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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from Utils import cache_self1 | 
					
						
							|  |  |  | from .base_logic import BaseLogicMixin, BaseLogic | 
					
						
							|  |  |  | from ..stardew_rule import StardewRule | 
					
						
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							|  |  |  | class BookLogicMixin(BaseLogicMixin): | 
					
						
							|  |  |  |     def __init__(self, *args, **kwargs): | 
					
						
							|  |  |  |         super().__init__(*args, **kwargs) | 
					
						
							|  |  |  |         self.book = BookLogic(*args, **kwargs) | 
					
						
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											2025-04-23 11:31:08 -04:00
										 |  |  | class BookLogic(BaseLogic): | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
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							|  |  |  |     @cache_self1 | 
					
						
							|  |  |  |     def has_book_power(self, book: str) -> StardewRule: | 
					
						
							|  |  |  |         booksanity = self.content.features.booksanity | 
					
						
							|  |  |  |         if booksanity.is_included(self.content.game_items[book]): | 
					
						
							|  |  |  |             return self.logic.received(booksanity.to_item_name(book)) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             return self.logic.has(book) |