54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # Setup Guide for Mario & Luigi: Superstar Saga Archipelago
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|  | 
 | ||
|  | ## Important
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|  | 
 | ||
|  | As we are using Bizhawk, this guide is only applicable to Windows and Linux systems. | ||
|  | 
 | ||
|  | ## Required Software
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|  | 
 | ||
|  | - Bizhawk: [Bizhawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory) | ||
|  |   - Version 2.9.1 is recommended. | ||
|  |   - Detailed installation instructions for Bizhawk can be found at the above link. | ||
|  |   - Windows users must run the prerequisite installer first, which can also be found at the above link. | ||
|  | - The built-in Bizhawk client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases) | ||
|  | - A US copy of Mario & Luigi: Superstar Saga | ||
|  | 
 | ||
|  | ## Optional Software
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|  | 
 | ||
|  | - [Poptracker](https://github.com/black-sliver/PopTracker/releases) | ||
|  |   - [MLSS Autotracker](https://github.com/seto10987/MLSS-PopTracker/releases) | ||
|  | 
 | ||
|  | ## Configuring your YAML file
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|  | 
 | ||
|  | ### What is a YAML file and why do I need one?
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|  | 
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|  | Your YAML file contains a set of configuration options which provide the generator with information about how it should | ||
|  | generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy | ||
|  | an experience customized for their taste, and different players in the same multiworld can all have different options. | ||
|  | 
 | ||
|  | ### Where do I get a YAML file?
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|  | 
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|  | You can customize your options by visiting the  | ||
|  | [Mario & Luigi Superstar Saga Options Page](/games/Mario%20&%20Luigi%20Superstar%20Saga/player-options) | ||
|  | 
 | ||
|  | ## Joining a MultiWorld Game
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|  | 
 | ||
|  | ### Obtain your GBA patch file
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|  | 
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|  | When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done, | ||
|  | the host will provide you with either a link to download your data file, or with a zip file containing everyone's data | ||
|  | files. Your data file should have a `.apmlss` extension. | ||
|  | 
 | ||
|  | Double-click on your `.apmlss` file to start your client and start the ROM patch process. Once the process is finished, the client and the emulator will be started automatically (if you associated the extension | ||
|  | to the emulator as recommended). | ||
|  | 
 | ||
|  | ### Connect to the Multiserver
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|  | 
 | ||
|  | Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools" | ||
|  | menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script. | ||
|  | 
 | ||
|  | Navigate to your Archipelago install folder and open `data/lua/connector_bizhawk_generic.lua`. | ||
|  | 
 | ||
|  | To connect the client to the multiserver simply put `<address>:<port>` on the textfield on top and press enter (if the | ||
|  | server uses password, type in the bottom textfield `/connect <address>:<port> [password]`) |