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										 |  |  | # Frequently Asked Questions
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							|  |  |  | ## What is a randomizer?
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										 |  |  | A randomizer is a modification of a video game which reorganizes the items required to progress through the game. A | 
					
						
							|  |  |  | normal play-through of a game might require you to use item A to unlock item B, then C, and so forth. In a randomized | 
					
						
							|  |  |  | game, you might first find item C, then A, then B. | 
					
						
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							|  |  |  | This transforms games from a linear experience into a puzzle, presenting players with a new challenge each time they | 
					
						
							|  |  |  | play a randomized game. Putting items in non-standard locations can require the player to think about the game world and | 
					
						
							|  |  |  | the items they encounter in new and interesting ways. | 
					
						
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							|  |  |  | ## What happens if an item is placed somewhere it is impossible to get?
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							|  |  |  | The randomizer has many strict sets of rules it must follow when generating a game. One of the functions of these rules | 
					
						
							|  |  |  | is to ensure items necessary to complete the game will be accessible to the player. Many games also have a subset of | 
					
						
							|  |  |  | rules allowing certain items to be placed in normally unreachable locations, provided the player has indicated they are | 
					
						
							|  |  |  | comfortable exploiting certain glitches in the game. | 
					
						
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							|  |  |  | ## What is a multi-world?
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										 |  |  | While a randomizer shuffles a game, a multi-world randomizer shuffles that game for multiple players. For example, in a | 
					
						
							|  |  |  | two player multi-world, players A and B each get their own randomized version of a game, called seeds. In each player's | 
					
						
							|  |  |  | game, they may find items which belong to the other player. If player A finds an item which belongs to player B, the | 
					
						
							|  |  |  | item will be sent to player B's world over the internet. | 
					
						
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							|  |  |  | This creates a cooperative experience during multi-world games, requiring players to rely upon each other to complete | 
					
						
							|  |  |  | their game. | 
					
						
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							|  |  |  | ## What happens if a person has to leave early?
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							|  |  |  | If a player must leave early, they can use Archipelago's forfeit system. When a player forfeits their game, all the | 
					
						
							|  |  |  | items in that game which belong to other players are sent out automatically, so other players can continue to play. | 
					
						
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							|  |  |  | ## What does multi-game mean?
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							|  |  |  | While a multi-world game traditionally requires all players to be playing the same game, a multi-game multi-world allows | 
					
						
							|  |  |  | players to randomize any of a number of supported games, and send items between them. This allows players of different | 
					
						
							|  |  |  | games to interact with one another in a single multiplayer environment. | 
					
						
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							|  |  |  | ## Can I generate a single-player game with Archipelago?
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							|  |  |  | Yes. All our supported games can be generated as single-player experiences, and so long as you download the software, | 
					
						
							|  |  |  | the website is not required to generate them. | 
					
						
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							|  |  |  | ## How do I get started?
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							|  |  |  | If you are ready to start randomizing games, or want to start playing your favorite randomizer with others, please join | 
					
						
							|  |  |  | our discord server at the [Archipelago Discord](https://discord.gg/archipelago). There are always people ready to answer | 
					
						
							|  |  |  | any questions you might have. | 
					
						
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							|  |  |  | ## I want to add a game to the Archipelago randomizer. How do I do that?
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										 |  |  | The best way to get started is to take a look at our code on GitHub | 
					
						
							|  |  |  | at [Archipelago GitHub Page](https://github.com/ArchipelagoMW/Archipelago). | 
					
						
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							|  |  |  | There you will find examples of games in the worlds folder | 
					
						
							|  |  |  | at [/worlds Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/worlds). | 
					
						
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										 |  |  | You may also find developer documentation in the docs folder | 
					
						
							|  |  |  | at [/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs). | 
					
						
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							|  |  |  | If you have more questions, feel free to ask in the **#archipelago-dev** channel on our Discord. |