27 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			27 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # Muse Dash
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|  | ## Quick Links
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|  | - [Setup Guide](../../../tutorial/Muse%20Dash/setup/en) | ||
|  | - [Settings Page](../player-settings) | ||
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|  | ## What Does Randomization do to this Game?
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|  | - You will be given a number of starting songs. The number of which depends on your settings. | ||
|  | - Completing any song will give you 1 or 2 rewards. | ||
|  | - The rewards for completing songs will range from songs to traps and **Music Sheets**. | ||
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|  | ## What is the Goal of Muse Dash in Archipelago
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|  | The goal of Muse Dash is to collect a number of **Music Sheets**. Once you've collected enough Music Sheets, the goal song will be unlocked. Completing the goal song will complete your seed. | ||
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|  | ## What is Required to Play the Game in Archipelago?
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|  | Only the base Muse Dash game is required in order to play this game. | ||
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|  | However, the **Just as Planned DLC** is recommended as the number of possible songs increases from 60+ to 400+ songs, which adds to the variety and increases replayability. | ||
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|  | ## What Other Adjustments have been made to the Base Game?
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|  | - Several song select filters have been added to make finding songs to play easy. | ||
|  | - Selecting Random while playing a seed will give you a random song you haven't finished yet. | ||
|  | - Master difficulties are always unlocked while playing a seed. | ||
|  | - Hints are shown when viewing a song in song select. | ||
|  | - You can hint for songs and music sheets from song select. |