2022-04-29 00:42:11 +02:00
										 
									 
								 
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								"""
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								Archipelago init file for The Witness
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								"""
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								import typing
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											2023-02-13 18:06:43 -06:00
										 
									 
								 
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								from BaseClasses import Region, Location, MultiWorld, Item, Entrance, Tutorial, ItemClassification
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											2022-10-09 04:13:52 +02:00
										 
									 
								 
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								from .hints import get_always_hint_locations, get_always_hint_items, get_priority_hint_locations, \
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								    get_priority_hint_items, make_hints, generate_joke_hints
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								from ..AutoWorld import World, WebWorld
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											2022-10-09 04:13:52 +02:00
										 
									 
								 
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								from .player_logic import WitnessPlayerLogic
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								from .static_logic import StaticWitnessLogic
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								from .locations import WitnessPlayerLocations, StaticWitnessLocations
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								from .items import WitnessItem, StaticWitnessItems, WitnessPlayerItems
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								from .rules import set_rules
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								from .regions import WitnessRegions
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											2022-06-16 03:04:45 +02:00
										 
									 
								 
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								from .Options import is_option_enabled, the_witness_options, get_option_value
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											2023-03-03 00:08:24 +01:00
										 
									 
								 
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								from .utils import best_junk_to_add_based_on_weights, get_audio_logs, make_warning_string
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											2022-08-22 05:50:01 +02:00
										 
									 
								 
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								from logging import warning
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								class WitnessWebWorld(WebWorld):
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								    theme = "jungle"
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											2022-05-11 13:05:53 -05:00
										 
									 
								 
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								    tutorials = [Tutorial(
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								        "Multiworld Setup Guide",
							 | 
						
					
						
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								        "A guide to playing The Witness with Archipelago.",
							 | 
						
					
						
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								        "English",
							 | 
						
					
						
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								        "setup_en.md",
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								        "setup/en",
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								        ["NewSoupVi", "Jarno"]
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								    )]
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								class WitnessWorld(World):
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								    """
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								    The Witness is an open-world puzzle game with dozens of locations
							 | 
						
					
						
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								    to explore and over 500 puzzles. Play the popular puzzle randomizer
							 | 
						
					
						
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							 | 
							
							
								    by sigma144, with an added layer of progression randomization!
							 | 
						
					
						
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								    """
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								    game = "The Witness"
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								    topology_present = False
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											2023-03-03 00:08:24 +01:00
										 
									 
								 
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								    data_version = 13
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											2022-07-01 22:01:41 +02:00
										 
									 
								 
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								    static_logic = StaticWitnessLogic()
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								    static_locat = StaticWitnessLocations()
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								    static_items = StaticWitnessItems()
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								    web = WitnessWebWorld()
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											2022-08-15 16:46:59 -05:00
										 
									 
								 
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								    option_definitions = the_witness_options
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								    item_name_to_id = {
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								        name: data.code for name, data in static_items.ALL_ITEM_TABLE.items()
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							 | 
							
							
								    }
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								    location_name_to_id = StaticWitnessLocations.ALL_LOCATIONS_TO_ID
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											2022-07-23 12:42:14 +02:00
										 
									 
								 
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								    item_name_groups = StaticWitnessItems.ITEM_NAME_GROUPS
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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											2023-03-03 00:08:24 +01:00
										 
									 
								 
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							 | 
							
							
								    required_client_version = (0, 3, 9)
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											2022-11-06 21:26:56 +01:00
										 
									 
								 
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								    def _get_slot_data(self):
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								        return {
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											2023-02-03 10:39:18 -08:00
										 
									 
								 
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								            'seed': self.multiworld.per_slot_randoms[self.player].randint(0, 1000000),
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								            'victory_location': int(self.player_logic.VICTORY_LOCATION, 16),
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											2022-06-16 03:04:45 +02:00
										 
									 
								 
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								            'panelhex_to_id': self.locat.CHECK_PANELHEX_TO_ID,
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								            'item_id_to_door_hexes': self.static_items.ITEM_ID_TO_DOOR_HEX_ALL,
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								            'door_hexes_in_the_pool': self.items.DOORS,
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											2022-08-22 05:50:01 +02:00
										 
									 
								 
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								            'symbols_not_in_the_game': self.items.SYMBOLS_NOT_IN_THE_GAME,
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											2023-06-21 00:45:26 +02:00
										 
									 
								 
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								            'disabled_panels': list(self.player_logic.COMPLETELY_DISABLED_CHECKS),
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											2022-10-09 04:13:52 +02:00
										 
									 
								 
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								            'log_ids_to_hints': self.log_ids_to_hints,
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								            'progressive_item_lists': self.items.MULTI_LISTS_BY_CODE,
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								            'obelisk_side_id_to_EPs': self.static_logic.OBELISK_SIDE_ID_TO_EP_HEXES,
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											2023-06-21 00:45:26 +02:00
										 
									 
								 
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								            'precompleted_puzzles': [int(h, 16) for h in self.player_logic.EXCLUDED_LOCATIONS],
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											2023-03-10 07:58:00 +01:00
										 
									 
								 
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								            'entity_to_name': self.static_logic.ENTITY_ID_TO_NAME,
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								        }
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								    def generate_early(self):
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								        self.items_by_name = dict()
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											2022-10-31 21:41:21 -05:00
										 
									 
								 
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								        if not (is_option_enabled(self.multiworld, self.player, "shuffle_symbols")
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							 | 
							
							
								                or get_option_value(self.multiworld, self.player, "shuffle_doors")
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							 | 
							
								
							 | 
							
							
								                or is_option_enabled(self.multiworld, self.player, "shuffle_lasers")):
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								            if self.multiworld.players == 1:
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											2022-08-22 05:50:01 +02:00
										 
									 
								 
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								                warning("This Witness world doesn't have any progression items. Please turn on Symbol Shuffle, Door"
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								                        " Shuffle or Laser Shuffle if that doesn't seem right.")
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								            else:
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								                raise Exception("This Witness world doesn't have any progression items. Please turn on Symbol Shuffle,"
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								                                " Door Shuffle or Laser Shuffle.")
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											2022-07-17 12:56:22 +02:00
										 
									 
								 
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								        disabled_locations = self.multiworld.exclude_locations[self.player].value
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								        self.player_logic = WitnessPlayerLogic(
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								            self.multiworld, self.player, disabled_locations, self.multiworld.start_inventory[self.player].value
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								        )
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											2022-10-31 21:41:21 -05:00
										 
									 
								 
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								        self.locat = WitnessPlayerLocations(self.multiworld, self.player, self.player_logic)
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								        self.items = WitnessPlayerItems(self.locat, self.multiworld, self.player, self.player_logic)
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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								        self.regio = WitnessRegions(self.locat)
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								        self.log_ids_to_hints = dict()
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											2022-05-09 07:20:28 +02:00
										 
									 
								 
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								        self.junk_items_created = {key: 0 for key in self.items.JUNK_WEIGHTS.keys()}
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											2023-03-03 00:08:24 +01:00
										 
									 
								 
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								    def create_regions(self):
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								        self.regio.create_regions(self.multiworld, self.player, self.player_logic)
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								    def create_items(self):
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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							 | 
							
							
								        # Generate item pool
							 | 
						
					
						
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								        pool = []
							 | 
						
					
						
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								        for item in self.items.ITEM_TABLE:
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											2022-10-09 04:13:52 +02:00
										 
									 
								 
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							 | 
							
								
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								            for i in range(0, self.items.PROG_ITEM_AMOUNTS[item]):
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								                if item in self.items.PROGRESSION_TABLE:
							 | 
						
					
						
							| 
								
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							 | 
							
							
								                    witness_item = self.create_item(item)
							 | 
						
					
						
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								                    pool.append(witness_item)
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								                    self.items_by_name[item] = witness_item
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											2022-04-29 00:42:11 +02:00
										 
									 
								 
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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								        for precol_item in self.multiworld.precollected_items[self.player]:
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								            if precol_item.name in self.items_by_name:  # if item is in the pool, remove 1 instance.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                item_obj = self.items_by_name[precol_item.name]
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-16 03:04:45 +02:00
										 
									 
								 
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											2023-02-01 21:18:07 +01:00
										 
									 
								 
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							 | 
							
							
								                if item_obj in pool:
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    pool.remove(item_obj)  # remove one instance of this pre-collected item if it exists
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-16 03:04:45 +02:00
										 
									 
								 
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							 | 
						
					
						
							
								
									
										
										
										
											2022-07-17 12:56:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for item in self.player_logic.STARTING_INVENTORY:
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.push_precollected(self.items_by_name[item])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            pool.remove(self.items_by_name[item])
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-17 12:56:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-16 03:04:45 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for item in self.items.EXTRA_AMOUNTS:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for i in range(0, self.items.EXTRA_AMOUNTS[item]):
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                witness_item = self.create_item(item)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pool.append(witness_item)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Tie Event Items to Event Locations (e.g. Laser Activations)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for event_location in self.locat.EVENT_LOCATION_TABLE:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item_obj = self.create_item(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.player_logic.EVENT_ITEM_PAIRS[event_location]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            )
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            location_obj = self.multiworld.get_location(event_location, self.player)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            location_obj.place_locked_item(item_obj)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        # Find out how much empty space there is for junk items. -1 for the "Town Pet the Dog" check
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        itempool_difference = len(self.locat.CHECK_LOCATION_TABLE) - len(self.locat.EVENT_LOCATION_TABLE) - 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        itempool_difference -= len(pool)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        # Place two locked items: Good symbol on Tutorial Gate Open, and a Puzzle Skip on "Town Pet the Dog"
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        good_items_in_the_game = []
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        plandoed_items = set()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for v in self.multiworld.plando_items[self.player]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if v.get("from_pool", True):
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-21 00:45:26 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                for item_key in {"item", "items"}:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if item_key in v:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        if type(v[item_key]) is str:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            plandoed_items.add(v[item_key])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        elif type(v[item_key]) is dict:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            plandoed_items.update(item for item, weight in v[item_key].items() if weight)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            # Other type of iterable
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            plandoed_items.update(v[item_key])
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for symbol in self.items.GOOD_ITEMS:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item = self.items_by_name[symbol]
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-21 00:45:26 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            if item in pool and symbol not in plandoed_items:
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                # for now, any item that is mentioned in any plando option, even if it's a list of items, is ineligible.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # Hopefully, in the future, plando gets resolved before create_items.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # I could also partially resolve lists myself, but this could introduce errors if not done carefully.
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                good_items_in_the_game.append(symbol)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if good_items_in_the_game:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            random_good_item = self.multiworld.random.choice(good_items_in_the_game)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item = self.items_by_name[random_good_item]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 00:08:24 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            if get_option_value(self.multiworld, self.player, "puzzle_randomization") == 1:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.multiworld.local_early_items[self.player][random_good_item] = 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                first_check = self.multiworld.get_location(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Tutorial Gate Open", self.player
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                first_check.place_locked_item(item)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pool.remove(item)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        dog_check = self.multiworld.get_location(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            "Town Pet the Dog", self.player
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        dog_check.place_locked_item(self.create_item("Puzzle Skip"))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Fill rest of item pool with junk if there is room
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if itempool_difference > 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for i in range(0, itempool_difference):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.multiworld.itempool.append(self.create_item(self.get_filler_item_name()))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Remove junk, Functioning Brain, useful items (non-door), useful door items in that order until there is room
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if itempool_difference < 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            junk = [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                item for item in pool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item.classification in {ItemClassification.filler, ItemClassification.trap}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and item.name != "Functioning Brain"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            f_brain = [item for item in pool if item.name == "Functioning Brain"]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            usefuls = [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                item for item in pool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item.classification == ItemClassification.useful
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and item.name not in StaticWitnessLogic.ALL_DOOR_ITEMS_AS_DICT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            removable_doors = [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                item for item in pool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item.classification == ItemClassification.useful
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and item.name in StaticWitnessLogic.ALL_DOOR_ITEMS_AS_DICT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.per_slot_randoms[self.player].shuffle(junk)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.per_slot_randoms[self.player].shuffle(usefuls)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.per_slot_randoms[self.player].shuffle(removable_doors)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            removed_junk = False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            removed_usefuls = False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            removed_doors = False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for i in range(itempool_difference, 0):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if junk:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    pool.remove(junk.pop())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    removed_junk = True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif f_brain:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    pool.remove(f_brain.pop())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif usefuls:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    pool.remove(usefuls.pop())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    removed_usefuls = True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif removable_doors:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    pool.remove(removable_doors.pop())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    removed_doors = True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            warn = make_warning_string(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                removed_junk, removed_usefuls, removed_doors, not junk, not usefuls, not removable_doors
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if warn:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                warning(f"This Witness world has too few locations to place all its items."
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        f" In order to make space, {warn} had to be removed.")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Finally, add the generated pool to the overall itempool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.itempool += pool
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def set_rules(self):
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        set_rules(self.multiworld, self.player, self.player_logic, self.locat)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def fill_slot_data(self) -> dict:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        hint_amount = get_option_value(self.multiworld, self.player, "hint_amount")
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-17 17:35:59 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        credits_hint = (
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            "This Randomizer is brought to you by",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            "NewSoupVi, Jarno, blastron,",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            "jbzdarkid, sigma144, IHNN, oddGarrett.", -1
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-17 17:35:59 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        )
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        audio_logs = get_audio_logs().copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if hint_amount != 0:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            generated_hints = make_hints(self.multiworld, self.player, hint_amount)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-03 10:39:18 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.per_slot_randoms[self.player].shuffle(audio_logs)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-21 00:45:26 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            duplicates = min(3, len(audio_logs) // hint_amount)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for _ in range(0, hint_amount):
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                hint = generated_hints.pop(0)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for _ in range(0, duplicates):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    audio_log = audio_logs.pop()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    self.log_ids_to_hints[int(audio_log, 16)] = hint
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if audio_logs:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            audio_log = audio_logs.pop()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.log_ids_to_hints[int(audio_log, 16)] = credits_hint
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        joke_hints = generate_joke_hints(self.multiworld, self.player, len(audio_logs))
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        while audio_logs:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            audio_log = audio_logs.pop()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.log_ids_to_hints[int(audio_log, 16)] = joke_hints.pop()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # generate hints done
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        slot_data = self._get_slot_data()
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for option_name in the_witness_options:
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-16 03:04:45 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            slot_data[option_name] = get_option_value(
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                self.multiworld, self.player, option_name
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return slot_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def create_item(self, name: str) -> Item:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # this conditional is purely for unit tests, which need to be able to create an item before generate_early
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if hasattr(self, 'items') and name in self.items.ITEM_TABLE:
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item = self.items.ITEM_TABLE[name]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            item = StaticWitnessItems.ALL_ITEM_TABLE[name]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-17 03:23:27 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if item.trap:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            classification = ItemClassification.trap
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif item.progression:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            classification = ItemClassification.progression
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        elif item.never_exclude:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            classification = ItemClassification.useful
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            classification = ItemClassification.filler
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        new_item = WitnessItem(
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-17 03:23:27 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            name, classification, item.code, player=self.player
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return new_item
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-05-09 07:20:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def get_filler_item_name(self) -> str:  # Used by itemlinks
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        item = best_junk_to_add_based_on_weights(self.items.JUNK_WEIGHTS, self.junk_items_created)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.junk_items_created[item] += 1
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-05-09 07:20:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return item
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class WitnessLocation(Location):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    """
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    Archipelago Location for The Witness
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    """
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    game: str = "The Witness"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    check_hex: int = -1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def __init__(self, player: int, name: str, address: typing.Optional[int], parent, ch_hex: int = -1):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().__init__(player, name, address, parent)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.check_hex = ch_hex
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def create_region(world: MultiWorld, player: int, name: str,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                  locat: WitnessPlayerLocations, region_locations=None, exits=None):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    """
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    Create an Archipelago Region for The Witness
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    """
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-13 18:06:43 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    ret = Region(name, player, world)
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if region_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for location in region_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            loc_id = locat.CHECK_LOCATION_TABLE[location]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            check_hex = -1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if location in StaticWitnessLogic.CHECKS_BY_NAME:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                check_hex = int(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    StaticWitnessLogic.CHECKS_BY_NAME[location]["checkHex"], 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            location = WitnessLocation(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                player, location, loc_id, ret, check_hex
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ret.locations.append(location)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if exits:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for single_exit in exits:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ret.exits.append(Entrance(player, single_exit, ret))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return ret
							 |