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Grinch-AP/WebHostLib/static/styles/generate.css

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#generate-game-wrapper{
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display: flex;
flex-direction: row;
justify-content: center;
flex-wrap: wrap;
}
#generate-game{
width: 990px;
min-height: 360px;
text-align: center;
}
#generate-game p{
text-align: left;
}
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#generate-game button{
Website Style Upgrade (#353) * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * Improve Archipidle item name * [WebHost] Update background images, waiting on jungle.png, added partyTime theme * [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling * [WebHost] Final touches to WebHost * Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld * Remove sending_visible from AutoWorld * AP Ocarina of Time Client (#352) * Core: update jinja (#351) * some typing and cleaning, mostly in Fill.py (#349) * some typing and cleaning, mostly in Fill.py * address missing Option types * resolve a few TODOs discussed in pull request * SM: Optimize a bit (#350) * SM: Optimize a bit * SM: init bosses only once * New World Order (#355) * Core: update jinja * SM: Optimize a bit * AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary Co-authored-by: Hussein Farran <hmfarran@gmail.com> * Remove references to Z5Client in English OoT setup guide * Prevent markdown code blocks from overflowing their container Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Hussein Farran <hmfarran@gmail.com>
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margin-top: 35px;
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}
#generate-game-form-wrapper{
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width: 100%;
text-align: center;
margin-bottom: 1rem;
}
#generate-game-tables-container{
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: space-around;
}
.table-wrapper select {
width: 200px;
}
.table-wrapper input:not([type]){
width: 200px;
}
#generate-game-form-wrapper table td{
text-align: left;
padding-right: 0.5rem;
vertical-align: top;
width: 230px;
}
#generate-form-button-row{
display: flex;
flex-direction: row;
justify-content: center;
}
#file-input{
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display: none;
}
.interactive{
color: #ffef00;
}