out to Gicu#7034 on Discord.
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## How do I progress in a certain world?
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### The evidence boxes aren't spawning in Wonderland.
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Find `Footprints` in the multiworld.
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### I can't enter any cups in Olympus Coliseum.
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Firstly, find `Entry Pass` in the multiworld. Additionally, `Phil Cup`, `Pegasus Cup`, and `Hercules Cup` are all multiworld items. Finding all 3 grant you access to the Hades Cup and the Platinum Match. Clearing all cups lets you challenge Ice Titan.
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### The slides aren't spawning in Deep Jungle.
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Find `Slides` in the multiworld.
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### I can't progress in Atlantica.
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Find `Crystal Trident` in the multiworld.
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### I can't progress in Halloween Town.
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Find `Forget-Me-Not` and `Jack-in-the-Box` in the multiworld.
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### The Hollow Bastion Library is missing a book.
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Find `Theon Vol. 6` in the multiworld.
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## How do I enter the End of the World?
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You can enter End of the World by obtaining a number of Ansem's Reports or by finding `End of the World` in the multiworld, depending on your options.
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## Credits
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This is a collaborative effort from several individuals in the Kingdom Hearts community, but most of all, denhonator.
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Denho's original KH rando laid the foundation for the work here and makes everything here possible, so thank you Denho for such a blast of a randomizer.
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Other credits include:
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Sonicshadowsilver2 for their work finding many memory addresses, working to identify and resolve bugs, and converting the code base to the latest EGS update.
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Shananas and the rest of the OpenKH team for providing such an amazing tool for us to utilize on this project.
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TopazTK for their work on the `Show Prompt` method and Krujo for their implementation of the method in AP.
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JaredWeakStrike for helping clean up my mess of code.
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KSX for their `Interact in Battle` code.
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RavSpect for their title screen image edit.
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SunCatMC for their work on ChecksFinder, which I used as a basis for game-to-client communication.
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ThePhar for their work on Rogue Legacy AP, which I used as a basis for the apworld creation.
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