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										 |  |  | import typing | 
					
						
							|  |  |  | from . import SoETestBase | 
					
						
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							|  |  |  | class SequenceBreaksTest(SoETestBase): | 
					
						
							|  |  |  |     """Tests that 'on' doesn't put sequence breaks in logic. This is also the test base for in-logic.""" | 
					
						
							|  |  |  |     options: typing.Dict[str, typing.Any] = {"sequence_breaks": "on"} | 
					
						
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										 |  |  |     def test_sequence_breaks_access(self) -> None: | 
					
						
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										 |  |  |         in_logic = self.options["sequence_breaks"] == "logic" | 
					
						
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							|  |  |  |         # some locations that just need any weapon + sequence break | 
					
						
							|  |  |  |         break_reachable = [ | 
					
						
							|  |  |  |             "Sons of Sth.", "Mad Monk", "Magmar", | 
					
						
							|  |  |  |             "Fireball", | 
					
						
							|  |  |  |             "Volcano Room1 #73", "Pyramid top #135", | 
					
						
							|  |  |  |         ] | 
					
						
							|  |  |  |         # some locations that should still be unreachable | 
					
						
							|  |  |  |         break_unreachable = [ | 
					
						
							|  |  |  |             "Aquagoth", "Megataur", "Tiny", "Rimsala", | 
					
						
							|  |  |  |             "Barrier", "Call Up", "Levitate", "Stop", "Drain", "Escape", | 
					
						
							|  |  |  |             "Greenhouse #275", "E. Crustacia #107", "Energy Core #285", "Vanilla Gauge #57", | 
					
						
							|  |  |  |         ] | 
					
						
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							|  |  |  |         self.assertLocationReachability(reachable=break_reachable, unreachable=break_unreachable, satisfied=False) | 
					
						
							|  |  |  |         self.collect_by_name("Gladiator Sword") | 
					
						
							|  |  |  |         self.assertLocationReachability(reachable=break_reachable, unreachable=break_unreachable, satisfied=in_logic) | 
					
						
							|  |  |  |         self.collect_by_name("Spider Claw")  # Gauge now just needs non-sword | 
					
						
							|  |  |  |         self.assertEqual(self.can_reach_location("Vanilla Gauge #57"), in_logic) | 
					
						
							|  |  |  |         self.collect_by_name("Bronze Spear")  # Escape now just needs either Megataur or Rimsala dead | 
					
						
							|  |  |  |         self.assertEqual(self.can_reach_location("Escape"), in_logic) | 
					
						
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										 |  |  |     def test_sequence_breaks_goal(self) -> None: | 
					
						
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										 |  |  |         in_logic = self.options["sequence_breaks"] == "logic" | 
					
						
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							|  |  |  |         # don't need Energy Core with sequence breaks in logic | 
					
						
							|  |  |  |         for item in ["Gladiator Sword", "Diamond Eye", "Wheel", "Gauge"]: | 
					
						
							|  |  |  |             self.assertBeatable(False) | 
					
						
							|  |  |  |             self.collect_by_name(item) | 
					
						
							|  |  |  |         self.assertBeatable(in_logic) | 
					
						
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							|  |  |  | class SequenceBreaksInLogicTest(SequenceBreaksTest): | 
					
						
							|  |  |  |     """Tests that stuff that should be reachable/unreachable with sequence breaks actually is.""" | 
					
						
							|  |  |  |     options: typing.Dict[str, typing.Any] = {"sequence_breaks": "logic"} |